RaddlemanNumber7 wrote: »I tried Imbue Weapon / Crushing Weapon on a bow build.
I found it impossible to light weave properly with this skill. The animation for the skill seems to be so long it leaves you with only a fraction of a second when you can get your light attack off. Most of the time it just doesn't happen. The only way I could get imbue to do any damage was to madly click the mouse button for light attacks while simultaneously madly clicking the key to cast the skill. This is not something I want to be doing on Live, especially when I can simply use a bow skill like poison arrow or scatter shot in that slot.
RaddlemanNumber7 wrote: »I tried Imbue Weapon / Crushing Weapon on a bow build.
I found it impossible to light weave properly with this skill. The animation for the skill seems to be so long it leaves you with only a fraction of a second when you can get your light attack off. Most of the time it just doesn't happen. The only way I could get imbue to do any damage was to madly click the mouse button for light attacks while simultaneously madly clicking the key to cast the skill. This is not something I want to be doing on Live, especially when I can simply use a bow skill like poison arrow or scatter shot in that slot.
I had no problems with it. Are you weaving it like any other skill or trying to light attack after the skill?
RaddlemanNumber7 wrote: »RaddlemanNumber7 wrote: »I tried Imbue Weapon / Crushing Weapon on a bow build.
I found it impossible to light weave properly with this skill. The animation for the skill seems to be so long it leaves you with only a fraction of a second when you can get your light attack off. Most of the time it just doesn't happen. The only way I could get imbue to do any damage was to madly click the mouse button for light attacks while simultaneously madly clicking the key to cast the skill. This is not something I want to be doing on Live, especially when I can simply use a bow skill like poison arrow or scatter shot in that slot.
I had no problems with it. Are you weaving it like any other skill or trying to light attack after the skill?
I tried every rhythm of key clicks and mouse clicks I could think of. The problem seemed to be that I couldn't get anything else to happen while the skill animation was on-going.
ZOS_GinaBruno wrote: »Short answer is DKs likely won't be seeing a ton of changes before we go live; this class is still quite powerful (as it should be being a tank), even after some of the adjustments we've made to other classes and abilities.
I don't see a use for imbue weapons. It only buffs your next light attack by a bit. I would be loosing so much dps and a skill slot by using this. Using a spammable ability followed by a normal light attack deals more damage than using imbue weapons. Imbue weapons has no place in any rotation I'm afraid.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
I absolutely love Symbiosis with my Clannfear. The fact that I can heal it without needing to use such an expensive ability should ease the strain on my magicka, especially when it's affected by DoTs. It's a great ability for someone like me and just what I've been needing.
Please don't remove the ability to target pets.
lucky_Sage wrote: »does anyone think the 3 second major expedition its just eeh even if you morph to the cast time to get longer time is a cast time abilty worth 9 second of it I know for pve people only care about minor force. with gcd 3 second buffs are a waste basically a 2 second buff.
lucky_Sage wrote: »does anyone think the 3 second major expedition its just eeh even if you morph to the cast time to get longer time is a cast time abilty worth 9 second of it I know for pve people only care about minor force. with gcd 3 second buffs are a waste basically a 2 second buff.
The passive that gives you a free shield when blocking while a Order skill is slotted is bugged.
When you you hold block and only let it go for a very very short time, the damage shield gets added onto the last one and does not go away as long as you hold block. This lets you stack up very huge shields before fights. (like 1mil shield)
The passive that gives you a free shield when blocking while a Order skill is slotted is bugged.
When you you hold block and only let it go for a very very short time, the damage shield gets added onto the last one and does not go away as long as you hold block. This lets you stack up very huge shields before fights. (like 1mil shield)
Damn you! We were keeping that bug secret!
I kid, I kid...
The first time I used it my LUI add-on showed I had a 15K shield. That was even before the stacking bug.
The passive that gives you a free shield when blocking while a Order skill is slotted is bugged.
When you you hold block and only let it go for a very very short time, the damage shield gets added onto the last one and does not go away as long as you hold block. This lets you stack up very huge shields before fights. (like 1mil shield)
Damn you! We were keeping that bug secret!
I kid, I kid...
The first time I used it my LUI add-on showed I had a 15K shield. That was even before the stacking bug.
Before the stacking bug? I'm pretty sure this happened even on the day SS came on PTS, or am I missing something?
RaddlemanNumber7 wrote: »RaddlemanNumber7 wrote: »I tried Imbue Weapon / Crushing Weapon on a bow build.
I found it impossible to light weave properly with this skill. The animation for the skill seems to be so long it leaves you with only a fraction of a second when you can get your light attack off. Most of the time it just doesn't happen. The only way I could get imbue to do any damage was to madly click the mouse button for light attacks while simultaneously madly clicking the key to cast the skill. This is not something I want to be doing on Live, especially when I can simply use a bow skill like poison arrow or scatter shot in that slot.
