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PTS Patch Notes v4.0.4

ZOS_GinaBruno
ZOS_GinaBruno
Community Manager
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The Elder Scrolls Online v4.0.4 is our final incremental patch on the PTS, and includes several bug fixes spanning various Summerset quests, the new Trial, several abilities and item sets, and more. We also added the final, new music to Summerset. Turn it up to 11! Due to the amount of new audio added, the size of this patch is larger than usual at 1.32GB.


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  • Fixes & Improvements
    • Dragon Bones
    • Morrowind
    • Summerset
    • Combat & Gameplay
      • Combat Fixes & Improvements
      • Itemization Balance
      • Itemization Fixes & Improvements
    • Base Game
      • Alliance War
      • Art & Animation
      • Combat & Gameplay
      • Crafting & Economy
      • Miscellaneous
      • UI
Gina Bruno
Community Manager - The Elder Scrolls Online
Dev Tracker | Service Alerts | Facebook | Twitter
Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Fixtures
    • Fixed various pink-textured assets that were appearing in Scalecaller Peak.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Quests
    • Divine Inquiries: Fixed an issue where you could not interact with Seryn when you first meet her on the road after the Red Exiles ambush.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Animation
    • The Gryphon’s legs will no longer flail while rotating in the air.

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    General
    • Added new music across the entire zone. Give it a listen for a real auditory treat!

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    Guild
    • Psijic Order
      • Imbue Weapon: Fixed an issue that prevented Imbue Weapon and Crushing Weapon from being cast while silenced.
      • Meditate: This ability and its morphs can now be cancelled by casting another ability.
      • Precognition (Undo morph): Fixed an issue that allowed this ability to negate important, unbreakable boss stuns.

    Monster Abilities
    • Yaghra Striders no longer spin mysteriously in the air when they Lunge.
    • The Salamander’s Scurry ability now displays a green visual effect on the ground.
    • Added a low rumble for the duration of Keelsplitters' Slam ability, giving you additional information on when stepping on snakes is dangerous.

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    Jewelry Crafting
    • Fixed an issue where the Deconstruction Analyst achievements could be completed by deconstructing Jewelry, even though Jewelry uses different materials.

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    Cloudrest Trial
    • Reduced the health of the Welkynar Shades (Galenwe, Siroria and Relequen) and the Yaghra Monstrosity.
    • Increased the health of the Gryphon Shades (Falarielle, Silaeda and Belanaril).
    • Baneful Burst now affect fewer players.
    • The Welkynar Shades that are defeated and stunned by Olorime's Shackles while fighting Z’Maja are no longer freed by the Shade of Z'Maja when she emerges. 
    • The Shade of Z'Maja now summons Malicious Spheres and Nocturnal Creepers after emerging from the Shadow World portal.
    • Player characters damaged by Malicious Strike now suffer from the damage over time debuff, Dark Drain.
    • When the Shade of Z'Maja emerges from the Shadow World portal, the Gryphon Shades will now become empowered, increasing the number of players targeted by their special abilities. 
    • Slightly reduced the Baneful Mark’s defile effect. 
    • You can now dodge the damage from Crushing Darkness.
    • The Wind of the Welkynar synergy ability will now persist throughout the cast time of Dark Detonation.
    • Shifting Shadows no longer affects player characters affected by the Wind of the Welkynar synergy.
    • The visual effects from the Hoarfrost ability are now correctly removed upon death, or when using the Shed Hoarfrost synergy.
    • Malevolent Cores no longer persist after the Shadow World is closed.
    • Baneful Mark now applies Cowardice, which doubles the cost of your Ultimate abilities.
    • When a Malicious Sphere is destroyed, the amount of Malicious Strike projectiles launched is now based on how many Welkynar Shades are present in the encounter.

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    General
    • The Big-Eared Ginger Kitten Pet now appears in the Collection menu before you acquire it, with a hint about where to find it.

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    Furnishings
    • Adjusted the names of the new furnishings found in Summerset. These are now known as Alinor furnishings, to distinguish them from the original High Elf furnishings.

    Homes
    • Sealed a small gap in the walls of the Colossal Aldmeri Grotto.

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    General
    • Updated the Sea Keep map to display the proper map while in the barracks.

