Strider_Roshin wrote: »@Strider_Roshin so you want to make dodge a hard counter to everything?
Why not? Damage shields, and blocking currently are. And I didn't say everything, but merely everything that should be dodgeable; which is everything except for ground AoEs.
Strider_Roshin wrote: »@Strider_Roshin so you want to make dodge a hard counter to everything?
Why not? Damage shields, and blocking currently are. And I didn't say everything, but merely everything that should be dodgeable; which is everything except for ground AoEs.
Ultimately, what should or shouldn't be dodgeable is only for ZOS to decide, and they have been very clear in this particular case.
Chilly-McFreeze wrote: »Strider_Roshin wrote: »@Strider_Roshin so you want to make dodge a hard counter to everything?
Why not? Damage shields, and blocking currently are. And I didn't say everything, but merely everything that should be dodgeable; which is everything except for ground AoEs.
Ultimately, what should or shouldn't be dodgeable is only for ZOS to decide, and they have been very clear in this particular case.
Wow. That's one way to strangle a discussion.
Chilly-McFreeze wrote: »Strider_Roshin wrote: »@Strider_Roshin so you want to make dodge a hard counter to everything?
Why not? Damage shields, and blocking currently are. And I didn't say everything, but merely everything that should be dodgeable; which is everything except for ground AoEs.
Ultimately, what should or shouldn't be dodgeable is only for ZOS to decide, and they have been very clear in this particular case.
Wow. That's one way to strangle a discussion.
Sorry. But he claimed that "everything that isn't AOE should be dodgeable" like it was some universally accepted axiom, not his own wishful thinking. That just rubs me the wrong way.
Strider_Roshin wrote: »Chilly-McFreeze wrote: »Strider_Roshin wrote: »@Strider_Roshin so you want to make dodge a hard counter to everything?
Why not? Damage shields, and blocking currently are. And I didn't say everything, but merely everything that should be dodgeable; which is everything except for ground AoEs.
Ultimately, what should or shouldn't be dodgeable is only for ZOS to decide, and they have been very clear in this particular case.
Wow. That's one way to strangle a discussion.
Sorry. But he claimed that "everything that isn't AOE should be dodgeable" like it was some universally accepted axiom, not his own wishful thinking. That just rubs me the wrong way.
So if we were to meet in person, and I started swinging a pole at you in a circular motion; you mean to tell me that you would be incapable of ducking? This isn't what I "think" should occur; this is what "should" occur. You know what rubs me the wrong way? Stupidity.
leepalmer95 wrote: »Can we not bring realism into a game where i can summon a meteor or ride a giant robot spider?
Strider_Roshin wrote: »Chilly-McFreeze wrote: »Strider_Roshin wrote: »@Strider_Roshin so you want to make dodge a hard counter to everything?
Why not? Damage shields, and blocking currently are. And I didn't say everything, but merely everything that should be dodgeable; which is everything except for ground AoEs.
Ultimately, what should or shouldn't be dodgeable is only for ZOS to decide, and they have been very clear in this particular case.
Wow. That's one way to strangle a discussion.
Sorry. But he claimed that "everything that isn't AOE should be dodgeable" like it was some universally accepted axiom, not his own wishful thinking. That just rubs me the wrong way.
So if we were to meet in person, and I started swinging a pole at you in a circular motion; you mean to tell me that you would be incapable of ducking? This isn't what I "think" should occur; this is what "should" occur. You know what rubs me the wrong way? Stupidity.
Strider_Roshin wrote: »Chilly-McFreeze wrote: »Strider_Roshin wrote: »@Strider_Roshin so you want to make dodge a hard counter to everything?
Why not? Damage shields, and blocking currently are. And I didn't say everything, but merely everything that should be dodgeable; which is everything except for ground AoEs.
Ultimately, what should or shouldn't be dodgeable is only for ZOS to decide, and they have been very clear in this particular case.
Wow. That's one way to strangle a discussion.
Sorry. But he claimed that "everything that isn't AOE should be dodgeable" like it was some universally accepted axiom, not his own wishful thinking. That just rubs me the wrong way.
So if we were to meet in person, and I started swinging a pole at you in a circular motion; you mean to tell me that you would be incapable of ducking? This isn't what I "think" should occur; this is what "should" occur. You know what rubs me the wrong way? Stupidity.
A cliff racer isn't an inanimate object that just travels along whatever trajectory it was put on, like a pole whose momentum prevents it's wielder to adjust against a dodging opponent. A cliff races is a flying animal who is homing in on it's target, capable of following it's movements. And drop the insults.
grim_tactics wrote: »
If all you can do is block this crap - don't even try to turn and run away. Just accept the fact you're gonna die from the Warden or his friends if you're out numbered and can't LoS.
