Luxury Furniture Vendor
"Zanil Theran, the Luxury Furnisher, is bringing back some of his previous offerings. Each week you can expect to see at least one offering that you’ve never been seen before, complementing the offerings from a prior week."
Not happy with this change at all. Only 1 new item per week isn't enough. At most it should have been a 50/50 split on old/new items. This will greatly diminish the excitement players currently have for the weekend vendor.
Carbonised wrote: »Luxury Furniture Vendor
"Zanil Theran, the Luxury Furnisher, is bringing back some of his previous offerings. Each week you can expect to see at least one offering that you’ve never been seen before, complementing the offerings from a prior week."
Not happy with this change at all. Only 1 new item per week isn't enough. At most it should have been a 50/50 split on old/new items. This will greatly diminish the excitement players currently have for the weekend vendor.
Despite your doom and gloom they say "at least 1 new item", they did not say "only ever 1 new item". Perhaps take a look at it before you bring the negativity.
Also you do get something new every weekend, and it was about time they brought back some old stuff, it's been a year now since the first stuff was released, bringing it around again now was sorely needed.
LadyAstrum wrote: »Glad that old will be coming back around, but it seems that's only so that less new ones have to be released.
Erstwhile Sanctuary: Why is there no exit? You appear at a location but there seems to be no way to leave other than to port. The location of a house may not be important to devs, but it is the single most important aspect of a house to me, location. location, location!
Wreuntzylla wrote: »LadyAstrum wrote: »Glad that old will be coming back around, but it seems that's only so that less new ones have to be released.
Frankly, I am a bit relieved. My progression in the game stalled out because I spend so much time making sure i have 500k+ every week, just in case.
Take this week, for example. I saw the list and thought ok, I will spend gold on the seals. I bought two of the counter weights, played with them for a bit, realized merging them makes fantastic pillars when you keep the weights in the middle and place statues in the resulting 4-post openings.... or using the seals to cover the openings... Bought 12 of those in addition to some 30 of each seal for my ongoing building project.
In retrospect, I should have purchased more counterweights. With some creative merging/reorienting/adding, they also make great wall sections that take up far fewer item slots than the inferior walls I have been making. <sigh>.
Anyway, I prefer fewer new items provided the new items are always the best possible offering. For my project, I have been waiting with baited breath for stained glass to appear. Like in the Vaults of Madness at the end boss, or any of the churches, etc., in Cyrodiil. (I find it vaguely funny that some of the best architecture in the game is out in parts of a PvP zone that rarely ever get visited by players.)
What do you wish to see from future homes and furnishings?
I actually have a huge furniture wishlist, all of them are in a post made by me:
https://forums.elderscrollsonline.com/en/discussion/373118/my-furniture-wishlist
I want the upcoming houses to have a moderate price and want you to consider increasing their furniture capacity-
VerboseQuips wrote: »I am not sure I am the most legitimate person to have my say here, as I don’t have enough room on my hard drive to install the PTS beta, but I do have some wishes for the future homes and furnishings, so here I come.
First, from the screenshots and videos I saw, the new mansions look amazing! Good job on those, especially the Redguard one and the Sanctuary.
I am wondering whether the “massive natural cavern” one can see from the Erstwhile Sanctuary is somehow linked to the Sunken One’s lair, and whether the Sunken One has something to do with the collapse that occurred. If so, this place is even more interesting!
Now to the wishes for the future.
Here is a list of nice types of homes that could be added in the future. I tried to group them by theme. I didn’t mention houses from architectures we have yet to see in ESO, like Dres stuff or houses from Mania or Dementia or Grummite architecture, and so on, as I guess those will be added if we ever get to explore the related territories...
