Maintenance for the week of December 23:
• NA megaservers for maintenance – December 23, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
• EU megaservers for maintenance – December 23, 9:00 UTC (4:00AM EST) - 14:00 UTC (9:00AM EST)

Remove cloak completely

  • JobooAGS
    JobooAGS
    ✭✭✭✭✭
    Soul_Demon wrote: »
    JobooAGS wrote: »
    Soul_Demon wrote: »
    JobooAGS wrote: »
    Soul_Demon wrote: »
    JobooAGS wrote: »
    Soul_Demon wrote: »
    technohic wrote: »
    Soul_Demon wrote: »
    Cloak is as over performing as mist form is and all the players using it fully know this- hence they build and play with it as crutch and flock to forum to defend even a reasonable point that it is over performing. Why? Because without it, they go back to running circles around rocks dodge rolling endlessly between ulti drops on new players.

    Cloak simply suspends damage player should have to take- at the cost its rather easy to simply keep spamming it to completely stop a huge portion of damage by outlasting timer on it. Forget the "miss" projectiles feature and the purge features.....the cost for purge is obscene and who wouldn't use cloak to purge instead of purge if you are NB. The speed bonus, yeah cool, cant be targeted is cool (cant be seen) but that bonus to 10% to weapon and spell damage is nice with the ever present 8% damage reduction when it ends. Those are things that are five piece set bonus' and are made part of a skill line, way over performing.

    But the real issue I have is when I am in combat I cant switch up skill on my bar to counter cloak (because I am in combat) cant enter door, mount ect......But NB's can burst and even if I DOT them the can cloak right up to not only suspend damage, but disengage and purge with the nice little 8% damage reduction when it ends (apparently the "in combat" doesn't apply to going invis when you attack for NB's). That isn't allowing counter to the skill, that is giving a bit too much to just one button push and one resource cost-

    Now if ZOS allowed me to skill swap while in combat (kinda like the NB attacking and cloaking up with damage on them) I would be a step in right direction, but as with mist form- think they know they are way overperforming skills and just don't care to find some balance in them. Too tough to fix stuff compared to 'pretend not to see it'.

    Argument invalid at "purge feature"

    Invalidation invalid at sig line "Technohiss - DC Nightblade"

    invalidation invalid of attacking the person instead of the argument

    What you suggest is ad hominem, but the statement is actually circumstantial ad hominem. However you are incorrect, and with a bit of explanation I am sure you will see the difference.

    Circumstantial ad hominem points out that someone is in circumstances such that they are disposed to take a particular position. It constitutes an attack on the bias of a source. When a statement is challenged by making an ad hominem attack on its author, it is important to draw a distinction between whether the statement in question was an argument or a statement of fact (testimony).


    The problem is that cloak doesnt purge, but rather only supresses dots while it is active, (you still have all the snares and roots and etc on you) therefore there is a hole in the argument to begin with. Disregarding someone's argument solely based on status or being permits disregardment of such disregardment.

    I am certain you can see the difference with what I actually said "Cloak simply suspends damage player should have to take- at the cost its rather easy to simply keep spamming it to completely stop a huge portion of damage by outlasting timer on it. (purge features)" and saying it actually purges.

    There is a clear difference when you are rooted, snared and cannot attack while getting rid of such dots as the moment you are out of cloak, you have the dots reticking on you, you are a turtle at a crawl without a shell, and you are likely oom

    So no....the answer is no you cant tell the difference. Well- that really interferes with discussion doesn't it.

    You mean you can't? Purges get rid of both dots and snares, not delay them, not supress them, and not leave either dot or snare provided for you dont have more debuffs than what you can purge (2 for pvp purge and templar purge, 6 for extended ritual)
  • Soul_Demon
    Soul_Demon
    ✭✭✭✭✭
    dotme wrote: »
    I think that any player using any build that I don't have, which results in my death or is otherwise inconvenient, should have their skills removed from the game. Please and thank you.
    Soul_Demon wrote: »
    Circumstantial ad hominem points out that someone is in circumstances such that they are disposed to take a particular position. It constitutes an attack on the bias of a source. When a statement is challenged by making an ad hominem attack on its author, it is important to draw a distinction between whether the statement in question was an argument or a statement of fact (testimony).
    Distinction isn't really that important. Circumstantial ad hominem is still a fallacy :wink:

    :|
  • Datthaw
    Datthaw
    ✭✭✭✭✭
    I want to challenge all these nerf cloak people to make a night blade.....just make one and take him into pvp.

