Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.
The spell orbs are hard to count which makes it a pretty much un-telegraphed form of damage
You destroyed strife in favor of imbue weapon and now you nerf imbue weapon LOL. Though a 5% increase isn't nearly as bad a 70% one.
Seraphayel wrote: »Can someone please screenshot the new version of Mend Wounds. And if possible please make a video of the new toggled version and the heals you do with light /heavy?
Seraphayel wrote: »Can someone please screenshot the new version of Mend Wounds. And if possible please make a video of the new toggled version and the heals you do with light /heavy?
Can't post the screenshot for now, nor make a video.
Still, mend wound LA's tooltip is slightly higher than mutagen, and on a 10 second effect (so it's twice more effective), and HA are a little lower per second. The toogle is a basic one (you got the glowing hand animation with the same posture as overload). LA animation throw a ball of light who fly in arc to his target, the HA animation is the same as those of the healer ncp (the beam heal).
I think with this changes, the skill is at a really good place.
Can we make crushing weapon not heal and replace it something more interesting? The buff to healing is nice but it's halted in pvp and in pve magika morph offers more utility. It's called CRUSHING weapon, how does healing hint at that?
Seraphayel wrote: »Can someone please screenshot the new version of Mend Wounds. And if possible please make a video of the new toggled version and the heals you do with light /heavy?
Can't post the screenshot for now, nor make a video.
Still, mend wound LA's tooltip is slightly higher than mutagen, and on a 10 second effect (so it's twice more effective), and HA are a little lower per second. The toogle is a basic one (you got the glowing hand animation with the same posture as overload). LA animation throw a ball of light who fly in arc to his target, the HA animation is the same as those of the healer ncp (the beam heal).
I think with this changes, the skill is at a really good place.
Seraphayel wrote: »Can someone please screenshot the new version of Mend Wounds. And if possible please make a video of the new toggled version and the heals you do with light /heavy?
Can't post the screenshot for now, nor make a video.
Still, mend wound LA's tooltip is slightly higher than mutagen, and on a 10 second effect (so it's twice more effective), and HA are a little lower per second. The toogle is a basic one (you got the glowing hand animation with the same posture as overload). LA animation throw a ball of light who fly in arc to his target, the HA animation is the same as those of the healer ncp (the beam heal).
I think with this changes, the skill is at a really good place.
Does it still restore Ulti from two sources, i.e. one from light attack and one from the healing (if the healing is sufficiently high) while in combat?
Does it still restore Ulti from two sources, i.e. one from light attack and one from the healing (if the healing is sufficiently high) while in combat?
Nope, you no longer generate ulti with the transformed light (or heavy) attack.
Can't test the ulti regen while healing, you does not gain any ulti when healing the warden bear so I need an another tester.
Oh, and no interaction between mend wound and lotus flower, sadly.
Does it still restore Ulti from two sources, i.e. one from light attack and one from the healing (if the healing is sufficiently high) while in combat?
Nope, you no longer generate ulti with the transformed light (or heavy) attack.
Can't test the ulti regen while healing, you does not gain any ulti when healing the warden bear so I need an another tester.
Oh, and no interaction between mend wound and lotus flower, sadly.
Insightful and sad. Thank you for the information!
@Lightspeedflashb14_ESO : Different sources of Ulti generation often stack.
doesnt really qualify as sad though. Wardens wont find mend wounds as attractive an option BECAUSE of lotus flower. They are anagolous to one another and should be viewed as variables. This is likely by design. Wardens gain ultimate with weaving birds for example and serve to benefit from doing so which is why they were given something like lotus. Mend wounds will be far more attractive to sorcs and dks for example since they do not have a spamable with passives that generate ultimate in the same way on top of not having as many passive healing augments to compliment things like matriarch heal, or cauterize + ash cloud.