    Quests
    • An Unexpected Betrayal: Bounty Hunters no longer Lunge at targets in water.
    • Old Wounds:
      • Fixed an issue that would prevent Celan from shooting his bow and speaking his VO during the ritual.
      • Fixed an issue where you wouldn't see Lorne or the ritual if a group mate examined the scratches.
    • Storming the Walls: Updated the quest pin to better guide you through the doors in Sea Keep.
    • The Crystal Tower: Fixed an issue that would prevent your followers from actually following you if you reclogged while in the Tower.
    • The Dreaming Cave: Fixed an issue where your companion could get stuck if you spoke to them immediately following freeing a prisoner.
    • The Ebon Sanctum:
      • You can no longer leave Fletch's area via the doorway until you defeat him.
      • Fixed an issue that allowed you to activate a certain event just as the previous one was concluding.
    • The Queen’s Decree: Fixed an issue where your quest progress could become blocked during the quest step to defend Valsirenn if another player was already attempting the event.
    • Wasting Away: fixed an issue where you couldn’t talk with Ruliel if you accepted the quest from Amsha.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    General
    • Fixed an issue that prevented you from targeting allies with friendly abilities while an enemy stood between you.
    • Fixed an issue that was causing abilities to be removed from your hotbar.

    Warden
    • Eternal Guardian
      • When reviving during a duel, the Eternal Guardian will now revive with the correct amount of health.
      • Fixed an issue that prevented Wardens from being able to re-summon the Eternal Guardian after dying and reviving.

    World
    • Werewolf
      • Increased the damage of Light and Heavy Attacks in Werewolf form by 50%.
        Developer Comment:
        This change was done to bring Werewolf attacks in-line with the recent Light and Heavy Attack balance adjustments.
      • Fixed an issue where the Werewolf Transformation and Pack Leader morphs would apply two bleed damage over time effects when using Light Attacks.

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    Item Sets
    • Mechanical Acuity: This item set now only procs on direct damage instead of all damage.

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    Consumables
    • Fixed an issue that occasionally allowed you to continue moving while under the effect of Entrapping Poison.
    • All Speed and Stun poisons are now affected by snare immunity.

    Item Sets
    • Mantle of Siroria: The triggered effect now has sound effects.
    • Vestment of Olorime: Force Pulse will no longer trigger this item set.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Battlegrounds
    • You will no longer be able to pull allies into the Pit Daemons spawn area in Arcane University.
    • Silver Leash can no longer be used in starter areas of Battlegrounds or respawn locations in Imperial City.

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    Animation
    • Dismounting while moving no longer causes your character to sink into the ground.

    Figure
    • The Ancient Elf Iron chest piece no longer appears black around the neck of female player characters when previewed or equipped.
    • Equipping the Arena Gladiator Helm no longer turns your character’s facial hair black.

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    Justice
    • Fixed an issue where guards would not actually talk to you after stopping you.

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    Alchemy
    • Fixed an issue where the effects of certain potions could be stacked if you were using Infused jewelry. These effects now replace themselves if you consume another potion of the same type.

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    General
    • Fixed an issue that caused NPCs to be invisible when loading into some areas.

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    Crafting
    • Fixed a UI error that could occur when hovering over an item in a Transmute Station, then switching to the character window.
    Gina Bruno
    Community Manager - The Elder Scrolls Online
    Dev Tracker | Service Alerts | Facebook | Twitter
    Staff Post
  • Feanor
    Feanor
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    Hayhurst wrote: »
    Mechanical Acuity: This item set now only procs on direct damage instead of all damage.

    Sneaking it in on the last iteration.
    Who would of seen that coming ( ͡° ͜ʖ ͡°)

    That one was expected though.
    Main characters:
    Feanor the Believer - AD Altmer mSorc - AR 40 - Stormproof (PC EU)
    Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)

    Other characters:
    Fearscales - AD Argonian Templar - Stormproof (healer)
    Draco Imperialis - AD Imperial DK (tank)
    Cabed Naearamarth - AD Dunmer mDK
    Valirion Willowthorne - AD Bosmer stamBlade
    Turuna - AD Altmer magBlade
    Kheled Zaram - AD Redguard stamDK
    Kibil Nala - AD Redguard stamSorc - Stormproof
    Yavanna Kémentárí - AD Breton magWarden
    Azog gro-Ghâsh - EP Orc stamWarden
    Maeglin the Dark Elf - DC Dunmer mDK (relegated to crafting duty)
    Rawlith Khaj'ra - AD Orc stamWarden
    Tu'waccah - AD Redguard Stamplar