    Then and only then you might understand that soooooooooo many things break cloak, and it's not some godly ooverpowered skill

    [Edit to remove bait]
    Edited by [Deleted User] on January 28, 2018 9:52PM
  • QuebraRegra
    QuebraRegra
    ✭✭✭✭✭
    Vilestride wrote: »
    Cloak may be frustrating at times if you don't have anything equipped to deal with it. But that is far from saying it is overpowered. There is plenty of counterplay if it really is that difficult for you to deal with.

    I suggest first simply carrying detect pots at the least.

    Nightblades do not get many defensive passives and are typically very easy to kill when caught, so to speak. Cloak is a relatively balanced defensive mechanic that night blade needs to be viable. Not to mention class defining. Stealthy, is an entire play style that many, many people love. Asking for that to be removed is kinda selfish don't you think?

    yup, OP smells L2P if can't kill a "squishblade"
  • martinhpb16_ESO
    martinhpb16_ESO
    ✭✭✭✭✭
    Didgerion wrote: »
    How about you go find a different PVP game that suits your playstyle instead of changing one already made that millions love .

    Millions?
    I don't see millions in PVP area - not even thousands.

    And if you care about this game you don't do such claims as you can wake up one day and find yourself alone on the mega server that millions love.

    NBs need to be tuned down a bit for PVP same as Stam Wardens do.

    Personally I believe that there should not be invisibility in PVP area.
    And my argument is simple: Thieves Guild DLC - ZOS got rid of snicking there using that white circle thing.
    Why they did it? - Everyone can give their version of the answer here - and all of them is applicable to PVP area.

    91jFlcJ.gif

    There is sneak and cloak in pvp not invisibility. invisible is defined as impossible to see.

    There are plenty of counters listed in this thread. Why destroy all that fun?

    "And my argument is simple: Thieves Guild DLC - ZOS got rid of snicking there using that white circle thing.
    Why they did it? - Everyone can give their version of the answer here - and all of them is applicable to PVP area"


    Sorry your argument is so simple its actually snickingly silly.

    Edited by martinhpb16_ESO on January 26, 2018 7:39PM
    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
    martinhpb16_ESO
    ✭✭✭✭✭
    I agree on that Cloak needs a change. It's either useless or overperforming if countered.

    Wut!!???
    At least the spelling is difficult for you.
    Hew's Bane*
  • martinhpb16_ESO
    martinhpb16_ESO
    ✭✭✭✭✭
    i only play stealth class and stealth ways, rem0ve stealth and invisibility and i go bye bye

    Me too, get rid of that and I'm off.
    At least the spelling is difficult for you.
    Hew's Bane*
  • O_LYKOS
    O_LYKOS
    ✭✭✭✭✭
    Can we please have healing removed, at least from pvp. It's just not satisfying fighting a Templar healer who just spams heals.
    PC NA - GreggsSausageRoll
    Xbox NA - Olykos66
    PS NA - Olykos266
  • AddictionX
    AddictionX
    ✭✭✭✭
    i only play stealth class and stealth ways, rem0ve stealth and invisibility and i go bye bye

    Me too, get rid of that and I'm off.

    Oh really I guess that's the mentality most DK's/templars must have lol I think that's the OP goal tbh.... wouldnt mind less NB in cyro and in dungeons... really tired of bad dps in dungeons and the pew pew pew in cyrodil. It would be one thing if they would just run away as the load screen says but they keep attacking and harassing even if they can not win.

    I mean how many surprise attacks are actually a surprise. Also how much force can you really put behind extending your arm across your body like that. It looks really bad, its almost cringe worthy... why did they give to fear the most cowardly class there is... fear>burst>cloak>run>wait for cool down pew pew repeat.

    Could i get a passive that makes me fearless like .... the reverse of what lag+fear does.... so lag+fear = cancel each other out type of thing.

