rhapsodious wrote: »ZOS_GinaBruno wrote: »[*]Linchal Grand Manor: This imposing estate in the Nibenese style was originally built as the summer manor of an Imperial City nobleman, now sadly deceased. Gardens with statues and a reflecting pool surround the stately walled mansion. Sumptuous![/list]
- This home will only be available for purchase with crowns once it goes live.
Are you ******* kidding me? This is bull ****. Will you just make ONE nice house that isn't a **** crown exclusive?!?
There's... like 40 houses that aren't? Including the three Alliance manors and some of the larger large houses like Hunding's Palatial Hall that are quite nice?
And that there's two gold-purchasable houses added this update?
I said Nice house. there are plenty of awful ones, sure. Zo$ is just making sure that all the actually cool or unique houses are crown exclusives.
Earthgore HM was already the harder of the two hardmodes. It's the HM that actually feels substantially harder (and different) compared to its non-HM counterpart.Added additional mechanics for the Earthgore Amalgam when Hard Mode is activated.
Cage_Lizardman wrote: »And I just farmed some spriggan's so I wouldn't have to farm sanctum ophidia for TFS... please nerf TFS too, SO is a really boring trial to farm.
im just curious why valkyn is still an instant, unavoidable proc when all the others have been nerfed
JustSnilloc wrote: »That's a big hit to Green Pact and Plague Doctor. They are certainly still viable, but I'm curious where the nerf is coming from for those.
Nerfing Spinner+Spriggan but not Twice Fanged Snake is useless... PvE wise that only kills stam diversity
Vercingetorix wrote: »im just curious why valkyn is still an instant, unavoidable proc when all the others have been nerfed
Valkyn Skoria is not instant - it's delayed with a telegraphed rumble/noise as it gets ready to impact. One can easily ward up in response to the proc. If YOU have problems with Skoria, then that's YOUR problem. L2P and stop crying.
Nerfing something doesn't improve your gameplay - it just means you'll lose to something else.
I didn't really get the changes on willow's path, someone could elaborate further?
Ragnaroek93 wrote: »Honestly, almost no broken mechanics got fixed in any way:
- Bleeds still too strong
- Infused oblivion enchants still too strong
- Medium armor still too weak
- Bow still too weak
- Sorc still too strong (shieldstacking, magicka stacking, curse, ...)
- Necropotence not touched at all
- Shadowrend is broken, has almost perma uptime and bugs me out of cloak
Game design changes like weapontraits are good but balance wise this is a huge disappointment (like most of the time to be honest).
Draugr Hulk: Increased the Max Stamina granted by this Item Set to 2540 from 2500.
Really
@ZOS_GinaBruno - Just to make sure it's not one of those TYPOS. Maybe it was 4000?
Spriggan’s Thorns: Decreased the Physical Penetration granted by this Item Set to 3450 from 4000.
This was poor man's TFS. Really not called for.
Ironblood: Decreased the snare applied by this Item Set to a 50% Movement Speed reduction, down from 75%.
Thanks for listening.
Taleof2Cities wrote: »
Item Sets
- Willow’s Path: The percentage increase to recovery granted by this Item Set will now modify all flat increases to recovery, such as drinks.
Thank you, Gina, and thank you ZOS!
Now to test that it's actually working on our end ...
ZOS_GinaBruno wrote: »[*]Linchal Grand Manor: This imposing estate in the Nibenese style was originally built as the summer manor of an Imperial City nobleman, now sadly deceased. Gardens with statues and a reflecting pool surround the stately walled mansion. Sumptuous![/list]
- This home will only be available for purchase with crowns once it goes live.
Are you ******* kidding me? This is bull ****. Will you just make ONE nice house that isn't a **** crown exclusive?!?
Draugr Hulk: Increased the Max Stamina granted by this Item Set to 2540 from 2500.
Spriggan’s Thorns: Decreased the Physical Penetration granted by this Item Set to 3450 from 4000.
Plague Doctor: Decreased the Max Health granted by this Item Set to 4000 from 6000.
Amber Plasm: Decreased the Magicka and Stamina Recovery granted by this Item Set to 250 from 300.
Leviathan: Increased the Weapon Critical Strike rating granted by this Item Set to 2470 from 1643.
Mother’s Sorrow: Increased the Spell Critical Strike rating granted by this Item Set to 2470 from 1643.
Maw of the Infernal: The monster summoned by this Item Set now only deals Flame Damage instead of a mixture of Flame and Physical Damage.
overclocker303b14_ESO wrote: »Cage_Lizardman wrote: »And I just farmed some spriggan's so I wouldn't have to farm sanctum ophidia for TFS... please nerf TFS too, SO is a really boring trial to farm.
Asking for a trial set to be nerfed because you don't want to go do the trial isn't exactly a great argument IMHO. Trial sets should be stronger than overland / crafted gear.
Draugr Hulk: Increased the Max Stamina granted by this Item Set to 2540 from 2500.
That one is really funny no need to bother to write even code for it.
Nerien’eth: Decreased the delay from when this Item Set procs to when it deals damage to 2 seconds from 3 secsonds.
i think still no usefull atleat make it 1.2 or 1.3 and first bonus to max magicka than usefull... compared to SELENE
Willow’s Path: The percentage increase to recovery granted by this Item Set will now modify all flat increases to recovery, such as drinks.
u fix this (happy) But i guess u broke this now again we will see on pts testing but im sure u broke it:(SAD)
MLGProPlayer wrote: »ZOS_GinaBruno wrote: »[*]Linchal Grand Manor: This imposing estate in the Nibenese style was originally built as the summer manor of an Imperial City nobleman, now sadly deceased. Gardens with statues and a reflecting pool surround the stately walled mansion. Sumptuous![/list]
- This home will only be available for purchase with crowns once it goes live.
Are you ******* kidding me? This is bull ****. Will you just make ONE nice house that isn't a **** crown exclusive?!?
This one doesn't make sense since it's not even an original asset. It just re-uses a housing asset that's been in the game since launch. All crown store houses up until now have been original assets. You were presumably paying for the time it took developers to model the new house. Now we're paying for the time it took developers to copy and paste an existing house into a housing instance. How many minutes did that take?