I had no problems with it. Are you weaving it like any other skill or trying to light attack after the skill?
I tried every rhythm of key clicks and mouse clicks I could think of. The problem seemed to be that I couldn't get anything else to happen while the skill animation was on-going.
I had no problem with this skill either. It could be slightly better but it was still very easy to weave with. LA+Imbue LA+imbue like any other skill.
But since I am already responding to bow related post in psijic feedback thread I must say:
This skill is very game changing for bow/bow in pve and pvp. I like it and I am happy it was added. Its only shameful the stamina morph is kinda boring compared to magicka one and that it has again (like warden) no synergy with bow. Both bow passives still only increase damage of bow abilities and light attack and dont affect this skill unfortunately.
Sometimes I would wish would be revisited, but dont expect much.
As for channeled acceleration (if i got the name right). Again very nice addition to bow/bow arsenal. Finally getting rid of the clunky, underperforming trap with 6s of minor force. The only issue is the animation feels... hm... unobvious to when it is supposed to end. So I find myself just spamming bar swap or light attack during it so i can keep the rotation going without too much delaying
DoonerSeraph wrote: »RaddlemanNumber7 wrote: »RaddlemanNumber7 wrote: »I tried Imbue Weapon / Crushing Weapon on a bow build.
I found it impossible to light weave properly with this skill. The animation for the skill seems to be so long it leaves you with only a fraction of a second when you can get your light attack off. Most of the time it just doesn't happen. The only way I could get imbue to do any damage was to madly click the mouse button for light attacks while simultaneously madly clicking the key to cast the skill. This is not something I want to be doing on Live, especially when I can simply use a bow skill like poison arrow or scatter shot in that slot.
I had no problems with it. Are you weaving it like any other skill or trying to light attack after the skill?
I tried every rhythm of key clicks and mouse clicks I could think of. The problem seemed to be that I couldn't get anything else to happen while the skill animation was on-going.
I had no problem with this skill either. It could be slightly better but it was still very easy to weave with. LA+Imbue LA+imbue like any other skill.
But since I am already responding to bow related post in psijic feedback thread I must say:
This skill is very game changing for bow/bow in pve and pvp. I like it and I am happy it was added. Its only shameful the stamina morph is kinda boring compared to magicka one and that it has again (like warden) no synergy with bow. Both bow passives still only increase damage of bow abilities and light attack and dont affect this skill unfortunately.
Sometimes I would wish would be revisited, but dont expect much.
As for channeled acceleration (if i got the name right). Again very nice addition to bow/bow arsenal. Finally getting rid of the clunky, underperforming trap with 6s of minor force. The only issue is the animation feels... hm... unobvious to when it is supposed to end. So I find myself just spamming bar swap or light attack during it so i can keep the rotation going without too much delaying
I tried using Crushing Weapon with a double -bow build. I was a little disappointed. Yes, it is faster and the best way to use it is cutting the LA animation with Crushing. But I felt the damage was a little too low for a single LA. Maybe levelling the morph a bit could make it better (I'm a bit lazy, sorry), but I found no reason to use it instead of "Focused Aim" on my archer Stam Sorc.
So:
- Focused Aim
- Higher damage (even before hawks eye)
- A little higher stamina cost
- Benefits from Bow's passives (especially Hawk's Eye stacks)
- 1.1s cast time
- Applies minor fracture (and a range increasing mark)
- Crushing Weapon
- Instant
- Heals for 15% damage
- Procs Spell Orb (which doesn't have that high damage btw)
- Lower cost, but lower damage too
- Can be cast with projectile in mid-air
- Cannot be interrupted in PVP
- Takes you out of stealth (AFAIK)
Maybe I'm being my usual scrub self, but I still see Focused Aim (even with the cast time) as a better option.
DoonerSeraph wrote: »RaddlemanNumber7 wrote: »RaddlemanNumber7 wrote: »I tried Imbue Weapon / Crushing Weapon on a bow build.
I found it impossible to light weave properly with this skill. The animation for the skill seems to be so long it leaves you with only a fraction of a second when you can get your light attack off. Most of the time it just doesn't happen. The only way I could get imbue to do any damage was to madly click the mouse button for light attacks while simultaneously madly clicking the key to cast the skill. This is not something I want to be doing on Live, especially when I can simply use a bow skill like poison arrow or scatter shot in that slot.
I had no problems with it. Are you weaving it like any other skill or trying to light attack after the skill?
I tried every rhythm of key clicks and mouse clicks I could think of. The problem seemed to be that I couldn't get anything else to happen while the skill animation was on-going.
I had no problem with this skill either. It could be slightly better but it was still very easy to weave with. LA+Imbue LA+imbue like any other skill.
But since I am already responding to bow related post in psijic feedback thread I must say:
This skill is very game changing for bow/bow in pve and pvp. I like it and I am happy it was added. Its only shameful the stamina morph is kinda boring compared to magicka one and that it has again (like warden) no synergy with bow. Both bow passives still only increase damage of bow abilities and light attack and dont affect this skill unfortunately.