    Not to mention how toxic most of them are, first to complain and send rage tells when they die.

    OP im all for it, if it can get the roll dodge treatment increasing cost in cast with in a similar time frame i'd be all for it.

    While the devs are at it also do the same with the sorc shields- or allow no magicka regen while attacking with shields up. Same treatment as block.
    Edited by AddictionX on January 28, 2018 3:53AM
  • Unfadingsilence
    Unfadingsilence
    ✭✭✭✭✭
    This is a 100% L2P post right here... move on people nothing to see here
  • Fel
    Fel
    ✭✭✭
    I think the cloak mechanism needs to be removed (atleast in pvp areas) completely.

    It is just not satisfying to fight cloak spamming nb's, and the majority will keep playing in this way if they're allowed to do so. Take it from them for the sake of the overall health of the PVP community.

    Can give us something like: grants minor protection, minor resolve and minor ward for 20 sec when activated.
    Just a thought, can be whatever - come with ideas about what to grant.

    very very bad Argumentation in my opinion. the game is already limited so much by its small variety of spells

    yes, there are some annoying noob Kids who do nothing else than cloak away all the time, but on the other Hand cloak is also needed in all These situations where the NB is in an unfair sitatuion (getting chased, zerged, etc.)
    also it opens up to some nice Counterplay....personally i would never ever Play pvp without mark

    you cant argue to remove a ability completly, jsut because its not satisfying to fight against it.... what about sorcs streaking so far away, what about insanly ridicolous broken tank builds that do massive dmg, what about zergs, what about all These copy meta builds, etc etc... ppl just cant ask remove all These Things because its not fun to Play against it
    ....you have to identify the core Problem behind These issues and solve it in a way that pleases the highest amount of Players without breaking the mechanic to much

    arent you a NB yourself? sounds to me like someone who rerolled and goes on a rant against something he doesnt like to fight against without considering that your new class relies on an equaly broken mechanic aswell

    i dont argue that cloak shouldnt be reworked, but suggesting to remove an ability because you dont like to Play against it just does not Show much understanding of the game from your side
  • Aelakhaii_De_Mythos
    Aelakhaii_De_Mythos
    ✭✭✭✭
    Fel wrote: »
    I think the cloak mechanism needs to be removed (atleast in pvp areas) completely.

    It is just not satisfying to fight cloak spamming nb's, and the majority will keep playing in this way if they're allowed to do so. Take it from them for the sake of the overall health of the PVP community.

    Can give us something like: grants minor protection, minor resolve and minor ward for 20 sec when activated.
    Just a thought, can be whatever - come with ideas about what to grant.

    very very bad Argumentation in my opinion. the game is already limited so much by its small variety of spells

    yes, there are some annoying noob Kids who do nothing else than cloak away all the time, but on the other Hand cloak is also needed in all These situations where the NB is in an unfair sitatuion (getting chased, zerged, etc.)
    also it opens up to some nice Counterplay....personally i would never ever Play pvp without mark

    you cant argue to remove a ability completly, jsut because its not satisfying to fight against it.... what about sorcs streaking so far away, what about insanly ridicolous broken tank builds that do massive dmg, what about zergs, what about all These copy meta builds, etc etc... ppl just cant ask remove all These Things because its not fun to Play against it
    ....you have to identify the core Problem behind These issues and solve it in a way that pleases the highest amount of Players without breaking the mechanic to much

    arent you a NB yourself? sounds to me like someone who rerolled and goes on a rant against something he doesnt like to fight against without considering that your new class relies on an equaly broken mechanic aswell

    i dont argue that cloak shouldnt be reworked, but suggesting to remove an ability because you dont like to Play against it just does not Show much understanding of the game from your side

    My main issue with cloak is that if i really wanted to, i could (in the vast majority of battles) simply disappear. And some nb's do this alot. They engage -> find out they cant burst you down -> they disappear -> wait for when more players are around -> they engage. And here I am not arguing from just a, say, stamblade perspective (pretty much all stam classes i play in the same way anyways), I try to look at it from an overall perspective.

