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[Class Rep] Templar Feedback Thread

  • Firstmep
    Firstmep
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    Apart from Stamblade nerfs, it doesnt look like ZOS has any focus on stamina specs at the moment.

    So much of stamplars defensive kit has been stripped away, either beacuse they wanted to nerf magplar(even though they dont understand that magplars also dont want to be BOL spamming block/heal bots), or due to them not understanding the specs main role.

    We used to be a pretty decent brawling spec(stamplar), now you either have to build so much defenses so that your damage is just not there, or you need to have a pocket healer to keep us alive.

    For a class with a dedicated healing skill-line, the fact that our heals are the worst of all stam classes, is an absolute travesty.

    We have no innate mobilty, over the years we lost major mending, minor vitality, we lost a good uptime on minor protection.

    Sure the extra sustain from restoring focus is great, if you can keep yourself alive long enough to benefit from it...

    Something has to give, honestly.
  • StarOfElyon
    StarOfElyon
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    It's so frustrating as a magplar to be so completely outclassed by sorcs that each win I get feels like it was in spite of my class toolkit.
  • Elsterchen
    Elsterchen
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    casparian wrote: »
    Solariken wrote: »
    I thought ZOS was trying to eliminate redundancies in class kits?

    Why did they put a 6-12 sec Empower buff on EMP Sweep when Solar Barrage does the exact same thing??

    If ZOS told us "stamplars have access to a prolonged empower buff because of Solar Barrage", I think I can predict how we would all react.

    I do regret the loss of yet another defensive option on stamplar, but I don't think the existence of Solar Barrage realistically does anything for stamplar.

    uhm, don't throw stones... i actually use it. I pop it before I go ham with rending slashes. Guess its better then nothing ...

    However its just something I play with bc I don't have other options -> I would use crushing weapons, but its just not weaving in well for me (or I am too stupid to do so,... idk).
  • Jabbs_Giggity
    Jabbs_Giggity
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    Mitaka211 wrote: »
    A lot of drama in this thread right now over what amounts to slight changes. The Total Dark nerf kinda sucks, but it was a niche skill at best and debatable even in 1v1 PvP situations. It won't ruin any magplars day when you can just use shock clench. Otherwise, magplar got a pretty nice buff with the improved damage to Blazing Spear and the duration/cast time changes on several skills. Magplar is 100% fine and may even be better in the new chapter, but everyone is going to look worse next to the necro.

    Stamplar on the other hand really needed some love to keep up and stay in line with the other classes. While I've only played mag, I can't see how stamplar stays competitive in PVP with its current toolkit. That side of the class surely needs some love.

    People who prefer stamina are rightfully pissed. The patch will by no means make stamplar weaker, we will actually see a really small improvement in both pvp and pve. The problem comes that at the moment these changes won't be enough to bring us to the level of other classes. What is frustrating is i've seen people post walls of text explaining in detail every single thing that is wrong with a stamina templar, and the result is "You are ignored , Praise the sun!". I will be fine with a simple post on here, letting us know if they actually acknowledge there is a problem, so we know if we should bother playing this class lol.
    Btw from what i've seen stam sorcs face the same problem as we do, so i think they have a hard time dealing with stamina users in general.

    I have to say, how do you expect Stamina Templar to be "Slightly improved" next patch? With the recent nerf to DW enchants and bleeds being reduced Stamplars are suffering big time. Now they are nerfing the "Drink" that gives us somewhat acceptable Stamina pool and sustain - which we already lack more than any other class. Before anyone goes there...NO! Repentance is not a sustain tool. If it's not 100% guarunteed it's RNG at best. No bodies = No Sustain. Only thing I can see minor improvement for Stamplar is Jabs being reduced channel time. If it can't hit it doesn't do more damage...
  • Koolio
    Koolio
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    How is dark Flare travel time/Cast time for it to warrant a 37% damage reduction?

    People complain about snipe so DF gets nerfed lol
  • Jabbs_Giggity
    Jabbs_Giggity
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    Koolio wrote: »
    How is dark Flare travel time/Cast time for it to warrant a 37% damage reduction?