Sometimes I would wish would be revisited, but dont expect much.
As for channeled acceleration (if i got the name right). Again very nice addition to bow/bow arsenal. Finally getting rid of the clunky, underperforming trap with 6s of minor force. The only issue is the animation feels... hm... unobvious to when it is supposed to end. So I find myself just spamming bar swap or light attack during it so i can keep the rotation going without too much delaying
I tried using Crushing Weapon with a double -bow build. I was a little disappointed. Yes, it is faster and the best way to use it is cutting the LA animation with Crushing. But I felt the damage was a little too low for a single LA. Maybe levelling the morph a bit could make it better (I'm a bit lazy, sorry), but I found no reason to use it instead of "Focused Aim" on my archer Stam Sorc.
So:
- Focused Aim
- Higher damage (even before hawks eye)
- A little higher stamina cost
- Benefits from Bow's passives (especially Hawk's Eye stacks)
- 1.1s cast time
- Applies minor fracture (and a range increasing mark)
- Crushing Weapon
- Instant
- Heals for 15% damage
- Procs Spell Orb (which doesn't have that high damage btw)
- Lower cost, but lower damage too
- Can be cast with projectile in mid-air
- Cannot be interrupted in PVP
- Takes you out of stealth (AFAIK)
Maybe I'm being my usual scrub self, but I still see Focused Aim (even with the cast time) as a better option.
DoonerSeraph wrote: »RaddlemanNumber7 wrote: »RaddlemanNumber7 wrote: »I tried Imbue Weapon / Crushing Weapon on a bow build.
I found it impossible to light weave properly with this skill. The animation for the skill seems to be so long it leaves you with only a fraction of a second when you can get your light attack off. Most of the time it just doesn't happen. The only way I could get imbue to do any damage was to madly click the mouse button for light attacks while simultaneously madly clicking the key to cast the skill. This is not something I want to be doing on Live, especially when I can simply use a bow skill like poison arrow or scatter shot in that slot.
I had no problems with it. Are you weaving it like any other skill or trying to light attack after the skill?
I tried every rhythm of key clicks and mouse clicks I could think of. The problem seemed to be that I couldn't get anything else to happen while the skill animation was on-going.
I had no problem with this skill either. It could be slightly better but it was still very easy to weave with. LA+Imbue LA+imbue like any other skill.
But since I am already responding to bow related post in psijic feedback thread I must say:
This skill is very game changing for bow/bow in pve and pvp. I like it and I am happy it was added. Its only shameful the stamina morph is kinda boring compared to magicka one and that it has again (like warden) no synergy with bow. Both bow passives still only increase damage of bow abilities and light attack and dont affect this skill unfortunately.
Sometimes I would wish would be revisited, but dont expect much.
As for channeled acceleration (if i got the name right). Again very nice addition to bow/bow arsenal. Finally getting rid of the clunky, underperforming trap with 6s of minor force. The only issue is the animation feels... hm... unobvious to when it is supposed to end. So I find myself just spamming bar swap or light attack during it so i can keep the rotation going without too much delaying
I tried using Crushing Weapon with a double -bow build. I was a little disappointed. Yes, it is faster and the best way to use it is cutting the LA animation with Crushing. But I felt the damage was a little too low for a single LA. Maybe levelling the morph a bit could make it better (I'm a bit lazy, sorry), but I found no reason to use it instead of "Focused Aim" on my archer Stam Sorc.
So:
- Focused Aim
- Higher damage (even before hawks eye)
- A little higher stamina cost
- Benefits from Bow's passives (especially Hawk's Eye stacks)
- 1.1s cast time
- Applies minor fracture (and a range increasing mark)
- Crushing Weapon
- Instant
- Heals for 15% damage
- Procs Spell Orb (which doesn't have that high damage btw)
- Lower cost, but lower damage too
- Can be cast with projectile in mid-air
- Cannot be interrupted in PVP
- Takes you out of stealth (AFAIK)
Maybe I'm being my usual scrub self, but I still see Focused Aim (even with the cast time) as a better option.
Well it's comparable to other spammables. Snipe has a cast time and delay, not what you want on a spammable damage skill.
DoonerSeraph wrote: »DoonerSeraph wrote: »RaddlemanNumber7 wrote: »RaddlemanNumber7 wrote: »I tried Imbue Weapon / Crushing Weapon on a bow build.
I found it impossible to light weave properly with this skill. The animation for the skill seems to be so long it leaves you with only a fraction of a second when you can get your light attack off. Most of the time it just doesn't happen. The only way I could get imbue to do any damage was to madly click the mouse button for light attacks while simultaneously madly clicking the key to cast the skill. This is not something I want to be doing on Live, especially when I can simply use a bow skill like poison arrow or scatter shot in that slot.
