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PTS Patch Notes v4.0.4

ZOS_GinaBruno
ZOS_GinaBruno
Community Manager
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The Elder Scrolls Online v4.0.4 is our final incremental patch on the PTS, and includes several bug fixes spanning various Summerset quests, the new Trial, several abilities and item sets, and more. We also added the final, new music to Summerset. Turn it up to 11! Due to the amount of new audio added, the size of this patch is larger than usual at 1.32GB.


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  • Fixes & Improvements
    • Dragon Bones
    • Morrowind
    • Summerset
    • Combat & Gameplay
      • Combat Fixes & Improvements
      • Itemization Balance
      • Itemization Fixes & Improvements
    • Base Game
      • Alliance War
      • Art & Animation
      • Combat & Gameplay
      • Crafting & Economy
      • Miscellaneous
      • UI
Gina Bruno
Senior Community Manager
Dev Tracker | Service Alerts | ESO Twitter | My Twitter
Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Fixtures
    • Fixed various pink-textured assets that were appearing in Scalecaller Peak.
    Gina Bruno
    Senior Community Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Quests
    • Divine Inquiries: Fixed an issue where you could not interact with Seryn when you first meet her on the road after the Red Exiles ambush.
    Gina Bruno
    Senior Community Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Animation
    • The Gryphon’s legs will no longer flail while rotating in the air.

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    General
    • Added new music across the entire zone. Give it a listen for a real auditory treat!

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    Guild
    • Psijic Order
      • Imbue Weapon: Fixed an issue that prevented Imbue Weapon and Crushing Weapon from being cast while silenced.
      • Meditate: This ability and its morphs can now be cancelled by casting another ability.
      • Precognition (Undo morph): Fixed an issue that allowed this ability to negate important, unbreakable boss stuns.

    Monster Abilities
    • Yaghra Striders no longer spin mysteriously in the air when they Lunge.
    • The Salamander’s Scurry ability now displays a green visual effect on the ground.
    • Added a low rumble for the duration of Keelsplitters' Slam ability, giving you additional information on when stepping on snakes is dangerous.

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    Jewelry Crafting
    • Fixed an issue where the Deconstruction Analyst achievements could be completed by deconstructing Jewelry, even though Jewelry uses different materials.

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    Cloudrest Trial
    • Reduced the health of the Welkynar Shades (Galenwe, Siroria and Relequen) and the Yaghra Monstrosity.
    • Increased the health of the Gryphon Shades (Falarielle, Silaeda and Belanaril).
    • Baneful Burst now affect fewer players.
    • The Welkynar Shades that are defeated and stunned by Olorime's Shackles while fighting Z’Maja are no longer freed by the Shade of Z'Maja when she emerges. 
    • The Shade of Z'Maja now summons Malicious Spheres and Nocturnal Creepers after emerging from the Shadow World portal.
    • Player characters damaged by Malicious Strike now suffer from the damage over time debuff, Dark Drain.
    • When the Shade of Z'Maja emerges from the Shadow World portal, the Gryphon Shades will now become empowered, increasing the number of players targeted by their special abilities. 
    • Slightly reduced the Baneful Mark’s defile effect. 
    • You can now dodge the damage from Crushing Darkness.
    • The Wind of the Welkynar synergy ability will now persist throughout the cast time of Dark Detonation.
    • Shifting Shadows no longer affects player characters affected by the Wind of the Welkynar synergy.
    • The visual effects from the Hoarfrost ability are now correctly removed upon death, or when using the Shed Hoarfrost synergy.
    • Malevolent Cores no longer persist after the Shadow World is closed.
    • Baneful Mark now applies Cowardice, which doubles the cost of your Ultimate abilities.
    • When a Malicious Sphere is destroyed, the amount of Malicious Strike projectiles launched is now based on how many Welkynar Shades are present in the encounter.

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    General
    • The Big-Eared Ginger Kitten Pet now appears in the Collection menu before you acquire it, with a hint about where to find it.

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    Furnishings
    • Adjusted the names of the new furnishings found in Summerset. These are now known as Alinor furnishings, to distinguish them from the original High Elf furnishings.