    NB's are the only class that are able to completely disengage from a battle, even streaking sorcs cant do this. I don't remember the last time a sorc survived that i didnt want to survive. Such a skill, when properly used (and functioning) is in certain scenarios completely overpowered.

    When i made this thread i wasnt really being serious, I know it will never happen, but it is very strange to give a class such an ability. Just wanted to put some light on the issue, because me and some other people have been wanting changes to this skill for a long time. Also, in any serious setup i never used cloak and did well enough without it which shows that it is possible. And i also know other "stamblades" who can do the same just as well or better.

    And for the people who says it's an l2p issue from my side; when i actually cared, i could kill you 1v1 in blue v14 gear without any doubt (here i am actually serious).
  • Mureel
    Mureel
    ✭✭✭✭✭
    ✭✭✭
    Goshua wrote: »
    surely not serious.. as serious as these people afraid of getting healed to death by templars lul

    has to be a :trollface:
  • Fel
    Fel
    ✭✭✭
    My main issue with cloak is that if i really wanted to, i could (in the vast majority of battles) simply disappear. And some nb's do this alot. They engage -> find out they cant burst you down -> they disappear -> wait for when more players are around -> they engage. And here I am not arguing from just a, say, stamblade perspective (pretty much all stam classes i play in the same way anyways), I try to look at it from an overall perspective.

    jeah, but thats basicly a flaw in your thinking. i mean you can do that with so many mechanics in the game, cloak might be the most successful in that aspect but you can do it with streak, sprinting (with some builds), dodgerolling away, etc... you can even do that by basicly not particapating in the fight.

    you have to distance yourself from that Kind of thinking and just remember that These Players, who Play like that, are the Definition of noob Kids in the game. if they would fight 1v1 properly both sides know that they wouldnt stand any Chance. the only Thing you can do, if you cant Counter them with mark or something else, just ignore them and remember why they Play that way...

    for me it was the only way to basicly still have fun with the game, since so many NBs cloak away, insanly broken tank builds that are unkillable, etc..... just walk away and remind yourself why they have to Play like that

    and like i said....on the other Hand as NB it helps you so much to deal with zergs and tryhard chasing.
    When i made this thread i wasnt really being serious, I know it will never happen, but it is very strange to give a class such an ability. Just wanted to put some light on the issue, because me and some other people have been wanting changes to this skill for a long time. Also, in any serious setup i never used cloak and did well enough without it which shows that it is possible. And i also know other "stamblades" who can do the same just as well or better.

    And for the people who says it's an l2p issue from my side; when i actually cared, i could kill you 1v1 in blue v14 gear without any doubt (here i am actually serious).

    not much stranger in my opinion to allow builds to be insanly tanky and still deal insanly amount of damage, give stambuilds insanly amount of damage and make them very tanky, just allow tank builds that can tank 10ppl and never die, etc etc etc...

    like i said, i dont mind seeing a rework of that ability, but compared to all the other mechanics in the game its not more broken than other stuff. in my opinion abilities should always be used situationally and being able to spamm abilities is a sign that the ability is broken. but asking for a remove of an ability that is not satisfying to fight against from your perspective is not very helpful, i bet i could call at least 1 mechanic that is equaly broken at the class or build you Play, and might not notice that much from your Point of view.

    and if you think that you can kill These ppl 1v1, just do it and /w them to remind them what Kind of Players they are.
    thats what i do with all These meta stmblade noob Kids in the game who try to fight 1v1 because they think they are any good and get rekt by my magblade.... and when they instantly cry because i use mark to Counter them i also say that mark is a very easy way to Show stamblade how their build would feel like, if that meta would be balanced :D

    but jeah....there are so many Things that Need a rework in the game but everyone who Plays this game for some times knows that this will jsut never happen.
  • Aelakhaii_De_Mythos
    Aelakhaii_De_Mythos
    ✭✭✭✭
    @fel

    Dodgerolling isnt effective anymore because there are just too many things that are undodgeable.
    Many of these abilities are not class specific, they can be used by any class - but only nb and sorc are SUPREME open world.
    I intentionally use swallow soul (on my stamblade...) over cloak because i think cloak is just too big of an advantage.

