leepalmer95 wrote: »Riiight... so while we are at it why not make solar flare, snipe, dizzying swing, vampires bane and all the other slow abilities also undodgeable?Reasoning behind this ability beeing undodgable and unreflactabe is that animation is long and there is a delay between using skill and hitting enemie with it and for zenimax it's downside....but it isnt downside that's actually a profit of this ability because it allows to create burst with addition of another skills.
So they added another profits to that skill because it already had profits....lol
Lets make surprise attack go through shields and dizzying stop magicka healing skills.
That's actually not a bad idea, except i am not sure surprise attack is the right candidate, considering how powerful cloak is. The balance of the whole class needs to be considered when assigning such powerful perks. personally, i'd give the shield-bypass to flame lash, but it's open to debate. In general, making single defenses less foolproof by introducing counters would bring a more balanced game overall.
TheBonesXXX wrote: »leepalmer95 wrote: »Riiight... so while we are at it why not make solar flare, snipe, dizzying swing, vampires bane and all the other slow abilities also undodgeable?Reasoning behind this ability beeing undodgable and unreflactabe is that animation is long and there is a delay between using skill and hitting enemie with it and for zenimax it's downside....but it isnt downside that's actually a profit of this ability because it allows to create burst with addition of another skills.
So they added another profits to that skill because it already had profits....lol
Lets make surprise attack go through shields and dizzying stop magicka healing skills.
That's actually not a bad idea, except i am not sure surprise attack is the right candidate, considering how powerful cloak is. The balance of the whole class needs to be considered when assigning such powerful perks. personally, i'd give the shield-bypass to flame lash, but it's open to debate. In general, making single defenses less foolproof by introducing counters would bring a more balanced game overall.
I think 2h already has more than enough utility as does surprise attack. I do not think the 2h line needs anymore love than it already has.
I agree here Trapping Webs has need a look always, it wasn't great before they changed it and it was garbage after the change. The AOE is so tiny it negates the value of the snare or damage.Waffennacht wrote: »leepalmer95 wrote: »Riiight... so while we are at it why not make solar flare, snipe, dizzying swing, vampires bane and all the other slow abilities also undodgeable?Reasoning behind this ability beeing undodgable and unreflactabe is that animation is long and there is a delay between using skill and hitting enemie with it and for zenimax it's downside....but it isnt downside that's actually a profit of this ability because it allows to create burst with addition of another skills.
So they added another profits to that skill because it already had profits....lol
Lets make surprise attack go through shields and dizzying stop magicka healing skills.
That's actually not a bad idea, except i am not sure surprise attack is the right candidate, considering how powerful cloak is. The balance of the whole class needs to be considered when assigning such powerful perks. personally, i'd give the shield-bypass to flame lash, but it's open to debate. In general, making single defenses less foolproof by introducing counters would bring a more balanced game overall.
Completely redo trapping webs
Strider_Roshin wrote: »Medium armor is the weakest armor class currently and having this move be undodgeable is a gross disregard towards balance.
Strider_Roshin wrote: »Medium armor is the weakest armor class currently and having this move be undodgeable is a gross disregard towards balance.
the amount of the most op sets leading to stamina, aka medium armor, below:
1) Viper
2) Tremor
3) Red M
4) Widow
5-10) Insert any set providing 300regen and 300 wd
Please.
Clearly L2P issue.
Strider_Roshin wrote: »Medium armor is the weakest armor class currently and having this move be undodgeable is a gross disregard towards balance.
the amount of the most op sets leading to stamina, aka medium armor, below:
1) Viper
2) Tremor
3) Red M
4) Widow
5-10) Insert any set providing 300regen and 300 wd
Please.
Clearly L2P issue.
The amount of medium armor pieces needed to run these sets: 1 if 2H, 0 otherwise
Also tremor what?
