Merlin13KAGL wrote: »'Cause one's a stick and the other involves an actual shield?The shield expert change makes sense... only thing I still wonder about is why the frost staff only gives 30% block cost reduction, while 1h/s gives 36%...
(This coming from one who runs staves on about half my alts...) They shouldn't be equivalent.
Vercingetorix wrote: »im just curious why valkyn is still an instant, unavoidable proc when all the others have been nerfed
Valkyn Skoria is not instant - it's delayed with a telegraphed rumble/noise as it gets ready to impact. One can easily ward up in response to the proc. If YOU have problems with Skoria, then that's YOUR problem. L2P and stop crying.
Nerfing something doesn't improve your gameplay - it just means you'll lose to something else.
WTB working barswap.
GreenSoup2HoT wrote: »
Vercingetorix wrote: »GreenSoup2HoT wrote: »
The "medium dream" of using that armor incorrectly is the problem. Medium armor is for ambushing - it's in the passives, ffs. Stop foolishly engaging enemies out in the open and expecting to tank everything. LA gets wards, HA gets large defenses, and MA gets dodge/evade/stealth. L2P
Strider_Roshin wrote: »Vercingetorix wrote: »im just curious why valkyn is still an instant, unavoidable proc when all the others have been nerfed
Valkyn Skoria is not instant - it's delayed with a telegraphed rumble/noise as it gets ready to impact. One can easily ward up in response to the proc. If YOU have problems with Skoria, then that's YOUR problem. L2P and stop crying.
Nerfing something doesn't improve your gameplay - it just means you'll lose to something else.
You mean learn to play magicka since this proc removes counterplay from medium armor builds like so many other things in this game.
Strider_Roshin wrote: »Vercingetorix wrote: »im just curious why valkyn is still an instant, unavoidable proc when all the others have been nerfed
Valkyn Skoria is not instant - it's delayed with a telegraphed rumble/noise as it gets ready to impact. One can easily ward up in response to the proc. If YOU have problems with Skoria, then that's YOUR problem. L2P and stop crying.
Nerfing something doesn't improve your gameplay - it just means you'll lose to something else.
You mean learn to play magicka since this proc removes counterplay from medium armor builds like so many other things in this game.
Why don't you just block it?
At this point in the state of combat, we can strongly argue that,
1. Every damaging skill/effect in the game except Oblivion damage is strongest against medium armor.
2. There are now a plethora of effects that ignore dodge, but none that ignore shields or bypass a % of total mitigation (except maces which are garbage and suffer diminishing returns).
3. Medium armor has NO form of defense that is not available to the other types and its offensive benefits BARELY outweigh those offered by light/heavy. In fact, 1 of its 2 offensive benefits is completely negated by shields.
Do we really need to wait another 3+ months for this to be addressed?
plague doctor a little disappointing but not really surprised.
good a time as any to try out my heavy TBS build
RIP tanks.
Vercingetorix wrote: »Strider_Roshin wrote: »Vercingetorix wrote: »im just curious why valkyn is still an instant, unavoidable proc when all the others have been nerfed
Valkyn Skoria is not instant - it's delayed with a telegraphed rumble/noise as it gets ready to impact. One can easily ward up in response to the proc. If YOU have problems with Skoria, then that's YOUR problem. L2P and stop crying.
Nerfing something doesn't improve your gameplay - it just means you'll lose to something else.
You mean learn to play magicka since this proc removes counterplay from medium armor builds like so many other things in this game.
Why don't you just block it?
That would require him to be intelligent and commit to improving his skill at a game, rather than asking for a handout. Of course, folks like him will always lose to something - nerf one thing, lose to the next.. the cycle continues.
2. There are now a plethora of effects that ignore dodge, but none that ignore shields or bypass a % of total mitigation (except maces which are garbage and suffer diminishing returns). Edit: also bleeds, but these are equally strong against medium.
Vercingetorix wrote: »Strider_Roshin wrote: »Vercingetorix wrote: »im just curious why valkyn is still an instant, unavoidable proc when all the others have been nerfed
Valkyn Skoria is not instant - it's delayed with a telegraphed rumble/noise as it gets ready to impact. One can easily ward up in response to the proc. If YOU have problems with Skoria, then that's YOUR problem. L2P and stop crying.
Nerfing something doesn't improve your gameplay - it just means you'll lose to something else.
You mean learn to play magicka since this proc removes counterplay from medium armor builds like so many other things in this game.
Why don't you just block it?
That would require him to be intelligent and commit to improving his skill at a game, rather than asking for a handout. Of course, folks like him will always lose to something - nerf one thing, lose to the next.. the cycle continues.