More Morrowind stuff
- A Velothi stronghold (like Hlormaren)
- A Velothi tower (like Arvs Drelen)
- A Dunmeri ancestral tomb
- An Ashlander yurt
- A Daedric Ruin, like the ones in Vvardenfell
More stuff from the base game races
- An Argonian Xanmeer
- An Orcish longhouse
- A Bosmeri manor in a large tree or more (not just a pod, more like the connected trees of Cormount)
- An antique Khajiiti temple
More stuff from other racesThe Earthtear cavern was described as Nedic but really looks yokudan, so…
- A (purely) Yokudan House, and
- A (purely) Nedic House (possibly a Nedic tower, like the ones of Elinhir?)
- Something Akaviri, like the Cloud Ruler’s temple
- A Maormeri house
- A Giant camp
- A Goblin/Riekr camp
Homes themed after delves and dungeons
- An Ayleid home
- A Dwemeri home
- A Daedric ruin (outside of Vvardenfell)
- A military fort of the Breton/Imperial type, like the ones in Lorkrata or Fort Strand, but… less ruined.
- An ancient Dragon Barrow
More thematic houses (can be declined in several races)
- Farms with windmills and/or watermills
- Lighthouses
- A mage tower in Eyeveya
- A disaffected Cathedral (like the ones for the Divines in Cyrodiil)
More creepy stuff for us criminals, necromancers and abominations
- A cemetary with a crypt, like the ones in Glenumbra or like Thibaut’s Cairn
- A Yokudan tomb like Bahraha’s Gloom
- A haunted manor
- A vampire den
- A werewolf den
- A large ship in a small haven on a secluded creek or in a grotto, like the Cave of the Broken Sails or, better, like the final place in the Blackheart Haven
- A section of sewers accessible from a thieves’ den, for example in Abah’s Landing or Riften (who wouldn't want to store precious possessions some steps away from a thieves' den?)
- Something in the Five Fingers Dance
More empty lots and natural habitats
- A forest clearing near a lullabying stream
- A secluded valley like the Lion’s Den
- An icy cavern
- A volcanic cavern with lava
- A lush, mossy cave (with waterfalls and trees in it, maybe?)
- A regular, ordinary cave
- A gem mine
- A Kwama egg mine
- Something made of coral
- Something in a jungle, a desert, a marsh, on a mountain, a rocky plateau, on ice, …
More Daedric stuff
- A clearing in Evergloam
- Something in Coldharbour (an actual structure like the black pyramids, not just an empty floating rock)
- A tower in the Deadlands
- Something in the Hunting Grounds
- Something themed after the Dro-m’Athra
Now about the future furniture, and new services in homes…
Please give us Imperial furnishing schematics. It feels like a gaping hole in my crafter’s knowledge…
Also, I liked the introduction of Great House-themed furnishing for Dunmers, it would be great to add some layer of precision to other races as well, for example Colovian and Nibonese for Imperials, Reach furniture in addition to the regular Breton ones, Wood-Orc, Iron Orc, Malacath, Trinimac, Mauloch as variations in Orsimer motifs, Forebears, Na-Totambu, Crowns, Ra-Gada as variations from Redguards, and so on. Similarly, “Daedric” could get a layer of complexity: Evergloam, Coldharbour, Xivkin, Dremora, …
It would also be great to get furnishing schematics corresponding to new races, like the Maormer, the Goblin-Ken (Goblins, Riekrs, Ogres,…), the Nedes, the Yokudans, the Kothringis, the Giants, ...
Some furnishing schematics could also be linked to factions: Guilds, Alliances, …
I would love that more diversity be introduced in target dummies. We could have Atronachs and other Daedric summons, Dwemer spheres, Morkul guardian statues, Anka-ra soldiers, Bone colossi, Hollow guardians (the ones in Greenshade), Lurchers, Gargoyles, Scarecrow Spectres and Pumpkin Spectres, and so on…
It would be better if the butterflies were pets instead of pieces of furniture, like the swarm of ancestor moths.
It would be great, too, if we could display pickpocketed items and hunting trophies in our houses.
And finally, some new functionalities I wish to see coming to player houses in the future:
- Gardening. I would love to be able to grow plants and get some alchemy or provisioning ingredients, or some textile fibers, every now and then. One could also imagine that some plants would attract torch bugs, scribs or butterflies. Hives could produce honey and wax. And apparently, in Tamriel, it’s even possible to cultivate minerals, so why not imagine ore nodes…
- Please let us put functional wayshrines in our homes.
