Kitty_Quietly wrote: »Wyrd. They were fun in game, and they could be fun as a class. A lot of possibilities.
Also, I like the name. Be interesting, when asked what class you play.
rexagamemnon wrote: »Necromancer class, thats been floated around alot. I would like to see more classes. I think if eso added about 3 or 4 more would be awesome to add more diversity of play options
mesmerizedish wrote: »DuskMarine wrote: »mesmerizedish wrote: »DuskMarine wrote: »mesmerizedish wrote: »DuskMarine wrote: »mesmerizedish wrote: »There are five too many classes.
for an elder scrolls game there arent enough classes to be honest.
Arena was the last TES game that had actual classes.
correction oblivion was. that one had actual classes and player custom(there were like 10 set classes i think in oblivion)
"Classes" from Daggerfall onward affected nothing aside from which skill advancements contributed to a level-up. The gameplay impact was negligible, thus my use of the "actual" qualifier. It wouldn't be the first time I've used a word like "actual" and just assume everyone is on the same page as I am re: what I mean, so I'm sorry for not explaining to begin with.
but they still counted as classes. you could choose an already made class or make your own
I think you're missing the point. You could play a "warrior" and still summon skeletons. Being a "warrior" didn't mean anything. Skyrim just made it official by doing away with the pretense.
Character building in ESO from the beginning should have followed a similar model. There's no reason why "sorcerers" shouldn't be able to use fire magic. Also staves are stupid.
DarkRealityzz wrote: »Think we need another class with nightblade traits. Like high damage,good utility skills and crappy resistance. Think there's too many classes that can be turned into boring tank and spank in pvp. Can't say much about pve benefits as I don't do it anymore
We need a hunter class.
Warden isn’t it.
If they want a cyromancer, make one and don’t try to make one class do two things terribly.
I was satisfied with this class until they took 30% off its damage. I get that they don’t want it to look like the class is pay2win but now it feels like pay2lose.
Facefister wrote: »A pure support class, your typical "Bard"-class.
Tree1: Damage support
Tree2: Healing support
Tree3: Mitigation support
Bard.