    People complain about snipe so DF gets nerfed lol

    Lmao. Typical beaurocracy of ZOS.
    Forum: "Nerf Sorc"
    Forum: "Nerf Snipe"
    Forum: "Nerf Necro"
    ZOS: "Let's nerf Templar"
  • EtTuBrutus
    EtTuBrutus
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    They're balancing dark flare as if there is no cast time with an interrupt opportunity.. that's the problem. It should have 1 of the highest tooltips. With this reduction it'll sit behind a large amount of instant cast spammable. That's a huge oversight.
    Edited by EtTuBrutus on April 17, 2019 8:59PM
  • Checkmath
    Checkmath
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    Solariken wrote: »
    I thought ZOS was trying to eliminate redundancies in class kits?

    Why did they put a 6-12 sec Empower buff on EMP Sweep when Solar Barrage does the exact same thing??

    The simplistic answer? ZOS does not know what they are doing with Templars, nor do they care to appropriate adequate resources to rebuilding this dying Class.

    Edit for Sidenote: Why the actual F*** does ZOS keep giving Templars empower?!?! Templars are restricted from proper LA/HA weaving! Jesus, Mother Mary and Joseph!!!!

    You're right. I stopped trying to light attack weave. Empower just seems like it's better than nothing.

    Why would you stop trying to weave?
    With solar barrage up, light attacks are a tremendious amount of damage you will miss out when you do not even try. Even without solar barrage, light attacks are one of the biggest damage sources in the game in dps parses and also in PvP. You are missing out a lot of pressure, when you do not try.
    Solariken wrote: »
    I thought ZOS was trying to eliminate redundancies in class kits?

    Why did they put a 6-12 sec Empower buff on EMP Sweep when Solar Barrage does the exact same thing??

    The simplistic answer? ZOS does not know what they are doing with Templars, nor do they care to appropriate adequate resources to rebuilding this dying Class.

    Edit for Sidenote: Why the actual F*** does ZOS keep giving Templars empower?!?! Templars are restricted from proper LA/HA weaving! Jesus, Mother Mary and Joseph!!!!

    You're right. I stopped trying to light attack weave. Empower just seems like it's better than nothing.

    I still try to LA weave inbetween Jabs or Sweeps, but I fail every time because it's just not at all fluent. You have to give yourself at least .5 sec between Jabs ending and trying to LA. And on top of that with Magplar (have NOT had this issue with any other staff user class) whenever I LA weave it charges full HA that CANNOT be cancelled....maybe bug, or probably Templar. So trying to LA weave Sweeps turns into uncancellable HA Full and then inevitably death because defense = worst in game.

    The Elsweyr patch actually will help out weaving light attacks between jabs, since they cut its duration down to 1s and removed any delay. So its almost like a normal spammable and light attacks can be weaved in very easely. Lots of templars on PTS already stated, that jabs feel much better, me included.

    About empowering sweeps...I also do not know, what exactly they tried to achieve. In PvE this will be a great change and it will be the ult preferred for stamplar dds, since its damage plus the empower makes up for more damage than danwbreaker or the bow ultimate. In PvP....well I rather would have the protection back tough.
  • Mitaka211
    Mitaka211
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    Does anyone from ZOS actually read this threat at all? How about they let us get a free class change if they don't even want to address stamplar. Most people don't have the time to unlock everything let alone gather skill points , shards and so on just so they play another class. I bet even our class representative doesn't play templar lol.
  • Checkmath
    Checkmath
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    Mitaka211 wrote: »
    Does anyone from ZOS actually read this threat at all? How about they let us get a free class change if they don't even want to address stamplar. Most people don't have the time to unlock everything let alone gather skill points , shards and so on just so they play another class. I bet even our class representative doesn't play templar lol.

    This thread is called "class-rep-templar-feedback-thread", meaning that the class reps will communicate in here with the players. There was never a word about devs reading or discussing in here.

