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PTS Update 18 - Feedback Thread for Psijic Order Skill Line

  • rusila22
    rusila22
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    currently the psjic quest is boring press "alt" to look at your map item quest called psjic map illiac bay.
    then use again "alt" to open your map, press f to put a mark, holy**** do the same thing X50 oO.
    it's really boring and frustating. i was making me mad.

    and damn it where is the Iliac bay oO many players were lost and asking in pts. it'll be more easier if you say :smile: go to the rift or to reaper's march and find the breach line time then kill all the mob...
    Rusila CP :600
    Title : Monster Hunter
    Currently : Beta Tester in Morrowind
  • ChefZero
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    Aedaryl wrote: »
    Here is the morphs of undo : (121 ultimate on a sorcerer (so 15% passive).

    1524530446-screenshot-20180424-023955.png

    and the other :

    1524530508-screenshot-20180424-023958.png

    What's the armor style? :)
    PC EU - DC only
  • Mystrius_Archaion
    Mystrius_Archaion
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    ChefZero wrote: »
    Aedaryl wrote: »
    Here is the morphs of undo : (121 ultimate on a sorcerer (so 15% passive).

    1524530446-screenshot-20180424-023955.png

    and the other :

    1524530508-screenshot-20180424-023958.png

    What's the armor style? :)

    Worm Cult
  • seitekisaki
    seitekisaki
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    Ok Time Freeze is already a skeptical skill. It was in the maybe or maybe not use it territory now its just a tad worse. I don't understand the reasoning. It should have a bit of a quicker animation instead. The skill arms a bit too slow.
  • Seraphayel
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    Can someone please screenshot the new version of Mend Wounds. And if possible please make a video of the new toggled version and the heals you do with light /heavy?
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • NyassaV
    NyassaV
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    The spell orbs are hard to count which makes it a pretty much un-telegraphed form of damage

    You destroyed strife in favor of imbue weapon and now you nerf imbue weapon LOL. Though a 5% increase isn't nearly as bad a 70% one.
    Edited by NyassaV on May 7, 2018 8:17PM
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • JPcrazysquirrel3
    JPcrazysquirrel3
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    Gee, guess this was the "Nerf all the things!" patch,...
    "Wood Elves aren't made of wood. Sea Elves aren't made of water. M'aiq still wonders about High Elves."
    "It's just not a home until you decorate the torture chamber, am I right?"
    "If you want to lose 10lbs of ugly fat, I'd be happy to chop your head off!"
    "Degenerates!" --- Todd Howard
    "If it's not broke, don't fix it,....unless you're ZO$ and are just doing it for the money!" --- Me
    Mayrael wrote: »
    Class reps are just like our politicians. They promise mountains made of gold for us, but in the end, whenever they can they try to push their own agenda.

    ¯\_(ツ)_/¯

    Bio:
    I am in a Kevduit video
    PS4 (main platform)
    --- JP_Dovahkriid

    PC (just for PTS since Dragon Bones)
    --- JP_Dovahkriid

    Playing since console release in 2015

    17 characters; mainly play PvE tanks and healer, as well as PvP stamDK, magplar, and stamblade; I also have a handful of DPS toons to have variety. All AD, with one, now PvE, DC toon.

    I was on the forums before, but something happened with my account info and I had to create a new account.
  • exeeter702
    exeeter702
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    NyassaV wrote: »
    The spell orbs are hard to count which makes it a pretty much un-telegraphed form of damage

    You destroyed strife in favor of imbue weapon and now you nerf imbue weapon LOL. Though a 5% increase isn't nearly as bad a 70% one.

    Can you at least have the decency of keeping your redundant complaint regarding strife's nerf confined to a single thread please? for *** sake, we get it already.
  • RoyJade
    RoyJade
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    Seraphayel wrote: »
    Can someone please screenshot the new version of Mend Wounds. And if possible please make a video of the new toggled version and the heals you do with light /heavy?

    Can't post the screenshot for now, nor make a video.
    Still, mend wound LA's tooltip is slightly higher than mutagen, and on a 10 second effect (so it's twice more effective), and HA are a little lower per second. The toogle is a basic one (you got the glowing hand animation with the same posture as overload). LA animation throw a ball of light who fly in arc to his target, the HA animation is the same as those of the healer ncp (the beam heal).

