dwemer_paleologist wrote: »it is not fair and not balanced.
I agree, heavy attack from stealth followed by incap surprise attack execute before your opponent can’t break free is not fair or balanced.
Ty for pointing out that stealth is a broken mechanic.
dwemer_paleologist wrote: »it is not fair and not balanced.
I agree, heavy attack from stealth followed by incap surprise attack execute before your opponent can’t break free is not fair or balanced.
Ty for pointing out that stealth is a broken mechanic.
Its a part of gameplay, which u can counter and be ready for that, keeping buffs, shields etc.
Also, if u have no detection pots slotted it is a huge your own problem.
Stealth is very easy to counter thing
"Always remember: Your focus determines your reality" Qui-Gon Jinn (star wars)
dwemer_paleologist wrote: »it is not fair and not balanced.
I agree, heavy attack from stealth followed by incap surprise attack execute before your opponent can’t break free is not fair or balanced.
Ty for pointing out that stealth is a broken mechanic.
Its a part of gameplay, which u can counter and be ready for that, keeping buffs, shields etc.
Also, if u have no detection pots slotted it is a huge your own problem.
Stealth is very easy to counter thing
"Always remember: Your focus determines your reality" Qui-Gon Jinn (star wars)
I really cannot understand the thought process behind having a long distance execution ability that is undodgeable to top it off and then add ability to have damage shields that in 1v1 encounters there is almost no point to even bother. I have been paying close eye to the death report details, about 8 out of 10 times when I die in Cyrodiil campaign is to endless fury explosion. I agree that every class needs to have their bs to make them strong somewhere but there is a limit there, like nightblades have their clo... oh wait sorc takes that away too with huge hit box unavoidable stun attack that takes a lot of space.
My two cents that is really the only thing about pvp I have grown to dislike, is mag sorc. Too tanky for 1 button press spam (oblivion enchantment doesn't hit +15k to take them out so don't even bother with that, stuns are not frequent enough to stop them from moving all together and they got insane surge to escape if things seem going south)
Insightful
Insightful? Irylia his post is so full of wrong it’ll make you stupider just reading it.
The execute IS dodgable. You died because you didn’t dodge it and fell into 20% health left, which is about 5-6K or less on a typical toon. Get over it, it’s not like you would have escaped radiant destruction either. Or a *** resto heavy attack with an oblivion enchant for that matter. It doesn’t take an execute to do 5-6K damage.
Shields aren’t one button press, it’s two or three GCD, with about 10K per shield. If you can’t do 10K damage per second git gud. The nightblades whining and crying here are music to my ears. They cry every time their forever-invisible little **** rogue class can’t one shot anyone out of stealth, and they won’t learn how to play any better than their stealth alpha strike macro.
I really cannot understand the thought process behind having a long distance execution ability that is undodgeable to top it off and then add ability to have damage shields that in 1v1 encounters there is almost no point to even bother. I have been paying close eye to the death report details, about 8 out of 10 times when I die in Cyrodiil campaign is to endless fury explosion. I agree that every class needs to have their bs to make them strong somewhere but there is a limit there, like nightblades have their clo... oh wait sorc takes that away too with huge hit box unavoidable stun attack that takes a lot of space.
My two cents that is really the only thing about pvp I have grown to dislike, is mag sorc. Too tanky for 1 button press spam (oblivion enchantment doesn't hit +15k to take them out so don't even bother with that, stuns are not frequent enough to stop them from moving all together and they got insane surge to escape if things seem going south)
Insightful
Insightful? Irylia his post is so full of wrong it’ll make you stupider just reading it.
The execute IS dodgable. You died because you didn’t dodge it and fell into 20% health left, which is about 5-6K or less on a typical toon. Get over it, it’s not like you would have escaped radiant destruction either. Or a *** resto heavy attack with an oblivion enchant for that matter. It doesn’t take an execute to do 5-6K damage.
