They fixed this on PC with incremental patch 4.2.6, but it appears the fix did not make it into the console release of Murkmire.
Zachary_Shadow wrote: »StamSorc get's the fall. There's maybe 4, 5 useful active abilities inside of the sorcerer tree for stamina users. Plus, like someone said above, there's a lack of useful passives for stamina users. Magsorc, on the other hand, can use all of the passives, they can use a majority of the abilities, etc. There's becoming less and less of a reason to play stamsorc compared to magsorc, just based on how powerful and versatile they can become. The game claims that you can play however you want, but that changes very quickly with how the abilities are set up.
Possibly change some of the morphs of 1-2 abilities to where they can be useful to stam users? For passives, maybe make it where depending on what your characters' highest values are (stamina, magicka, health), the passives change to where they could be useful to your character.
daveywavey wrote: »So:
1) Remove all Stamina morphs or add more Magicka morphs. Give us a way to choose our build, not just "Oh, I'm Magicka so I only have one morph to choose from". Like we used to before trolls decided that Sorcery-using Characters should use Stamina. Nobody complains that Orcs don't get Magicka Passives, cos it's expected that Orcs are Stamina-based. Sorcerers use Sorcery, and so it's expected that Sorcerers will be Magicka-based.
2) Bar Swap doesn't always work very well when using Dark Conversion.
BaylorCorvette wrote: »daveywavey wrote: »So:
1) Remove all Stamina morphs or add more Magicka morphs. Give us a way to choose our build, not just "Oh, I'm Magicka so I only have one morph to choose from". Like we used to before trolls decided that Sorcery-using Characters should use Stamina. Nobody complains that Orcs don't get Magicka Passives, cos it's expected that Orcs are Stamina-based. Sorcerers use Sorcery, and so it's expected that Sorcerers will be Magicka-based.
2) Bar Swap doesn't always work very well when using Dark Conversion.
Wow, just wow. First of all, you can play any class as any race (assuming you have that unlocked from the any race any faction), so to compare Orc racial passives with one of five classes is silly.
Furthermore Sorc has so few Stamina morphs already, and honestly they need more. You're saying they shouldn't have stamina morphs or should have more magicka morphs? Out of 36 possible skill and ulti morphs, FOUR are tailored for Stam Sorc, that's 11% of morphs: Dark Deal, Bound Armaments, Hurricane and Crit Surge and of these four skills two of them cost Magicka to use.
What would you gain by changing those morphs to benefit Magicka Socrs? Dark Deal is just the mirror image of Dark Conversion. If you're using spell power pots you can use Crit Surge for better heals. Hurricane and Boundless are very similar and as far as I'm concerned you can have Bound Armaments.
daveywavey wrote: »Zachary_Shadow wrote: »StamSorc get's the fall. There's maybe 4, 5 useful active abilities inside of the sorcerer tree for stamina users. Plus, like someone said above, there's a lack of useful passives for stamina users. Magsorc, on the other hand, can use all of the passives, they can use a majority of the abilities, etc. There's becoming less and less of a reason to play stamsorc compared to magsorc, just based on how powerful and versatile they can become. The game claims that you can play however you want, but that changes very quickly with how the abilities are set up.
Possibly change some of the morphs of 1-2 abilities to where they can be useful to stam users? For passives, maybe make it where depending on what your characters' highest values are (stamina, magicka, health), the passives change to where they could be useful to your character.
I've never liked the idea of a Stamina Sorcerer. It's a Sorcerer. They use Sorcery. Sorcery is Magic. The 'Sorcerer' Class by definition should be better for Magicka users.
So:
1) Remove all Stamina morphs or add more Magicka morphs. Give us a way to choose our build, not just "Oh, I'm Magicka so I only have one morph to choose from". Like we used to before trolls decided that Sorcery-using Characters should use Stamina. Nobody complains that Orcs don't get Magicka Passives, cos it's expected that Orcs are Stamina-based. Sorcerers use Sorcery, and so it's expected that Sorcerers will be Magicka-based.
2) Bar Swap doesn't always work very well when using Dark Conversion.
Yes, absolutely. Anyone can play their classes on whatever race they choose. Just like they can play Magicka or Stamina on any class they choose. But just like you wouldn't choose Redguard for a magicka user or Altmer for a stamina user because you'd end up gimping yourself compared to other players, the same applies to the 'Sorcerer' who, as the name implies, should be 'Sorcery'-based.BaylorCorvette wrote: »daveywavey wrote: »So:
1) Remove all Stamina morphs or add more Magicka morphs. Give us a way to choose our build, not just "Oh, I'm Magicka so I only have one morph to choose from". Like we used to before trolls decided that Sorcery-using Characters should use Stamina. Nobody complains that Orcs don't get Magicka Passives, cos it's expected that Orcs are Stamina-based. Sorcerers use Sorcery, and so it's expected that Sorcerers will be Magicka-based.
