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PTS Update 17 - Feedback Thread for New Homes & Furnishings

  • Evergnar
    Evergnar
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    Luxury Furniture Vendor
    "Zanil Theran, the Luxury Furnisher, is bringing back some of his previous offerings. Each week you can expect to see at least one offering that you’ve never been seen before, complementing the offerings from a prior week."

    Not happy with this change at all. Only 1 new item per week isn't enough. At most it should have been a 50/50 split on old/new items. This will greatly diminish the excitement players currently have for the weekend vendor.
  • Carbonised
    Carbonised
    ✭✭✭✭✭
    ✭✭✭✭✭
    Evergnar wrote: »
    Luxury Furniture Vendor
    "Zanil Theran, the Luxury Furnisher, is bringing back some of his previous offerings. Each week you can expect to see at least one offering that you’ve never been seen before, complementing the offerings from a prior week."

    Not happy with this change at all. Only 1 new item per week isn't enough. At most it should have been a 50/50 split on old/new items. This will greatly diminish the excitement players currently have for the weekend vendor.

    Despite your doom and gloom they say "at least 1 new item", they did not say "only ever 1 new item". Perhaps take a look at it before you bring the negativity.

    Also you do get something new every weekend, and it was about time they brought back some old stuff, it's been a year now since the first stuff was released, bringing it around again now was sorely needed.
  • Caff32
    Caff32
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    Not sure if it's been mentioned, but I don't see a way out of the Sanctuary home without fast traveling somewhere. The door doesn't appear to work both ways.
  • Evergnar
    Evergnar
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    Carbonised wrote: »
    Evergnar wrote: »
    Luxury Furniture Vendor
    "Zanil Theran, the Luxury Furnisher, is bringing back some of his previous offerings. Each week you can expect to see at least one offering that you’ve never been seen before, complementing the offerings from a prior week."

    Not happy with this change at all. Only 1 new item per week isn't enough. At most it should have been a 50/50 split on old/new items. This will greatly diminish the excitement players currently have for the weekend vendor.

    Despite your doom and gloom they say "at least 1 new item", they did not say "only ever 1 new item". Perhaps take a look at it before you bring the negativity.

    Also you do get something new every weekend, and it was about time they brought back some old stuff, it's been a year now since the first stuff was released, bringing it around again now was sorely needed.

    Good point Carbonised. I read that as "only" 1 new item per week so it is possible there will be more. If that's the case and we do see something like a 50/50 split on new/old items then I think it will be good.

    As far as being negative or doom and gloom that's not my intention. It's simply feedback on a change in PTS. One that I thought would not be good if it were only 1 new item per week.
    Edited by Evergnar on January 10, 2018 2:55PM
  • CaffeinatedMayhem
    CaffeinatedMayhem
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    ✭✭✭
    Furnishings I would like to see added:

    WATER LILY FLOWERS ( pink lotus). Zenithar's hammer, think is an obvious money maker. The plain lilly pads are sold in Glenumbra, put the flowered ones in the Crown Store! Or better, at Zanil's shop! Why give us the glory of wading pools (Linchal, Dawnlight) but no pretty flowers for them!

    Stoves, ovens, chiminea, etc. NPC's have proper cooking surfaces, and we players are stuck with campfires and open flames. I don't necessarily want a firepit in the banquet hall, and a campire in an otherwise fully outfitted ktichen looks ridiculous.

    A way to buy the new crafting stations in game. I absolutely LOVE the Clockwork crafting stations, but at 3500 crowns each, I can only buy then when my sub renews. Oh, but the next renewal will be used to purchase Dawnlight Palace. So, another 6 months before I can buy another one or two. *disappointed/disgusted sigh*

    Improvements for housing:

    Lower the crowns cost of at least SOME things. Look, it's no secret that housing is now the cash cow for the game. And crown crates, and motif books, etc, and I guess the few players who can drop $150 on a house, PLUS a few hundred more for furnishings are really keeping the game afloat. But a lot of us "commoners" really don't like the feeling that we aren't rich enough for ZOS to care about. Especially those of us who do subscribe continuously. 1500/mo crowns is nothing when decorating a Notable home. In real terms, it's one large item and one small (a gold statue and a purple rug), or a few small items (crappy plants) and 1-2 meduim items (chairs). I would have purchased a ton of rugs, tapestires, and other Morrowind furnishings that don't have in-game patterns, but not at 250-500 crowns each.

    In general - please put the Crown Store pricing back to being a crafted/gold purchased furniture supplement, or impulse buy. Sure I want to steal the Shivering Cheese, but I would pay 150-200 crowns for one because Gardner House's kitchen has the perfect spot.

    Same is true for only putting "returning" Crown Store items in crates, or locked behind gems. I really did want statue of Sheogorath, but I'm not wasting what little spending money I have opening crates in hopes I can get 400 gems without spending more than $25. Please just let us outright BUY things, at reasonable prices. Having a virtual garden that does nothing other than look pretty shouldn't have cost $50-100 real-life monies.

    What kind of pricing? I would snap a set of Clockwork crafting stations for 4000 crowns, or $40 (approx). At $35 each... mmmmm.... yes I want them but I'll wait until there's nothing else to spend crowns on. The Hlaalu blue rugs and tapestries? 100 crowns would buy, 270-400? I'll just have bare walls or lots of repeated paintings.
    Edited by CaffeinatedMayhem on January 10, 2018 6:48PM
  • LadyAstrum
    LadyAstrum
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    Glad that old will be coming back around, but it seems that's only so that less new ones have to be released.
    ~ "You think me brutish? How do you imagine I view you?" - Molag Bal #misunderstood ~
  • Wreuntzylla
    Wreuntzylla
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    ✭✭
    LadyAstrum wrote: »
    Glad that old will be coming back around, but it seems that's only so that less new ones have to be released.