Strider_Roshin wrote: »Medium armor is the weakest armor class currently and having this move be undodgeable is a gross disregard towards balance.
the amount of the most op sets leading to stamina, aka medium armor, below:
1) Viper
2) Tremor
3) Red M
4) Widow
5-10) Insert any set providing 300regen and 300 wd
Please.
Clearly L2P issue.
The amount of medium armor pieces needed to run these sets: 1 if 2H, 0 otherwise
Also tremor what?
Please. You can effectively run 3 proc sets on a Stamina build whilst you can only do 1 on Magicka.
Strider_Roshin wrote: »Medium armor is the weakest armor class currently and having this move be undodgeable is a gross disregard towards balance.
the amount of the most op sets leading to stamina, aka medium armor, below:
1) Viper
2) Tremor
3) Red M
4) Widow
5-10) Insert any set providing 300regen and 300 wd
Please.
Clearly L2P issue.
Timeraider wrote: »Low damage, only dmg skill full magicka-caster Wardens have in PvP, blockable.. and people say its because there are multiple Wardens.
You know what.. lets see multiple people with proc sets or multiple bombers attack you.. will you survive then?
leepalmer95 wrote: »Guys i was being sarcastic because that would be broken...
People complain about how strong shield breaker or oblivion dmg is, you think me hitting you for 7k crits through shields is a good idea.
I said it because its comparable to dive going through dodge now. Both would ignore a main defence.
IZZESparkling wrote: »It does not even need adjusting. You are outnumbered, you will die eventually. Just accept that fact. I sometimes 1vX just for fun and just to test the limits of myself for fun. Normally, it does not end well, because of lags I am having not allowing me to use defensive skills half the time. And it is only natural that outnumbering side will kill me because my stat pools are lower in every regard compared to the group's total aggregated pool. What makes you think you should be able to kill not-complete potatoes outnumbering you? Even potatoes will get you eventually. Just because you cannot 1vx does not mean skill is broken or has no counterplay. Because those wardens are also so easily killable if not built for tankiness. And tanky wardens don't have enough damage to be a concern.
I mean, I could say this to you also. The phrase people like to use to people who got 1vxed by them... L2P. Or just relax and have fun. Dying in pvp is not really a shameful thing.
No... Just no.
Dude.. that's the whole point of this thread. It can't be dodged.Warden effing sucks for pvp overall. Never been killed by one yet.
BUT
They're like the new templars just sitting behind a zerg spamming it and it's pretty annoying. Only thing to do is dodge roll and often times you can't because it seems like the dive animation bugs out my characters movement.
Warden effing sucks for pvp overall. Never been killed by one yet.
BUT
They're like the new templars just sitting behind a zerg spamming it and it's pretty annoying. Only thing to do is dodge roll and often times you can't because it seems like the dive animation bugs out my characters movement.
IZZESparkling wrote: »IZZESparkling wrote: »It does not even need adjusting. You are outnumbered, you will die eventually. Just accept that fact. I sometimes 1vX just for fun and just to test the limits of myself for fun. Normally, it does not end well, because of lags I am having not allowing me to use defensive skills half the time. And it is only natural that outnumbering side will kill me because my stat pools are lower in every regard compared to the group's total aggregated pool. What makes you think you should be able to kill not-complete potatoes outnumbering you? Even potatoes will get you eventually. Just because you cannot 1vx does not mean skill is broken or has no counterplay. Because those wardens are also so easily killable if not built for tankiness. And tanky wardens don't have enough damage to be a concern.
I mean, I could say this to you also. The phrase people like to use to people who got 1vxed by them... L2P. Or just relax and have fun. Dying in pvp is not really a shameful thing.
No... Just no.