Shields aren’t one button press, it’s two or three GCD, with about 10K per shield. If you can’t do 10K damage per second git gud. The nightblades whining and crying here are music to my ears. They cry every time their forever-invisible little **** rogue class can’t one shot anyone out of stealth, and they won’t learn how to play any better than their stealth alpha strike macro.
Detect pots don’t help, stop spreading that nonsense. If you pop a nightblade with detect, cloak still hands him 100% dodge chance for another second or two even if he’s visible. Then he’s gone.
Shields are part of the gameplay too and have counters. If you don’t know how to do it „it is a huge your own problem“.
Seriously, the amount of double standards applied is breathtaking.
Detect pots don’t help, stop spreading that nonsense. If you pop a nightblade with detect, cloak still hands him 100% dodge chance for another second or two even if he’s visible. Then he’s gone.
lol. + u have mage light, *** but working expert hunter, aoe-s, ground etc. part of game play man.
+ bugged cloak stop working with a huge amount of not intended things.
+ Yesterday I logged as manasorc to cyrodill and many times saw that enemy nighbklade's stealth was broke without any special things from my side, simply light attacks weaving, why...zenimax "cool" job...Shields are part of the gameplay too and have counters. If you don’t know how to do it „it is a huge your own problem“.
Seriously, the amount of double standards applied is breathtaking.
what double standarts u found here? Did I said somewhere that shields are not part of the game? Explain this "breathtaking" please
I really cannot understand the thought process behind having a long distance execution ability that is undodgeable to top it off and then add ability to have damage shields that in 1v1 encounters there is almost no point to even bother. I have been paying close eye to the death report details, about 8 out of 10 times when I die in Cyrodiil campaign is to endless fury explosion. I agree that every class needs to have their bs to make them strong somewhere but there is a limit there, like nightblades have their clo... oh wait sorc takes that away too with huge hit box unavoidable stun attack that takes a lot of space.
My two cents that is really the only thing about pvp I have grown to dislike, is mag sorc. Too tanky for 1 button press spam (oblivion enchantment doesn't hit +15k to take them out so don't even bother with that, stuns are not frequent enough to stop them from moving all together and they got insane surge to escape if things seem going south)
Insightful
Insightful? Irylia his post is so full of wrong it’ll make you stupider just reading it.
The execute IS dodgable. You died because you didn’t dodge it and fell into 20% health left, which is about 5-6K or less on a typical toon. Get over it, it’s not like you would have escaped radiant destruction either. Or a *** resto heavy attack with an oblivion enchant for that matter. It doesn’t take an execute to do 5-6K damage.
Shields aren’t one button press, it’s two or three GCD, with about 10K per shield. If you can’t do 10K damage per second git gud. The nightblades whining and crying here are music to my ears. They cry every time their forever-invisible little **** rogue class can’t one shot anyone out of stealth, and they won’t learn how to play any better than their stealth alpha strike macro.
Detect pots don’t help, stop spreading that nonsense. If you pop a nightblade with detect, cloak still hands him 100% dodge chance for another second or two even if he’s visible. Then he’s gone.
lol. + u have mage light, *** but working expert hunter, aoe-s, ground etc. part of game play man.
+ bugged cloak stop working with a huge amount of not intended things.
+ Yesterday I logged as manasorc to cyrodill and many times saw that enemy nighbklade's stealth was broke without any special things from my side, simply light attacks weaving, why...zenimax "cool" job...Shields are part of the gameplay too and have counters. If you don’t know how to do it „it is a huge your own problem“.
Seriously, the amount of double standards applied is breathtaking.
what double standarts u found here? Did I said somewhere that shields are not part of the game? Explain this "breathtaking" please
Because especially Nightblades always claim that
...
Just skim through some NB balance threads and see how ridiculous some of the suggestions there are.
Get off of your high horses, magblades, they're just a bunch of crutches tied together. In no way is magblade play difficult to execute. And sorc burst requires extreme precision against competent players, which I think is a big reason they struggle so much in competitive duelling scenes.
