Avran_Sylt wrote: »Could ya post an image of you incorporating a weaved ability? I think you'll be able to have the Oblivion damage enchant proc with each weave. Further exacerbating the issue.
GreenSoup2HoT wrote: »Why not keep it? That way magicka classes can kill each other through shields. The ones who actually use HoT's will win. I see no issue with this setup except for the greedy sorcs who refuse to slot HoT's.
thats bs man...i play a hot class as a stamwarden and have 1700 Heal per Second (with proof in various different pvp videos i released last week) ... you cant outheal this, its unresistable...
it can be reduced to about a 1 second ICD. Meaning it can proc more than double the current rate now.ZOS_GinaBruno wrote: »Traits
- Infused: Fixed an issue where the Infused Weapon Trait was not reducing the cooldown on Oblivion Damage enchantments.
GreenSoup2HoT wrote: »
you can use infused with oblivion as well though. not with toraqs but with duel wield you'll get the same effect since you have 2 enchants with a bit less damage. see how it plays out. refine your build to counter it. its a new build. use lingering health pots. experiment.
honestly its not all that worse then what it is live. 10% less cd and 10% less damage. oblivion even got a 6% damage nerf. so on live this particular build is already possible and people are not running it.
Avran_Sylt wrote: »@GreenSoup2HoT
On live the Oblivion Damage enchantment is bugged with infused, the ICD is not reduced. So the minimum ICD was 3 seconds (with Torugs' Pact). Now that it's fixed, it can be reduced to about a 1 second ICD. Meaning it can proc more than double the current rate now.
Also, Infused wasn't REDUCED, it was INCREASED by 10% in each aspect (ICD and Damage)
ZOS_GinaBruno wrote: »[Weapon enchantments will no longer proc if the initial attack is dodged.
GreenSoup2HoT wrote: »Why not keep it? That way magicka classes can kill each other through shields. The ones who actually use HoT's will win. I see no issue with this setup except for the greedy sorcs who refuse to slot HoT's.
That´s probably the most ignorant statement i´ve read so far. Sorc is actually the class that will have the least issues with this (and utilize it the most).
You will have 4 people lightattacking you and they will basically be able to kill you within 2s with 2 lightattacks each. Not using any skills.
It´s basically viper on steroids (bc you can´t defend with things like mistform or block)on 1.3s cooldown and on range.
This is the definition of zero counterplay zergempowering mechanic.
It´s not gonna be (that much of) an issue for sorcs because they can spread the dmg between shields and hp making healing it way easier than on any target that only works with their HP pool.
That's a bit of an overreaction. If you do the math, the sharpened nerf comes out to ~4% dmg loss. Not to mention investing in CP easily makes up the lost pen.GreenSoup2HoT wrote: »Since sharpend got nerfed, players are gonna need oblivion damage to kill tanky targets.
HoloYoitsu wrote: »That's a bit of an overreaction. If you do the math, the sharpened nerf comes out to ~4% dmg loss. Not to mention investing in CP easily makes up the lost pen.
Gonna be nasty.. Combine with shieldbreaker and its around 5k unresistable every 1.2 seconds. That's like 4x viper, un-mitigatable, unshieldable, from range.
Not to mention there's the actual normal damage from the attacks on top of that.
Dunno what to do on sorc to be honest.. won't have enough cooldowns to keep both shields AND heals up.. its not like slapping on some heavy armour and relying on heals instead of shields would help... since without shields, the best source of sorc heals(pet) can't stay alive. Will we need to go hybrid and combine rally with shields?
Imho Oblivion damage needs to be affected by battle spirit.
GreenSoup2HoT wrote: »
Its like shield breaker though. Sorcs generally have the lowest health pool and use no hots. Oblivion enchants with infused/toraqs would eat them alive through shields which is why i said it would hurt them the most.
You can now dodge the enchant.
Would 2k oblivion procs be fine? It would just mimic a bow player using shield breaker. If you cant heal through that then i dunno what to tell ya.
Toraqs could probably recieve a 10% damage nerf and only apply a 0.5 cd reduction.
Since sharpend got nerfed, players are gonna need oblivion damage to kill tanky targets.