    Lol what? I dont play templar? Please explain that to me more in detail @Mitaka211 .
  • BNOC
    BNOC
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    Mitaka211 wrote: »
    Does anyone from ZOS actually read this threat at all? How about they let us get a free class change if they don't even want to address stamplar. Most people don't have the time to unlock everything let alone gather skill points , shards and so on just so they play another class. I bet even our class representative doesn't play templar lol.

    Both our class reps play Templar, though, they're both providing insight from a PC POV.
    In my opinion, a PC POV isn't always ideal for console Templars as gameplay sounds a little different between the two, but it's quite minor.

    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Jabbs_Giggity
    Jabbs_Giggity
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    @Checkmath you have heard our pain points, complaints and suggestions for a while now. Can you tell us what your current Pain Points are with the Templar Class? Maybe two for Mag and two for Stam?
  • Checkmath
    Checkmath
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    Stam:
    - Seriously lacking healing power, cleansing ritual is a small help, but not enough.
    - Lack of access to passives (reference the rhage lionprides video) and also a small lack of class identity and skills.
    - Poor proactive defense, relies on keeping up vigors, but nothing to protect from ranged projectiles or evade any kind of damage

    Mag:
    - No proactive defense, relies on going defensive and blockcasting breath of life
    - Short offensive window due to lack of proactive defense, minor protection from aedric spear skills improved that a bit, but falls of in the defensive situation
    - Nerf of one of their few abilities to turn fight (eclypse)

    General: Evasion is countering templars a lot

    The list is for PvP mainly, in PvE magplars are pretty fine and maybe can get back to melee with Elsweyr. Stamplars are a bit lacking, since their access to burning light is limited, therefore they even use magicka skills to counter that from time to time. There is a small nerf of backlash, which kind of lower stamplar dps a bit. Empowering sweep change is a nice PvE buff, but takes a defensive tool from stamplars away again. Either access to a stamina spear shard, solar barrage or sun fire would bring back identity and improve dps.
  • Mitaka211
    Mitaka211
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    Checkmath wrote: »
    Mitaka211 wrote: »
    Does anyone from ZOS actually read this threat at all? How about they let us get a free class change if they don't even want to address stamplar. Most people don't have the time to unlock everything let alone gather skill points , shards and so on just so they play another class. I bet even our class representative doesn't play templar lol.

    This thread is called "class-rep-templar-feedback-thread", meaning that the class reps will communicate in here with the players. There was never a word about devs reading or discussing in here.

    Lol what? I dont play templar? Please explain that to me more in detail @Mitaka211 .

    It's meant to show how bad and clearly unbalanced the stamina side of the class is. Miss placed joke i guess, don't take it too personal. But the new changes are what they are. Clearly player feedback is not at all important. As other players have said, Тhe feedback has been given time after time and in great detail. Some information on any plans to look at the stamina side of templar would be nice at this point.
  • EtTuBrutus
    EtTuBrutus
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    Whats the word on sun shield on pts
  • Checkmath
    Checkmath
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    EtTuBrutus wrote: »
    Whats the word on sun shield on pts

    Sucks.
  • StarOfElyon
    StarOfElyon
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    Checkmath wrote: »
    Solariken wrote: »
    I thought ZOS was trying to eliminate redundancies in class kits?

    Why did they put a 6-12 sec Empower buff on EMP Sweep when Solar Barrage does the exact same thing??

    The simplistic answer? ZOS does not know what they are doing with Templars, nor do they care to appropriate adequate resources to rebuilding this dying Class.

    Edit for Sidenote: Why the actual F*** does ZOS keep giving Templars empower?!?! Templars are restricted from proper LA/HA weaving! Jesus, Mother Mary and Joseph!!!!

    You're right. I stopped trying to light attack weave. Empower just seems like it's better than nothing.

    Why would you stop trying to weave?
    With solar barrage up, light attacks are a tremendious amount of damage you will miss out when you do not even try. Even without solar barrage, light attacks are one of the biggest damage sources in the game in dps parses and also in PvP. You are missing out a lot of pressure, when you do not try.
    Solariken wrote: »
    I thought ZOS was trying to eliminate redundancies in class kits?