    Frankly, I am a bit relieved. My progression in the game stalled out because I spend so much time making sure i have 500k+ every week, just in case.

    Take this week, for example. I saw the list and thought ok, I will spend gold on the seals. I bought two of the counter weights, played with them for a bit, realized merging them makes fantastic pillars when you keep the weights in the middle and place statues in the resulting 4-post openings.... or using the seals to cover the openings... Bought 12 of those in addition to some 30 of each seal for my ongoing building project.

    In retrospect, I should have purchased more counterweights. With some creative merging/reorienting/adding, they also make great wall sections that take up far fewer item slots than the inferior walls I have been making. <sigh>.

    Anyway, I prefer fewer new items provided the new items are always the best possible offering. For my project, I have been waiting with baited breath for stained glass to appear. Like in the Vaults of Madness at the end boss, or any of the churches, etc., in Cyrodiil. (I find it vaguely funny that some of the best architecture in the game is out in parts of a PvP zone that rarely ever get visited by players.)
  • rollover
    rollover
    ✭✭
    Erstwhile Sanctuary: Why is there no exit? You appear at a location but there seems to be no way to leave other than to port. The location of a house may not be important to devs, but it is the single most important aspect of a house to me, location. location, location!
  • ixie
    ixie
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    rollover wrote: »
    Erstwhile Sanctuary: Why is there no exit? You appear at a location but there seems to be no way to leave other than to port. The location of a house may not be important to devs, but it is the single most important aspect of a house to me, location. location, location!

    The door at the Sanctuary seems to be bugged on the inside, there are two intractable areas in the corners each side of the door but you have to be in a very precise position to get them to work, I only managed to get the right side working. I've reported this in game
    PC EU

    Ixie - Breton Nightblade
    Paints-With-Frogs - Argonian Nightblade
    Swee Troll - Crafter Dragonknight
  • LadyAstrum
    LadyAstrum
    ✭✭✭✭✭
    LadyAstrum wrote: »
    Glad that old will be coming back around, but it seems that's only so that less new ones have to be released.

    Frankly, I am a bit relieved. My progression in the game stalled out because I spend so much time making sure i have 500k+ every week, just in case.

    Take this week, for example. I saw the list and thought ok, I will spend gold on the seals. I bought two of the counter weights, played with them for a bit, realized merging them makes fantastic pillars when you keep the weights in the middle and place statues in the resulting 4-post openings.... or using the seals to cover the openings... Bought 12 of those in addition to some 30 of each seal for my ongoing building project.

    In retrospect, I should have purchased more counterweights. With some creative merging/reorienting/adding, they also make great wall sections that take up far fewer item slots than the inferior walls I have been making. <sigh>.

    Anyway, I prefer fewer new items provided the new items are always the best possible offering. For my project, I have been waiting with baited breath for stained glass to appear. Like in the Vaults of Madness at the end boss, or any of the churches, etc., in Cyrodiil. (I find it vaguely funny that some of the best architecture in the game is out in parts of a PvP zone that rarely ever get visited by players.)

    Whereas more and more things go on the crown store, there's less to look forward to in terms of new furniture for gold. I agree with you on having to save gold every week to buy new items, I started doing that too, but what is so nice about the luxury furnisher is that at least I can play the game and earn them, instead of being tempted to pay crowns.
    That said, I've been playing about three months, so many of the old items will be new for me. I just hope the luxury furnisher won't eventually just be phased out. I powered through the main quest just so that I could get to Coldharbour.
    ~ "You think me brutish? How do you imagine I view you?" - Molag Bal #misunderstood ~
  • VerboseQuips
    VerboseQuips
    ✭✭✭✭✭
    I am not sure I am the most legitimate person to have my say here, as I don’t have enough room on my hard drive to install the PTS beta, but I do have some wishes for the future homes and furnishings, so here I come.

    First, from the screenshots and videos I saw, the new mansions look amazing! Good job on those, especially the Redguard one and the Sanctuary.
    I am wondering whether the “massive natural cavern” one can see from the Erstwhile Sanctuary is somehow linked to the Sunken One’s lair, and whether the Sunken One has something to do with the collapse that occurred. If so, this place is even more interesting!

    Now to the wishes for the future.

    Here is a list of nice types of homes that could be added in the future. I tried to group them by theme. I didn’t mention houses from architectures we have yet to see in ESO, like Dres stuff or houses from Mania or Dementia or Grummite architecture, and so on, as I guess those will be added if we ever get to explore the related territories...

    More Morrowind stuff
    • A Velothi stronghold (like Hlormaren)
    • A Velothi tower (like Arvs Drelen)
    • A Dunmeri ancestral tomb
    • An Ashlander yurt
    • A Daedric Ruin, like the ones in Vvardenfell

    More stuff from the base game races
    • An Argonian Xanmeer
    • An Orcish longhouse
    • A Bosmeri manor in a large tree or more (not just a pod, more like the connected trees of Cormount)
    • An antique Khajiiti temple

    More stuff from other races
    The Earthtear cavern was described as Nedic but really looks yokudan, so…
    • A (purely) Yokudan House, and
    • A (purely) Nedic House (possibly a Nedic tower, like the ones of Elinhir?)
    • Something Akaviri, like the Cloud Ruler’s temple
    • A Maormeri house
    • A Giant camp
    • A Goblin/Riekr camp

    Homes themed after delves and dungeons
    • An Ayleid home
    • A Dwemeri home
    • A Daedric ruin (outside of Vvardenfell)
    • A military fort of the Breton/Imperial type, like the ones in Lorkrata or Fort Strand, but… less ruined.
    • An ancient Dragon Barrow

