ZOS_GinaBruno wrote: »Hey guys, just letting you all know that we do see your replies about the ongoing queuing issues, and we're working on a larger, more detailed post explaining what our next steps are. Expect to see this in the next couple days.
qwjr8989_ESO wrote: »I'll do a group queue tonight but I'm sure you'll have some other excuse by then xD
andreasranasen wrote: »When you've invested time and money into a company, you have the right to be upset over changes that will negatively affect your experience and gameplay.
ZOS_GinaBruno wrote: »Hey guys, just letting you all know that we do see your replies about the ongoing queuing issues, and we're working on a larger, more detailed post explaining what our next steps are. Expect to see this in the next couple days.
qwjr8989_ESO wrote: »
Are you going to post any videos?
ZOS_GinaBruno wrote: »To be fair, you will receive the message that someone declined the invitation if someone does legitimately decline the Ready Check.
ZOS_GinaBruno wrote: »Hey guys, just letting you know we haven't forgotten about the update we mentioned earlier this week. We're just making sure we have the most up-to-date information, and will be posting a more formal update tomorrow morning (in less than 24 hours, for those not on the east coast).
ZOS_GinaBruno wrote: »Hey guys, just letting you know we haven't forgotten about the update we mentioned earlier this week. We're just making sure we have the most up-to-date information, and will be posting a more formal update tomorrow morning (in less than 24 hours, for those not on the east coast).
Interns are working hard on the code
ZOS_GinaBruno wrote: »To give everyone an update on the current issues surrounding the Grouping Tool, we are working on fixes for a handful of bugs that we discovered after publishing the most recent round of fixes. Sometimes when we fix one issue, we uncover additional issues that weren’t previously visible for one reason or another. That said, we are fully committed to resolving the issues with the Grouping Tool so it runs smoothly, reliably, and as you would expect.
One of the main issues we have been working on is when you could be placed back into the queue after accepting a Ready Check without any messaging as to why, and you would then have this happen repeatedly. This issue only surfaces when there are a significant number of players in the queue. We plan to publish the fix for this in the next incremental patch for PC/Mac and console.
There’s a similar issue where you will receive the “Forming Group” message but instead of being ported to a Battleground, you are placed back into the queue with no indication as to why. The fix for this issue will also be included in the next incremental patch for PC/Mac and console.
In addition to these fixes, we are actively working on fixes for a number of other issues. This includes situations where you receive an “Instance Full” error message stating when attempting to queue for a dungeon, or receiving a message that someone declined an invite even if they have accepted it. We have fixes for both issues that we’re currently testing.
We’re also implementing some additional game logging in the next patch to help us investigate issues where you don’t receive bonus rewards for completing a dungeon unless you’re the group leader. While this isn’t directly tied to queuing, it does affect groups formed through the Grouping Tool.
We hope this provides some insight as to exactly what we’re currently working on, and we appreciate your patience while each issue is fully investigated and eventually fixed.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
ZOS_GinaBruno wrote: »To give everyone an update on the current issues surrounding the Grouping Tool, we are working on fixes for a handful of bugs that we discovered after publishing the most recent round of fixes. Sometimes when we fix one issue, we uncover additional issues that weren’t previously visible for one reason or another. That said, we are fully committed to resolving the issues with the Grouping Tool so it runs smoothly, reliably, and as you would expect.
One of the main issues we have been working on is when you could be placed back into the queue after accepting a Ready Check without any messaging as to why, and you would then have this happen repeatedly. This issue only surfaces when there are a significant number of players in the queue. We plan to publish the fix for this in the next incremental patch for PC/Mac and console.
There’s a similar issue where you will receive the “Forming Group” message but instead of being ported to a Battleground, you are placed back into the queue with no indication as to why. The fix for this issue will also be included in the next incremental patch for PC/Mac and console.
In addition to these fixes, we are actively working on fixes for a number of other issues. This includes situations where you receive an “Instance Full” error message stating when attempting to queue for a dungeon, or receiving a message that someone declined an invite even if they have accepted it. We have fixes for both issues that we’re currently testing.
We’re also implementing some additional game logging in the next patch to help us investigate issues where you don’t receive bonus rewards for completing a dungeon unless you’re the group leader. While this isn’t directly tied to queuing, it does affect groups formed through the Grouping Tool.
We hope this provides some insight as to exactly what we’re currently working on, and we appreciate your patience while each issue is fully investigated and eventually fixed.
SwaminoNowlino wrote: »ZOS_GinaBruno wrote: »To give everyone an update on the current issues surrounding the Grouping Tool, we are working on fixes for a handful of bugs that we discovered after publishing the most recent round of fixes. Sometimes when we fix one issue, we uncover additional issues that weren’t previously visible for one reason or another. That said, we are fully committed to resolving the issues with the Grouping Tool so it runs smoothly, reliably, and as you would expect.
One of the main issues we have been working on is when you could be placed back into the queue after accepting a Ready Check without any messaging as to why, and you would then have this happen repeatedly. This issue only surfaces when there are a significant number of players in the queue. We plan to publish the fix for this in the next incremental patch for PC/Mac and console.