- One could also imagine a tenth trait for weapons and armors, allowing to display them on plaques, racks or on mannequins. One could equip them to dye them before putting them on a mannequin, but they would be mostly useless in combat. To learn the trait, one would have to research it from ceremonial weapons and armors sold by Rolis Hlaalu. The mannequins could also be adorned with costumes and hats, like the ones we can see in Abah’s Landing.
- Finally, it would be great if we could see the rare fish we catch swim in aquariums, fountains and bassins.
That's all I can think of now. I hope this has been useful.
VerboseQuips wrote: »What do you wish to see from future homes and furnishings?
I actually have a huge furniture wishlist, all of them are in a post made by me:
https://forums.elderscrollsonline.com/en/discussion/373118/my-furniture-wishlist
I want the upcoming houses to have a moderate price and want you to consider increasing their furniture capacity-
This furniture list of yours is truly awesome. You did an awesome job documenting the various architectures of Tamriel! I really hope the people in charge of the housing will have a look on your lists!
VerboseQuips wrote: »A cemetary with a crypt, like the ones in Glenumbra or like Thibaut’s Cairn
A Yokudan tomb like Bahraha’s Gloom
A haunted manor
A vampire den
A werewolf den
A large ship in a small haven on a secluded creek or in a grotto, like the Cave of the Broken Sails or, better, like the final place in the Blackheart Haven
A section of sewers accessible from a thieves’ den, for example in Abah’s Landing or Riften (who wouldn't want to store precious possessions some steps away from a thieves' den?)
Something in the Five Fingers Dance
Sandman929 wrote: »Coldharbour is a dueling paradise will all that vacant land, especially since raised structures make for crappy dueling (getting knocked/feared through artificial floors and walls).
I love the minimalism, and for the first time I'm actually considering a house...well...a big piece of floating land, anyway. I'll drop a crappy little shed in some corner and live Cadwell style.
LadyAstrum wrote: »Wreuntzylla wrote: »LadyAstrum wrote: »Glad that old will be coming back around, but it seems that's only so that less new ones have to be released.
Frankly, I am a bit relieved. My progression in the game stalled out because I spend so much time making sure i have 500k+ every week, just in case.
Take this week, for example. I saw the list and thought ok, I will spend gold on the seals. I bought two of the counter weights, played with them for a bit, realized merging them makes fantastic pillars when you keep the weights in the middle and place statues in the resulting 4-post openings.... or using the seals to cover the openings... Bought 12 of those in addition to some 30 of each seal for my ongoing building project.
In retrospect, I should have purchased more counterweights. With some creative merging/reorienting/adding, they also make great wall sections that take up far fewer item slots than the inferior walls I have been making. <sigh>.
Anyway, I prefer fewer new items provided the new items are always the best possible offering. For my project, I have been waiting with baited breath for stained glass to appear. Like in the Vaults of Madness at the end boss, or any of the churches, etc., in Cyrodiil. (I find it vaguely funny that some of the best architecture in the game is out in parts of a PvP zone that rarely ever get visited by players.)
Whereas more and more things go on the crown store, there's less to look forward to in terms of new furniture for gold. I agree with you on having to save gold every week to buy new items, I started doing that too, but what is so nice about the luxury furnisher is that at least I can play the game and earn them, instead of being tempted to pay crowns.
That said, I've been playing about three months, so many of the old items will be new for me. I just hope the luxury furnisher won't eventually just be phased out. I powered through the main quest just so that I could get to Coldharbour.
Wreuntzylla wrote: »LadyAstrum wrote: »Wreuntzylla wrote: »LadyAstrum wrote: »Glad that old will be coming back around, but it seems that's only so that less new ones have to be released.
Frankly, I am a bit relieved. My progression in the game stalled out because I spend so much time making sure i have 500k+ every week, just in case.