    More thematic houses (can be declined in several races)
    • Farms with windmills and/or watermills
    • Lighthouses
    • Arenas
    • A mage tower in Eyeveya
    • A disaffected Cathedral (like the ones for the Divines in Cyrodiil)

    More creepy stuff for us criminals, necromancers and abominations
    • A cemetary with a crypt, like the ones in Glenumbra or like Thibaut’s Cairn
    • A Yokudan tomb like Bahraha’s Gloom
    • A haunted manor
    • A vampire den
    • A werewolf den
    • A large ship in a small haven on a secluded creek or in a grotto, like the Cave of the Broken Sails or, better, like the final place in the Blackheart Haven
    • A section of sewers accessible from a thieves’ den, for example in Abah’s Landing or Riften (who wouldn't want to store precious possessions some steps away from a thieves' den?)
    • Something in the Five Fingers Dance

    More empty lots and natural habitats
    • A forest clearing near a lullabying stream
    • A secluded valley like the Lion’s Den
    • An icy cavern
    • A volcanic cavern with lava
    • A lush, mossy cave (with waterfalls and trees in it, maybe?)
    • A regular, ordinary cave
    • A gem mine
    • A Kwama egg mine
    • Something made of coral
    • Something in a jungle, a desert, a marsh, on a mountain, a rocky plateau, on ice, …

    More Daedric stuff
    • A clearing in Evergloam
    • Something in Coldharbour (an actual structure like the black pyramids, not just an empty floating rock)
    • A tower in the Deadlands
    • Something in the Hunting Grounds
    • Something themed after the Dro-m’Athra

    Now about the future furniture, and new services in homes…

    Please give us Imperial furnishing schematics. It feels like a gaping hole in my crafter’s knowledge…

    Also, I liked the introduction of Great House-themed furnishing for Dunmers, it would be great to add some layer of precision to other races as well, for example Colovian and Nibonese for Imperials, Reach furniture in addition to the regular Breton ones, Wood-Orc, Iron Orc, Malacath, Trinimac, Mauloch as variations in Orsimer motifs, Forebears, Na-Totambu, Crowns, Ra-Gada as variations from Redguards, and so on. Similarly, “Daedric” could get a layer of complexity: Evergloam, Coldharbour, Xivkin, Dremora, …
    Could we also get Dagoth furnishing plans?

    It would also be great to get furnishing schematics corresponding to new races, like the Maormer, the Goblin-Ken (Goblins, Riekrs, Ogres,…), the Nedes, the Akaviri, the Yokudans, the Kothringis, the Giants, ...
    Some furnishing schematics could also be linked to factions: Guilds, Alliances, …

    I would love that more diversity be introduced in target dummies. We could have Atronachs and other Daedric summons, Dwemer spheres, Morkul guardian statues, Anka-ra soldiers, Bone colossi, Hollow guardians (the ones in Greenshade), Lurchers, Gargoyles, Scarecrow Spectres and Pumpkin Spectres, and so on…

    It would be better if the butterflies were pets instead of pieces of furniture, like the swarm of ancestor moths.

    It would be great, too, if we could display pickpocketed items and hunting trophies in our houses.

    And finally, some new functionalities I wish to see coming to player houses in the future:
    • Gardening. I would love to be able to grow plants and get some alchemy or provisioning ingredients, or some textile fibers, every now and then. One could also imagine that some plants would attract torch bugs, scribs or butterflies. Hives could produce honey and wax. And apparently, in Tamriel, it’s even possible to cultivate minerals, so why not imagine ore nodes…
    • Please let us put functional wayshrines in our homes.
    • One could also imagine a tenth trait for weapons and armors, allowing to display them on plaques, racks or on mannequins. One could equip them to dye them before putting them on a mannequin, but they would be mostly useless in combat. To learn the trait, one would have to research it from ceremonial weapons and armors sold by Rolis Hlaalu. The mannequins could also be adorned with costumes and hats, like the ones we can see in Abah’s Landing.
    • Finally, it would be great if we could see the rare fish we catch swim in aquariums, fountains and bassins.

    That's all I can think of now. I hope this has been useful.




    Edited by VerboseQuips on January 11, 2018 6:28PM
    My characters:
    Main and crafter: A Breton magicka templar named Erwann Sorril
    Alt 1: A Bosmer sorcerer named Tuuneleg
    Alt 2: An Imperial dragonknight named Gaius Tullius Hastifer
    Alt 3: An Argonian vampire/nightblade named Observe-le-Xanmeer
    Alt 4: A Nord werewolf/dragonknight named Sigurd Hurlevent
    Alt 5: A Breton sorcerer named Gilian Sorril (he's Erwann's younger brother)
    Alt 6: A Khajiit nightblade named Jolan-dar
    Alt 7: A Nord warden named Sigurmar Hurlevent (he's Sigurd's younger brother)
    Alt 8: An Altmer templar named Oioriel
    Alt 9: An Argonian stamina Warden named Danse-avec-les-Rainettes
    Alt 10: A Redguard templar named Neemokh af-Corelanya
    Alt 11: A Nord stamina sorcerer named Olga Écoute-Vent
    Alt 12: A Breton magicka Warden named Ian Sorril
    Alt 13: A Dunmer magicka necromancer named Ilmoran Dren
    Alt 14: An Orc stamina necromancer named Norgol gro-Borziel
    Alt 15: A Nord magicka necromancer named Thorgen Givresang
    Alt 16: An Imperial magicka dragonknight named Publius Valeirus Hastifer (Just call him "Valerio" - he's Gaius younger troublemaker of a brother)
    Main in NA (For collaborative events): A Breton magicka nightblade named Titouan Sorril (long-lost brother of Erwann and Gilian)
  • VerboseQuips
    VerboseQuips
    ✭✭✭✭✭
    trowlk wrote: »
    What do you wish to see from future homes and furnishings?
    I actually have a huge furniture wishlist, all of them are in a post made by me:
    https://forums.elderscrollsonline.com/en/discussion/373118/my-furniture-wishlist
    I want the upcoming houses to have a moderate price and want you to consider increasing their furniture capacity-