Why dont u just make it dodgeable so every type of armor can use its main defense and then just cc ur target when u proc the set so u can guarantee that it lands?
Cause that would require u to be intelligent and commit to improving ur skill at the game rather than asking for a handout. Of course folks like you will always abuse every bs mechanic, set, ability in the game. Abuse one skilless bs thing, gets nerfed, abuse the next....they cycle continues.
Please reconsider the indirect nerfs to Willpower/Agility/Endurance? By not buffing their 2p bonus in line with the 2-4p buffs to every other set in the game, you are effectively nerfing these three sets. Which aren't even overperforming and have long since been supplanted by other options in both PvE and PvP. So why go through with this nerf?
Vercingetorix wrote: »GreenSoup2HoT wrote: »
The "medium dream" of using that armor incorrectly is the problem. Medium armor is for ambushing - it's in the passives, ffs. Stop foolishly engaging enemies out in the open and expecting to tank everything. LA gets wards, HA gets large defenses, and MA gets dodge/evade/stealth. L2P
Vercingetorix wrote: »Vercingetorix wrote: »Strider_Roshin wrote: »Vercingetorix wrote: »im just curious why valkyn is still an instant, unavoidable proc when all the others have been nerfed
Valkyn Skoria is not instant - it's delayed with a telegraphed rumble/noise as it gets ready to impact. One can easily ward up in response to the proc. If YOU have problems with Skoria, then that's YOUR problem. L2P and stop crying.
Nerfing something doesn't improve your gameplay - it just means you'll lose to something else.
You mean learn to play magicka since this proc removes counterplay from medium armor builds like so many other things in this game.
Why don't you just block it?
That would require him to be intelligent and commit to improving his skill at a game, rather than asking for a handout. Of course, folks like him will always lose to something - nerf one thing, lose to the next.. the cycle continues.
Why dont u just make it dodgeable so every type of armor can use its main defense and then just cc ur target when u proc the set so u can guarantee that it lands?
Cause that would require u to be intelligent and commit to improving ur skill at the game rather than asking for a handout. Of course folks like you will always abuse every bs mechanic, set, ability in the game. Abuse one skilless bs thing, gets nerfed, abuse the next....they cycle continues.
You see, the fact that I'm "abusing the next so-called bs mechanic" means that I'm adapting to change and not asking for handouts, unlike you. "Abusing" a mechanic, eh? I suppose I also "abuse" the following mechanics, according to your twisted logic:
- Using a lightning staff for its channeled heavy attack, which is dot damage.
- Using Vampire's Bane to apply its dot damage while I HA or channel another ability.
- Using Soul Assault for its channeled dot damage.
- Using Radiant Oppression for its channeled dot damage.
- Equipping a monster helm that rewards me for utilizing dot damage by providing some burst.
- Stacking multiple dots to maximize the usefulness of that monster helm.
- Utilizing multiple in-game mechanics in order create a unique playstyle that I enjoy.
- Attacking players that refuse to block or ward up against my abilities.
- Adjusting my build for an upcoming patch by focusing on recently improved things.
Vercingetorix wrote: »Vercingetorix wrote: »Strider_Roshin wrote: »Vercingetorix wrote: »im just curious why valkyn is still an instant, unavoidable proc when all the others have been nerfed
Valkyn Skoria is not instant - it's delayed with a telegraphed rumble/noise as it gets ready to impact. One can easily ward up in response to the proc. If YOU have problems with Skoria, then that's YOUR problem. L2P and stop crying.
Nerfing something doesn't improve your gameplay - it just means you'll lose to something else.
You mean learn to play magicka since this proc removes counterplay from medium armor builds like so many other things in this game.
Why don't you just block it?
That would require him to be intelligent and commit to improving his skill at a game, rather than asking for a handout. Of course, folks like him will always lose to something - nerf one thing, lose to the next.. the cycle continues.
Why dont u just make it dodgeable so every type of armor can use its main defense and then just cc ur target when u proc the set so u can guarantee that it lands?
Cause that would require u to be intelligent and commit to improving ur skill at the game rather than asking for a handout. Of course folks like you will always abuse every bs mechanic, set, ability in the game. Abuse one skilless bs thing, gets nerfed, abuse the next....they cycle continues.
You see, the fact that I'm "abusing the next so-called bs mechanic" means that I'm adapting to change and not asking for handouts, unlike you. "Abusing" a mechanic, eh? I suppose I also "abuse" the following mechanics, according to your twisted logic:
- Using a lightning staff for its channeled heavy attack, which is dot damage.