    I think with this changes, the skill is at a really good place.
  • exeeter702
    exeeter702
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    RoyJade wrote: »
    Seraphayel wrote: »
    Can someone please screenshot the new version of Mend Wounds. And if possible please make a video of the new toggled version and the heals you do with light /heavy?

    Can't post the screenshot for now, nor make a video.
    Still, mend wound LA's tooltip is slightly higher than mutagen, and on a 10 second effect (so it's twice more effective), and HA are a little lower per second. The toogle is a basic one (you got the glowing hand animation with the same posture as overload). LA animation throw a ball of light who fly in arc to his target, the HA animation is the same as those of the healer ncp (the beam heal).

    I think with this changes, the skill is at a really good place.

    This really helps certain classes like dk and sorc with cushion healing.
  • Aliyavana
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    Can we make crushing weapon not heal and replace it something more interesting? The buff to healing is nice but it's halted in pvp and in pve magika morph offers more utility. It's called CRUSHING weapon, how does healing hint at that?
  • Gnortranermara
    Gnortranermara
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    Aliyavana wrote: »
    Can we make crushing weapon not heal and replace it something more interesting? The buff to healing is nice but it's halted in pvp and in pve magika morph offers more utility. It's called CRUSHING weapon, how does healing hint at that?

    Yeah applying Minor Fracture or something like that would be more interesting and create some "more interesting choices" in group play.
  • Seraphayel
    Seraphayel
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    RoyJade wrote: »
    Seraphayel wrote: »
    Can someone please screenshot the new version of Mend Wounds. And if possible please make a video of the new toggled version and the heals you do with light /heavy?

    Can't post the screenshot for now, nor make a video.
    Still, mend wound LA's tooltip is slightly higher than mutagen, and on a 10 second effect (so it's twice more effective), and HA are a little lower per second. The toogle is a basic one (you got the glowing hand animation with the same posture as overload). LA animation throw a ball of light who fly in arc to his target, the HA animation is the same as those of the healer ncp (the beam heal).

    I think with this changes, the skill is at a really good place.

    Sounds awesome, thanks!

    Would be really cool if someone could make screenshots or a video. :)
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Thraben
    Thraben
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    RoyJade wrote: »
    Seraphayel wrote: »
    Can someone please screenshot the new version of Mend Wounds. And if possible please make a video of the new toggled version and the heals you do with light /heavy?

    Can't post the screenshot for now, nor make a video.
    Still, mend wound LA's tooltip is slightly higher than mutagen, and on a 10 second effect (so it's twice more effective), and HA are a little lower per second. The toogle is a basic one (you got the glowing hand animation with the same posture as overload). LA animation throw a ball of light who fly in arc to his target, the HA animation is the same as those of the healer ncp (the beam heal).

    I think with this changes, the skill is at a really good place.

    Thank you!

    Does it still restore Ulti from two sources, i.e. one from light attack and one from the healing (if the healing is sufficiently high) while in combat?


    By the way, yes, the Stam Morph of Inbue weapons still needs something more interesting than a useless heal, like minor fracture, or minor defile, or a Dot.
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • RoyJade
    RoyJade
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    Thraben wrote: »
    Does it still restore Ulti from two sources, i.e. one from light attack and one from the healing (if the healing is sufficiently high) while in combat?

    Nope, you no longer generate ulti with the transformed light (or heavy) attack.
    Can't test the ulti regen while healing, you does not gain any ulti when healing the warden bear so I need an another tester.

    Oh, and no interaction between mend wound and lotus flower, sadly.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    RoyJade wrote: »
    Thraben wrote: »
    Does it still restore Ulti from two sources, i.e. one from light attack and one from the healing (if the healing is sufficiently high) while in combat?

    Nope, you no longer generate ulti with the transformed light (or heavy) attack.
    Can't test the ulti regen while healing, you does not gain any ulti when healing the warden bear so I need an another tester.

    Oh, and no interaction between mend wound and lotus flower, sadly.

    You get the same amount of ulti Regen as someone like attacking as you do healing someone light attacking, it is the same hidden buff, not sure why you think, @Thraben, you get 2 different sources of ulti gen if you heal and like attack.
  • Thraben
    Thraben
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    RoyJade wrote: »
    Thraben wrote: »
    Does it still restore Ulti from two sources, i.e. one from light attack and one from the healing (if the healing is sufficiently high) while in combat?