I had no problems with it. Are you weaving it like any other skill or trying to light attack after the skill?
I tried every rhythm of key clicks and mouse clicks I could think of. The problem seemed to be that I couldn't get anything else to happen while the skill animation was on-going.
I had no problem with this skill either. It could be slightly better but it was still very easy to weave with. LA+Imbue LA+imbue like any other skill.
But since I am already responding to bow related post in psijic feedback thread I must say:
This skill is very game changing for bow/bow in pve and pvp. I like it and I am happy it was added. Its only shameful the stamina morph is kinda boring compared to magicka one and that it has again (like warden) no synergy with bow. Both bow passives still only increase damage of bow abilities and light attack and dont affect this skill unfortunately.
Sometimes I would wish would be revisited, but dont expect much.
As for channeled acceleration (if i got the name right). Again very nice addition to bow/bow arsenal. Finally getting rid of the clunky, underperforming trap with 6s of minor force. The only issue is the animation feels... hm... unobvious to when it is supposed to end. So I find myself just spamming bar swap or light attack during it so i can keep the rotation going without too much delaying
I tried using Crushing Weapon with a double -bow build. I was a little disappointed. Yes, it is faster and the best way to use it is cutting the LA animation with Crushing. But I felt the damage was a little too low for a single LA. Maybe levelling the morph a bit could make it better (I'm a bit lazy, sorry), but I found no reason to use it instead of "Focused Aim" on my archer Stam Sorc.
So:
- Focused Aim
- Higher damage (even before hawks eye)
- A little higher stamina cost
- Benefits from Bow's passives (especially Hawk's Eye stacks)
- 1.1s cast time
- Applies minor fracture (and a range increasing mark)
- Crushing Weapon
- Instant
- Heals for 15% damage
- Procs Spell Orb (which doesn't have that high damage btw)
- Lower cost, but lower damage too
- Can be cast with projectile in mid-air
- Cannot be interrupted in PVP
- Takes you out of stealth (AFAIK)
Maybe I'm being my usual scrub self, but I still see Focused Aim (even with the cast time) as a better option.
Well it's comparable to other spammables. Snipe has a cast time and delay, not what you want on a spammable damage skill.
I think the higher base damage makes up for both of these shortcomings, unless you are in a very frantic fight where 1.1s casting can get you killed, then Crushing Weapon would be better because you can almost always pull off the LA. Snipe is a decent spammable for DPS IMO, its mostly the pew-pew'ers in vet dungeons that made the skill a bad impression
DoonerSeraph wrote: »DoonerSeraph wrote: »RaddlemanNumber7 wrote: »RaddlemanNumber7 wrote: »I tried Imbue Weapon / Crushing Weapon on a bow build.
I found it impossible to light weave properly with this skill. The animation for the skill seems to be so long it leaves you with only a fraction of a second when you can get your light attack off. Most of the time it just doesn't happen. The only way I could get imbue to do any damage was to madly click the mouse button for light attacks while simultaneously madly clicking the key to cast the skill. This is not something I want to be doing on Live, especially when I can simply use a bow skill like poison arrow or scatter shot in that slot.
I had no problems with it. Are you weaving it like any other skill or trying to light attack after the skill?
I tried every rhythm of key clicks and mouse clicks I could think of. The problem seemed to be that I couldn't get anything else to happen while the skill animation was on-going.
I had no problem with this skill either. It could be slightly better but it was still very easy to weave with. LA+Imbue LA+imbue like any other skill.
But since I am already responding to bow related post in psijic feedback thread I must say:
This skill is very game changing for bow/bow in pve and pvp. I like it and I am happy it was added. Its only shameful the stamina morph is kinda boring compared to magicka one and that it has again (like warden) no synergy with bow. Both bow passives still only increase damage of bow abilities and light attack and dont affect this skill unfortunately.
Sometimes I would wish would be revisited, but dont expect much.
As for channeled acceleration (if i got the name right). Again very nice addition to bow/bow arsenal. Finally getting rid of the clunky, underperforming trap with 6s of minor force. The only issue is the animation feels... hm... unobvious to when it is supposed to end. So I find myself just spamming bar swap or light attack during it so i can keep the rotation going without too much delaying
I tried using Crushing Weapon with a double -bow build. I was a little disappointed. Yes, it is faster and the best way to use it is cutting the LA animation with Crushing. But I felt the damage was a little too low for a single LA. Maybe levelling the morph a bit could make it better (I'm a bit lazy, sorry), but I found no reason to use it instead of "Focused Aim" on my archer Stam Sorc.
So:
- Focused Aim
- Higher damage (even before hawks eye)
- A little higher stamina cost
- Benefits from Bow's passives (especially Hawk's Eye stacks)
- 1.1s cast time
- Applies minor fracture (and a range increasing mark)
- Crushing Weapon
- Instant
- Heals for 15% damage
- Procs Spell Orb (which doesn't have that high damage btw)
- Lower cost, but lower damage too
- Can be cast with projectile in mid-air
- Cannot be interrupted in PVP
- Takes you out of stealth (AFAIK)
Maybe I'm being my usual scrub self, but I still see Focused Aim (even with the cast time) as a better option.