Can we make crushing weapon not heal and replace it something more interesting? The buff to healing is nice but it's halted in pvp and in pve magika morph offers more utility. It's called CRUSHING weapon, how does healing hint at that?
exeeter702 wrote: »doesnt really qualify as sad though. Wardens wont find mend wounds as attractive an option BECAUSE of lotus flower. They are anagolous to one another and should be viewed as variables. This is likely by design. Wardens gain ultimate with weaving birds for example and serve to benefit from doing so which is why they were given something like lotus. Mend wounds will be far more attractive to sorcs and dks for example since they do not have a spamable with passives that generate ultimate in the same way on top of not having as many passive healing augments to compliment things like matriarch heal, or cauterize + ash cloud.
Lightspeedflashb14_ESO wrote: »exeeter702 wrote: »doesnt really qualify as sad though. Wardens wont find mend wounds as attractive an option BECAUSE of lotus flower. They are anagolous to one another and should be viewed as variables. This is likely by design. Wardens gain ultimate with weaving birds for example and serve to benefit from doing so which is why they were given something like lotus. Mend wounds will be far more attractive to sorcs and dks for example since they do not have a spamable with passives that generate ultimate in the same way on top of not having as many passive healing augments to compliment things like matriarch heal, or cauterize + ash cloud.
dks get 3 ultis every 6 seconds from Mountain's Blessing, that will be either Fragmented Shield or Cinder Storm. and sorcs get 15% cost reduction on all ultis to make up for not having a passive like the aforementioned. not sure why people are so obsessed with ulti gen on this skill.
Im well aware of the passives.
lotus being a light heavy attack healing modifier was desgined and given to them with the benefit of having a weave-able skill tied to their ult generation
Lightspeedflashb14_ESO wrote: »Im well aware of the passives.
neat.lotus being a light heavy attack healing modifier was desgined and given to them with the benefit of having a weave-able skill tied to their ult generation
you seem confused here. the ulti gen you get from light attacking is the same that you get from healing someone that has the buff already. so there is no relation to any extra ulti from the lotus to the passive gen from the other classes skill lines.
mend wounds is going to be crap. a hot that only impact one player is worthless. the morph are terrible as well.
First of all ive no idea where you attitude is coming from.
Second of all, im not defending the skill.
And lastly, i was mearly explaining that there are systems in place for which a warden would not find the skill as attractive due to lotus.
The point about ult generation was only to demonstrate that a warden will gain ult from healing / like everyone else, on top of gaining ultimate from weaving birds which additionally nets them triage via lotus. Dk and sorc for example would have a way to gain a similar triage effect now and it would have no bearing on ult gen since they gain that benefit from their passives.
Lightspeedflashb14_ESO wrote: »First of all ive no idea where you attitude is coming from.
of course.Second of all, im not defending the skill.
didnt say you were.And lastly, i was mearly explaining that there are systems in place for which a warden would not find the skill as attractive due to lotus.
you dont seem to understand the systems as well as you think. there is no extra ulti to be gained from light attacking and healing someone that is light attacking, it is the same hidden buff. not complicated.
the extra ulti from class passives is all the same amount, on average, best case .5 extra ulti a second. not really a huge amount. not sure why you are worried about it.The point about ult generation was only to demonstrate that a warden will gain ult from healing / like everyone else, on top of gaining ultimate from weaving birds which additionally nets them triage via lotus. Dk and sorc for example would have a way to gain a similar triage effect now and it would have no bearing on ult gen since they gain that benefit from their passives.
what is "triage" in this paragraph? there is no skill in the game called that, the extra ulti from animal companion skill line is called "Savage Beast". not sure why you are calling that that.
to reiterate. the ulti gen you get from light attacking is the same as you get from healing someone that is light attacking. it is the same 3 ulti a second for 9 seconds. they do not stack. they do refresh.