    Nope, you no longer generate ulti with the transformed light (or heavy) attack.
    Can't test the ulti regen while healing, you does not gain any ulti when healing the warden bear so I need an another tester.

    Oh, and no interaction between mend wound and lotus flower, sadly.

    Insightful and sad. Thank you for the information!

    @Lightspeedflashb14_ESO : Different sources of Ulti generation often stack.
    Edited by Thraben on May 8, 2018 11:12AM
    Hauptmann der Dolche des Königs

    DDK ist die letzte Verteidigungslinie des Dolchsturz- Bündnisses auf der 30-Tage-No-CP- Kampagne(EU) mit dem Anspruch, in kleinen, anfängerfreundlichen Raid-Gruppen möglichst epische Schlachten auszufechten.

    DDK is the Daggerfall Covenant´s last line of defense on the 30 days no-cp campaign (EU). We intend to fight epic battles in small, casual player friendly raid groups.
  • RoyJade
    RoyJade
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    Thraben wrote: »
    Insightful and sad. Thank you for the information!

    @Lightspeedflashb14_ESO : Different sources of Ulti generation often stack.

    You're welcome !

    And the "base" source of ulti regen (3 ultimates per second for 9 second) come from three actions : light/heavy attack an enemy, block/dodge an enemy attack or heal an ally who is under one of these two sources of regen. But all three are the same hidden buff, so they don't stack, instead they refresh themselves.
  • exeeter702
    exeeter702
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    RoyJade wrote: »
    Thraben wrote: »
    Does it still restore Ulti from two sources, i.e. one from light attack and one from the healing (if the healing is sufficiently high) while in combat?
    Oh, and no interaction between mend wound and lotus flower, sadly.
    doesnt really qualify as sad though. Wardens wont find mend wounds as attractive an option BECAUSE of lotus flower. They are anagolous to one another and should be viewed as variables. This is likely by design. Wardens gain ultimate with weaving birds for example and serve to benefit from doing so which is why they were given something like lotus. Mend wounds will be far more attractive to sorcs and dks for example since they do not have a spamable with passives that generate ultimate in the same way on top of not having as many passive healing augments to compliment things like matriarch heal, or cauterize + ash cloud.
  • Mystrius_Archaion
    Mystrius_Archaion
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    Aliyavana wrote: »
    Can we make crushing weapon not heal and replace it something more interesting? The buff to healing is nice but it's halted in pvp and in pve magika morph offers more utility. It's called CRUSHING weapon, how does healing hint at that?

    I want it to keep the healing. That's one thing a lot of stamina builds lack is healing.

    Yes, I know about Vigor, but that's the only decent stamina heal for most characters and it would be nice to actually have something that doesn't require pvp and might actually help you survive pvp enough to get Vigor.
    The name could use some work to match that it heals, but it needs to keep the heal.

    I think of it like a non-restricted Swallow Soul or Puncturing Sweep. Those are great self survival tools but only for magicka. This will see some use from me.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    exeeter702 wrote: »
    RoyJade wrote: »
    Thraben wrote: »
    Does it still restore Ulti from two sources, i.e. one from light attack and one from the healing (if the healing is sufficiently high) while in combat?
    Oh, and no interaction between mend wound and lotus flower, sadly.
    doesnt really qualify as sad though. Wardens wont find mend wounds as attractive an option BECAUSE of lotus flower. They are anagolous to one another and should be viewed as variables. This is likely by design. Wardens gain ultimate with weaving birds for example and serve to benefit from doing so which is why they were given something like lotus. Mend wounds will be far more attractive to sorcs and dks for example since they do not have a spamable with passives that generate ultimate in the same way on top of not having as many passive healing augments to compliment things like matriarch heal, or cauterize + ash cloud.

