Friggin forums obsessed with fake tanks right now.
Roll a tank yourself (not you, OP, just in general). The only way to fix fake tanks and lack of tanks in group finder is for you to be a tank yourself.
Is there a big problem with fake tanks atm? I keep seeing threads but have only really just returned to ESO...
Friggin forums obsessed with fake tanks right now.
Roll a tank yourself (not you, OP, just in general). The only way to fix fake tanks and lack of tanks in group finder is for you to be a tank yourself.
I was a hardcore prot warrior tank in WoW from Vanilla to the end of WotLK (5 years, stopped about 7 years ago.) The inherent tanking concepts, both on paper & in real time, are still very familiar to me.
I would tank, but that......was..long ago.
Friggin forums obsessed with fake tanks right now.
Roll a tank yourself (not you, OP, just in general). The only way to fix fake tanks and lack of tanks in group finder is for you to be a tank yourself.
I was a hardcore prot warrior tank in WoW from Vanilla to the end of WotLK (5 years, stopped about 7 years ago.) The inherent tanking concepts, both on paper & in real time, are still very familiar to me.
I would tank, but that......was..long ago.
i'm not familiar with tanking in other games, but i've been reading that tanking in ESO is quite unlike in other mmorpg.
eso tanks in end game raid do not taunt all the trash mobs, do not put a lot of resources in self survivial, and optimize their build with boss defense debuff and ally damage buff.
I was of the mind, before this event, that although tanks were not 'needed' in the normal dungeons, they made the runs a lot smoother and sometimes faster. After this event, I can honestly say that when you are running with all cp maxed chars, a tank is a detriment as they cannot put out the dps that another character can. Even just holding the boss still to allow every one else to dps makes you feel pretty darn useless. I run a tank main, had her since closed beta, won't give her up for anything, but yeah...she isn't needed in normal dungeons, truth be told.
I was of the mind, before this event, that although tanks were not 'needed' in the normal dungeons, they made the runs a lot smoother and sometimes faster. After this event, I can honestly say that when you are running with all cp maxed chars, a tank is a detriment as they cannot put out the dps that another character can. Even just holding the boss still to allow every one else to dps makes you feel pretty darn useless. I run a tank main, had her since closed beta, won't give her up for anything, but yeah...she isn't needed in normal dungeons, truth be told.
That's simply because normal dungeons require a different type of tank than the dual 1HD + Shield vet trial tank meta: one that can also DPS. I tank normals in medium armor with 1HD+S on one bar and DW on the other.
Having a real tank that gathers adds and keeps the boss taunted in one spot is still 100% better than the fakes who kite all around the room wasting other people's ultimates and ground targeted damage. Tanks are a plus group DPS over all the fake kiters.
I was of the mind, before this event, that although tanks were not 'needed' in the normal dungeons, they made the runs a lot smoother and sometimes faster. After this event, I can honestly say that when you are running with all cp maxed chars, a tank is a detriment as they cannot put out the dps that another character can. Even just holding the boss still to allow every one else to dps makes you feel pretty darn useless. I run a tank main, had her since closed beta, won't give her up for anything, but yeah...she isn't needed in normal dungeons, truth be told.
That's simply because normal dungeons require a different type of tank than the dual 1HD + Shield vet trial tank meta: one that can also DPS. I tank normals in medium armor with 1HD+S on one bar and DW on the other.
Having a real tank that gathers adds and keeps the boss taunted in one spot is still 100% better than the fakes who kite all around the room wasting other people's ultimates and ground targeted damage. Tanks are a plus group DPS over all the fake kiters.
Yeah but I can go into a dungeon with full tank gear and still be stupid by kiting adds everywhere. That's a L2P issue, not a fake-tank issue.
When I fake tank I run in first, drop all my AoE and then stand in the middle of it. Unlike a real tank, every add continues to attack me because I'm generating a lot of aggro on them. I'm actually doing better than a real tank at that point because they generally lose most of the aggro in trash fights.
A 'half-dps' tank is probably a good idea in some of the harder normal dungeons, but on the whole most of them aren't hard enough that a dps with a taunt and either shield/self heal won't outperform them.
In lore I’m a fake tank. Don’t melt my fragile snowflakeness with your elitist remarks fam. It’s eso play how I want, if I wanna tank with bow light attacks I will. I am a kite tank.
In lore I’m a fake tank. Don’t melt my fragile snowflakeness with your elitist remarks fam. It’s eso play how I want, if I wanna tank with bow light attacks I will. I am a kite tank.
I was of the mind, before this event, that although tanks were not 'needed' in the normal dungeons, they made the runs a lot smoother and sometimes faster. After this event, I can honestly say that when you are running with all cp maxed chars, a tank is a detriment as they cannot put out the dps that another character can. Even just holding the boss still to allow every one else to dps makes you feel pretty darn useless. I run a tank main, had her since closed beta, won't give her up for anything, but yeah...she isn't needed in normal dungeons, truth be told.
That's simply because normal dungeons require a different type of tank than the dual 1HD + Shield vet trial tank meta: one that can also DPS. I tank normals in medium armor with 1HD+S on one bar and DW on the other.
Having a real tank that gathers adds and keeps the boss taunted in one spot is still 100% better than the fakes who kite all around the room wasting other people's ultimates and ground targeted damage. Tanks are a plus group DPS over all the fake kiters.
Yeah but I can go into a dungeon with full tank gear and still be stupid by kiting adds everywhere. That's a L2P issue, not a fake-tank issue.
When I fake tank I run in first, drop all my AoE and then stand in the middle of it. Unlike a real tank, every add continues to attack me because I'm generating a lot of aggro on them. I'm actually doing better than a real tank at that point because they generally lose most of the aggro in trash fights.
A 'half-dps' tank is probably a good idea in some of the harder normal dungeons, but on the whole most of them aren't hard enough that a dps with a taunt and either shield/self heal won't outperform them.
It's not what I've been seeing this week. The fake tanks that know to gather and then stand there are few and far between.
What I'm seeing this week is the guy who runs through packs moving to the next boss leaving the rest of the group to deal with his trash that he didn't aggro or the kiters.
Your welcome for the easy completion- dps who queue'd as a tank
VaranisArano wrote: »Your welcome for the easy completion- dps who queue'd as a tank
Can I send you the bill for the extra frustration I feel on my healers when the boss is in my face and I have to hold aggro on top of healing you and the rest of the party?
I just had a fake tank yell at a DPS for dragging the boss out of AOEs, when the DPS felt he had to run away from the boss aggroed on him. Sure, my healer could have healed that DPS if he'd just stood still, but after the nerve of a fake tank yelling at a DPS for not keeping the boss still, I'm in no mood to be charitable.
YOU might get an easy completion. Your groupmates have NO such guarantee if you don't hold 100% aggro with your amazing DPS. Which I've seen happen as often as a blue moon.