    This furniture list of yours is truly awesome. You did an awesome job documenting the various architectures of Tamriel! I really hope the people in charge of the housing will have a look on your lists!
    Edited by VerboseQuips on January 11, 2018 12:19AM
    My characters:
    Main and crafter: A Breton magicka templar named Erwann Sorril
    Alt 1: A Bosmer sorcerer named Tuuneleg
    Alt 2: An Imperial dragonknight named Gaius Tullius Hastifer
    Alt 3: An Argonian vampire/nightblade named Observe-le-Xanmeer
    Alt 4: A Nord werewolf/dragonknight named Sigurd Hurlevent
    Alt 5: A Breton sorcerer named Gilian Sorril (he's Erwann's younger brother)
    Alt 6: A Khajiit nightblade named Jolan-dar
    Alt 7: A Nord warden named Sigurmar Hurlevent (he's Sigurd's younger brother)
    Alt 8: An Altmer templar named Oioriel
    Alt 9: An Argonian stamina Warden named Danse-avec-les-Rainettes
    Alt 10: A Redguard templar named Neemokh af-Corelanya
    Alt 11: A Nord stamina sorcerer named Olga Écoute-Vent
    Alt 12: A Breton magicka Warden named Ian Sorril
    Alt 13: A Dunmer magicka necromancer named Ilmoran Dren
    Alt 14: An Orc stamina necromancer named Norgol gro-Borziel
    Alt 15: A Nord magicka necromancer named Thorgen Givresang
    Alt 16: An Imperial magicka dragonknight named Publius Valeirus Hastifer (Just call him "Valerio" - he's Gaius younger troublemaker of a brother)
    Main in NA (For collaborative events): A Breton magicka nightblade named Titouan Sorril (long-lost brother of Erwann and Gilian)
  • ixie
    ixie
    ✭✭✭✭✭
    I am not sure I am the most legitimate person to have my say here, as I don’t have enough room on my hard drive to install the PTS beta, but I do have some wishes for the future homes and furnishings, so here I come.

    First, from the screenshots and videos I saw, the new mansions look amazing! Good job on those, especially the Redguard one and the Sanctuary.
    I am wondering whether the “massive natural cavern” one can see from the Erstwhile Sanctuary is somehow linked to the Sunken One’s lair, and whether the Sunken One has something to do with the collapse that occurred. If so, this place is even more interesting!

    Now to the wishes for the future.

    Here is a list of nice types of homes that could be added in the future. I tried to group them by theme. I didn’t mention houses from architectures we have yet to see in ESO, like Dres stuff or houses from Mania or Dementia or Grummite architecture, and so on, as I guess those will be added if we ever get to explore the related territories...

    More Morrowind stuff
    • A Velothi stronghold (like Hlormaren)
    • A Velothi tower (like Arvs Drelen)
    • A Dunmeri ancestral tomb
    • An Ashlander yurt
    • A Daedric Ruin, like the ones in Vvardenfell

    More stuff from the base game races
    • An Argonian Xanmeer
    • An Orcish longhouse
    • A Bosmeri manor in a large tree or more (not just a pod, more like the connected trees of Cormount)
    • An antique Khajiiti temple

    More stuff from other races
    The Earthtear cavern was described as Nedic but really looks yokudan, so…
    • A (purely) Yokudan House, and
    • A (purely) Nedic House (possibly a Nedic tower, like the ones of Elinhir?)
    • Something Akaviri, like the Cloud Ruler’s temple
    • A Maormeri house
    • A Giant camp
    • A Goblin/Riekr camp

    Homes themed after delves and dungeons
    • An Ayleid home
    • A Dwemeri home
    • A Daedric ruin (outside of Vvardenfell)
    • A military fort of the Breton/Imperial type, like the ones in Lorkrata or Fort Strand, but… less ruined.
    • An ancient Dragon Barrow

    More thematic houses (can be declined in several races)
    • Farms with windmills and/or watermills
    • Lighthouses
    • A mage tower in Eyeveya
    • A disaffected Cathedral (like the ones for the Divines in Cyrodiil)

    More creepy stuff for us criminals, necromancers and abominations
    • A cemetary with a crypt, like the ones in Glenumbra or like Thibaut’s Cairn
    • A Yokudan tomb like Bahraha’s Gloom
    • A haunted manor
    • A vampire den
    • A werewolf den
    • A large ship in a small haven on a secluded creek or in a grotto, like the Cave of the Broken Sails or, better, like the final place in the Blackheart Haven
    • A section of sewers accessible from a thieves’ den, for example in Abah’s Landing or Riften (who wouldn't want to store precious possessions some steps away from a thieves' den?)
    • Something in the Five Fingers Dance

    More empty lots and natural habitats
    • A forest clearing near a lullabying stream
    • A secluded valley like the Lion’s Den
    • An icy cavern
    • A volcanic cavern with lava
    • A lush, mossy cave (with waterfalls and trees in it, maybe?)
    • A regular, ordinary cave
    • A gem mine
    • A Kwama egg mine
    • Something made of coral
    • Something in a jungle, a desert, a marsh, on a mountain, a rocky plateau, on ice, …