    Why did they put a 6-12 sec Empower buff on EMP Sweep when Solar Barrage does the exact same thing??

    The simplistic answer? ZOS does not know what they are doing with Templars, nor do they care to appropriate adequate resources to rebuilding this dying Class.

    Edit for Sidenote: Why the actual F*** does ZOS keep giving Templars empower?!?! Templars are restricted from proper LA/HA weaving! Jesus, Mother Mary and Joseph!!!!

    You're right. I stopped trying to light attack weave. Empower just seems like it's better than nothing.

    I still try to LA weave inbetween Jabs or Sweeps, but I fail every time because it's just not at all fluent. You have to give yourself at least .5 sec between Jabs ending and trying to LA. And on top of that with Magplar (have NOT had this issue with any other staff user class) whenever I LA weave it charges full HA that CANNOT be cancelled....maybe bug, or probably Templar. So trying to LA weave Sweeps turns into uncancellable HA Full and then inevitably death because defense = worst in game.

    The Elsweyr patch actually will help out weaving light attacks between jabs, since they cut its duration down to 1s and removed any delay. So its almost like a normal spammable and light attacks can be weaved in very easely. Lots of templars on PTS already stated, that jabs feel much better, me included.

    About empowering sweeps...I also do not know, what exactly they tried to achieve. In PvE this will be a great change and it will be the ult preferred for stamplar dds, since its damage plus the empower makes up for more damage than danwbreaker or the bow ultimate. In PvP....well I rather would have the protection back tough.

    I stopped trying to light attack-sweeps because by the time I finished that I could be punished much harder by the opponent or their team. The risk vs reward of spending an extra second attacking didn't favor me. The opponents are usually more mobile or hit back with harder attacks, or their team drops a meteor on me before I can finish the sweeps. That's usually how it goes. I can't count the number of times I've been crushed by a shooting star while trying to hit someone with sweeps.

    I find that jabs/sweeps are only effective against me when I'm double teamed and the other opponent is focused on knocking me down while the Stamplar jabs. Light attack weaving only leaves me exposed longer.
    Edited by StarOfElyon on April 18, 2019 12:54PM
  • BNOC
    BNOC
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    Checkmath wrote: »
    Solariken wrote: »
    I thought ZOS was trying to eliminate redundancies in class kits?

    Why did they put a 6-12 sec Empower buff on EMP Sweep when Solar Barrage does the exact same thing??

    The simplistic answer? ZOS does not know what they are doing with Templars, nor do they care to appropriate adequate resources to rebuilding this dying Class.

    Edit for Sidenote: Why the actual F*** does ZOS keep giving Templars empower?!?! Templars are restricted from proper LA/HA weaving! Jesus, Mother Mary and Joseph!!!!

    You're right. I stopped trying to light attack weave. Empower just seems like it's better than nothing.

    Why would you stop trying to weave?
    With solar barrage up, light attacks are a tremendious amount of damage you will miss out when you do not even try. Even without solar barrage, light attacks are one of the biggest damage sources in the game in dps parses and also in PvP. You are missing out a lot of pressure, when you do not try.
    Solariken wrote: »
    I thought ZOS was trying to eliminate redundancies in class kits?

    Why did they put a 6-12 sec Empower buff on EMP Sweep when Solar Barrage does the exact same thing??

    The simplistic answer? ZOS does not know what they are doing with Templars, nor do they care to appropriate adequate resources to rebuilding this dying Class.

    Edit for Sidenote: Why the actual F*** does ZOS keep giving Templars empower?!?! Templars are restricted from proper LA/HA weaving! Jesus, Mother Mary and Joseph!!!!

    You're right. I stopped trying to light attack weave. Empower just seems like it's better than nothing.

    I still try to LA weave inbetween Jabs or Sweeps, but I fail every time because it's just not at all fluent. You have to give yourself at least .5 sec between Jabs ending and trying to LA. And on top of that with Magplar (have NOT had this issue with any other staff user class) whenever I LA weave it charges full HA that CANNOT be cancelled....maybe bug, or probably Templar. So trying to LA weave Sweeps turns into uncancellable HA Full and then inevitably death because defense = worst in game.