Well it's comparable to other spammables. Snipe has a cast time and delay, not what you want on a spammable damage skill.
I think the higher base damage makes up for both of these shortcomings, unless you are in a very frantic fight where 1.1s casting can get you killed, then Crushing Weapon would be better because you can almost always pull off the LA. Snipe is a decent spammable for DPS IMO, its mostly the pew-pew'ers in vet dungeons that made the skill a bad impression
Well, I'm thinking more of PvP; for that Imbue is a really nice option to have. I wouldn't know what's best for dps on bow.
DoonerSeraph wrote: »RaddlemanNumber7 wrote: »RaddlemanNumber7 wrote: »I tried Imbue Weapon / Crushing Weapon on a bow build.
I found it impossible to light weave properly with this skill. The animation for the skill seems to be so long it leaves you with only a fraction of a second when you can get your light attack off. Most of the time it just doesn't happen. The only way I could get imbue to do any damage was to madly click the mouse button for light attacks while simultaneously madly clicking the key to cast the skill. This is not something I want to be doing on Live, especially when I can simply use a bow skill like poison arrow or scatter shot in that slot.
I had no problems with it. Are you weaving it like any other skill or trying to light attack after the skill?
I tried every rhythm of key clicks and mouse clicks I could think of. The problem seemed to be that I couldn't get anything else to happen while the skill animation was on-going.
I had no problem with this skill either. It could be slightly better but it was still very easy to weave with. LA+Imbue LA+imbue like any other skill.
But since I am already responding to bow related post in psijic feedback thread I must say:
This skill is very game changing for bow/bow in pve and pvp. I like it and I am happy it was added. Its only shameful the stamina morph is kinda boring compared to magicka one and that it has again (like warden) no synergy with bow. Both bow passives still only increase damage of bow abilities and light attack and dont affect this skill unfortunately.
Sometimes I would wish would be revisited, but dont expect much.
As for channeled acceleration (if i got the name right). Again very nice addition to bow/bow arsenal. Finally getting rid of the clunky, underperforming trap with 6s of minor force. The only issue is the animation feels... hm... unobvious to when it is supposed to end. So I find myself just spamming bar swap or light attack during it so i can keep the rotation going without too much delaying
I tried using Crushing Weapon with a double -bow build. I was a little disappointed. Yes, it is faster and the best way to use it is cutting the LA animation with Crushing. But I felt the damage was a little too low for a single LA. Maybe levelling the morph a bit could make it better (I'm a bit lazy, sorry), but I found no reason to use it instead of "Focused Aim" on my archer Stam Sorc.
So:
- Focused Aim
- Higher damage (even before hawks eye)
- A little higher stamina cost
- Benefits from Bow's passives (especially Hawk's Eye stacks)
- 1.1s cast time
- Applies minor fracture (and a range increasing mark)
- Crushing Weapon
- Instant
- Heals for 15% damage
- Procs Spell Orb (which doesn't have that high damage btw)
- Lower cost, but lower damage too
- Can be cast with projectile in mid-air
- Cannot be interrupted in PVP
- Takes you out of stealth (AFAIK)
Maybe I'm being my usual scrub self, but I still see Focused Aim (even with the cast time) as a better option.
DoonerSeraph wrote: »RaddlemanNumber7 wrote: »RaddlemanNumber7 wrote: »I tried Imbue Weapon / Crushing Weapon on a bow build.
I found it impossible to light weave properly with this skill. The animation for the skill seems to be so long it leaves you with only a fraction of a second when you can get your light attack off. Most of the time it just doesn't happen. The only way I could get imbue to do any damage was to madly click the mouse button for light attacks while simultaneously madly clicking the key to cast the skill. This is not something I want to be doing on Live, especially when I can simply use a bow skill like poison arrow or scatter shot in that slot.
I had no problems with it. Are you weaving it like any other skill or trying to light attack after the skill?
I tried every rhythm of key clicks and mouse clicks I could think of. The problem seemed to be that I couldn't get anything else to happen while the skill animation was on-going.
I had no problem with this skill either. It could be slightly better but it was still very easy to weave with. LA+Imbue LA+imbue like any other skill.
But since I am already responding to bow related post in psijic feedback thread I must say:
This skill is very game changing for bow/bow in pve and pvp. I like it and I am happy it was added. Its only shameful the stamina morph is kinda boring compared to magicka one and that it has again (like warden) no synergy with bow. Both bow passives still only increase damage of bow abilities and light attack and dont affect this skill unfortunately.
Sometimes I would wish would be revisited, but dont expect much.