Strider_Roshin wrote: »Strider_Roshin wrote: »Chilly-McFreeze wrote: »Strider_Roshin wrote: »@Strider_Roshin so you want to make dodge a hard counter to everything?
Why not? Damage shields, and blocking currently are. And I didn't say everything, but merely everything that should be dodgeable; which is everything except for ground AoEs.
Ultimately, what should or shouldn't be dodgeable is only for ZOS to decide, and they have been very clear in this particular case.
Wow. That's one way to strangle a discussion.
Sorry. But he claimed that "everything that isn't AOE should be dodgeable" like it was some universally accepted axiom, not his own wishful thinking. That just rubs me the wrong way.
So if we were to meet in person, and I started swinging a pole at you in a circular motion; you mean to tell me that you would be incapable of ducking? This isn't what I "think" should occur; this is what "should" occur. You know what rubs me the wrong way? Stupidity.
A cliff racer isn't an inanimate object that just travels along whatever trajectory it was put on, like a pole whose momentum prevents it's wielder to adjust against a dodging opponent. A cliff races is a flying animal who is homing in on it's target, capable of following it's movements. And drop the insults.
And what forces do you think the Cliff Racer is under? If we are under the assumption that this Cliff Racer is a sentient being that is pursuing its target then it will also kick against the goads; that is momentum when trying to adjust against a dodging opponent.
Strider_Roshin wrote: »Strider_Roshin wrote: »Chilly-McFreeze wrote: »Strider_Roshin wrote: »@Strider_Roshin so you want to make dodge a hard counter to everything?
Why not? Damage shields, and blocking currently are. And I didn't say everything, but merely everything that should be dodgeable; which is everything except for ground AoEs.
Ultimately, what should or shouldn't be dodgeable is only for ZOS to decide, and they have been very clear in this particular case.
Wow. That's one way to strangle a discussion.
Sorry. But he claimed that "everything that isn't AOE should be dodgeable" like it was some universally accepted axiom, not his own wishful thinking. That just rubs me the wrong way.
So if we were to meet in person, and I started swinging a pole at you in a circular motion; you mean to tell me that you would be incapable of ducking? This isn't what I "think" should occur; this is what "should" occur. You know what rubs me the wrong way? Stupidity.
A cliff racer isn't an inanimate object that just travels along whatever trajectory it was put on, like a pole whose momentum prevents it's wielder to adjust against a dodging opponent. A cliff races is a flying animal who is homing in on it's target, capable of following it's movements. And drop the insults.
And what forces do you think the Cliff Racer is under? If we are under the assumption that this Cliff Racer is a sentient being that is pursuing its target then it will also kick against the goads; that is momentum when trying to adjust against a dodging opponent.
The same forces you are under as you try to dodge the cliffracer, and the cliffracer is much ligher than you, thus he has much easier time to adjust to your movement than you to his. Thus, undodgeable, at least by a human-sized target.
leepalmer95 wrote: »Can we not bring realism into a game where i can summon a meteor or ride a giant robot spider?
Strider_Roshin wrote: »Strider_Roshin wrote: »Strider_Roshin wrote: »Chilly-McFreeze wrote: »Strider_Roshin wrote: »@Strider_Roshin so you want to make dodge a hard counter to everything?
Why not? Damage shields, and blocking currently are. And I didn't say everything, but merely everything that should be dodgeable; which is everything except for ground AoEs.
Ultimately, what should or shouldn't be dodgeable is only for ZOS to decide, and they have been very clear in this particular case.
Wow. That's one way to strangle a discussion.
Sorry. But he claimed that "everything that isn't AOE should be dodgeable" like it was some universally accepted axiom, not his own wishful thinking. That just rubs me the wrong way.
So if we were to meet in person, and I started swinging a pole at you in a circular motion; you mean to tell me that you would be incapable of ducking? This isn't what I "think" should occur; this is what "should" occur. You know what rubs me the wrong way? Stupidity.
A cliff racer isn't an inanimate object that just travels along whatever trajectory it was put on, like a pole whose momentum prevents it's wielder to adjust against a dodging opponent. A cliff races is a flying animal who is homing in on it's target, capable of following it's movements. And drop the insults.
And what forces do you think the Cliff Racer is under? If we are under the assumption that this Cliff Racer is a sentient being that is pursuing its target then it will also kick against the goads; that is momentum when trying to adjust against a dodging opponent.