2) Bar Swap doesn't always work very well when using Dark Conversion.
Wow, just wow. First of all, you can play any class as any race (assuming you have that unlocked from the any race any faction), so to compare Orc racial passives with one of five classes is silly.
Furthermore Sorc has so few Stamina morphs already, and honestly they need more. You're saying they shouldn't have stamina morphs or should have more magicka morphs? Out of 36 possible skill and ulti morphs, FOUR are tailored for Stam Sorc, that's 11% of morphs: Dark Deal, Bound Armaments, Hurricane and Crit Surge and of these four skills two of them cost Magicka to use.
What would you gain by changing those morphs to benefit Magicka Socrs? Dark Deal is just the mirror image of Dark Conversion. If you're using spell power pots you can use Crit Surge for better heals. Hurricane and Boundless are very similar and as far as I'm concerned you can have Bound Armaments.
And there's the "anyone who disagrees with me is a troll" post. Shame on you.Chilly-McFreeze wrote: »As if those guys would really care about arguments. Better to not feed the troll. Obviously he's one so I'm surprised someone actually agrees with his suggestions.
cpuScientist wrote: »Fantastic world bending idea! Make overload not a toggle anymore. But a low cost ultimate that just buffs your light and heavy attacks with shock! Just make whatever weapon you have get a huge shock overlay. And then the light attacks deal X damage extra and the heavies upon completion of a full heavy attack send out a shockwave so it retains it's AOE aspect. Allowing this to be used with Architect. Allowing this to have a lot more use in PvP. A strong burst moment.
GREAT SCOTT I'VE DONE IT!
daveywavey wrote: »Yes, absolutely. Anyone can play their classes on whatever race they choose. Just like they can play Magicka or Stamina on any class they choose. But just like you wouldn't choose Redguard for a magicka user or Altmer for a stamina user because you'd end up gimping yourself compared to other players, the same applies to the 'Sorcerer' who, as the name implies, should be 'Sorcery'-based.
Regarding the skills, I'd love to see more skills of both varieties, but I honestly don't think we're going to get more Class skills. So, that leaves the existing ones. In order to get some choice in what features and abilities my skills use, I need more than a "Magicka or Stamina" choice, given that one will be powerful and the other ridiculously weak depending on whether or not I'm specced for Magicka or Stamina.
Sorcs should all be Orcs. Orc Sorcs user Sorcery to enhance their physical capabilities to smash stinky elves.
daveywavey wrote: »Yes, absolutely. Anyone can play their classes on whatever race they choose. Just like they can play Magicka or Stamina on any class they choose. But just like you wouldn't choose Redguard for a magicka user or Altmer for a stamina user because you'd end up gimping yourself compared to other players, the same applies to the 'Sorcerer' who, as the name implies, should be 'Sorcery'-based.BaylorCorvette wrote: »daveywavey wrote: »So:
1) Remove all Stamina morphs or add more Magicka morphs. Give us a way to choose our build, not just "Oh, I'm Magicka so I only have one morph to choose from". Like we used to before trolls decided that Sorcery-using Characters should use Stamina. Nobody complains that Orcs don't get Magicka Passives, cos it's expected that Orcs are Stamina-based. Sorcerers use Sorcery, and so it's expected that Sorcerers will be Magicka-based.
2) Bar Swap doesn't always work very well when using Dark Conversion.
Wow, just wow. First of all, you can play any class as any race (assuming you have that unlocked from the any race any faction), so to compare Orc racial passives with one of five classes is silly.
Furthermore Sorc has so few Stamina morphs already, and honestly they need more. You're saying they shouldn't have stamina morphs or should have more magicka morphs? Out of 36 possible skill and ulti morphs, FOUR are tailored for Stam Sorc, that's 11% of morphs: Dark Deal, Bound Armaments, Hurricane and Crit Surge and of these four skills two of them cost Magicka to use.
What would you gain by changing those morphs to benefit Magicka Socrs? Dark Deal is just the mirror image of Dark Conversion. If you're using spell power pots you can use Crit Surge for better heals. Hurricane and Boundless are very similar and as far as I'm concerned you can have Bound Armaments.
Regarding the skills, I'd love to see more skills of both varieties, but I honestly don't think we're going to get more Class skills. So, that leaves the existing ones. In order to get some choice in what features and abilities my skills use, I need more than a "Magicka or Stamina" choice, given that one will be powerful and the other ridiculously weak depending on whether or not I'm specced for Magicka or Stamina.And there's the "anyone who disagrees with me is a troll" post. Shame on you.Chilly-McFreeze wrote: »As if those guys would really care about arguments. Better to not feed the troll. Obviously he's one so I'm surprised someone actually agrees with his suggestions.