    More Daedric stuff
    • A clearing in Evergloam
    • Something in Coldharbour (an actual structure like the black pyramids, not just an empty floating rock)
    • A tower in the Deadlands
    • Something in the Hunting Grounds
    • Something themed after the Dro-m’Athra

    Now about the future furniture, and new services in homes…

    Please give us Imperial furnishing schematics. It feels like a gaping hole in my crafter’s knowledge…

    Also, I liked the introduction of Great House-themed furnishing for Dunmers, it would be great to add some layer of precision to other races as well, for example Colovian and Nibonese for Imperials, Reach furniture in addition to the regular Breton ones, Wood-Orc, Iron Orc, Malacath, Trinimac, Mauloch as variations in Orsimer motifs, Forebears, Na-Totambu, Crowns, Ra-Gada as variations from Redguards, and so on. Similarly, “Daedric” could get a layer of complexity: Evergloam, Coldharbour, Xivkin, Dremora, …

    It would also be great to get furnishing schematics corresponding to new races, like the Maormer, the Goblin-Ken (Goblins, Riekrs, Ogres,…), the Nedes, the Yokudans, the Kothringis, the Giants, ...
    Some furnishing schematics could also be linked to factions: Guilds, Alliances, …

    I would love that more diversity be introduced in target dummies. We could have Atronachs and other Daedric summons, Dwemer spheres, Morkul guardian statues, Anka-ra soldiers, Bone colossi, Hollow guardians (the ones in Greenshade), Lurchers, Gargoyles, Scarecrow Spectres and Pumpkin Spectres, and so on…

    It would be better if the butterflies were pets instead of pieces of furniture, like the swarm of ancestor moths.

    It would be great, too, if we could display pickpocketed items and hunting trophies in our houses.

    And finally, some new functionalities I wish to see coming to player houses in the future:
    • Gardening. I would love to be able to grow plants and get some alchemy or provisioning ingredients, or some textile fibers, every now and then. One could also imagine that some plants would attract torch bugs, scribs or butterflies. Hives could produce honey and wax. And apparently, in Tamriel, it’s even possible to cultivate minerals, so why not imagine ore nodes…
    • Please let us put functional wayshrines in our homes.
    • One could also imagine a tenth trait for weapons and armors, allowing to display them on plaques, racks or on mannequins. One could equip them to dye them before putting them on a mannequin, but they would be mostly useless in combat. To learn the trait, one would have to research it from ceremonial weapons and armors sold by Rolis Hlaalu. The mannequins could also be adorned with costumes and hats, like the ones we can see in Abah’s Landing.
    • Finally, it would be great if we could see the rare fish we catch swim in aquariums, fountains and bassins.

    That's all I can think of now. I hope this has been useful.




    Amazing post, please make sure the relevant person(s) read this @ZOS_GinaBruno @ZOS_JessicaFolsom
    PC EU

    Ixie - Breton Nightblade
    Paints-With-Frogs - Argonian Nightblade
    Swee Troll - Crafter Dragonknight
  • trowlk
    trowlk
    ✭✭✭✭
    trowlk wrote: »
    What do you wish to see from future homes and furnishings?
    I actually have a huge furniture wishlist, all of them are in a post made by me:
    https://forums.elderscrollsonline.com/en/discussion/373118/my-furniture-wishlist
    I want the upcoming houses to have a moderate price and want you to consider increasing their furniture capacity-

    This furniture list of yours is truly awesome. You did an awesome job documenting the various architectures of Tamriel! I really hope the people in charge of the housing will have a look on your lists!

    I'm glad you like the list Verbose, if you have any furniture wishlist, let me know and I will add it to the thread along with photos!
  • Morgul667
    Morgul667
    ✭✭✭✭✭
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    I forgot to mention, it would be nice to be able to customize in house music
  • JaXx64
    JaXx64
    ✭✭✭
    Morgul667 wrote: »
    I forgot to mention, it would be nice to be able to customize in house music

    a bard would be perfect with some choice of music
  • MornaBaine
    MornaBaine
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    A cemetary with a crypt, like the ones in Glenumbra or like Thibaut’s Cairn
    A Yokudan tomb like Bahraha’s Gloom
    A haunted manor
    A vampire den
    A werewolf den
    A large ship in a small haven on a secluded creek or in a grotto, like the Cave of the Broken Sails or, better, like the final place in the Blackheart Haven
    A section of sewers accessible from a thieves’ den, for example in Abah’s Landing or Riften (who wouldn't want to store precious possessions some steps away from a thieves' den?)
    Something in the Five Fingers Dance


    Yes please! I have especially wanted a graveyard and crypt since day one! EVEN BETTER would be the proverbial haunted mansion with a graveyard and accessible crypt in Rivenspire!

    sighs and dreams...



    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

  • LadyAstrum
    LadyAstrum
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    JaXx64 wrote: »
    Morgul667 wrote: »
    I forgot to mention, it would be nice to be able to customize in house music

    a bard would be perfect with some choice of music

    I'd love this too.
    ~ "You think me brutish? How do you imagine I view you?" - Molag Bal #misunderstood ~
  • RaddlemanNumber7
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    Out of the three homes currently on the PTS, which was your favourite?

    None really.

    What was your favourite aspect of each home?

    When I don't buy it I won't feel like I'm missing out on anything good.

    Which was your favourite new furnishing?

    The butterflies.

    What do you wish to see from future homes and furnishings?

    More small and medium homes. Somewhere where one or two people might live comfortably.

    More NPC's and assistants. Actual people, please. No more skeletons or robots.

