And replace it with....? Something nice please - Implosion is a trash skill. I'd love something useful instead (would be hard on stamsorcs tho).. Perhaps a free +15% to all recov stats? 8% max mag? Free resources on ulti use? I'm not fussy.
It's just a slightly more bursty poison injection.. But to compete with other executes - you remove the delay, and you'd have to up the threshold to 25% and probably the damage too. Or (Personally), I'd like to see the non-execute dmg higher to give DW sorcs a nod.
Drummerx04 wrote: »
I really don't understand why shield stacking triggers people so much. There are so many builds out there on every class that are pretty hard to deal with...
- permablocking magDK with a bunch of dots that also heal them + battle roar
- mistforming HA S&B templars, you can barely chase them because their healing ground effects also snare everything
- Wardens with their trees, purge, cone heal, trellis, shimmering armor
- shield stacking magNB with shade port (when not broken) and cloak which force misses direct damage AND DOTS
- Tanks in general, and btw there are a lot of full or semi tanks in this meta
- Perma dodge LoSing stam builds
Most if not all of the above mentioned build styles are also capable of delivering significant amounts of burst or sustained pressure. DK and templar in particular make good use of Skoria, which amounts to a mini ultimate every 10 seconds.
I kind of think the new rune-prison was added specifically with miats in mind - but obviously without bearing in mind the slot-limitations sorc has.
It does work well on DW builds - especially against perma-blockers/rollers. But the combination of damage loss from frag-nerf and in the build due to necessary recov for it means that although you can land your burst - it just isn't enough - especially in this semi-tanky meta. Fights are all stalemates with it and it essentially it ends up being another Xv1 tool.
I much prefer mobility now, but even then it only really lets you pick n choose your fights. Playing sorc is an exercise in finding weaklings to burst while running from and/or out-sustaining the rest.
The thing is that sorc have already crowded bars. Yes rune prison is now very useful but sorcs now have to choose dmg/control/utility which leads to more balance.
Many says that shield stack is problem. Did any of you tried to kill good magblade in Cyro? Its almost impossible shadowy image(ofc when it works), cloak and good bye. Or warden with their crazy ulti gen and surviveability? There is many unkillable 1v1 specs but most of the time its the player behind the toon matters so, go there and try it for your selfI have played almost every type of class and I wouldn't say that sorcs are strongest.
WhitePawPrints wrote: »
I specialize in killing cloaking spammers. They’re not hard to keep out of cloak. And it’s hard to compare magblades, who build to escape, to what magsorcs were. Shield stacking is absolutely terrible and still could be addressed. There is no way to counter it. Defile affects healing, barely, but nothing can disrupt shields.
I feel specs are finally on par with other classes in PvP. Shields still need a hard counter - a weapon enchantment that doubles damage to shields would work.
WhitePawPrints wrote: »
I specialize in killing cloaking spammers. They’re not hard to keep out of cloak. And it’s hard to compare magblades, who build to escape, to what magsorcs were. Shield stacking is absolutely terrible and still could be addressed. There is no way to counter it. Defile affects healing, barely, but nothing can disrupt shields.
I feel specs are finally on par with other classes in PvP. Shields still need a hard counter - a weapon enchantment that doubles damage to shields would work.
Emma_Overload wrote: »
Defile has counters in the form of buffs like Mending and Vitality. If shields were subject to a debuff like Defile, there would need to be a corresponding BUFF that shield users could employ to counter it! As it stands now there are NO percentage based buffs to shield size other than the Bastion CP.
Valera Progib wrote: »
Minor/Major Protection? Maim?
That's not the point - these are merely buffs/debuffs that also work on shields, and already have counterparts in Vulnerability and Berserk respectively.
It would make sense to expect a corresponding buff if a standard shield debuff were to be introduced. Shields would then have to be balanced with both of them in mind.
Valera Progib wrote: »
Minor/Major Protection? Maim?
Are there many magsorcs running both Hardened Ward & Harness Magicka? I see a lot of people complain about this, but just don't see how I could give up a slot on my bar to run another shield without handicapping my burst
Are there many magsorcs running both Hardened Ward & Harness Magicka? I see a lot of people complain about this, but just don't see how I could give up a slot on my bar to run another shield without handicapping my burst
2)Rune cage got a huge buff, consider this change a nerf despite of the cost increase is not appropiate.
3)With Morrowind patch many class substain mechanics were nerfed. Sinphoning Strikes (Nb), Battle Roar (DK).. while Dark Deal remained untouched.
4)Not a sorc issue, all clases can use Maelstrom staff
5)Not a sorc issue again.
6)Not a sorc issue again.
Valera Progib wrote: »OP, most things you are talking about are irrelevant.
Frags nerf - who cares, 10% is nothing. Without cc, people are more happy to eat a frag in the face, than before.
Rune prison cost - oh cmon, this skill is now extremely usefull and cost is one of the lowest, you can spam it on multiple targets... Sometimes it is impossible to break free from it...
Overload - nobody cares
Magsorc is ok, at least I don’t feel bullied by anyone in duels.
Shimmering shield is annoying though, this skill should be reworked, if stam/mag warden is pressuring me and spamming shimmering shield - very difficult to turn the table... stamwarden doesn’t need magicka for anything else...
Useless to try to catch stamden as magsorc in “capture the relic” with coward and shimmering shield on
cschwingeb14_ESO wrote: »My solution to no-stun frags had been to switch from crushing shock to Master staff+reach. Sadly, all I have is lightning one. Still need to farm a fire staff
It works fairly well if you are careful to run burst cycles properly and don't accidentally give CC immunity spamming reach
With a Master staff, reach deals more damage up front than CS, and costs a lot less.It also has a dot and chance to proc status effect, so this is a decent trade off. I'm able to run with less regen due to lower cost, so it's worth the 1-slot bonus
Perhaps a solution to shield stacking, taken as a whole:
When you shield YOURSELF with a second shield, the OLDER shield(s) remaining value gets cut in half
AND, add a major/minor buff for shields. The major buff is more accessible to sorcs than other classes
AND, shields are affected by defile
We need dual wands, & our frags back!
They weren't overloaded. They were nerfed three ways, & three shattering times.
They were projectiles, random procs, & cut on damage.
They took 2 damage nerfs & became the only ability to get nerfed an ability. Meaning most sorcs lost an ability for no reason.
We need dual wands, & our frags back!
They weren't overloaded. They were nerfed three ways, & three shattering times.
They were projectiles, random procs, & cut on damage.
They took 2 damage nerfs & became the only ability to get nerfed an ability. Meaning most sorcs lost an ability for no reason.
Remove Implosion as it's the stupidest skill in the game with little too no counter play. Mages wrath should not place a bomb on your enemy that procs at 20% health. It steals kills in battle grounds and is stupid in general. Give frags it's 10% damage back