There’s a similar issue where you will receive the “Forming Group” message but instead of being ported to a Battleground, you are placed back into the queue with no indication as to why. The fix for this issue will also be included in the next incremental patch for PC/Mac and console.
In addition to these fixes, we are actively working on fixes for a number of other issues. This includes situations where you receive an “Instance Full” error message stating when attempting to queue for a dungeon, or receiving a message that someone declined an invite even if they have accepted it. We have fixes for both issues that we’re currently testing.
We’re also implementing some additional game logging in the next patch to help us investigate issues where you don’t receive bonus rewards for completing a dungeon unless you’re the group leader. While this isn’t directly tied to queuing, it does affect groups formed through the Grouping Tool.
We hope this provides some insight as to exactly what we’re currently working on, and we appreciate your patience while each issue is fully investigated and eventually fixed.
@ZOS_GinaBruno ,
Excuse me, but WHAT? This is the "detailed" post we had to wait a couple of days for...?
I'm not sure you all understand what the issue actually is, based on your post. It seems you all are focusing on the messages we see or lack thereof. I'm sorry, but we don't give a flying crap about the messages. WE. WANT. TO. PLAY. BATTLEGROUNDS. This was promised content. We are supposed to be able to queue and play with our friends. IT. DOES. NOT. WORK.
We can't play your content. We paid $40 for content, and it doesn't work. I couldn't care less about the message I receive. I want to be able to queue with 4 of my friends and complete a battleground...
I mean am I reading that wrong? Am I going insane? QUIT LOOKING AT THE MESSAGES. REMOVE THE READY CHECK. AND LET US PLAY.
SwaminoNowlino wrote: »ZOS_GinaBruno wrote: »To give everyone an update on the current issues surrounding the Grouping Tool, we are working on fixes for a handful of bugs that we discovered after publishing the most recent round of fixes. Sometimes when we fix one issue, we uncover additional issues that weren’t previously visible for one reason or another. That said, we are fully committed to resolving the issues with the Grouping Tool so it runs smoothly, reliably, and as you would expect.
One of the main issues we have been working on is when you could be placed back into the queue after accepting a Ready Check without any messaging as to why, and you would then have this happen repeatedly. This issue only surfaces when there are a significant number of players in the queue. We plan to publish the fix for this in the next incremental patch for PC/Mac and console.
There’s a similar issue where you will receive the “Forming Group” message but instead of being ported to a Battleground, you are placed back into the queue with no indication as to why. The fix for this issue will also be included in the next incremental patch for PC/Mac and console.
In addition to these fixes, we are actively working on fixes for a number of other issues. This includes situations where you receive an “Instance Full” error message stating when attempting to queue for a dungeon, or receiving a message that someone declined an invite even if they have accepted it. We have fixes for both issues that we’re currently testing.
We’re also implementing some additional game logging in the next patch to help us investigate issues where you don’t receive bonus rewards for completing a dungeon unless you’re the group leader. While this isn’t directly tied to queuing, it does affect groups formed through the Grouping Tool.
We hope this provides some insight as to exactly what we’re currently working on, and we appreciate your patience while each issue is fully investigated and eventually fixed.
@ZOS_GinaBruno ,
Excuse me, but WHAT? This is the "detailed" post we had to wait a couple of days for...?
I'm not sure you all understand what the issue actually is, based on your post. It seems you all are focusing on the messages we see or lack thereof. I'm sorry, but we don't give a flying crap about the messages. WE. WANT. TO. PLAY. BATTLEGROUNDS. This was promised content. We are supposed to be able to queue and play with our friends. IT. DOES. NOT. WORK.
We can't play your content. We paid $40 for content, and it doesn't work. I couldn't care less about the message I receive. I want to be able to queue with 4 of my friends and complete a battleground...
I mean am I reading that wrong? Am I going insane? QUIT LOOKING AT THE MESSAGES. REMOVE THE READY CHECK. AND LET US PLAY.
ZOS_GinaBruno wrote: »To give everyone an update on the current issues surrounding the Grouping Tool, we are working on fixes for a handful of bugs that we discovered after publishing the most recent round of fixes. Sometimes when we fix one issue, we uncover additional issues that weren’t previously visible for one reason or another. That said, we are fully committed to resolving the issues with the Grouping Tool so it runs smoothly, reliably, and as you would expect.
One of the main issues we have been working on is when you could be placed back into the queue after accepting a Ready Check without any messaging as to why, and you would then have this happen repeatedly. This issue only surfaces when there are a significant number of players in the queue. We plan to publish the fix for this in the next incremental patch for PC/Mac and console.
There’s a similar issue where you will receive the “Forming Group” message but instead of being ported to a Battleground, you are placed back into the queue with no indication as to why. The fix for this issue will also be included in the next incremental patch for PC/Mac and console.
In addition to these fixes, we are actively working on fixes for a number of other issues. This includes situations where you receive an “Instance Full” error message stating when attempting to queue for a dungeon, or receiving a message that someone declined an invite even if they have accepted it. We have fixes for both issues that we’re currently testing.