On the matter of sorc burst being sooo easy, you biased buffoons:
A sorc burst requires exact four seconds of exact preparation: Curse-Fury-CC-Frag. Four seconds that have to play out exactly like this. You have to shield, you got CC'ed, the enemy LoS'ed, etc, just ONCE and the burst and four seconds are completely wasted. The timer nature of Curse is indeed a curse.
Magblades have the burst on demand. You can hold the bow for 20 seconds, and it deals as much damage as Curse and Frag combined. So whenever the stars don't align for you, you can just wait without a loss. And don't get started on Fear's buggy CC. Thanks to the animation, where other CCs give you only one guaranteed follow-up, Fear gives you two. Hardly skilled gameplay here.
You're just greedy for firing your "ultimate" bow every five seconds, and now want to talk people into believing this would be a burden and magblades super complicated to play. Me and my magblade know better.
Get off of your high horses, magblades, they're just a bunch of crutches tied together. In no way is magblade play difficult to execute. And sorc burst requires extreme precision against competent players, which I think is a big reason they struggle so much in competitive duelling scenes.
try to play it seriously in different builds, different situations, u will wonder how uncomfortable is it.
Strong? Yes, Beast? No.
Not because of luck of burst, but because of how much more complicated are combos.
In hard situations in eso or life in general mostly win simplier one.
Until u're automat with perfect ping.
Even after some improvement to mersiless resolve...u still need to do actions very fast and presisely as hell.
Sorc burst is easier, almost all it's kinds (except Blobsky's way of stun provided by pet idk:))Detect pots don’t help, stop spreading that nonsense. If you pop a nightblade with detect, cloak still hands him 100% dodge chance for another second or two even if he’s visible. Then he’s gone.
lol. + u have mage light, *** but working expert hunter, aoe-s, ground etc. part of game play man.
+ bugged cloak stop working with a huge amount of not intended things.
+ Yesterday I logged as manasorc to cyrodill and many times saw that enemy nighbklade's stealth was broke without any special things from my side, simply light attacks weaving, why...zenimax "cool" job...Shields are part of the gameplay too and have counters. If you don’t know how to do it „it is a huge your own problem“.
Seriously, the amount of double standards applied is breathtaking.
what double standarts u found here? Did I said somewhere that shields are not part of the game? Explain this "breathtaking" please
Because especially Nightblades always claim that
...
Just skim through some NB balance threads and see how ridiculous some of the suggestions there are.
Same as ridiculous are some suggestions in this thread.
I think its not the reason to write about double standarts applied to me.
I like to play nighblade as one of my characters, but not stucked in it.
My main is stam dk from ~august 2014, have both templars (stamplar maybe my the strongest one now, made a good unusual build for previous patch), both wardens (i compared them with another classes a lot), both nighblades (don't enjoy stamnb, maybe because its 2 simple idk), manasorc (still have no inspiration to buy slot and create stamsorc). I don't pretent to be very nice at them. But learned to play each one very attentive. Strong sides, weak sides, broken things, overpowered things. Tryed absolutly various builds.
My goal is general balance to have fun on every class. Without OP-ness of one of them. I want interesting different fights, I like a pure process.
That's why your words are incorrect. Don't tie me please to the ghosts of imagination
Malamar1229 wrote: »PS sorcs got a huge buff this update
Can you enlighten me ?
Malamar1229 wrote: »PS sorcs got a huge buff this update
Can you enlighten me ?
Bet it's uninterruptable Conversion, which is actually somewhat true.
Chilly-McFreeze wrote: »Malamar1229 wrote: »PS sorcs got a huge buff this update
Can you enlighten me ?
Bet it's uninterruptable Conversion, which is actually somewhat true.
Because sorcs used to use dark conversion/deal right in your face? As far as I know every somewhat competent sorc used LoS before they used d/c - which in turn already left you unable to interrupt.
Malamar1229 wrote: »PS sorcs got a huge buff this update
Can you enlighten me ?