As for channeled acceleration (if i got the name right). Again very nice addition to bow/bow arsenal. Finally getting rid of the clunky, underperforming trap with 6s of minor force. The only issue is the animation feels... hm... unobvious to when it is supposed to end. So I find myself just spamming bar swap or light attack during it so i can keep the rotation going without too much delaying
I tried using Crushing Weapon with a double -bow build. I was a little disappointed. Yes, it is faster and the best way to use it is cutting the LA animation with Crushing. But I felt the damage was a little too low for a single LA. Maybe levelling the morph a bit could make it better (I'm a bit lazy, sorry), but I found no reason to use it instead of "Focused Aim" on my archer Stam Sorc.
So:
- Focused Aim
- Higher damage (even before hawks eye)
- A little higher stamina cost
- Benefits from Bow's passives (especially Hawk's Eye stacks)
- 1.1s cast time
- Applies minor fracture (and a range increasing mark)
- Crushing Weapon
- Instant
- Heals for 15% damage
- Procs Spell Orb (which doesn't have that high damage btw)
- Lower cost, but lower damage too
- Can be cast with projectile in mid-air
- Cannot be interrupted in PVP
- Takes you out of stealth (AFAIK)
Maybe I'm being my usual scrub self, but I still see Focused Aim (even with the cast time) as a better option.
That is completely true, but also something that wont ever change. Its same case as cutting dive vs snipe on warden. You could make ranged surprise attack and snipe would outperform it.
Its partly the simple fact of snipe having cast time so obv being better than instant ability. And second is the continuous neglect regarding bow passives and they (completely missing) synergy with nonbow abilities.
But having instant ranged spammable is still very game changing for true combat performance which, contrary to dummy, not always allows for snipe to being used reliably or safely. For me, personally, the bad performance in trials also greatly affect if I choose to use snipe or instant spammable (main reason i main warden now).
On stamsorc it is very easy, since you can just slot both and use whatever fits that exact moment. On nightblade you cant much, but it does perform very well, mostly because NB has many abilities to use (less time for cast times) and you can weave much more light attacks with it. Havent compared snipe vs crushing yet, but crushing alone performed very well for me (40+k DPS). Warden is not really part of this, because there is barely time for cheap spammable in rotation that uses 2-3 sub assaults and cutting dive performs better anyway. And my expertise with templar or DK is very limited, still I think there is bar space for both abilities on both of them.
As for PVP. The value of crushing is very obvious. Not to replace snipe, but to support it.
Toc de Malsvi wrote: »DoonerSeraph wrote: »RaddlemanNumber7 wrote: »RaddlemanNumber7 wrote: »I tried Imbue Weapon / Crushing Weapon on a bow build.
I found it impossible to light weave properly with this skill. The animation for the skill seems to be so long it leaves you with only a fraction of a second when you can get your light attack off. Most of the time it just doesn't happen. The only way I could get imbue to do any damage was to madly click the mouse button for light attacks while simultaneously madly clicking the key to cast the skill. This is not something I want to be doing on Live, especially when I can simply use a bow skill like poison arrow or scatter shot in that slot.
I had no problems with it. Are you weaving it like any other skill or trying to light attack after the skill?
I tried every rhythm of key clicks and mouse clicks I could think of. The problem seemed to be that I couldn't get anything else to happen while the skill animation was on-going.
I had no problem with this skill either. It could be slightly better but it was still very easy to weave with. LA+Imbue LA+imbue like any other skill.
But since I am already responding to bow related post in psijic feedback thread I must say:
This skill is very game changing for bow/bow in pve and pvp. I like it and I am happy it was added. Its only shameful the stamina morph is kinda boring compared to magicka one and that it has again (like warden) no synergy with bow. Both bow passives still only increase damage of bow abilities and light attack and dont affect this skill unfortunately.
Sometimes I would wish would be revisited, but dont expect much.
As for channeled acceleration (if i got the name right). Again very nice addition to bow/bow arsenal. Finally getting rid of the clunky, underperforming trap with 6s of minor force. The only issue is the animation feels... hm... unobvious to when it is supposed to end. So I find myself just spamming bar swap or light attack during it so i can keep the rotation going without too much delaying
I tried using Crushing Weapon with a double -bow build. I was a little disappointed. Yes, it is faster and the best way to use it is cutting the LA animation with Crushing. But I felt the damage was a little too low for a single LA. Maybe levelling the morph a bit could make it better (I'm a bit lazy, sorry), but I found no reason to use it instead of "Focused Aim" on my archer Stam Sorc.
So:
- Focused Aim
- Higher damage (even before hawks eye)
- A little higher stamina cost
- Benefits from Bow's passives (especially Hawk's Eye stacks)
- 1.1s cast time
- Applies minor fracture (and a range increasing mark)
- Crushing Weapon
- Instant
- Heals for 15% damage
- Procs Spell Orb (which doesn't have that high damage btw)
- Lower cost, but lower damage too
- Can be cast with projectile in mid-air
- Cannot be interrupted in PVP
- Takes you out of stealth (AFAIK)
Maybe I'm being my usual scrub self, but I still see Focused Aim (even with the cast time) as a better option.