    Animals like chickens or guar that actually move around, and maybe run away when you get close.

    A choice of bards. If one of them is the bard from outside the Flaming Nix then it has to double as a target dummy.

    A loot fairy - a process where once a day a mysterious and invisible fairy visits the containers in your house, like lockers and urns, and puts random small loot items in a few of them. A bit like the dwarven urns in delves.

    Do you have any other general feedback?

    I was planning to buy the Surreal Estate, but won't now I've seen it. It's not a blank sheet of paper. Someone already paved it over.

    All those waterfalls in the DB sanctuary just make me want to pee.
    PC EU
  • TheRealTowerdweller
    TheRealTowerdweller
    Soul Shriven
    The new rotating, drifting camera effect is horrible!! Please get rid of it before going live or at least give players a way to turn it off permanently. The effect will make housing even more time consuming and frustrating. When trying to place items in a house, the rotating camera causes items to be unintentionally misplaced. (There is a already a similarly annoying effect when the toon has a personality active, when the personality suddenly causes the toon to move.) The camera effect is sudden and unexpected and hard to control. It will add unnecessary time to every housing project. Please get rid of it! We don't want it, and it's sure to affect other things in game play.
  • mlstevens42_ESO
    mlstevens42_ESO
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    I liked all of the houses though they all have their strengths and weaknesses. Which one did I like best? Very torn between the palace and the cavern.

    Main thing that deters me from our new underground abode is the fact though it shows the forested area as part of the house there does not seem to be any way down without death. I note that earth tear while it has some great vistas they are not included in the footprint of the house. This new one they seem to be included. I did test to see how far out one could build from the cliff and it seemed to stop right as it started to open up more. I have yet to test further but if there is no way down even if I build it that would lower the value to me. Also note you can not seem to get out the door and while this may appeal to the idea that you have trapped people inside your house I do think that the owner should be able to get in and out without porting.

    The palace is very large and I can agree with the things most say about lights need to have a greater bloom area if you are going to be able to light things properly. Second there should be a consistent and more broad area for the beach there if it is to be at all useful.

    I really liked all of the plants they are more my thing in the first place so the new flowers are fantastic.

    I am not against them being in the store I do think that all things in the store should be also available for gold. In this fashion the store remains a convenience and not something I must use to get the things I would like to decorate houses with. Most flowers are store only items for example. While I can make some quite beautiful settings without the flowers from the store a splash here and there would help the over all and much desired effect. Because these things are quite expensive in terms of crowns I usually leave them in the store.

    I already bought Linchal and Pariahs and the Priory as well as Earthtear from the store as there was no other way to obtain them I buy things unfurnished so other then the structure I can create my own places. It is beyond frustrating to put much of the current available objects also as crown only items. If I can buy a whole manor for 12k to 15k crowns I am not going to want to spend 1k crowns for a set of butterflies. Also while I like the idea of having storage it is not that useful to me save in the instance I want to stash my current load of furnishings into them. I would like to be able to designate individuals to be able to use this storage besides myself. It would make drops tween my husband and myself much easier.

    Further I would like to note if you are going to give us relatively blank places to build our own home then one must give us more walls floors and other such things to choose from. I certainly do not object to being allowed to be more creative but you haven't given us many tools.

    Things I would like to see. Ability to create my own ponds or what not the ability to change the color of walls at least the interiors and perhaps not just color but also patterns on the walls of interiors. Rather then the individual plates of food more platters with things like roast pig lamb birds as in those nice Thanksgiving day or Christmas day spreads before everyone starts eating.
  • Sandman929
    Sandman929
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    Coldharbour is a dueling paradise will all that vacant land, especially since raised structures make for crappy dueling (getting knocked/feared through artificial floors and walls).
    I love the minimalism, and for the first time I'm actually considering a house...well...a big piece of floating land, anyway. I'll drop a crappy little shed in some corner and live Cadwell style.
  • Yolokin_Swagonborn
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    Sandman929 wrote: »
    Coldharbour is a dueling paradise will all that vacant land, especially since raised structures make for crappy dueling (getting knocked/feared through artificial floors and walls).
    I love the minimalism, and for the first time I'm actually considering a house...well...a big piece of floating land, anyway. I'll drop a crappy little shed in some corner and live Cadwell style.

    You can do one better. ZOS was actually very generous with the skybox on this house instead of placing cruel invisible walls everywhere. So you can actually make some planks go off the platform, and create for yourself a little cave UNDER, the main platform and put your "house" bed and some supplies there.
  • mlstevens42_ESO
    mlstevens42_ESO
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    After giving more thought on some items could make some of the provisioning and or alchemy plants part of the things we could put in houses. Though I am not suggesting harvesting that could be a nice side if we could gather from said. Same with things like koi ponds...and or tropical fish in them moving about. Could make them also grant fish but just the fish/plants would be a welcome addition even if they are not something one could harvest. I could see alchemists or cooks having "gardens".
  • RandomSilliness
    RandomSilliness
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    Favorite house: Palace. However, they are so big, most of the place will just look empty due to 700 item limit. I will not buy any of these places unless they are dirt cheap, or the item count is increased to 2000. Also, see below concerning availability of building materials to match existing architecture.

    Favorite new furnishing: Probably a combination of the small & medium trellis, combined with the new flowers. However, it seems only the huge trellis is available in the housing crown store. I don't see evidence (so far) that the small and medium trellis are craftable or purchasable anywhere, except as an existing furnishing in the palace. I hope to be wrong.