    And yeah, there are so many messed up things - and they keep INCREASING over time...

    My argument is that the gap (in open world) between stamblade and all other stamclasses is apparent and it is solely due to one ability - cloak. This is no secret at all, and I am pointing out that it might be time to discuss this seriously now after all this time.

    Either put some "increase cost after activating once" or something close to this, just like they did to streak (i wouldnt mind them removing it, but that will never happen).

    There is no denying that stamblade outperforms all other stam setups in open world, just like mag sorc does all other mag setups.
  • efster
    efster
    ✭✭✭✭✭
    no. l2counter.
    AD is the best looking faction. I don't make the rules, I just enforce them.
  • thankyourat
    thankyourat
    ✭✭✭✭✭
    @fel

    Dodgerolling isnt effective anymore because there are just too many things that are undodgeable.
    Many of these abilities are not class specific, they can be used by any class - but only nb and sorc are SUPREME open world.
    I intentionally use swallow soul (on my stamblade...) over cloak because i think cloak is just too big of an advantage.

    And yeah, there are so many messed up things - and they keep INCREASING over time...

    My argument is that the gap (in open world) between stamblade and all other stamclasses is apparent and it is solely due to one ability - cloak. This is no secret at all, and I am pointing out that it might be time to discuss this seriously now after all this time.

    Either put some "increase cost after activating once" or something close to this, just like they did to streak (i wouldnt mind them removing it, but that will never happen).

    There is no denying that stamblade outperforms all other stam setups in open world, just like mag sorc does all other mag setups.

    The thing about streak is that it moves you from the fight cloak does not. If a player cloaks in your face for the most part he is still right in front of you you can just light attack and your weapon enchant will break cloak or just simply bash and that will break cloak. I also don't think stamblade is over performing for open world stam warden and stamplar I feel are just as good. And in my opinion stam sorc is better at getting in and out of fights depending on its opponents (a ranged build can never catch a stam sorc). Honestly mag sorc isn't that good anymore with all the damage mitigation sets going around they just don't have the burst to kill anything anymore.

    As for cloak there are abilities in this game that are far stronger BoL and heavy armor resets any fight on command. It will also keep other players alive. Stacking shields 1v1 is a stronger survival skill than cloak. Blocking 1v1 is better than cloak. Just because you see your opponent doesn't mean you can kill them.
  • Kozato
    Kozato
    ✭✭✭
    There are all kinds of ways to counter people cloaking. I get taken out of it and killed all the time, and for most people it's no issue to deal with players of those kind. If you struggle with it, don't demand they become non-existent. That's completely taking away the fun for many others.

    But then again, if enough people whine about problems that aren't actually there, maybe they'll start existing and ZOS will somehow side with you...
    Edited by Kozato on January 28, 2018 5:02PM
  • xeNNNNN
    xeNNNNN
    ✭✭✭✭✭
    Lord wrote: »
    Zos should make cloak as Streak, increase the cost 50% if used in less than 4 seconds. Its bs the spamm of that ability without penalty.

    This is reasonable :)
    @ZOS_Wrobel

    Doing that would effectively kill stealth just as much as it would by removing it completely.

    Streak is entirely different, it teleports you a set amount of distance. Between having too spam cloak due to absurd AoEs all over the place and nearly 80% of active effects in pvp being AoEs you would make it so NBs would have 0 magicka left if they even bother cloaking.

    So no that would be a bad idea.
    Ah, e-communities - the "pinnacle" of the internet............yeah, right.
  • IlCanis_LupuslI
    IlCanis_LupuslI
    ✭✭✭✭✭
    OdinForge wrote: »
    OdinForge wrote: »
    OdinForge wrote: »
    OP if you don't currently have a nightblade, you should make one in medium armor and play with cloak. Before making threads demanding they remove cloak.

    I'll await your inevitable "Fix cloak from breaking constantly" thread.

    OP is actually a PvP nightblade since Beta who knows how to handle his class. Your reply to OP based on assumptions tells a lot more about you and your attitude than OPs initial post does about him.

    Unfortunately, this game's community seems unable to discuss objectively but insists on painting the world black or white.