    The Elsweyr patch actually will help out weaving light attacks between jabs, since they cut its duration down to 1s and removed any delay. So its almost like a normal spammable and light attacks can be weaved in very easely. Lots of templars on PTS already stated, that jabs feel much better, me included.

    About empowering sweeps...I also do not know, what exactly they tried to achieve. In PvE this will be a great change and it will be the ult preferred for stamplar dds, since its damage plus the empower makes up for more damage than danwbreaker or the bow ultimate. In PvP....well I rather would have the protection back tough.

    I stopped trying to light attack-sweeps because by the time I finished that I could be punished much harder by the opponent or their team. The risk vs reward of spending an extra second attacking didn't favor me. The opponents are usually more mobile or hit back with harder attacks, or their team drops a meteor on me before I can finish the sweeps. That's usually how it goes. I can't count the number of times I've been crushed by a shooting star while trying to hit someone with sweeps.

    I find that jabs/sweeps are only effective against me when I'm double teamed and the other opponent is focused on knocking me down while the Stamplar jabs. Light attack weaving only leaves me exposed longer.

    You can block interrupt sweeps if that happens to you, just keep an ear or eye out for the cues.

    La weaving should feel seamless to the point it has almost no impact on your flow.
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • technohic
    technohic
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    Weaving is better on PTS, but even on live, the LA is the animation that gets cancelled so it does not cause much or any risk. It actually can land about the same time as the last hit of jabs that has been slightly delayed on live. It's just good damage, plus a chance to proc your enchant or poison, or some sets for really low risk. In fact; the weakness if templar has been we fall behind on these with what essentially has been 1.3 seconds in between compare to 1 second even instants provided. This is now fixed on PTS.
    Edited by technohic on April 18, 2019 1:26PM
  • Reverb
    Reverb
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    EtTuBrutus wrote: »
    They're balancing dark flare as if there is no cast time with an interrupt opportunity.. that's the problem. It should have 1 of the highest tooltips. With this reduction it'll sit behind a large amount of instant cast spammable. That's a huge oversight.

    This best represents my feelings about the DF change.
    Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you. ~Friedrich Nietzsche
  • Jabbs_Giggity
    Jabbs_Giggity
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    Checkmath wrote: »
    Solariken wrote: »
    I thought ZOS was trying to eliminate redundancies in class kits?

    Why did they put a 6-12 sec Empower buff on EMP Sweep when Solar Barrage does the exact same thing??

    The simplistic answer? ZOS does not know what they are doing with Templars, nor do they care to appropriate adequate resources to rebuilding this dying Class.

    Edit for Sidenote: Why the actual F*** does ZOS keep giving Templars empower?!?! Templars are restricted from proper LA/HA weaving! Jesus, Mother Mary and Joseph!!!!

    You're right. I stopped trying to light attack weave. Empower just seems like it's better than nothing.

    Why would you stop trying to weave?
    With solar barrage up, light attacks are a tremendious amount of damage you will miss out when you do not even try. Even without solar barrage, light attacks are one of the biggest damage sources in the game in dps parses and also in PvP. You are missing out a lot of pressure, when you do not try.
    Solariken wrote: »
    I thought ZOS was trying to eliminate redundancies in class kits?

    Why did they put a 6-12 sec Empower buff on EMP Sweep when Solar Barrage does the exact same thing??

    The simplistic answer? ZOS does not know what they are doing with Templars, nor do they care to appropriate adequate resources to rebuilding this dying Class.

    Edit for Sidenote: Why the actual F*** does ZOS keep giving Templars empower?!?! Templars are restricted from proper LA/HA weaving! Jesus, Mother Mary and Joseph!!!!

    You're right. I stopped trying to light attack weave. Empower just seems like it's better than nothing.

    I still try to LA weave inbetween Jabs or Sweeps, but I fail every time because it's just not at all fluent. You have to give yourself at least .5 sec between Jabs ending and trying to LA. And on top of that with Magplar (have NOT had this issue with any other staff user class) whenever I LA weave it charges full HA that CANNOT be cancelled....maybe bug, or probably Templar. So trying to LA weave Sweeps turns into uncancellable HA Full and then inevitably death because defense = worst in game.