That is completely true, but also something that wont ever change. Its same case as cutting dive vs snipe on warden. You could make ranged surprise attack and snipe would outperform it.
Its partly the simple fact of snipe having cast time so obv being better than instant ability. And second is the continuous neglect regarding bow passives and they (completely missing) synergy with nonbow abilities.
But having instant ranged spammable is still very game changing for true combat performance which, contrary to dummy, not always allows for snipe to being used reliably or safely. For me, personally, the bad performance in trials also greatly affect if I choose to use snipe or instant spammable (main reason i main warden now).
On stamsorc it is very easy, since you can just slot both and use whatever fits that exact moment. On nightblade you cant much, but it does perform very well, mostly because NB has many abilities to use (less time for cast times) and you can weave much more light attacks with it. Havent compared snipe vs crushing yet, but crushing alone performed very well for me (40+k DPS). Warden is not really part of this, because there is barely time for cheap spammable in rotation that uses 2-3 sub assaults and cutting dive performs better anyway. And my expertise with templar or DK is very limited, still I think there is bar space for both abilities on both of them.
As for PVP. The value of crushing is very obvious. Not to replace snipe, but to support it.
So yeah I tried a build where I didn't have Snipe and it felt very lackluster. However when I use Crushing with Snipe it performed admirably. I won almost every dual with it and Snipe.
It is a very nice filler for PVP.
Toc de Malsvi wrote: »DoonerSeraph wrote: »RaddlemanNumber7 wrote: »RaddlemanNumber7 wrote: »I tried Imbue Weapon / Crushing Weapon on a bow build.
I found it impossible to light weave properly with this skill. The animation for the skill seems to be so long it leaves you with only a fraction of a second when you can get your light attack off. Most of the time it just doesn't happen. The only way I could get imbue to do any damage was to madly click the mouse button for light attacks while simultaneously madly clicking the key to cast the skill. This is not something I want to be doing on Live, especially when I can simply use a bow skill like poison arrow or scatter shot in that slot.
I had no problems with it. Are you weaving it like any other skill or trying to light attack after the skill?
I tried every rhythm of key clicks and mouse clicks I could think of. The problem seemed to be that I couldn't get anything else to happen while the skill animation was on-going.
I had no problem with this skill either. It could be slightly better but it was still very easy to weave with. LA+Imbue LA+imbue like any other skill.
But since I am already responding to bow related post in psijic feedback thread I must say:
This skill is very game changing for bow/bow in pve and pvp. I like it and I am happy it was added. Its only shameful the stamina morph is kinda boring compared to magicka one and that it has again (like warden) no synergy with bow. Both bow passives still only increase damage of bow abilities and light attack and dont affect this skill unfortunately.
Sometimes I would wish would be revisited, but dont expect much.
As for channeled acceleration (if i got the name right). Again very nice addition to bow/bow arsenal. Finally getting rid of the clunky, underperforming trap with 6s of minor force. The only issue is the animation feels... hm... unobvious to when it is supposed to end. So I find myself just spamming bar swap or light attack during it so i can keep the rotation going without too much delaying
I tried using Crushing Weapon with a double -bow build. I was a little disappointed. Yes, it is faster and the best way to use it is cutting the LA animation with Crushing. But I felt the damage was a little too low for a single LA. Maybe levelling the morph a bit could make it better (I'm a bit lazy, sorry), but I found no reason to use it instead of "Focused Aim" on my archer Stam Sorc.
So:
- Focused Aim
- Higher damage (even before hawks eye)
- A little higher stamina cost
- Benefits from Bow's passives (especially Hawk's Eye stacks)
- 1.1s cast time
- Applies minor fracture (and a range increasing mark)
- Crushing Weapon
- Instant
- Heals for 15% damage
- Procs Spell Orb (which doesn't have that high damage btw)
- Lower cost, but lower damage too
- Can be cast with projectile in mid-air
- Cannot be interrupted in PVP
- Takes you out of stealth (AFAIK)
Maybe I'm being my usual scrub self, but I still see Focused Aim (even with the cast time) as a better option.
That is completely true, but also something that wont ever change. Its same case as cutting dive vs snipe on warden. You could make ranged surprise attack and snipe would outperform it.
Its partly the simple fact of snipe having cast time so obv being better than instant ability. And second is the continuous neglect regarding bow passives and they (completely missing) synergy with nonbow abilities.
But having instant ranged spammable is still very game changing for true combat performance which, contrary to dummy, not always allows for snipe to being used reliably or safely. For me, personally, the bad performance in trials also greatly affect if I choose to use snipe or instant spammable (main reason i main warden now).