    My reply wasn't an assumption, it was a suggestion. Since I don't know if the OP has a NB or not, I specifically included the below in my post. If I were to assume that the OP didn't have a NB, my message would have read like "OP make a NB and play with cloak before demanding it be removed".
    OP if you don't currently have a nightblade

    You were so eager to reply to me, you didn't even read my message properly.
    So you cannot say this.
    Unfortunately, this game's community seems unable to discuss objectively but insists on painting the world black or white.

    When you don't even read responses properly*?

    Well, your belittleing tone was based on an assumption you made. You didn't even consider to have a discussion on the actual point OP was trying to make but instead insisted on giving "suggestions" therefore implying he lacks inside knowledge. Where do you get the idea from I missed your "if"?

    Sorry but next time you should read my post better, no assumption was made on my end. There is no logical discussion to be had right now, with someone suggesting that cloak be removed, because he thinks its current use is not strategic.

    OP -
    Now why is this? - Because, as it seems to me atm, it is just being used in the following manner: burst->cloak->burst->cloak etc etc.
    Very few nb actually use it in a strategically way, excluding just spamming it in accordance with above.

    This is all just opinion. Cloak is a survival tool for NB, one used offensively and defensively. Cloak is both an important tool for setting up burst, and taking pressure off your resources.

    It is unfathomable to me how anyone can suggest removing cloak in the current meta. Where medium armor is the weakest it has ever been, with so many undodgable abilities and unavoidable damage. Where playing a light armor magnb gets you snared and rooted into oblivion, and someone can hard counter you if cloak is on your bar just by using a detect pot.

    OP -
    It is just not satisfying to fight cloak spamming nb's, and the majority will keep playing in this way if they're allowed to do so. Take it from them for the sake of the overall health of the PVP community.

    The sake of the PvP community or the sake of OP, does OP speak for everyone now? I play almost every class and NB is no more standout to me than any other class.

    OP -
    Can give us something like: grants minor protection, minor resolve and minor ward for 20 sec when activated.
    Just a thought, can be whatever - come with ideas about what to grant.

    Is NB supposed to play like a ghetto stamplar now?

    Thats actually a very good description how i play my nightblade(heavy armor thou im not suicidal)
    Cp 1490
    Xbox-EU-AD
    Khajiit Night blade Healer(BiS for cuteness)-Flawless Conquerer Grand Overlord
    Khajiit Stamsorc Werewolf, Flawless Conquerer (1st attempt ww form during the entire dungeon) main
    Khajiit(Master Race) Templar Healer, Flawless Conquerer
    Khajiit Stam dk, Flawless conquerer, 2nd attempt
    https://www.youtube.com/channel/UCQhCmVHwZioVyTEDberxGtA?view_as=public
    Werewolf Veteran player, Since Wrathstone-DLC "Raid-Wolf", 50k dps with fracture, Pvp Healer.
  • WildWilbur
    WildWilbur
    ✭✭✭✭
    Quick, Marge, come out of my sig!
    "Call me a killjoy, but I think that because this is not to my taste, no one else should be able to enjoy it." Marge Simpson
  • Datthaw
    Datthaw
    ✭✭✭✭✭
    Damn this thread is still going? Must be alot of people fed up with cloak, you know the people who have 0 forms of reveal.... must be rough being that special
  • joe.smith21b14_ESO
    joe.smith21b14_ESO
    ✭✭✭
    Yeah I hate nb’s to. Why do you nb’s always focus me first. What have I done to earn such a title that I need to go first. I want to live to guys. At this point your all just bullies marking me and not attacking because your waiting for you Zerg to attack. But it’s ok because all you scared nb’s each get a air dip compliments of your friendly neighborhood ninja.
    Smiff
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    CavalryPK wrote: »
    o boy. cloak is the best skill for medium armor stamblades to reset fights. literally every time. If you take that away .... stamblade meta will have to change drastically

    3vKJqc7.gif
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    Didgerion wrote: »
    Also beside Cloak they have Shadow Image as well and if you manage to brake their cloak then they just ports out and they are gone....except they are not gone - but behind your back waiting to land another deadly 2 shot combo.