    dks get 3 ultis every 6 seconds from Mountain's Blessing, that will be either Fragmented Shield or Cinder Storm. and sorcs get 15% cost reduction on all ultis to make up for not having a passive like the aforementioned. not sure why people are so obsessed with ulti gen on this skill.
  • exeeter702
    exeeter702
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    exeeter702 wrote: »
    RoyJade wrote: »
    Thraben wrote: »
    Does it still restore Ulti from two sources, i.e. one from light attack and one from the healing (if the healing is sufficiently high) while in combat?
    Oh, and no interaction between mend wound and lotus flower, sadly.
    doesnt really qualify as sad though. Wardens wont find mend wounds as attractive an option BECAUSE of lotus flower. They are anagolous to one another and should be viewed as variables. This is likely by design. Wardens gain ultimate with weaving birds for example and serve to benefit from doing so which is why they were given something like lotus. Mend wounds will be far more attractive to sorcs and dks for example since they do not have a spamable with passives that generate ultimate in the same way on top of not having as many passive healing augments to compliment things like matriarch heal, or cauterize + ash cloud.

    dks get 3 ultis every 6 seconds from Mountain's Blessing, that will be either Fragmented Shield or Cinder Storm. and sorcs get 15% cost reduction on all ultis to make up for not having a passive like the aforementioned. not sure why people are so obsessed with ulti gen on this skill.

    Im well aware of the passives. Mountians blessing is kept up via shield mainly and ult reduction passives arent relevant to the comparison. I only meant that aside from refreshing netch there isnt really a generally consistent way to keep that passive going on warden healers, lotus being a light heavy attack healing modifier was desgined and given to them with the benefit of having a weave-able skill tied to their ult generation. Whereas dks and sorcs dont have 28m options that relate to ult gen when healing (thus being provided the passives they have).

    It wasnt an attempt at comparing ult generation overall but instead trying to explain why a skill like mend wounds exists in contrast to a skill like lotus when looking at what warden gets for light and hravy attack weaving vs sorc, dk etc.
    Edited by exeeter702 on May 9, 2018 3:01AM
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    Im well aware of the passives.

    neat.
    lotus being a light heavy attack healing modifier was desgined and given to them with the benefit of having a weave-able skill tied to their ult generation

    you seem confused here. the ulti gen you get from light attacking is the same that you get from healing someone that has the buff already. so there is no relation to any extra ulti from the lotus to the passive gen from the other classes skill lines.

    mend wounds is going to be crap. a hot that only impact one player is worthless. the morph are terrible as well.
  • exeeter702
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    Im well aware of the passives.

    neat.
    lotus being a light heavy attack healing modifier was desgined and given to them with the benefit of having a weave-able skill tied to their ult generation

    you seem confused here. the ulti gen you get from light attacking is the same that you get from healing someone that has the buff already. so there is no relation to any extra ulti from the lotus to the passive gen from the other classes skill lines.

    mend wounds is going to be crap. a hot that only impact one player is worthless. the morph are terrible as well.

    First of all ive no idea where you attitude is coming from.

    Second of all, im not defending the skill.

    And lastly, i was mearly explaining that there are systems in place for which a warden would not find the skill as attractive due to lotus.

    The point about ult generation was only to demonstrate that a warden will gain ult from healing / like everyone else, on top of gaining ultimate from weaving birds which additionally nets them triage via lotus. Dk and sorc for example would have a way to gain a similar triage effect now and it would have no bearing on ult gen since they gain that benefit from their passives.

    Ultimately, Mend wounds is designed as an alternative to a skill like lotus (healing based on lights and heavies) and its not unfortunate that wardens cant make use of it on top of lotus because they are designed as contrasts to one another.
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    First of all ive no idea where you attitude is coming from.

    of course.
    Second of all, im not defending the skill.

    didnt say you were.
    And lastly, i was mearly explaining that there are systems in place for which a warden would not find the skill as attractive due to lotus.

    you dont seem to understand the systems as well as you think. there is no extra ulti to be gained from light attacking and healing someone that is light attacking, it is the same hidden buff. not complicated.

    the extra ulti from class passives is all the same amount, on average, best case .5 extra ulti a second. not really a huge amount. not sure why you are worried about it.