    All chars 50 @ CP 950+. Playing solo PvP mostly on EU PC Sotha Sil (or with a wonderful guild of friends)
  • TheRealSniker
    TheRealSniker
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    Thats it?
    Youtube: https://www.youtube.com/channel/UCw7P4J2R8gaKQZyWrpOe-og
    PC EU - TheRealSniker - The Sniker
    Stamina Nightblade Main - Playing since March 2017
    vHoF - Tick Tock Tormentor - 212907 Score World Record 2018
    Completed all Hardmodes - Mountain God - Leave No Bone Unbroken - The Flawless Conqueror
    Astrum Tomatoes - Injustice - Unchained Animals - Potato Knights
  • Koolio
    Koolio
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    Still no Pack Leader Fix. This is ridiculous. 2.5 years and counting
  • Feanor
    Feanor
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    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    That was to be expected though after Gina wrote 4.0.4 is going to be only fixes and polishing for the new skill line and the pve in Summerset. It’s sad a lot of good suggestions were not taken up. It’s over 2,000 posts on all the class threads and not all of them were QQ.
    Edited by Feanor on May 14, 2018 3:49PM
    Main characters:
    Feanor the Believer - AD Altmer mSorc - AR 40 - Stormproof (PC EU)
    Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)

    Other characters:
    Fearscales - AD Argonian Templar - Stormproof (healer)
    Draco Imperialis - AD Imperial DK (tank)
    Cabed Naearamarth - AD Dunmer mDK
    Valirion Willowthorne - AD Bosmer stamBlade
    Turuna - AD Altmer magBlade
    Kheled Zaram - AD Redguard stamDK
    Kibil Nala - AD Redguard stamSorc - Stormproof
    Yavanna Kémentárí - AD Breton magWarden
    Azog gro-Ghâsh - EP Orc stamWarden
    Maeglin the Dark Elf - DC Dunmer mDK (relegated to crafting duty)
    Rawlith Khaj'ra - AD Orc stamWarden
    Tu'waccah - AD Redguard Stamplar

    All chars 50 @ CP 950+. Playing solo PvP mostly on EU PC Sotha Sil (or with a wonderful guild of friends)
  • ak_pvp
    ak_pvp
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    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    No no, they did respond to it... by saying they were ignoring it...
    Feanor wrote: »
    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    That was to be expected though after Gina wrote 4.0.4 is going to be only fixed and polishing for the new skill line and the pve in Summerset.

    That isn't exactly what I said...

    Can we expect balance on live patch like last time with mothers sorrow change (IIRC anyway)
    Edited by ak_pvp on May 14, 2018 3:52PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • jhodges89b14_ESO
    jhodges89b14_ESO
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    @ZOS_GinaBruno Do you know if the Colossal Aldmeri Grotto will be available through crowns only or will there be an unfurnished version for ingame gold?

    Please let it be for ingame gold too. It would make a perfect Guild Hall! Ours needs a bigger area than the chateau we are currently using.
  • DuskMarine
    DuskMarine
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    ak_pvp wrote: »
    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    No no, they did respond to it... by saying they were ignoring it...
    Feanor wrote: »
    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    That was to be expected though after Gina wrote 4.0.4 is going to be only fixed and polishing for the new skill line and the pve in Summerset.

    That isn't exactly what I said...

    Can we expect balance on live patch like last time with mothers sorrow change (IIRC anyway)

    yall seriously miss the point that if they balance certain things they have to balance everything else at the same time right? their not ignoring the feedback on class balance either their working on it what yall are expecting aint possible to happen its gonna take them a while to finally push that out.
  • TrinityBreaker
    TrinityBreaker
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    DuskMarine wrote: »
    ak_pvp wrote: »
    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    No no, they did respond to it... by saying they were ignoring it...
    Feanor wrote: »
    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    That was to be expected though after Gina wrote 4.0.4 is going to be only fixed and polishing for the new skill line and the pve in Summerset.

    That isn't exactly what I said...

    Can we expect balance on live patch like last time with mothers sorrow change (IIRC anyway)

    yall seriously miss the point that if they balance certain things they have to balance everything else at the same time right? their not ignoring the feedback on class balance either their working on it what yall are expecting aint possible to happen its gonna take them a while to finally push that out.

    What did you say?
    Ebonheart for life.
    Xbox NA
    I am Dog Star.

    Khajiit Stam Sorc - Ji'saad Ranajiradh AR 30
    Khajiit Mag DK - Kesjhad
    Khajiit Magblade - Ji'sava Ak'nir
    Fat Khajiit Stamplar - Dro'haniAk'nir - AR 36
    Khajiit Stam Dk - Diego Ri'jhad - AR 49
    Khajiit Magplar - Dro'nara Ak'nir
    Khajiit StamBlade - Ri'artharr Ak'nir
    Fat Khajiit Stamden - Dro'hani Warbreaker
    Argonian Stam DK - Tiberius Demetros
    Khajiit Stamplar - Diëgo Ri'jhad
    Fat Khajiit Stam DK - Drö'hani Ak'nir/Dances-With-Akatosh
    Khajiit Magden - Arctic Mayhem


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