    Homes
    • Sealed a small gap in the walls of the Colossal Aldmeri Grotto.

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    General
    • Updated the Sea Keep map to display the proper map while in the barracks.

    Quests
    • An Unexpected Betrayal: Bounty Hunters no longer Lunge at targets in water.
    • Old Wounds:
      • Fixed an issue that would prevent Celan from shooting his bow and speaking his VO during the ritual.
      • Fixed an issue where you wouldn't see Lorne or the ritual if a group mate examined the scratches.
    • Storming the Walls: Updated the quest pin to better guide you through the doors in Sea Keep.
    • The Crystal Tower: Fixed an issue that would prevent your followers from actually following you if you reclogged while in the Tower.
    • The Dreaming Cave: Fixed an issue where your companion could get stuck if you spoke to them immediately following freeing a prisoner.
    • The Ebon Sanctum:
      • You can no longer leave Fletch's area via the doorway until you defeat him.
      • Fixed an issue that allowed you to activate a certain event just as the previous one was concluding.
    • The Queen’s Decree: Fixed an issue where your quest progress could become blocked during the quest step to defend Valsirenn if another player was already attempting the event.
    • Wasting Away: fixed an issue where you couldn’t talk with Ruliel if you accepted the quest from Amsha.
    Gina Bruno
    Senior Community Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    General
    • Fixed an issue that prevented you from targeting allies with friendly abilities while an enemy stood between you.
    • Fixed an issue that was causing abilities to be removed from your hotbar.

    Warden
    • Eternal Guardian
      • When reviving during a duel, the Eternal Guardian will now revive with the correct amount of health.
      • Fixed an issue that prevented Wardens from being able to re-summon the Eternal Guardian after dying and reviving.

    World
    • Werewolf
      • Increased the damage of Light and Heavy Attacks in Werewolf form by 50%.
        Developer Comment:
        This change was done to bring Werewolf attacks in-line with the recent Light and Heavy Attack balance adjustments.
      • Fixed an issue where the Werewolf Transformation and Pack Leader morphs would apply two bleed damage over time effects when using Light Attacks.

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    Item Sets
    • Mechanical Acuity: This item set now only procs on direct damage instead of all damage.

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    Consumables
    • Fixed an issue that occasionally allowed you to continue moving while under the effect of Entrapping Poison.
    • All Speed and Stun poisons are now affected by snare immunity.

    Item Sets
    • Mantle of Siroria: The triggered effect now has sound effects.
    • Vestment of Olorime: Force Pulse will no longer trigger this item set.
    Gina Bruno
    Senior Community Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
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    Battlegrounds
    • You will no longer be able to pull allies into the Pit Daemons spawn area in Arcane University.
    • Silver Leash can no longer be used in starter areas of Battlegrounds or respawn locations in Imperial City.

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    Animation
    • Dismounting while moving no longer causes your character to sink into the ground.

    Figure
    • The Ancient Elf Iron chest piece no longer appears black around the neck of female player characters when previewed or equipped.
    • Equipping the Arena Gladiator Helm no longer turns your character’s facial hair black.

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    Justice
    • Fixed an issue where guards would not actually talk to you after stopping you.

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    Alchemy
    • Fixed an issue where the effects of certain potions could be stacked if you were using Infused jewelry. These effects now replace themselves if you consume another potion of the same type.

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    General
    • Fixed an issue that caused NPCs to be invisible when loading into some areas.

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    Crafting
    • Fixed a UI error that could occur when hovering over an item in a Transmute Station, then switching to the character window.
    Gina Bruno
    Senior Community Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Hayhurst
    Hayhurst
    ✭✭✭
    Mechanical Acuity: This item set now only procs on direct damage instead of all damage.

    Sneaking it in on the last iteration.
    Who would of seen that coming ( ͡° ͜ʖ ͡°)
  • Feanor
    Feanor
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    ✭✭✭✭✭
    Hayhurst wrote: »
    Mechanical Acuity: This item set now only procs on direct damage instead of all damage.