    We are way overdue for some furnishings of the following sort:
    - Additional textures available for certain existing objects. Mostly I'm thinking of planks, but also extends to stone columns and other building materials. Khajiit, Redguard, Nord, Dunmer and other home styles can't be extended with existing materials because they look hideously out of place.
    - Dirt! And grass! We need dirt to make decent gardens, indoor planters, etc. Ideally it would just be a item that causes an adjacent object OR GROUND to be enveloped with a new texture. There is one such furnishing in existence already, but I do not know what it is called.
    - Masonry walls (bricks). You did well with new wall that comes with the palace. Need more. Again, include textures for all races that employ stone. Ideally they should have textures that--if carefully placed--seamlessly repeat over adjacent sections, but I'll take what I can get.
    - Lights that realistically illuminate rooms, at least small rooms. It's crazy to think a blazing fire in the fireplace can't illuminate someone standing 3 paces away, and that a simple candle reaches the same distance. Hiding Daedric Braziers inside of other light sources only works in a few cases.
    - Beams! Heavy, rectangular timbers, long and short, multiple wood species/textures to match the wood in existing homes.

    Edited by RandomSilliness on January 12, 2018 12:43AM
  • TheRealTowerdweller
    TheRealTowerdweller
    Soul Shriven
    In answer to the questions about housing...
    • Out of the three homes currently on the PTS, which was your favorite? The Princely Dawnlight Palaceis just amazing!
    • What was your favorite aspect of each home? I love all the water features in The Erstwhile Sanctuary. The flat, level spaces in Coldharbour Surreal Estate will be great for building and placing finicky, interactive-able items, such as crafting stations.
    • Which was your favorite new furnishing? The Reguard Fence, Brass Capped (We need more building items, especially for the new Coldharbour house. The CWC items are a good start, but we need more than blocks to building structures in houses where there aren't any. We need walls, floors, ceilings and other such components when building from scratch.)
    • What do you wish to see from future homes and furnishings? More environmental effects and items with animation. Fire and steam would be cool. I would love for spotlights and other lighting effects too.
    • Do you have any other general feedback? Yes! Get rid of the new roaming camera effects! It is making the proper placement of items in houses IMPOSSIBLE! At the very least give players a way to TURN OFF the camera effects.
  • Wreuntzylla
    Wreuntzylla
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    LadyAstrum wrote: »
    LadyAstrum wrote: »
    Glad that old will be coming back around, but it seems that's only so that less new ones have to be released.

    Frankly, I am a bit relieved. My progression in the game stalled out because I spend so much time making sure i have 500k+ every week, just in case.

    Take this week, for example. I saw the list and thought ok, I will spend gold on the seals. I bought two of the counter weights, played with them for a bit, realized merging them makes fantastic pillars when you keep the weights in the middle and place statues in the resulting 4-post openings.... or using the seals to cover the openings... Bought 12 of those in addition to some 30 of each seal for my ongoing building project.

    In retrospect, I should have purchased more counterweights. With some creative merging/reorienting/adding, they also make great wall sections that take up far fewer item slots than the inferior walls I have been making. <sigh>.

    Anyway, I prefer fewer new items provided the new items are always the best possible offering. For my project, I have been waiting with baited breath for stained glass to appear. Like in the Vaults of Madness at the end boss, or any of the churches, etc., in Cyrodiil. (I find it vaguely funny that some of the best architecture in the game is out in parts of a PvP zone that rarely ever get visited by players.)

    Whereas more and more things go on the crown store, there's less to look forward to in terms of new furniture for gold. I agree with you on having to save gold every week to buy new items, I started doing that too, but what is so nice about the luxury furnisher is that at least I can play the game and earn them, instead of being tempted to pay crowns.
    That said, I've been playing about three months, so many of the old items will be new for me. I just hope the luxury furnisher won't eventually just be phased out. I powered through the main quest just so that I could get to Coldharbour.

    The majority of what the crown store sells is furniture you can craft. In fact, I am not sure that I have purchased anything from the store that wasn't a structural component. Lately, I have been buying a ton of brass Dwemer plates which cost 25 crowns each. Before that I bought a ton of imperial columns and the like. At one point I bought a bunch of the Dwemer stair pieces (not the altar, the smaller one) thinking they were crown store only, and recently came across the recipe for it in game. I see the crown store as mostly a convenience and alternative to grinding mats. I don't really see a problem with them adding a handful of exclusive items to the store when they add large chunks of crafting recipes at the same time.

    The luxury vendor is also not that special. It should be called a 'limited exclusivity vendor.' I use a far greater amount of furnishings from the achievement vendors and crafting than I do the luxury vendor. I have purchased everything sold from the luxury vendor only because I wasn't sure when the items would be offered again, and not for any specific construction project. In fact, I have dedicated the Reaper's March notable house as a furniture dump slash display area for all the things I don't use from the luxury vendor. It does provide truly standout items some times, but much less than I envisioned when I first heard the term "luxury" used.

    One of the true luxury items sold from the luxury vendor was the Dark Brotherhood stained glass. There is really no equivalent available, which is actually a sad thing because I end up using it in a setting completely disconnected from an assassin-type setting. The god themed items (like the anvil) were luxury, and I missed those. Some people thought the torture equipment was luxury. But the general consensus has been that 2-3 weeks out of every month the vendor has provided nothing special, and even when it does, only one of the ~4 items offered is considered luxury.

    Edit: In fact, there have been many times people have identified luxury vendor items as being identical to, or only very slightly different from, achievement furniture.
    Edited by Wreuntzylla on January 12, 2018 10:55PM
  • Aliyavana
    Aliyavana
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    LadyAstrum wrote: »
    LadyAstrum wrote: »
    Glad that old will be coming back around, but it seems that's only so that less new ones have to be released.