    The Elsweyr patch actually will help out weaving light attacks between jabs, since they cut its duration down to 1s and removed any delay. So its almost like a normal spammable and light attacks can be weaved in very easely. Lots of templars on PTS already stated, that jabs feel much better, me included.

    About empowering sweeps...I also do not know, what exactly they tried to achieve. In PvE this will be a great change and it will be the ult preferred for stamplar dds, since its damage plus the empower makes up for more damage than danwbreaker or the bow ultimate. In PvP....well I rather would have the protection back tough.

    I stopped trying to light attack-sweeps because by the time I finished that I could be punished much harder by the opponent or their team. The risk vs reward of spending an extra second attacking didn't favor me. The opponents are usually more mobile or hit back with harder attacks, or their team drops a meteor on me before I can finish the sweeps. That's usually how it goes. I can't count the number of times I've been crushed by a shooting star while trying to hit someone with sweeps.

    I find that jabs/sweeps are only effective against me when I'm double teamed and the other opponent is focused on knocking me down while the Stamplar jabs. Light attack weaving only leaves me exposed longer.

    This. Absolutely this.
  • Vapirko
    Vapirko
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    Just got back on my Templar after a couple of weeks break from PvP, and I just can’t stress enough how badly we need some kind of disengagement tool or proactive defense. I think magblars will be in a great spot with the new race against time, but stamplars and medium armor especially are in a tough spot when it comes to maneuvering safely to LoS. DKs have wings, wardens have shimmering shield, NBs have cloak and sorcs have shields and streak. And all the stamina classes at least have access to the same heals as stamplars and in most cases ways of making those heals stronger or more effective. By comparison stamplars are kind of just sitting ducks. Stam DKs have major mending, Stamblades have cloak, Wardens have trees and are just tanky in general. Stamplars are in desperate need of more applicable passives at the very least.
  • Mr_Nobody
    Mr_Nobody
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    Vapirko wrote: »
    Just got back on my Templar after a couple of weeks break from PvP, and I just can’t stress enough how badly we need some kind of disengagement tool or proactive defense. I think magblars will be in a great spot with the new race against time, but stamplars and medium armor especially are in a tough spot when it comes to maneuvering safely to LoS. DKs have wings, wardens have shimmering shield, NBs have cloak and sorcs have shields and streak. And all the stamina classes at least have access to the same heals as stamplars and in most cases ways of making those heals stronger or more effective. By comparison stamplars are kind of just sitting ducks. Stam DKs have major mending, Stamblades have cloak, Wardens have trees and are just tanky in general. Stamplars are in desperate need of more applicable passives at the very least.

    *zos is taking notes*

    Thank you for your feedback! We will make sure to address your concerns.

    *few months later*

    We feel like minor mending is a little too much compared to other classes, so we are going to remove it. Also, we want to make this class feel unique and special - thus we are going to revert the Rune changes. It is now again going to last for 5 seconds and you will need to either reapply it or stand on!

    Thank you very much!
    ~ @Niekas ~




  • technohic
    technohic
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    So for the empower sweep change. It looks like between PTS and live, it has the same damage. Just a straight trade of major protection for empower. Doesn't feel like an even trade
  • Mr_Nobody
    Mr_Nobody
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    technohic wrote: »
    So for the empower sweep change. It looks like between PTS and live, it has the same damage. Just a straight trade of major protection for empower. Doesn't feel like an even trade

    hey we got to build our house and light attack everyone to death.

    Light attack damage op!
    ~ @Niekas ~




  • Cinbri
    Cinbri
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    Still writing detailed feedback, trying describe in details how hard zos failed with templar standartization this update, and can say from testing 5.0.0 - they failed miserably.
  • cazlonb16_ESO
    cazlonb16_ESO
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    Koolio wrote: »
    How is dark Flare travel time/Cast time for it to warrant a 37% damage reduction?