Toc de Malsvi wrote: »Lightspeedflashb14_ESO wrote: »First of all ive no idea where you attitude is coming from.
of course.Second of all, im not defending the skill.
didnt say you were.And lastly, i was mearly explaining that there are systems in place for which a warden would not find the skill as attractive due to lotus.
you dont seem to understand the systems as well as you think. there is no extra ulti to be gained from light attacking and healing someone that is light attacking, it is the same hidden buff. not complicated.
the extra ulti from class passives is all the same amount, on average, best case .5 extra ulti a second. not really a huge amount. not sure why you are worried about it.The point about ult generation was only to demonstrate that a warden will gain ult from healing / like everyone else, on top of gaining ultimate from weaving birds which additionally nets them triage via lotus. Dk and sorc for example would have a way to gain a similar triage effect now and it would have no bearing on ult gen since they gain that benefit from their passives.
what is "triage" in this paragraph? there is no skill in the game called that, the extra ulti from animal companion skill line is called "Savage Beast". not sure why you are calling that that.
to reiterate. the ulti gen you get from light attacking is the same as you get from healing someone that is light attacking. it is the same 3 ulti a second for 9 seconds. they do not stack. they do refresh.
I think it was not a reference to the game, Triage is a term in the medical community. It is the first initial assessment from which degrees of urgency are determined.
Lightspeedflashb14_ESO wrote: »First of all ive no idea where you attitude is coming from.
of course.Second of all, im not defending the skill.
didnt say you were.And lastly, i was mearly explaining that there are systems in place for which a warden would not find the skill as attractive due to lotus.
you dont seem to understand the systems as well as you think. there is no extra ulti to be gained from light attacking and healing someone that is light attacking, it is the same hidden buff. not complicated.
the extra ulti from class passives is all the same amount, on average, best case .5 extra ulti a second. not really a huge amount. not sure why you are worried about it.The point about ult generation was only to demonstrate that a warden will gain ult from healing / like everyone else, on top of gaining ultimate from weaving birds which additionally nets them triage via lotus. Dk and sorc for example would have a way to gain a similar triage effect now and it would have no bearing on ult gen since they gain that benefit from their passives.
what is "triage" in this paragraph? there is no skill in the game called that, the extra ulti from animal companion skill line is called "Savage Beast". not sure why you are calling that that.
to reiterate. the ulti gen you get from light attacking is the same as you get from healing someone that is light attacking. it is the same 3 ulti a second for 9 seconds. they do not stack. they do refresh.
^ thisexeeter702 wrote: »Lightspeedflashb14_ESO wrote: »First of all ive no idea where you attitude is coming from.
of course.Second of all, im not defending the skill.
didnt say you were.And lastly, i was mearly explaining that there are systems in place for which a warden would not find the skill as attractive due to lotus.
you dont seem to understand the systems as well as you think. there is no extra ulti to be gained from light attacking and healing someone that is light attacking, it is the same hidden buff. not complicated.
the extra ulti from class passives is all the same amount, on average, best case .5 extra ulti a second. not really a huge amount. not sure why you are worried about it.The point about ult generation was only to demonstrate that a warden will gain ult from healing / like everyone else, on top of gaining ultimate from weaving birds which additionally nets them triage via lotus. Dk and sorc for example would have a way to gain a similar triage effect now and it would have no bearing on ult gen since they gain that benefit from their passives.
what is "triage" in this paragraph? there is no skill in the game called that, the extra ulti from animal companion skill line is called "Savage Beast". not sure why you are calling that that.
to reiterate. the ulti gen you get from light attacking is the same as you get from healing someone that is light attacking. it is the same 3 ulti a second for 9 seconds. they do not stack. they do refresh.
Forge it, I dont know how else to explain my point. You have missed the mark twice now. You are looking for an argument where there isnt one and completely misinterpreting what i have said.
"you dont seem to understand the systems as well as you think. there is no extra ulti to be gained from light attacking and healing someone that is light attacking, it is the same hidden buff. not complicated."
everyone and their mother understands this. I was not talking about this. Ult gen from healing and dealing damage has absolutely nothing to do whatsoever with the point i was making. Every mention of passive ult gen in regards to warden was reffering to savage beasts since that is exactly what i was commenting on.
Triage is a healing term used in many mmos over the years that refers to non extreme healing / spot healing outside of heavy raid wide healing.
Im done. Rather than asking for clarity, you copped an attitude and looked for something to challenge.