    Frankly, I am a bit relieved. My progression in the game stalled out because I spend so much time making sure i have 500k+ every week, just in case.

    Take this week, for example. I saw the list and thought ok, I will spend gold on the seals. I bought two of the counter weights, played with them for a bit, realized merging them makes fantastic pillars when you keep the weights in the middle and place statues in the resulting 4-post openings.... or using the seals to cover the openings... Bought 12 of those in addition to some 30 of each seal for my ongoing building project.

    In retrospect, I should have purchased more counterweights. With some creative merging/reorienting/adding, they also make great wall sections that take up far fewer item slots than the inferior walls I have been making. <sigh>.

    Anyway, I prefer fewer new items provided the new items are always the best possible offering. For my project, I have been waiting with baited breath for stained glass to appear. Like in the Vaults of Madness at the end boss, or any of the churches, etc., in Cyrodiil. (I find it vaguely funny that some of the best architecture in the game is out in parts of a PvP zone that rarely ever get visited by players.)

    Whereas more and more things go on the crown store, there's less to look forward to in terms of new furniture for gold. I agree with you on having to save gold every week to buy new items, I started doing that too, but what is so nice about the luxury furnisher is that at least I can play the game and earn them, instead of being tempted to pay crowns.
    That said, I've been playing about three months, so many of the old items will be new for me. I just hope the luxury furnisher won't eventually just be phased out. I powered through the main quest just so that I could get to Coldharbour.

    The majority of what the crown store sells is furniture you can craft. In fact, I am not sure that I have purchased anything from the store that wasn't a structural component. Lately, I have been buying a ton of brass Dwemer plates which cost 25 crowns each. Before that I bought a ton of imperial columns and the like. At one point I bought a bunch of the Dwemer stair pieces (not the altar, the smaller one) thinking they were crown store only, and recently came across the recipe for it in game. I see the crown store as mostly a convenience and alternative to grinding mats. I don't really see a problem with them adding a handful of exclusive items to the store when they add large chunks of crafting recipes at the same time.

    The luxury vendor is also not that special. It should be called a 'limited exclusivity vendor.' I use a far greater amount of furnishings from the achievement vendors and crafting than I do the luxury vendor. I have purchased everything sold from the luxury vendor only because I wasn't sure when the items would be offered again, and not for any specific construction project. In fact, I have dedicated the Reaper's March notable house as a furniture dump slash display area for all the things I don't use from the luxury vendor. It does provide truly standout items some times, but much less than I envisioned when I first heard the term "luxury" used.

    One of the true luxury items sold from the luxury vendor was the Dark Brotherhood stained glass. There is really no equivalent available, which is actually a sad thing because I end up using it in a setting completely disconnected from an assassin-type setting. The god themed items (like the anvil) were luxury, and I missed those. Some people thought the torture equipment was luxury. But the general consensus has been that 2-3 weeks out of every month the vendor has provided nothing special, and even when it does, only one of the ~4 items offered is considered luxury.

    Edit: In fact, there have been many times people have identified luxury vendor items as being identical to, or only very slightly different from, achievement furniture.

    Not deemed, clockwork plates, and you can buy them from the cwc furniture vendor for 500 gold each
  • Zypheran
    Zypheran
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    The blank slate Cold Harbour property is a good idea but not practical when you continue to fall short with amount and variety of structural items.
    Homestead is nearly a year old and while you continue to add pebbles and tree reskins with fascinating zeal, you still are bafflingly unwilling to add even the most basic of structural items.
    You ran a housing competition which should have told you that people like to be creative yet you continue to disappoint with the lack of tools you give to support creativity.
    I believe there are over 100 different rocks and pebbles yet no stairs.... enough said!
    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
  • Zypheran
    Zypheran
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    MornaBaine wrote: »
    The Dawnlight Palace, while very beautiful, has several problems.

    1. Not enough item count for that HUGE place. Lighting it alone, because it is DARK even if you buy it furnished, will easily eat half that. Then what?
    2. Once again you've failed to give us access to ANY of the towers.
    3. There is not a single balcony accessible from inside the palace. I thought you figured out how much we LIKE having balconies when you made Linchal.
    4. Many of the beautiful outdoor views are ruined by walls that are too high to look over.
    5. Many places outside are inaccessible because of no stairs leading up to them and no doors inside leading out to them, even when there are places where there are "windows" that would be perfect for DOORS.
    6. Wonderful stairs leading right out to the sea with a harbor view full of ships and boats... but no ship or boat we can GET ON as part of the house area. :(

    I think what bothers me most is that I have yet to see you make changes to a house based on the feedback from PTS beyond getting access to a couple of towers in the very first houses released. So I feel like you asking for feedback is a bit disingenuous.

    Thanks for at least making the pool deep enough to swim in I guess.

    @MornaBaine , I very much agree with your comments.
    The magnificent staircase going to nowhere was a missed design opportunity and as you suggested, could easily be addressed by changing the window to a door that leads to a trap door in one of the towers.
    Unfortunately I believe this will never happen because I 100% agree with your comments about feedback on PTS housing. The home designer doesn't appear to either get the feedback or doesn't want to engage with it. I too believe that the PTS housing is there merely to gauge our enthusiasm and thus allow ZOS decide what items to price excessively.
    I get the impression that by the time a house goes on PTS it's deemed finished for market and no more hours/costs will be spent on changes. I think this is a short sighted approach given that houses constitute the most expensive (RL €$£) items in the game (including, bizarrely, being more expensive than the game itself!)
    All my housing builds are available on YouTube
    https://www.youtube.com/channel/UCf3oJ_cxuu01HmWZJZ6KK6g?view_as=subscriber
    I am happy to share the EHT save files for most of my builds.
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