On stamsorc it is very easy, since you can just slot both and use whatever fits that exact moment. On nightblade you cant much, but it does perform very well, mostly because NB has many abilities to use (less time for cast times) and you can weave much more light attacks with it. Havent compared snipe vs crushing yet, but crushing alone performed very well for me (40+k DPS). Warden is not really part of this, because there is barely time for cheap spammable in rotation that uses 2-3 sub assaults and cutting dive performs better anyway. And my expertise with templar or DK is very limited, still I think there is bar space for both abilities on both of them.
As for PVP. The value of crushing is very obvious. Not to replace snipe, but to support it.
So yeah I tried a build where I didn't have Snipe and it felt very lackluster. However when I use Crushing with Snipe it performed admirably. I won almost every dual with it and Snipe.
It is a very nice filler for PVP.
What build?
Toc de Malsvi wrote: »Toc de Malsvi wrote: »DoonerSeraph wrote: »RaddlemanNumber7 wrote: »RaddlemanNumber7 wrote: »I tried Imbue Weapon / Crushing Weapon on a bow build.
I found it impossible to light weave properly with this skill. The animation for the skill seems to be so long it leaves you with only a fraction of a second when you can get your light attack off. Most of the time it just doesn't happen. The only way I could get imbue to do any damage was to madly click the mouse button for light attacks while simultaneously madly clicking the key to cast the skill. This is not something I want to be doing on Live, especially when I can simply use a bow skill like poison arrow or scatter shot in that slot.
I had no problems with it. Are you weaving it like any other skill or trying to light attack after the skill?
I tried every rhythm of key clicks and mouse clicks I could think of. The problem seemed to be that I couldn't get anything else to happen while the skill animation was on-going.
I had no problem with this skill either. It could be slightly better but it was still very easy to weave with. LA+Imbue LA+imbue like any other skill.
But since I am already responding to bow related post in psijic feedback thread I must say:
This skill is very game changing for bow/bow in pve and pvp. I like it and I am happy it was added. Its only shameful the stamina morph is kinda boring compared to magicka one and that it has again (like warden) no synergy with bow. Both bow passives still only increase damage of bow abilities and light attack and dont affect this skill unfortunately.
Sometimes I would wish would be revisited, but dont expect much.
As for channeled acceleration (if i got the name right). Again very nice addition to bow/bow arsenal. Finally getting rid of the clunky, underperforming trap with 6s of minor force. The only issue is the animation feels... hm... unobvious to when it is supposed to end. So I find myself just spamming bar swap or light attack during it so i can keep the rotation going without too much delaying
I tried using Crushing Weapon with a double -bow build. I was a little disappointed. Yes, it is faster and the best way to use it is cutting the LA animation with Crushing. But I felt the damage was a little too low for a single LA. Maybe levelling the morph a bit could make it better (I'm a bit lazy, sorry), but I found no reason to use it instead of "Focused Aim" on my archer Stam Sorc.
So:
- Focused Aim
- Higher damage (even before hawks eye)
- A little higher stamina cost
- Benefits from Bow's passives (especially Hawk's Eye stacks)
- 1.1s cast time
- Applies minor fracture (and a range increasing mark)
- Crushing Weapon
- Instant
- Heals for 15% damage
- Procs Spell Orb (which doesn't have that high damage btw)
- Lower cost, but lower damage too
- Can be cast with projectile in mid-air
- Cannot be interrupted in PVP
- Takes you out of stealth (AFAIK)
Maybe I'm being my usual scrub self, but I still see Focused Aim (even with the cast time) as a better option.
That is completely true, but also something that wont ever change. Its same case as cutting dive vs snipe on warden. You could make ranged surprise attack and snipe would outperform it.
Its partly the simple fact of snipe having cast time so obv being better than instant ability. And second is the continuous neglect regarding bow passives and they (completely missing) synergy with nonbow abilities.
But having instant ranged spammable is still very game changing for true combat performance which, contrary to dummy, not always allows for snipe to being used reliably or safely. For me, personally, the bad performance in trials also greatly affect if I choose to use snipe or instant spammable (main reason i main warden now).
On stamsorc it is very easy, since you can just slot both and use whatever fits that exact moment. On nightblade you cant much, but it does perform very well, mostly because NB has many abilities to use (less time for cast times) and you can weave much more light attacks with it. Havent compared snipe vs crushing yet, but crushing alone performed very well for me (40+k DPS). Warden is not really part of this, because there is barely time for cheap spammable in rotation that uses 2-3 sub assaults and cutting dive performs better anyway. And my expertise with templar or DK is very limited, still I think there is bar space for both abilities on both of them.
As for PVP. The value of crushing is very obvious. Not to replace snipe, but to support it.
So yeah I tried a build where I didn't have Snipe and it felt very lackluster. However when I use Crushing with Snipe it performed admirably. I won almost every dual with it and Snipe.
It is a very nice filler for PVP.
What build?
I'll pm you, can't give my secrets out to everyone.