    Sneaking it in on the last iteration.
    Who would of seen that coming ( ͡° ͜ʖ ͡°)

    That one was expected though.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 46 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1700+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Y_Sync
    Y_Sync
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    This is it?
  • Emma_Overload
    Emma_Overload
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    ✭✭✭✭✭
    Hayhurst wrote: »
    Mechanical Acuity: This item set now only procs on direct damage instead of all damage.

    Sneaking it in on the last iteration.
    Who would of seen that coming ( ͡° ͜ʖ ͡°)

    Some people might call this a nerf, I call it a BUFF. I would much rather be able to control when Acuity procs than to have it proc off some random DOT.
    #CAREBEARMASTERRACE
  • Emma_Overload
    Emma_Overload
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    Y_Sync wrote: »
    This is it?

    Don't count on it. Remember the Mother's Sorrow debacle?
    #CAREBEARMASTERRACE
  • TheRealSniker
    TheRealSniker
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    Thats it?
  • Koolio
    Koolio
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    Still no Pack Leader Fix. This is ridiculous. 2.5 years and counting
  • SevenPacer
    SevenPacer
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    Hayhurst wrote: »
    Mechanical Acuity: This item set now only procs on direct damage instead of all damage.

    Sneaking it in on the last iteration.
    Who would of seen that coming ( ͡° ͜ʖ ͡°)

    Some people might call this a nerf, I call it a BUFF. I would much rather be able to control when Acuity procs than to have it proc off some random DOT.

    You can already control your Acuity proc if u're somewhat familiar to your rotation or even with Acuity Timer. I see zero points in calling this a buff, lul.
    @SevenPacer [PC/EU]
  • UrbanMonk
    UrbanMonk
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    Item Sets
    Mechanical Acuity: This item set now only procs on direct damage instead of all damage.
    ubko4z9dipah.jpeg
    Edited by UrbanMonk on May 14, 2018 3:44PM
    Urban.Monk

    -Monk I- Magden- ⭐⭐⭐⭐⭐
    -Tsürügi- MagBlade- ⭐⭐⭐⭐⭐
    -Bantam Bomber- MagPlar- AVA28
    -Hot Nöödle- MagDK - AVA37
    -Pablo Necrobar- StamCro- AVA24



    youtube.com/c/UrbanMonkGaming
    Easiest mDK for vMA and vVH- https://youtu.be/dUxQO1FO1XQ

    ___________________________________________________________________________________________________________________________________
    Balance for the Sake of Balance is no Balance at all.
  • Eweroun
    Eweroun
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    Hayhurst wrote: »
    Mechanical Acuity: This item set now only procs on direct damage instead of all damage.

    Sneaking it in on the last iteration.
    Who would of seen that coming ( ͡° ͜ʖ ͡°)

    well, wouldn't call it a real nerf, if you weave properly you get alot of direct damage, no? :wink:
    |Lunar Lattice - Guildmaster / Fullmoon group raidlead|
    |Potato Knights - former core member|
    |former dd-"The Phoenix Reborn", former raidlead "Omnia Vincit /Playdead"|

    clears: vCrag HM - vMoL HM - vHoF HM - vAS HM (+2) - vCR+3 - vSS HM
  • TrinityBreaker
    TrinityBreaker
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    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!
    Ebonheart for life.
    Xbox NA
    I am Dog Star.

    Khajiit Stam Sorc - Ji'saad Ranajiradh AR 30
    Khajiit Mag DK - Kesjhad
    Khajiit Magblade - Ji'sava Ak'nir
    Fat Khajiit Stamplar - Dro'haniAk'nir - AR 36
    Khajiit Stam Dk - Diego Ri'jhad - AR 49
    Khajiit Magplar - Dro'nara Ak'nir
    Khajiit StamBlade - Ri'artharr Ak'nir
    Fat Khajiit Stamden - Dro'hani Warbreaker
    Argonian Stam DK - Tiberius Demetros
    Khajiit Stamplar - Diëgo Ri'jhad
    Fat Khajiit Stam DK - Drö'hani Ak'nir/Dances-With-Alkosh
    Khajiit Magden - Arctic Mayhem