    After reading 4pages, you are the first who finally talk about Shadow Image.
    Cloak is so absurdly over powered and broken that most nightblades won't even slot Shadow Image which is one of the easiest way to get out of a bad engagement in the game. This class is so forgiving, it's not even funny. Won't even speak their burst potential, low cost ulti, spammable debuffs from high hitting abilities and the hardest CC to break in the game.

    I've been saying it since release.

    Cloak should be an ultimate that works like Overload or Mark Target should be in Alliance War / Assault.

    I don't care about your list of 30 counters. Any respectable veteran nightblade can ignore them while 1vXing and watching netflix on their second monitor. Proof is there, just watch any vod or broadcast of Sypher or Hexys when they used to stream it. It's beyond stupid how easy it is.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • VaranisArano
    VaranisArano
    ✭✭✭✭✭
    ✭✭✭✭✭
    My build is crippled by using counters to nightblades!!!

    Yes, and apparently your build
    frozywozy wrote: »
    Didgerion wrote: »
    Also beside Cloak they have Shadow Image as well and if you manage to brake their cloak then they just ports out and they are gone....except they are not gone - but behind your back waiting to land another deadly 2 shot combo.

    After reading 4pages, you are the first who finally talk about Shadow Image.
    Cloak is so absurdly over powered and broken that most nightblades won't even slot Shadow Image which is one of the easiest way to get out of a bad engagement in the game. This class is so forgiving, it's not even funny. Won't even speak their burst potential, low cost ulti, spammable debuffs from high hitting abilities and the hardest CC to break in the game.

    I've been saying it since release.

    Cloak should be an ultimate that works like Overload or Mark Target should be in Alliance War / Assault.

    I don't care about your list of 30 counters. Any respectable veteran nightblade can ignore them while 1vXing and watching netflix on their second monitor. Proof is there, just watch any vod or broadcast of Sypher or Hexys when they used to stream it. It's beyond stupid how easy it is.

    I'm sure that it has everything to do with Cloak being OP and nothing to do with the teleporting shades being broken for a long time. Has it even been fixed yet?
  • Knootewoot
    Knootewoot
    ✭✭✭✭✭
    ✭✭✭
    frozywozy wrote: »
    Didgerion wrote: »
    Also beside Cloak they have Shadow Image as well and if you manage to brake their cloak then they just ports out and they are gone....except they are not gone - but behind your back waiting to land another deadly 2 shot combo.

    After reading 4pages, you are the first who finally talk about Shadow Image.
    Cloak is so absurdly over powered and broken that most nightblades won't even slot Shadow Image which is one of the easiest way to get out of a bad engagement in the game. This class is so forgiving, it's not even funny. Won't even speak their burst potential, low cost ulti, spammable debuffs from high hitting abilities and the hardest CC to break in the game.

    I've been saying it since release.

    Cloak should be an ultimate that works like Overload or Mark Target should be in Alliance War / Assault.

    I don't care about your list of 30 counters. Any respectable veteran nightblade can ignore them while 1vXing and watching netflix on their second monitor. Proof is there, just watch any vod or broadcast of Sypher or Hexys when they used to stream it. It's beyond stupid how easy it is.

    I watch streams of people doing that. But then they are mostly stamsorcs and DK's and occasionally NB's. Plus they fight a lot of noobs who don't know what they are doing. In practice if a NB shows his face he is rooted/snared/marked and bursted down. You never see any counters in those staged streams. Only people doing light and heavy attacks and half of the enemy team ignoring the fight.
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Chori
    Chori
    ✭✭✭✭
    LOL at this thread.

    People who don't even play a nightblade are suggesting major nerfs and massive obliteration to the class LOL.

    Discussing from being removed, to make the ability an ultimate? like what the hell, you guys are not speaking into balance you are speaking and pouring out your salt on the table, period.

    Mods should close this non sense that only causes hatred towards a class and towards people who are salty at it.