    The point about ult generation was only to demonstrate that a warden will gain ult from healing / like everyone else, on top of gaining ultimate from weaving birds which additionally nets them triage via lotus. Dk and sorc for example would have a way to gain a similar triage effect now and it would have no bearing on ult gen since they gain that benefit from their passives.

    what is "triage" in this paragraph? there is no skill in the game called that, the extra ulti from animal companion skill line is called "Savage Beast". not sure why you are calling that that.

    to reiterate. the ulti gen you get from light attacking is the same as you get from healing someone that is light attacking. it is the same 3 ulti a second for 9 seconds. they do not stack. they do refresh.
  • Toc de Malsvi
    Toc de Malsvi
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    First of all ive no idea where you attitude is coming from.

    of course.
    Second of all, im not defending the skill.

    didnt say you were.
    And lastly, i was mearly explaining that there are systems in place for which a warden would not find the skill as attractive due to lotus.

    you dont seem to understand the systems as well as you think. there is no extra ulti to be gained from light attacking and healing someone that is light attacking, it is the same hidden buff. not complicated.

    the extra ulti from class passives is all the same amount, on average, best case .5 extra ulti a second. not really a huge amount. not sure why you are worried about it.

    The point about ult generation was only to demonstrate that a warden will gain ult from healing / like everyone else, on top of gaining ultimate from weaving birds which additionally nets them triage via lotus. Dk and sorc for example would have a way to gain a similar triage effect now and it would have no bearing on ult gen since they gain that benefit from their passives.

    what is "triage" in this paragraph? there is no skill in the game called that, the extra ulti from animal companion skill line is called "Savage Beast". not sure why you are calling that that.

    to reiterate. the ulti gen you get from light attacking is the same as you get from healing someone that is light attacking. it is the same 3 ulti a second for 9 seconds. they do not stack. they do refresh.

    I think it was not a reference to the game, Triage is a term in the medical community. It is the first initial assessment from which degrees of urgency are determined.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
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    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
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    Templar's are evil..
  • Lightspeedflashb14_ESO
    Lightspeedflashb14_ESO
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    First of all ive no idea where you attitude is coming from.

    of course.
    Second of all, im not defending the skill.

    didnt say you were.
    And lastly, i was mearly explaining that there are systems in place for which a warden would not find the skill as attractive due to lotus.

    you dont seem to understand the systems as well as you think. there is no extra ulti to be gained from light attacking and healing someone that is light attacking, it is the same hidden buff. not complicated.

    the extra ulti from class passives is all the same amount, on average, best case .5 extra ulti a second. not really a huge amount. not sure why you are worried about it.

    The point about ult generation was only to demonstrate that a warden will gain ult from healing / like everyone else, on top of gaining ultimate from weaving birds which additionally nets them triage via lotus. Dk and sorc for example would have a way to gain a similar triage effect now and it would have no bearing on ult gen since they gain that benefit from their passives.

    what is "triage" in this paragraph? there is no skill in the game called that, the extra ulti from animal companion skill line is called "Savage Beast". not sure why you are calling that that.

    to reiterate. the ulti gen you get from light attacking is the same as you get from healing someone that is light attacking. it is the same 3 ulti a second for 9 seconds. they do not stack. they do refresh.

    I think it was not a reference to the game, Triage is a term in the medical community. It is the first initial assessment from which degrees of urgency are determined.

    I am fully aware of the meaning outside of the game. Using the word triage is this paragraph means nothing. There is nothing being triaged. Zero. Not light attacks order healing ulti gen. Nada
  • exeeter702
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    First of all ive no idea where you attitude is coming from.

    of course.
    Second of all, im not defending the skill.

    didnt say you were.
    And lastly, i was mearly explaining that there are systems in place for which a warden would not find the skill as attractive due to lotus.

    you dont seem to understand the systems as well as you think. there is no extra ulti to be gained from light attacking and healing someone that is light attacking, it is the same hidden buff. not complicated.

    the extra ulti from class passives is all the same amount, on average, best case .5 extra ulti a second. not really a huge amount. not sure why you are worried about it.

    The point about ult generation was only to demonstrate that a warden will gain ult from healing / like everyone else, on top of gaining ultimate from weaving birds which additionally nets them triage via lotus. Dk and sorc for example would have a way to gain a similar triage effect now and it would have no bearing on ult gen since they gain that benefit from their passives.

    what is "triage" in this paragraph? there is no skill in the game called that, the extra ulti from animal companion skill line is called "Savage Beast". not sure why you are calling that that.

    to reiterate. the ulti gen you get from light attacking is the same as you get from healing someone that is light attacking. it is the same 3 ulti a second for 9 seconds. they do not stack. they do refresh.

    Forge it, I dont know how else to explain my point. You have missed the mark twice now. You are looking for an argument where there isnt one and completely misinterpreting what i have said.

