Sun Shield and its morphs could definitely use some work. Ideally, one of the morphs would scale off of Max Magicka and provide Magicka Templars with a class shield ability. Personally, I'd like to see this done to the Radiant Ward morph, giving Magplars a better tool for surviving in outnumbered situations. Another thought regarding the Blazing Shield morph, would be to rework it into Blinding Shield, and have it stun enemies on cast, with each enemy increasing the length of the stun. This morph would still scale off of Max Health, and would give Templar Tanks a hard CC option within the class kit.
Scaling off of max resource isn't a bad idea.. max magicka might be a bit too strong for magicka templars, and there are already two other shields that do the same (conjured ward, annulment). However, a morph of the skill scaling out of max stamina, capped at 50% of hp would be a amazing! Stamina templar needs some love, and it fits in the theme of a "holy knight" quite well. It's also in line with the idea that templars are a class that stands their ground, Eric Wrobel words from years ago could finally become true :,D.
Narvuntien wrote: »Templar need a class to immobilise or at least a strong snare for both PVE tanking and in PVP.
Narvuntien wrote: »Templar need a class to immobilise or at least a strong snare for both PVE tanking and in PVP.
We have multiple snares, sun fire,. Eclipse and jabs all snare.
My top two concerns with Templar are:
1. It's hard to make a tank Templar with any crowd control. When a guildmember asked for advice on how to build a tank Templar I was really hard-pressed to find options. ESO could use more tanks in general. "Paladin" has always been a popular idea, especially with new players coming from other games.
2. Too few Stamina class options. It's tough to make a Stamplar without relying on Biting Jabs. Jabs was too strong for sure, but so many other class skills now are prohibitively high-cost Magicka only regardless of morph.
StarOfElyon wrote: »My experience fighting stamplars is that they are just POTL, javelin, jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab, dawn breaker, jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab
I understand that their options are limited. That's on the designers. The class looks horribly boring to play.
techyeshic wrote: »StarOfElyon wrote: »My experience fighting stamplars is that they are just POTL, javelin, jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab, dawn breaker, jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab
I understand that their options are limited. That's on the designers. The class looks horribly boring to play.
It actually can be pretty fun or at least, was; as you need to be quick and aggressive with lack of defense and you don't really go into so many jabs unless you're seeing your target not able to flip the pressure (cloak spamming NBs) as decent stamplars use more than just jabs. I know I need to layers some prep damage and debuffs first or that won't kill a decent player.
Now it really does not matter. Its all about who has better passives and defenses that do not need a resource to scale or scales off health. They have killed classes, let alone stam vs mag
techyeshic wrote: »StarOfElyon wrote: »My experience fighting stamplars is that they are just POTL, javelin, jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab, dawn breaker, jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab
I understand that their options are limited. That's on the designers. The class looks horribly boring to play.
It actually can be pretty fun or at least, was; as you need to be quick and aggressive with lack of defense and you don't really go into so many jabs unless you're seeing your target not able to flip the pressure (cloak spamming NBs) as decent stamplars use more than just jabs. I know I need to layers some prep damage and debuffs first or that won't kill a decent player.
Now it really does not matter. Its all about who has better passives and defenses that do not need a resource to scale or scales off health. They have killed classes, let alone stam vs mag
Ah finally, balance.
As a Templar, I can confirm this is the case, and stamina is kinda boring. The entire Dawn's Wrath skill line is useless (save for PotL which got nerfed, and the cost reduction passive).StarOfElyon wrote: »My experience fighting stamplars is that they are just POTL, javelin, jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab, dawn breaker, jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab-jab
I understand that their options are limited. That's on the designers. The class looks horribly boring to play.
techyeshic wrote: »I've finally given up on templar I've mained since beta. Made it work for a long time stacking up as much damage, speed, and tankiness into my build as possible but the burst combo is weak, stams buff on it is now pointless. Defensives are living dark and blazing shields, with 1 being lacking and the other near useless. Weak DOTs and debuffs, 0 major buffs other than prophecy and 0 mobility built in. I find a burst heal in almost every other class except magblade It's just jabs and ER as the only reason to play it now, and I can make that work but it's boring as hell