    People complain about snipe so DF gets nerfed lol

    It seems somewhat faster, but it is still going in that stupid arch and there still is a noticable delay between it going off and hitting. I'd say it is roughly like the flame staff knockback or slightly slower. The under realistic circumstances already somewhat lacklustre damage has been completely gutted.

    ZOS clearly intend this ability to be a debuff first and...pretty much only. They are not entirely wrong, it IS a very powerful debuff. It's also very niche though and I just can't see who other than a dedicated healbot/debuffer running with some farm group in PvP would ever find the space or need to slot it.

    Making already niche skills more niche seems to be the general theme of this Templar pass for some reason.
    Edited by cazlonb16_ESO on April 19, 2019 8:28AM
  • p_tsakirisb16_ESO
    p_tsakirisb16_ESO
    ✭✭✭✭✭
    Why I am the only one who feels templars are fine?

    My main is templar (sta DD), my main tank is Templar, my Healer is Templar, and my other DD is Templar (Ma DD).
    (All Khajiit). And I play Templars almost exclusively since January 2014 beta.

    Until last December my only level 50s were Templar, and 1 NB, since the pre-release weekend in March 2014.
    (since managed to bother level my 2 DKs, Sta Sorc, Sta Warden)

    My Stamplar DD with half bothered rotation, in real content (vet/normal dungeons trials, overland) dishes out more damage than Sta NBs and sta DKs, while is the best class suited to carve through trash fights without end. As resources isn't issue there.

    We have all the tools needed to do everything, but we need to get out of the "meta" mentality and skill set and build our Templars based on what we do. Stamplars are high crit build, higher than NBs, while using Lover mundus to boot. So Briarheart with Levi or Toothrow (with Crit mundus) work wonders. Or VH for those needing more Weapon power.

    Solar Barrage is great skill when used with weaving (not even cancellation), before we spam 3-4 times LA+Jabs and need to switch to bow bar. Screw rending slashes, half the vet content is immune to bleeding.

    So stop looking at dummy metrics, ignore forums and get out of there experiment with your templars.

    That's my thoughts, from someone who played Templars even when everyone had them as the most useless class back in 2014-2016 especially.
  • Mr_Nobody
    Mr_Nobody
    ✭✭✭✭✭
    Why I am the only one who feels templars are fine?

    My main is templar (sta DD), my main tank is Templar, my Healer is Templar, and my other DD is Templar (Ma DD).
    (All Khajiit). And I play Templars almost exclusively since January 2014 beta.

    Until last December my only level 50s were Templar, and 1 NB, since the pre-release weekend in March 2014.
    (since managed to bother level my 2 DKs, Sta Sorc, Sta Warden)

    My Stamplar DD with half bothered rotation, in real content (vet/normal dungeons trials, overland) dishes out more damage than Sta NBs and sta DKs, while is the best class suited to carve through trash fights without end. As resources isn't issue there.

    We have all the tools needed to do everything, but we need to get out of the "meta" mentality and skill set and build our Templars based on what we do. Stamplars are high crit build, higher than NBs, while using Lover mundus to boot. So Briarheart with Levi or Toothrow (with Crit mundus) work wonders. Or VH for those needing more Weapon power.

    Solar Barrage is great skill when used with weaving (not even cancellation), before we spam 3-4 times LA+Jabs and need to switch to bow bar. Screw rending slashes, half the vet content is immune to bleeding.

    So stop looking at dummy metrics, ignore forums and get out of there experiment with your templars.

    That's my thoughts, from someone who played Templars even when everyone had them as the most useless class back in 2014-2016 especially.

    Templars kicked ass 1.5; Templars were godlike 1.6 due to Jesus Beam, actually i'd say up until 2016 or IC release where they broke them. Not even talking about IC release where Jesus Beam was not working AT ALL and they fixed it like 6 months later. Peeps had forgotten that it even existed, lmao.
    ~ @Niekas ~




  • sandelius
    sandelius
    ✭✭✭
    Stamplar has been/is my fav class from start but it really feels like it’s fading away 😔
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