  • Feanor
    Feanor
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    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    That was to be expected though after Gina wrote 4.0.4 is going to be only fixes and polishing for the new skill line and the pve in Summerset. It’s sad a lot of good suggestions were not taken up. It’s over 2,000 posts on all the class threads and not all of them were QQ.
    Edited by Feanor on May 14, 2018 3:49PM
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 46 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1700+. Playing and enjoying PvP with RdK mostly on PC EU.
  • ZOS_GinaBruno
    ZOS_GinaBruno
    Community Manager
    Feanor wrote: »
    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    That was to be expected though after Gina wrote 4.0.4 is going to be only fixed and polishing for the new skill line and the pve in Summerset.

    That isn't exactly what I said...
    Gina Bruno
    Senior Community Manager
    Dev Tracker | Service Alerts | ESO Twitter | My Twitter
    Staff Post
  • Feanor
    Feanor
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    ✭✭✭✭✭
    Feanor wrote: »
    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    That was to be expected though after Gina wrote 4.0.4 is going to be only fixed and polishing for the new skill line and the pve in Summerset.

    That isn't exactly what I said...

    Turns out it was just that though. Or would you say the patch doesn’t mainly concern Summerset PvE?
    To be clear, our focus for the remaining PTS updates will be iteration and polish for the Psijic Order skill line, Light and Heavy Attack balancing, updating item sets, and fixing bugs.
    Edited by Feanor on May 14, 2018 3:57PM
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 46 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1700+. Playing and enjoying PvP with RdK mostly on PC EU.
  • ak_pvp
    ak_pvp
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    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    No no, they did respond to it... by saying they were ignoring it...
    Feanor wrote: »
    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    That was to be expected though after Gina wrote 4.0.4 is going to be only fixed and polishing for the new skill line and the pve in Summerset.

    That isn't exactly what I said...

    Can we expect balance on live patch like last time with mothers sorrow change (IIRC anyway)
    Edited by ak_pvp on May 14, 2018 3:52PM
    MagDK main. PC/EU @AK-ESO
    Best houseknight EU.
  • Vanthras79
    Vanthras79
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    zps96g7pyb9f.png
    Justice
    • Fixed an issue where guards would not actually talk to you after stopping you.

    Darn, I loved this bug.
    Edited by Vanthras79 on May 14, 2018 3:56PM
    Norion Germain - Telvanni Wizard, Covenant Battle Mage, Mage's Guild Magister, Resident of Daggerfall Overlook, Lord of Tel Galen, Psijic Monk, Antiquarian, Breton Scholar, and Traveler.

  • SASQUATCH0
    SASQUATCH0
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    Can you guys make the new skin look less like the raisin skin aka ebony epidermis?
  • Spurius_Lucilius
    Spurius_Lucilius
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    oxak3cojmlye.jpg

    [*]All Speed and Stun poisons are now affected by snare immunity.

    Finally those poisons work properly!
    PC NA Casual/PVP
  • Thrudra_Magia
    Thrudra_Magia
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    @ZOS_GinaBruno Do you know if the Colossal Aldmeri Grotto will be available through crowns only or will there be an unfurnished version for ingame gold?

    Please let it be for ingame gold too. It would make a perfect Guild Hall! Ours needs a bigger area than the chateau we are currently using.
  • DuskMarine
    DuskMarine
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    ak_pvp wrote: »
    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    No no, they did respond to it... by saying they were ignoring it...
    Feanor wrote: »
    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    That was to be expected though after Gina wrote 4.0.4 is going to be only fixed and polishing for the new skill line and the pve in Summerset.

    That isn't exactly what I said...

    Can we expect balance on live patch like last time with mothers sorrow change (IIRC anyway)

    yall seriously miss the point that if they balance certain things they have to balance everything else at the same time right? their not ignoring the feedback on class balance either their working on it what yall are expecting aint possible to happen its gonna take them a while to finally push that out.
  • Feanor
    Feanor
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    DuskMarine wrote: »
    ak_pvp wrote: »
    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    No no, they did respond to it... by saying they were ignoring it...
    Feanor wrote: »
    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    That was to be expected though after Gina wrote 4.0.4 is going to be only fixed and polishing for the new skill line and the pve in Summerset.