I am quite appalled by your insight.
leepalmer95 wrote: »IZZESparkling wrote: »IZZESparkling wrote: »It does not even need adjusting. You are outnumbered, you will die eventually. Just accept that fact. I sometimes 1vX just for fun and just to test the limits of myself for fun. Normally, it does not end well, because of lags I am having not allowing me to use defensive skills half the time. And it is only natural that outnumbering side will kill me because my stat pools are lower in every regard compared to the group's total aggregated pool. What makes you think you should be able to kill not-complete potatoes outnumbering you? Even potatoes will get you eventually. Just because you cannot 1vx does not mean skill is broken or has no counterplay. Because those wardens are also so easily killable if not built for tankiness. And tanky wardens don't have enough damage to be a concern.
I mean, I could say this to you also. The phrase people like to use to people who got 1vxed by them... L2P. Or just relax and have fun. Dying in pvp is not really a shameful thing.
No... Just no.
I am quite appalled by your insight.
I'm quite applauded bu your logic. Outnumbered doesn't = death.
Yoohoo4411 wrote: »leepalmer95 wrote: »IZZESparkling wrote: »IZZESparkling wrote: »It does not even need adjusting. You are outnumbered, you will die eventually. Just accept that fact. I sometimes 1vX just for fun and just to test the limits of myself for fun. Normally, it does not end well, because of lags I am having not allowing me to use defensive skills half the time. And it is only natural that outnumbering side will kill me because my stat pools are lower in every regard compared to the group's total aggregated pool. What makes you think you should be able to kill not-complete potatoes outnumbering you? Even potatoes will get you eventually. Just because you cannot 1vx does not mean skill is broken or has no counterplay. Because those wardens are also so easily killable if not built for tankiness. And tanky wardens don't have enough damage to be a concern.
I mean, I could say this to you also. The phrase people like to use to people who got 1vxed by them... L2P. Or just relax and have fun. Dying in pvp is not really a shameful thing.
No... Just no.
I am quite appalled by your insight.
I'm quite applauded bu your logic. Outnumbered doesn't = death.
Also doesn't mean you're going to, or should win.
Yoohoo4411 wrote: »leepalmer95 wrote: »IZZESparkling wrote: »IZZESparkling wrote: »It does not even need adjusting. You are outnumbered, you will die eventually. Just accept that fact. I sometimes 1vX just for fun and just to test the limits of myself for fun. Normally, it does not end well, because of lags I am having not allowing me to use defensive skills half the time. And it is only natural that outnumbering side will kill me because my stat pools are lower in every regard compared to the group's total aggregated pool. What makes you think you should be able to kill not-complete potatoes outnumbering you? Even potatoes will get you eventually. Just because you cannot 1vx does not mean skill is broken or has no counterplay. Because those wardens are also so easily killable if not built for tankiness. And tanky wardens don't have enough damage to be a concern.
I mean, I could say this to you also. The phrase people like to use to people who got 1vxed by them... L2P. Or just relax and have fun. Dying in pvp is not really a shameful thing.
No... Just no.
I am quite appalled by your insight.
I'm quite applauded bu your logic. Outnumbered doesn't = death.
Also doesn't mean you're going to, or should win.
Joy_Division wrote: »Yoohoo4411 wrote: »leepalmer95 wrote: »IZZESparkling wrote: »IZZESparkling wrote: »It does not even need adjusting. You are outnumbered, you will die eventually. Just accept that fact. I sometimes 1vX just for fun and just to test the limits of myself for fun. Normally, it does not end well, because of lags I am having not allowing me to use defensive skills half the time. And it is only natural that outnumbering side will kill me because my stat pools are lower in every regard compared to the group's total aggregated pool. What makes you think you should be able to kill not-complete potatoes outnumbering you? Even potatoes will get you eventually. Just because you cannot 1vx does not mean skill is broken or has no counterplay. Because those wardens are also so easily killable if not built for tankiness. And tanky wardens don't have enough damage to be a concern.
I mean, I could say this to you also. The phrase people like to use to people who got 1vxed by them... L2P. Or just relax and have fun. Dying in pvp is not really a shameful thing.
No... Just no.
I am quite appalled by your insight.
I'm quite applauded bu your logic. Outnumbered doesn't = death.
Also doesn't mean you're going to, or should win.
