It has been a long time since I saw a nerf sorc thread and for good reasons. I main a sorc and always agreed on nerfing sorcs in the past but imo they overdid themselves now. I was never the best at duelling but considered myself quite a good dueller and I did perform well in these duels with my previous build. Now with all the recent nerfs I completely changed my builld and min/maxed everything. Against other sorcs I most of the time win or either tie, but compared to other classes it slightly underperforms. So this is a shoutout to stop nerfing sorcs for now, we had quite our share. A short list of what directly or inderectly affected sorcs "recently":
1) c-frags: it deserved a nerf, but maybe not 2 nerfs (removed stun, decreased damage by +- 10 %)
2) rune-cage: ok it went from disorient to stun, but the cost increased quite a bit
3) dark deal: increased the cast time
4) completely made the maelstrom destro staff useless in solo PvP (lots of builds ran this)
5) nerfed the necropotence (lots of builds run/ran this)
6) increased the cost of resto ultie (ok this is maybe good, but still it has affected sorcs)
7) Overload Ultimate storage halved
I probably forgot some things but shortly summoned up I have the feeling that sorcs are underperforming compared to other classes this patch. I know I will get people saying: get better or huh sorcs are still too OP, but I would like to have some insight from people who played sorc recently or against them.
Edited by Newton's_bane on December 10, 2017 12:12PM