BretonMage wrote: »In all TES games, magicka is the ONLY resource for spellcasting, though. Magic users, regardless of type, rely only on magicka to cast spells; any reference to stamina in TES lore is for armour use (whether you're able to use light or heavy armour). And we know that sorcerers in ESO use primarily light armor, like the mages in TES. Sorcerers in ESO are basically the equivalent of mages in TES, since they're the light armor-based, magic only (no blades), summoning/destruction class.
Chilly-McFreeze wrote: »BretonMage wrote: »In all TES games, magicka is the ONLY resource for spellcasting, though. Magic users, regardless of type, rely only on magicka to cast spells; any reference to stamina in TES lore is for armour use (whether you're able to use light or heavy armour). And we know that sorcerers in ESO use primarily light armor, like the mages in TES. Sorcerers in ESO are basically the equivalent of mages in TES, since they're the light armor-based, magic only (no blades), summoning/destruction class.
Why aren't Sorcerers in ESO basically the equivalent of Sorcerers in TES?
You're attirbute/ armor weight argument leads nowhere since you could equip whatever you want in e.g. Morrowind and Oblivion. Not to mention that Sorcerers in both titles have at least Heavy Armor as one of their class skills. Stamina in other TES games isn't for armor use, it's only for weapon use, sprinting and jumping.
Your conclusion only fits for ESO's magicka sorcerers, which are indeed what Mages are for other TES games. But that doesn't change the fact that a stamina sorcerer is still a thing in ESO and also in other games, where it's the equivalent of a Sorcerer, Battlemage or Spellsword.
Squidgaurd wrote: »Can you make the attronch ultimate grant another buff when activated or sloted like passive stam recovery/mag or make one of the bolt escape morphs give snare immunity for a short duration of time? or make streak purple everyone loves purple.
Squidgaurd wrote: »Can you make the attronch ultimate grant another buff when activated or sloted like passive stam recovery/mag or make one of the bolt escape morphs give snare immunity for a short duration of time? or make streak purple everyone loves purple.
I WANT PURPLE LIGHTNING!
(0.0)
*sigh* Ok, I'll bite the bait..Chilly-McFreeze wrote: »Indistinct prattling and blathering...daveywavey wrote: »Yes, absolutely. Anyone can play their classes on whatever race they choose. Just like they can play Magicka or Stamina on any class they choose. But just like you wouldn't choose Redguard for a magicka user or Altmer for a stamina user because you'd end up gimping yourself compared to other players, the same applies to the 'Sorcerer' who, as the name implies, should be 'Sorcery'-based.BaylorCorvette wrote: »daveywavey wrote: »So:
1) Remove all Stamina morphs or add more Magicka morphs. Give us a way to choose our build, not just "Oh, I'm Magicka so I only have one morph to choose from". Like we used to before trolls decided that Sorcery-using Characters should use Stamina. Nobody complains that Orcs don't get Magicka Passives, cos it's expected that Orcs are Stamina-based. Sorcerers use Sorcery, and so it's expected that Sorcerers will be Magicka-based.
2) Bar Swap doesn't always work very well when using Dark Conversion.
Wow, just wow. First of all, you can play any class as any race (assuming you have that unlocked from the any race any faction), so to compare Orc racial passives with one of five classes is silly.
Furthermore Sorc has so few Stamina morphs already, and honestly they need more. You're saying they shouldn't have stamina morphs or should have more magicka morphs? Out of 36 possible skill and ulti morphs, FOUR are tailored for Stam Sorc, that's 11% of morphs: Dark Deal, Bound Armaments, Hurricane and Crit Surge and of these four skills two of them cost Magicka to use.
What would you gain by changing those morphs to benefit Magicka Socrs? Dark Deal is just the mirror image of Dark Conversion. If you're using spell power pots you can use Crit Surge for better heals. Hurricane and Boundless are very similar and as far as I'm concerned you can have Bound Armaments.
Regarding the skills, I'd love to see more skills of both varieties, but I honestly don't think we're going to get more Class skills. So, that leaves the existing ones. In order to get some choice in what features and abilities my skills use, I need more than a "Magicka or Stamina" choice, given that one will be powerful and the other ridiculously weak depending on whether or not I'm specced for Magicka or Stamina.And there's the "anyone who disagrees with me is a troll" post. Shame on you.Chilly-McFreeze wrote: »As if those guys would really care about arguments. Better to not feed the troll. Obviously he's one so I'm surprised someone actually agrees with his suggestions.