    Cheers
    EP NA-PC - Invictus - Odem Mortis
    1. Stamina NB Cat - ChoriB'Good
    2. Magicka NB High Elf - Lîndara
    3. Stam Sorc High Elf - Lindara Moonlight
    4. Red Guard Stamina DK - Chorî
    5. Red Guard Stamina Templar - Choripaninikinnie
    6. Magplar High Elf - Vagitarian Sillonour
    Don't tell me you lag, I play with 200-300 ms all the time ^_^
  • Datthaw
    Datthaw
    ✭✭✭✭✭
    frozywozy wrote: »
    Didgerion wrote: »
    Also beside Cloak they have Shadow Image as well and if you manage to brake their cloak then they just ports out and they are gone....except they are not gone - but behind your back waiting to land another deadly 2 shot combo.

    After reading 4pages, you are the first who finally talk about Shadow Image.
    Cloak is so absurdly over powered and broken that most nightblades won't even slot Shadow Image which is one of the easiest way to get out of a bad engagement in the game. This class is so forgiving, it's not even funny. Won't even speak their burst potential, low cost ulti, spammable debuffs from high hitting abilities and the hardest CC to break in the game.

    I've been saying it since release.

    Cloak should be an ultimate that works like Overload or Mark Target should be in Alliance War / Assault.

    I don't care about your list of 30 counters. Any respectable veteran nightblade can ignore them while 1vXing and watching netflix on their second monitor. Proof is there, just watch any vod or broadcast of Sypher or Hexys when they used to stream it. It's beyond stupid how easy it is.

    Can't disagree more, magnb is not some easy mode class. You want easy mode how about stamdens stampede dbos combo. Or maybe dks with leap into infinite ccs, or just hold block.

    And you talk like image actually works. I run nb's. Image in cyro is broken as hell, won't work if there is like more that 15 people anywhere around. Good luck with aan escape tool that bugs when you need it the most.

    And people always throw some streamers name out there like "watch how easy this class is kills everything". Get out of here, the classes aren't easy mode or op, those guys are just really good. Never any credit to the player behind the character who spent hundreds of hours to obtain the skill. Just a "look at how easy or op this class or build is"
  • deepseamk20b14_ESO
    deepseamk20b14_ESO
    ✭✭✭✭✭
    Sixty5 wrote: »
    I think the heal mechanism needs to be removed (atleast in pvp areas) completely.

    This mechanism has no place, especially in PVP.
    It immensely decreases the gameplay needed (skillwise) to get anything done as a templar. And i understand why this is something good from devs standpoint.
    But looking at it from an coherent viewpoint, it lessen the enjoyment overall - imo.

    Now why is this? - Because, as it seems to me atm, it is just being used in the following manner: purge->heal->purge->heal etc etc.
    Very few templars actually use it in a strategically way, excluding just spamming it in accordance with above.

    It is just not satisfying to fight heal spamming templars, and the majority will keep playing in this way if they're allowed to do so. Take it from them for the sake of the overall health of the PVP community.

    Can give us something like: grants minor protection, minor resolve and minor ward for 20 sec when activated.

    100 points! You win an awesome!

    Here is some advice for the OP. People have already mentioned the countless counters (haha) but they forgot one simple technique, that if used, will prevent your death. If they are cloaked, they aren’t attacking until the cloak is almost over right? Even if the NB cloaks and immediately attacks, you have a window to: cast a heal, cast a shield, cast one of the mentioned counters,hold block, get ready to roll dodge. You may not be able to SEE the NB but when they go into cloak is a huge blinking signal that they will eventually attack you again, giving you plenty of time to get ready! NB goes into cloak? Guess what? I’m using that time to cast vigor then roll dodging. 9/10 times they attack and miss and I roll dodge because everything an NB has is basically single target. Or, they notice what I’m doing and are either forced to come out of cloak and rethink their plan or forced to recloak where I will end up just countering them again until they run out of magicka (for stamblades at least). You know what bothers me more than a cloaking NB? Someone using a single skill to heal from execute range to go to full health. Someone who turtles behind a shield and cast an undodgable spammable. Someone who cast several shields and go from execute to full health. Someone who constantly spams AoE that prevents ever going into cloak. But do you know what I don’t do when I see these builds and play styles/skills? Come to the forums and say “ZoS should remove them!” Instead, I learn how to counter them.
    Hey everyone! Look! It's a signature!
Sign In or Register to comment.