    "you dont seem to understand the systems as well as you think. there is no extra ulti to be gained from light attacking and healing someone that is light attacking, it is the same hidden buff. not complicated."

    everyone and their mother understands this. I was not talking about this. Ult gen from healing and dealing damage has absolutely nothing to do whatsoever with the point i was making. Every mention of passive ult gen in regards to warden was reffering to savage beasts since that is exactly what i was commenting on.

    Triage is a healing term used in many mmos over the years that refers to non extreme healing / spot healing outside of heavy raid wide healing.

    Im done. Rather than asking for clarity, you copped an attitude and looked for something to challenge.
    Edited by exeeter702 on May 11, 2018 12:45AM
  • Toc de Malsvi
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    exeeter702 wrote: »
    First of all ive no idea where you attitude is coming from.

    of course.
    Second of all, im not defending the skill.

    didnt say you were.
    And lastly, i was mearly explaining that there are systems in place for which a warden would not find the skill as attractive due to lotus.

    you dont seem to understand the systems as well as you think. there is no extra ulti to be gained from light attacking and healing someone that is light attacking, it is the same hidden buff. not complicated.

    the extra ulti from class passives is all the same amount, on average, best case .5 extra ulti a second. not really a huge amount. not sure why you are worried about it.

    The point about ult generation was only to demonstrate that a warden will gain ult from healing / like everyone else, on top of gaining ultimate from weaving birds which additionally nets them triage via lotus. Dk and sorc for example would have a way to gain a similar triage effect now and it would have no bearing on ult gen since they gain that benefit from their passives.

    what is "triage" in this paragraph? there is no skill in the game called that, the extra ulti from animal companion skill line is called "Savage Beast". not sure why you are calling that that.

    to reiterate. the ulti gen you get from light attacking is the same as you get from healing someone that is light attacking. it is the same 3 ulti a second for 9 seconds. they do not stack. they do refresh.

    Forge it, I dont know how else to explain my point. You have missed the mark twice now. You are looking for an argument where there isnt one and completely misinterpreting what i have said.

    "you dont seem to understand the systems as well as you think. there is no extra ulti to be gained from light attacking and healing someone that is light attacking, it is the same hidden buff. not complicated."

    everyone and their mother understands this. I was not talking about this. Ult gen from healing and dealing damage has absolutely nothing to do whatsoever with the point i was making. Every mention of passive ult gen in regards to warden was reffering to savage beasts since that is exactly what i was commenting on.

    Triage is a healing term used in many mmos over the years that refers to non extreme healing / spot healing outside of heavy raid wide healing.

    Im done. Rather than asking for clarity, you copped an attitude and looked for something to challenge.
    ^ this

    Pretended not to know the word triage, then snapped back when I referenced it. Pointedly looking for a fight.
    Legendary Archer of Valenwood
    Bosmer Dragon Knight Archer. XBox One. (Flawless Conqueror Bow/Bow)
    Bosmer Nightblade Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Sorcerer Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Bosmer Warden Archer. Xbox One. (Flawless Conqueror Bow/Bow)
    Templar's are evil..
  • AefionBloodclaw
    AefionBloodclaw
    ✭✭✭✭
    Tried all the basic Psijic abilities, they seem fine enough to me. The Ultimate seems a bit pointless unless you're in a life/death situation, which is hardly ever if you're using the other abilities or cooperating with your party well.

    As for the quest omg. HOW can anyone at ZoS think this is entertaining or fun? Seriously, this is such bs. Running around, looking at a badly designed, poorly drawn map, asking in the pts zone chat if anyone knows where the correct location is? Hopefully someone will make a mod for the exact locations for the rifts because it is A TOTAL NIGHTMARE NOT GOOD CONTENT AT ALL. Some of the them are ok, and not that hard to find, but Illiac Bay markers on the psijic map are an absolute joke. And you have to get 9??? Seriously, why? Why do you guys think this is great content? Why would you even start off with 9 as a placeholder if that is what it is?

    K, rant over, please respect us the players more and reduced the grind and frustration, otherwise we'll be relying on other players to make a mod to point out the exact locations of the rifts and that will basically be spelling out what the content does wrong.
    'For love, for friendship and for valour, I stand with the Aldmeri Dominion.'

    Zephyrle Starbreeze, Bosmer Nightblade
    Aefion Bloodclaw, Bosmer Sorcerer
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