Tell me who "should" win? Is not one of the reasons we play games if for the sake of competition, yes? Where is the competition if you already preordained who should win?
Joy_Division wrote: »Yoohoo4411 wrote: »leepalmer95 wrote: »IZZESparkling wrote: »IZZESparkling wrote: »It does not even need adjusting. You are outnumbered, you will die eventually. Just accept that fact. I sometimes 1vX just for fun and just to test the limits of myself for fun. Normally, it does not end well, because of lags I am having not allowing me to use defensive skills half the time. And it is only natural that outnumbering side will kill me because my stat pools are lower in every regard compared to the group's total aggregated pool. What makes you think you should be able to kill not-complete potatoes outnumbering you? Even potatoes will get you eventually. Just because you cannot 1vx does not mean skill is broken or has no counterplay. Because those wardens are also so easily killable if not built for tankiness. And tanky wardens don't have enough damage to be a concern.
I mean, I could say this to you also. The phrase people like to use to people who got 1vxed by them... L2P. Or just relax and have fun. Dying in pvp is not really a shameful thing.
No... Just no.
I am quite appalled by your insight.
I'm quite applauded bu your logic. Outnumbered doesn't = death.
Also doesn't mean you're going to, or should win.
Tell me who "should" win? Is not one of the reasons we play games if for the sake of competition, yes? Where is the competition if you already preordained who should win?
leepalmer95 wrote: »IZZESparkling wrote: »IZZESparkling wrote: »It does not even need adjusting. You are outnumbered, you will die eventually. Just accept that fact. I sometimes 1vX just for fun and just to test the limits of myself for fun. Normally, it does not end well, because of lags I am having not allowing me to use defensive skills half the time. And it is only natural that outnumbering side will kill me because my stat pools are lower in every regard compared to the group's total aggregated pool. What makes you think you should be able to kill not-complete potatoes outnumbering you? Even potatoes will get you eventually. Just because you cannot 1vx does not mean skill is broken or has no counterplay. Because those wardens are also so easily killable if not built for tankiness. And tanky wardens don't have enough damage to be a concern.
I mean, I could say this to you also. The phrase people like to use to people who got 1vxed by them... L2P. Or just relax and have fun. Dying in pvp is not really a shameful thing.
No... Just no.
I am quite appalled by your insight.
I'm quite applauded bu your logic. Outnumbered doesn't = death.
Yoohoo4411 wrote: »Joy_Division wrote: »Yoohoo4411 wrote: »leepalmer95 wrote: »IZZESparkling wrote: »IZZESparkling wrote: »It does not even need adjusting. You are outnumbered, you will die eventually. Just accept that fact. I sometimes 1vX just for fun and just to test the limits of myself for fun. Normally, it does not end well, because of lags I am having not allowing me to use defensive skills half the time. And it is only natural that outnumbering side will kill me because my stat pools are lower in every regard compared to the group's total aggregated pool. What makes you think you should be able to kill not-complete potatoes outnumbering you? Even potatoes will get you eventually. Just because you cannot 1vx does not mean skill is broken or has no counterplay. Because those wardens are also so easily killable if not built for tankiness. And tanky wardens don't have enough damage to be a concern.
I mean, I could say this to you also. The phrase people like to use to people who got 1vxed by them... L2P. Or just relax and have fun. Dying in pvp is not really a shameful thing.
No... Just no.
I am quite appalled by your insight.
I'm quite applauded bu your logic. Outnumbered doesn't = death.
Also doesn't mean you're going to, or should win.
Tell me who "should" win? Is not one of the reasons we play games if for the sake of competition, yes? Where is the competition if you already preordained who should win?
Who should win in an MMO? Seriously?
Hmmm... massive multiplayer game.... naw..... The guy playing by himself should win. Every time. If he doesn't, well, then game is clearly unfair.
Makes perfect sense.
Lol EOF trains are the worst part of this game pvp... but the sheep need it so there is no complaining...