- Using Vampire's Bane to apply its dot damage while I HA or channel another ability.
- Using Soul Assault for its channeled dot damage.
- Using Radiant Oppression for its channeled dot damage.
- Equipping a monster helm that rewards me for utilizing dot damage by providing some burst.
- Stacking multiple dots to maximize the usefulness of that monster helm.
- Utilizing multiple in-game mechanics in order create a unique playstyle that I enjoy.
- Attacking players that refuse to block or ward up against my abilities.
- Adjusting my build for an upcoming patch by focusing on recently improved things.
No, abusing a set doing free dmg with actually no player skill involved and then defending it and telling other players that need to L2P. The irony. But i didnt really expect you to understand. For you skilless and skill is somehow the same thing.
You see , the most suggested change to skoria wasnt to nerf the dmg or the proc chance or anything. It was just to make it dodgeable and implement a visual effect on people's feet like meteor. That forces the skoria users to use their brain and cc, root or whatever the target to make it land. And it also leaves room for counterplay for the defender. This is called skilled gameplay. Something you clearly are unfamiliar with.
And adapting ur build every patch doesnt make it less bs or abusive or skilless. Everyone and their mother "adapted" their builds by using selene and viper. It was also bs and skilless.
Vercingetorix wrote: »Vercingetorix wrote: »Vercingetorix wrote: »Strider_Roshin wrote: »Vercingetorix wrote: »im just curious why valkyn is still an instant, unavoidable proc when all the others have been nerfed
Valkyn Skoria is not instant - it's delayed with a telegraphed rumble/noise as it gets ready to impact. One can easily ward up in response to the proc. If YOU have problems with Skoria, then that's YOUR problem. L2P and stop crying.
Nerfing something doesn't improve your gameplay - it just means you'll lose to something else.
You mean learn to play magicka since this proc removes counterplay from medium armor builds like so many other things in this game.
Why don't you just block it?
That would require him to be intelligent and commit to improving his skill at a game, rather than asking for a handout. Of course, folks like him will always lose to something - nerf one thing, lose to the next.. the cycle continues.
Why dont u just make it dodgeable so every type of armor can use its main defense and then just cc ur target when u proc the set so u can guarantee that it lands?
Cause that would require u to be intelligent and commit to improving ur skill at the game rather than asking for a handout. Of course folks like you will always abuse every bs mechanic, set, ability in the game. Abuse one skilless bs thing, gets nerfed, abuse the next....they cycle continues.
You see, the fact that I'm "abusing the next so-called bs mechanic" means that I'm adapting to change and not asking for handouts, unlike you. "Abusing" a mechanic, eh? I suppose I also "abuse" the following mechanics, according to your twisted logic:
- Using a lightning staff for its channeled heavy attack, which is dot damage.
- Using Vampire's Bane to apply its dot damage while I HA or channel another ability.
- Using Soul Assault for its channeled dot damage.
- Using Radiant Oppression for its channeled dot damage.
- Equipping a monster helm that rewards me for utilizing dot damage by providing some burst.
- Stacking multiple dots to maximize the usefulness of that monster helm.
- Utilizing multiple in-game mechanics in order create a unique playstyle that I enjoy.
- Attacking players that refuse to block or ward up against my abilities.
- Adjusting my build for an upcoming patch by focusing on recently improved things.
No, abusing a set doing free dmg with actually no player skill involved and then defending it and telling other players that need to L2P. The irony. But i didnt really expect you to understand. For you skilless and skill is somehow the same thing.
You see , the most suggested change to skoria wasnt to nerf the dmg or the proc chance or anything. It was just to make it dodgeable and implement a visual effect on people's feet like meteor. That forces the skoria users to use their brain and cc, root or whatever the target to make it land. And it also leaves room for counterplay for the defender. This is called skilled gameplay. Something you clearly are unfamiliar with.
And adapting ur build every patch doesnt make it less bs or abusive or skilless. Everyone and their mother "adapted" their builds by using selene and viper. It was also bs and skilless.
You shouldn't be getting struck by Skoria or any other "unavoidable" attack in the first place. If you are in medium armor, your fights should last a few seconds at most, with your opponent stunned during that short time. Not taking advantage of medium armor's passives is YOUR fault. Engaging enemies out in the open, negating your only advantage by not gaining the stealth bonus, and expecting to tank hits like a player in heavy armor is ridiculous.
Skoria is PREVENTABLE damage for medium armor players because they should be IN STEALTH. The proc is DELAYED so much that even a brain-dead monkey can react in time to it and BLOCK or WARD against it. Changing something in the game because a few people refuse to adapt/improve at the game is ridiculous.