The same forces you are under as you try to dodge the cliffracer, and the cliffracer is much ligher than you, thus he has much easier time to adjust to your movement than you to his. Thus, undodgeable, at least by a human-sized target.
Except the human target isn't free falling. We're planted which means we can push off the ground (providing the static friction is there to do it), and dash out of the way. Am I expecting someone with the body of a "PC Master Race" gamer to perform this feat? No. An athlete however, yes. Therefore it is a reasonable expectation that our in-game characters are capable of doing the same.
Anti_Virus wrote: »leepalmer95 wrote: »Can we not bring realism into a game where i can summon a meteor or ride a giant robot spider?
This is realistic, it might be possible in the future.
grim_tactics wrote: »
If all you can do is block this crap - don't even try to turn and run away. Just accept the fact you're gonna die from the Warden or his friends if you're out numbered and can't LoS.
Dafaq dude you were afk? He did 5 sec of cliff racer spam means that you did nothing to defend yourself, a nb can do that damage in 2 seconds c'mon maaaan
Strider_Roshin wrote: »Chilly-McFreeze wrote: »Strider_Roshin wrote: »@Strider_Roshin so you want to make dodge a hard counter to everything?
Why not? Damage shields, and blocking currently are. And I didn't say everything, but merely everything that should be dodgeable; which is everything except for ground AoEs.
Ultimately, what should or shouldn't be dodgeable is only for ZOS to decide, and they have been very clear in this particular case.
Wow. That's one way to strangle a discussion.
Sorry. But he claimed that "everything that isn't AOE should be dodgeable" like it was some universally accepted axiom, not his own wishful thinking. That just rubs me the wrong way.
So if we were to meet in person, and I started swinging a pole at you in a circular motion; you mean to tell me that you would be incapable of ducking? This isn't what I "think" should occur; this is what "should" occur. You know what rubs me the wrong way? Stupidity.
A cliff racer isn't an inanimate object that just travels along whatever trajectory it was put on, like a pole whose momentum prevents it's wielder to adjust against a dodging opponent. A cliff races is a flying animal who is homing in on it's target, capable of following it's movements. And drop the insults.
Chilly-McFreeze wrote: »Strider_Roshin wrote: »Chilly-McFreeze wrote: »Strider_Roshin wrote: »@Strider_Roshin so you want to make dodge a hard counter to everything?
Why not? Damage shields, and blocking currently are. And I didn't say everything, but merely everything that should be dodgeable; which is everything except for ground AoEs.
Ultimately, what should or shouldn't be dodgeable is only for ZOS to decide, and they have been very clear in this particular case.
Wow. That's one way to strangle a discussion.
Sorry. But he claimed that "everything that isn't AOE should be dodgeable" like it was some universally accepted axiom, not his own wishful thinking. That just rubs me the wrong way.
So if we were to meet in person, and I started swinging a pole at you in a circular motion; you mean to tell me that you would be incapable of ducking? This isn't what I "think" should occur; this is what "should" occur. You know what rubs me the wrong way? Stupidity.
A cliff racer isn't an inanimate object that just travels along whatever trajectory it was put on, like a pole whose momentum prevents it's wielder to adjust against a dodging opponent. A cliff races is a flying animal who is homing in on it's target, capable of following it's movements. And drop the insults.
By that argument it should go through block, since I'm sure a bird of prey would be able to grab a shield with it's claws and drag it away. I also think that a bird can peck through a magickal ward. It should also ignore LoS since it surely isn't stupid enough to think you vanished just because you run around a tree. Would be consistent with the ability to pick your eyes out while you tumble around.
Edit: the censor is strong in this forum. Why would it censor the word for the "mouth" of a bird?
leepalmer95 wrote: »I think snipe should go through block or shields.
Just to make things even, got to have some light armor counters with easy to spam ranged skills that do high damage.
grim_tactics wrote: »
If all you can do is block this crap - don't even try to turn and run away. Just accept the fact you're gonna die from the Warden or his friends if you're out numbered and can't LoS.
leepalmer95 wrote: »I think snipe should go through block or shields.
Just to make things even, got to have some light armor counters with easy to spam ranged skills that do high damage.
Chilly-McFreeze wrote: »Strider_Roshin wrote: »Chilly-McFreeze wrote: »Strider_Roshin wrote: »@Strider_Roshin so you want to make dodge a hard counter to everything?
Why not? Damage shields, and blocking currently are. And I didn't say everything, but merely everything that should be dodgeable; which is everything except for ground AoEs.
Ultimately, what should or shouldn't be dodgeable is only for ZOS to decide, and they have been very clear in this particular case.