    That isn't exactly what I said...

    Can we expect balance on live patch like last time with mothers sorrow change (IIRC anyway)

    yall seriously miss the point that if they balance certain things they have to balance everything else at the same time right? their not ignoring the feedback on class balance either their working on it what yall are expecting aint possible to happen its gonna take them a while to finally push that out.

    I‘d like to see you telling that to Templars for example while keeping a straight face. If I were giving feedback as @Cinbri and @Joy_Division have done I’d probably just never take part in any future PTS.
    Main characters: Feanor the Believer - AD Altmer mSorc - AR 46 - Flawless Conqueror (PC EU)Idril Arnanor - AD Altmer mSorc - CP 217 - Stormproof (PC NA)Other characters:
    Necrophilius Killgood - DC Imperial NecromancerFearscales - AD Argonian Templar - Stormproof (healer)Draco Imperialis - AD Imperial DK (tank)Cabed Naearamarth - AD Dunmer mDKValirion Willowthorne - AD Bosmer stamBladeTuruna - AD Altmer magBladeKheled Zaram - AD Redguard stamDKKibil Nala - AD Redguard stamSorc - StormproofYavanna Kémentárí - AD Breton magWardenAzog gro-Ghâsh - EP Orc stamWardenVidar Drakenblød - DC Nord mDKMarquis de Peyrac - DC Breton mSorc - StormproofRawlith Khaj'ra - AD Khajiit stamWardenTu'waccah - AD Redguard Stamplar
    All chars 50 @ CP 1700+. Playing and enjoying PvP with RdK mostly on PC EU.
  • Czekoludek
    Czekoludek
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    Please reverse NMG and Sunderflame changes, losing 6k pen in trials isn't fun :(
    Edited by Czekoludek on May 14, 2018 4:28PM
  • sozo108
    sozo108
    ✭✭✭
    Really hoped they would have addressed the extra Summerset tutorial skill point that only new characters will have access to, same issue as Morrowind that will most likely go through to live now. Please ZOS just make it a "Chapter Tutorial" skill point and let existing characters play the tutorial quest for the skill point, problem solved, and all characters can have equal access to all skill points.
  • NyassaV
    NyassaV
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    ✭✭
    :|
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • TrinityBreaker
    TrinityBreaker
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    DuskMarine wrote: »
    ak_pvp wrote: »
    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    No no, they did respond to it... by saying they were ignoring it...
    Feanor wrote: »
    Y_Sync wrote: »
    This is it?

    YUP, if you were hoping for changes to other bugs or your preferred class, guess what? That feedback was straight up ignored!

    That was to be expected though after Gina wrote 4.0.4 is going to be only fixed and polishing for the new skill line and the pve in Summerset.

    That isn't exactly what I said...

    Can we expect balance on live patch like last time with mothers sorrow change (IIRC anyway)

    yall seriously miss the point that if they balance certain things they have to balance everything else at the same time right? their not ignoring the feedback on class balance either their working on it what yall are expecting aint possible to happen its gonna take them a while to finally push that out.

    What did you say?
    Ebonheart for life.
    Xbox NA
    I am Dog Star.

    Khajiit Stam Sorc - Ji'saad Ranajiradh AR 30
    Khajiit Mag DK - Kesjhad
    Khajiit Magblade - Ji'sava Ak'nir
    Fat Khajiit Stamplar - Dro'haniAk'nir - AR 36
    Khajiit Stam Dk - Diego Ri'jhad - AR 49
    Khajiit Magplar - Dro'nara Ak'nir
    Khajiit StamBlade - Ri'artharr Ak'nir
    Fat Khajiit Stamden - Dro'hani Warbreaker
    Argonian Stam DK - Tiberius Demetros
    Khajiit Stamplar - Diëgo Ri'jhad
    Fat Khajiit Stam DK - Drö'hani Ak'nir/Dances-With-Alkosh
    Khajiit Magden - Arctic Mayhem


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