As it is currently, Solar Barrage is still a useless morph. Having that cast time doesn't flow smoothly. This could also allow the Enduring Rays passive to increase the ticks.It would no longer have a cast time, but it would still pulse, like the scamp or Blade Cloak, cost magicka but scale with weapon/spell damage, whichever's higher.
GreenSoup2HoT wrote: »Only issue i have with templars is block casting breathe of life over and over again. Breathe of life in my opinion should be a short uninterruptible channel so you cannot block while spamming it.
Idk who is looking at PvP stamplar specifically or if stamina and magicka are being overseen by one person.
My biggest two problems with current stamplar since picking up the class in thieves guild as a main, revolve around sustain and defense. Templar was said to be the "stand their ground", "don't come into my house" limited mobility type class. Stamplar has changed dramatically in how it played back then.
To play stamplar you need to have exceptionally high damage output. Stamplar never had exceptional sustain options even pre-morrowind CP changes and pre-repent nerfs, even engine guardian was changed so that stamplar couldn't repent the dead bot. Stamplar always had two things going for it in the past however, strong stand your ground defense capabilities and high damage output, stay alive long enough to kill for sustain.
I find that if I go out into PvP to play alone for a while that I'm constantly starved on sustain, without the same capability to stand my ground as stamplar used to, playing more kite heavy without actual skills designed to kite. Using things like lingering health potions to prevent my HP from staying low enough to be insta-killed, because major mending was taken away and befoul was over-buffed. When you start adding in things like earthgore carrying your targets, and cheap defensive ults it becomes more complicated.
Both stamsorc and stamnb have ways to be played with high damage, and with the tools to supplement low sustain and defense. Stamsorc can streak away with speed pots and dark deal until a combo is ready, stamnb has a ton of class based sustain tools and reposition tools. Stamplar by comparison feels literally tethered to any form of LOS.
The above is my observation playing stamplar in pvp from thieves guild to now.
tl;dr
- Stamplar needs better classed based options to supplement sustain.
- Stamplar should be able to stand its ground better again, return major mending at the minimum.
Idk who is looking at PvP stamplar specifically or if stamina and magicka are being overseen by one person.
My biggest two problems with current stamplar since picking up the class in thieves guild as a main, revolve around sustain and defense. Templar was said to be the "stand their ground", "don't come into my house" limited mobility type class. Stamplar has changed dramatically in how it played back then.
To play stamplar you need to have exceptionally high damage output. Stamplar never had exceptional sustain options even pre-morrowind CP changes and pre-repent nerfs, even engine guardian was changed so that stamplar couldn't repent the dead bot. Stamplar always had two things going for it in the past however, strong stand your ground defense capabilities and high damage output, stay alive long enough to kill for sustain.
I find that if I go out into PvP to play alone for a while that I'm constantly starved on sustain, without the same capability to stand my ground as stamplar used to, playing more kite heavy without actual skills designed to kite. Using things like lingering health potions to prevent my HP from staying low enough to be insta-killed, because major mending was taken away and befoul was over-buffed. When you start adding in things like earthgore carrying your targets, and cheap defensive ults it becomes more complicated.
Both stamsorc and stamnb have ways to be played with high damage, and with the tools to supplement low sustain and defense. Stamsorc can streak away with speed pots and dark deal until a combo is ready, stamnb has a ton of class based sustain tools and reposition tools. Stamplar by comparison feels literally tethered to any form of LOS.
The above is my observation playing stamplar in pvp from thieves guild to now.
tl;dr
- Stamplar needs better classed based options to supplement sustain.
- Stamplar should be able to stand its ground better again, return major mending at the minimum.
Cost of Nova
Class execute is terrible now
@Joy_Division I believe it was you with the video of terrible it has become. Can you link me that if it was. I wanted to show some friends
Javalin just doesn't synergise at all with the toolkit, templar is About in your face fights but javalin knocks your enemy out of the range of your spammable and your only instant Damage ult.