Wow. That's one way to strangle a discussion.
Sorry. But he claimed that "everything that isn't AOE should be dodgeable" like it was some universally accepted axiom, not his own wishful thinking. That just rubs me the wrong way.
So if we were to meet in person, and I started swinging a pole at you in a circular motion; you mean to tell me that you would be incapable of ducking? This isn't what I "think" should occur; this is what "should" occur. You know what rubs me the wrong way? Stupidity.
A cliff racer isn't an inanimate object that just travels along whatever trajectory it was put on, like a pole whose momentum prevents it's wielder to adjust against a dodging opponent. A cliff races is a flying animal who is homing in on it's target, capable of following it's movements. And drop the insults.
By that argument it should go through block, since I'm sure a bird of prey would be able to grab a shield with it's claws and drag it away. I also think that a bird can peck through a magickal ward. It should also ignore LoS since it surely isn't stupid enough to think you vanished just because you run around a tree. Would be consistent with the ability to pick your eyes out while you tumble around.
Edit: the censor is strong in this forum. Why would it censor the word for the "mouth" of a bird?
This is stretching it. Taking shield from someone is no easy task. Cliff racer would have to grab it by something and be strong enough to carry it and overcome the enemy (and we know cliff racer is send to attack not to remove shield so it has no reason to do something else than just ram in the shield and disappear) Also if sword cant 'peck' through magical ward, bird cant either. And it ignores LoS. As long as you show him the target it will always arrive at it.
Strider_Roshin wrote: »Chilly-McFreeze wrote: »Strider_Roshin wrote: »Chilly-McFreeze wrote: »Strider_Roshin wrote: »@Strider_Roshin so you want to make dodge a hard counter to everything?
Why not? Damage shields, and blocking currently are. And I didn't say everything, but merely everything that should be dodgeable; which is everything except for ground AoEs.
Ultimately, what should or shouldn't be dodgeable is only for ZOS to decide, and they have been very clear in this particular case.
Wow. That's one way to strangle a discussion.
Sorry. But he claimed that "everything that isn't AOE should be dodgeable" like it was some universally accepted axiom, not his own wishful thinking. That just rubs me the wrong way.
So if we were to meet in person, and I started swinging a pole at you in a circular motion; you mean to tell me that you would be incapable of ducking? This isn't what I "think" should occur; this is what "should" occur. You know what rubs me the wrong way? Stupidity.
A cliff racer isn't an inanimate object that just travels along whatever trajectory it was put on, like a pole whose momentum prevents it's wielder to adjust against a dodging opponent. A cliff races is a flying animal who is homing in on it's target, capable of following it's movements. And drop the insults.
By that argument it should go through block, since I'm sure a bird of prey would be able to grab a shield with it's claws and drag it away. I also think that a bird can peck through a magickal ward. It should also ignore LoS since it surely isn't stupid enough to think you vanished just because you run around a tree. Would be consistent with the ability to pick your eyes out while you tumble around.
Edit: the censor is strong in this forum. Why would it censor the word for the "mouth" of a bird?
This is stretching it. Taking shield from someone is no easy task. Cliff racer would have to grab it by something and be strong enough to carry it and overcome the enemy (and we know cliff racer is send to attack not to remove shield so it has no reason to do something else than just ram in the shield and disappear) Also if sword cant 'peck' through magical ward, bird cant either. And it ignores LoS. As long as you show him the target it will always arrive at it.
I think using a light attack just before the bird hits you should kill it. I like this counterplay
Strider_Roshin wrote: »
I think using a light attack just before the bird hits you should kill it. I like this counterplay
Takes-No-Prisoner wrote: »Strider_Roshin wrote: »
I think using a light attack just before the bird hits you should kill it. I like this counterplay
Mmmm but then the skill becomes useless since anything with a hit box would knock it clear out of the air. Think of trying to use this version of a skill in a huge fight. It wouldn't work.
Unless you have an idea to fix that problem.
Chilly-McFreeze wrote: »leepalmer95 wrote: »I think snipe should go through block or shields.
Just to make things even, got to have some light armor counters with easy to spam ranged skills that do high damage.
It wouldn't be even since snipe has a travel and a cast time.
Takes-No-Prisoner wrote: »grim_tactics wrote: »
If all you can do is block this crap - don't even try to turn and run away. Just accept the fact you're gonna die from the Warden or his friends if you're out numbered and can't LoS.Might want to censor out his name to avoid getting spanked for 'naming and shaming'Ahh twinGB that is what he has been up to. That rascal!