Take this week, for example. I saw the list and thought ok, I will spend gold on the seals. I bought two of the counter weights, played with them for a bit, realized merging them makes fantastic pillars when you keep the weights in the middle and place statues in the resulting 4-post openings.... or using the seals to cover the openings... Bought 12 of those in addition to some 30 of each seal for my ongoing building project.
In retrospect, I should have purchased more counterweights. With some creative merging/reorienting/adding, they also make great wall sections that take up far fewer item slots than the inferior walls I have been making. <sigh>.
Anyway, I prefer fewer new items provided the new items are always the best possible offering. For my project, I have been waiting with baited breath for stained glass to appear. Like in the Vaults of Madness at the end boss, or any of the churches, etc., in Cyrodiil. (I find it vaguely funny that some of the best architecture in the game is out in parts of a PvP zone that rarely ever get visited by players.)
Whereas more and more things go on the crown store, there's less to look forward to in terms of new furniture for gold. I agree with you on having to save gold every week to buy new items, I started doing that too, but what is so nice about the luxury furnisher is that at least I can play the game and earn them, instead of being tempted to pay crowns.
That said, I've been playing about three months, so many of the old items will be new for me. I just hope the luxury furnisher won't eventually just be phased out. I powered through the main quest just so that I could get to Coldharbour.
The majority of what the crown store sells is furniture you can craft. In fact, I am not sure that I have purchased anything from the store that wasn't a structural component. Lately, I have been buying a ton of brass Dwemer plates which cost 25 crowns each. Before that I bought a ton of imperial columns and the like. At one point I bought a bunch of the Dwemer stair pieces (not the altar, the smaller one) thinking they were crown store only, and recently came across the recipe for it in game. I see the crown store as mostly a convenience and alternative to grinding mats. I don't really see a problem with them adding a handful of exclusive items to the store when they add large chunks of crafting recipes at the same time.
The luxury vendor is also not that special. It should be called a 'limited exclusivity vendor.' I use a far greater amount of furnishings from the achievement vendors and crafting than I do the luxury vendor. I have purchased everything sold from the luxury vendor only because I wasn't sure when the items would be offered again, and not for any specific construction project. In fact, I have dedicated the Reaper's March notable house as a furniture dump slash display area for all the things I don't use from the luxury vendor. It does provide truly standout items some times, but much less than I envisioned when I first heard the term "luxury" used.
One of the true luxury items sold from the luxury vendor was the Dark Brotherhood stained glass. There is really no equivalent available, which is actually a sad thing because I end up using it in a setting completely disconnected from an assassin-type setting. The god themed items (like the anvil) were luxury, and I missed those. Some people thought the torture equipment was luxury. But the general consensus has been that 2-3 weeks out of every month the vendor has provided nothing special, and even when it does, only one of the ~4 items offered is considered luxury.
Edit: In fact, there have been many times people have identified luxury vendor items as being identical to, or only very slightly different from, achievement furniture.
MornaBaine wrote: »The Dawnlight Palace, while very beautiful, has several problems.
1. Not enough item count for that HUGE place. Lighting it alone, because it is DARK even if you buy it furnished, will easily eat half that. Then what?
2. Once again you've failed to give us access to ANY of the towers.
3. There is not a single balcony accessible from inside the palace. I thought you figured out how much we LIKE having balconies when you made Linchal.
4. Many of the beautiful outdoor views are ruined by walls that are too high to look over.
5. Many places outside are inaccessible because of no stairs leading up to them and no doors inside leading out to them, even when there are places where there are "windows" that would be perfect for DOORS.
6. Wonderful stairs leading right out to the sea with a harbor view full of ships and boats... but no ship or boat we can GET ON as part of the house area.
I think what bothers me most is that I have yet to see you make changes to a house based on the feedback from PTS beyond getting access to a couple of towers in the very first houses released. So I feel like you asking for feedback is a bit disingenuous.
Thanks for at least making the pool deep enough to swim in I guess.