Mechanical Acuity: This item set now only procs on direct damage instead of all damage.
Sneaking it in on the last iteration.
Who would of seen that coming ( ͡° ͜ʖ ͡°)
Sneaking it in on the last iteration.
Who would of seen that coming ( ͡° ͜ʖ ͡°)
Emma_Overload wrote: »
Some people might call this a nerf, I call it a BUFF. I would much rather be able to control when Acuity procs than to have it proc off some random DOT.
Item Sets
Mechanical Acuity: This item set now only procs on direct damage instead of all damage.
Sneaking it in on the last iteration.
Who would of seen that coming ( ͡° ͜ʖ ͡°)
This is it?
TrinityBreaker wrote: »
YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!
That was to be expected though after Gina wrote 4.0.4 is going to be only fixed and polishing for the new skill line and the pve in Summerset.
ZOS_GinaBruno wrote: »
That isn't exactly what I said...
To be clear, our focus for the remaining PTS updates will be iteration and polish for the Psijic Order skill line, Light and Heavy Attack balancing, updating item sets, and fixing bugs.
TrinityBreaker wrote: »
YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!
ZOS_GinaBruno wrote: »
That isn't exactly what I said...
ZOS_GinaBruno wrote: »
Justice
- Fixed an issue where guards would not actually talk to you after stopping you.
ZOS_GinaBruno wrote: »
[*]All Speed and Stun poisons are now affected by snare immunity.
No no, they did respond to it... by saying they were ignoring it...
Can we expect balance on live patch like last time with mothers sorrow change (IIRC anyway)
DuskMarine wrote: »
yall seriously miss the point that if they balance certain things they have to balance everything else at the same time right? their not ignoring the feedback on class balance either their working on it what yall are expecting aint possible to happen its gonna take them a while to finally push that out.
DuskMarine wrote: »
yall seriously miss the point that if they balance certain things they have to balance everything else at the same time right? their not ignoring the feedback on class balance either their working on it what yall are expecting aint possible to happen its gonna take them a while to finally push that out.