We’re also implementing some additional game logging in the next patch to help us investigate issues where you don’t receive bonus rewards for completing a dungeon unless you’re the group leader. While this isn’t directly tied to queuing, it does affect groups formed through the Grouping Tool.
We hope this provides some insight as to exactly what we’re currently working on, and we appreciate your patience while each issue is fully investigated and eventually fixed.
ZOS_GinaBruno wrote: »SwaminoNowlino wrote: »ZOS_GinaBruno wrote: »To give everyone an update on the current issues surrounding the Grouping Tool, we are working on fixes for a handful of bugs that we discovered after publishing the most recent round of fixes. Sometimes when we fix one issue, we uncover additional issues that weren’t previously visible for one reason or another. That said, we are fully committed to resolving the issues with the Grouping Tool so it runs smoothly, reliably, and as you would expect.
One of the main issues we have been working on is when you could be placed back into the queue after accepting a Ready Check without any messaging as to why, and you would then have this happen repeatedly. This issue only surfaces when there are a significant number of players in the queue. We plan to publish the fix for this in the next incremental patch for PC/Mac and console.
There’s a similar issue where you will receive the “Forming Group” message but instead of being ported to a Battleground, you are placed back into the queue with no indication as to why. The fix for this issue will also be included in the next incremental patch for PC/Mac and console.
The first two issues listed are about getting you into Battlegrounds.
ZOS_GinaBruno wrote: »To give everyone an update on the current issues surrounding the Grouping Tool, we are working on fixes for a handful of bugs that we discovered after publishing the most recent round of fixes. Sometimes when we fix one issue, we uncover additional issues that weren’t previously visible for one reason or another. That said, we are fully committed to resolving the issues with the Grouping Tool so it runs smoothly, reliably, and as you would expect.
One of the main issues we have been working on is when you could be placed back into the queue after accepting a Ready Check without any messaging as to why, and you would then have this happen repeatedly. This issue only surfaces when there are a significant number of players in the queue. We plan to publish the fix for this in the next incremental patch for PC/Mac and console.
There’s a similar issue where you will receive the “Forming Group” message but instead of being ported to a Battleground, you are placed back into the queue with no indication as to why. The fix for this issue will also be included in the next incremental patch for PC/Mac and console.
In addition to these fixes, we are actively working on fixes for a number of other issues. This includes situations where you receive an “Instance Full” error message stating when attempting to queue for a dungeon, or receiving a message that someone declined an invite even if they have accepted it. We have fixes for both issues that we’re currently testing.
We’re also implementing some additional game logging in the next patch to help us investigate issues where you don’t receive bonus rewards for completing a dungeon unless you’re the group leader. While this isn’t directly tied to queuing, it does affect groups formed through the Grouping Tool.
We hope this provides some insight as to exactly what we’re currently working on, and we appreciate your patience while each issue is fully investigated and eventually fixed.
SwaminoNowlino wrote: »ZOS_GinaBruno wrote: »SwaminoNowlino wrote: »ZOS_GinaBruno wrote: »To give everyone an update on the current issues surrounding the Grouping Tool, we are working on fixes for a handful of bugs that we discovered after publishing the most recent round of fixes. Sometimes when we fix one issue, we uncover additional issues that weren’t previously visible for one reason or another. That said, we are fully committed to resolving the issues with the Grouping Tool so it runs smoothly, reliably, and as you would expect.
One of the main issues we have been working on is when you could be placed back into the queue after accepting a Ready Check without any messaging as to why, and you would then have this happen repeatedly. This issue only surfaces when there are a significant number of players in the queue. We plan to publish the fix for this in the next incremental patch for PC/Mac and console.
There’s a similar issue where you will receive the “Forming Group” message but instead of being ported to a Battleground, you are placed back into the queue with no indication as to why. The fix for this issue will also be included in the next incremental patch for PC/Mac and console.
The first two issues listed are about getting you into Battlegrounds.
In bold is the part I am questioning. And maybe its just confusing or I am reading it the wrong way, but it doesn't sound clear to me. As I read this, the issue is the "without any messaging as to why." This seems to imply its happening for the correct reason, its just that no message is provided as to why.
Has there been any thought given to just removing the ready check until everything is fixed? I think everyone would be satisfied with that. An imperfect solution, but hopefully would get us into the content.ZOS_GinaBruno wrote: »Focus less on the word "messaging" as that isn't really important for the first two issues called out. For the first issue, you essentially are getting stuck in the queue over and over. The second issue is similar in that you get kicked back to the queue after it looks like a group is forming.
Answered. Thanks for the update. Sorry I was confused. Just blew my mind when it sounded like the focus of the problem was on the messaging.
Its really unfortunate that this is being left to incrementals and not emergency fixes that are pushed asap.
I also want to reiterate my question, has there been any thought to just removing the ready check until the system is fixed? Seems like that would be a pretty quick and easy way to get us by until the full fix comes in.
ZOS_GinaBruno wrote: »To give everyone an update on the current issues surrounding the Grouping Tool, we are working on fixes for a handful of bugs that we discovered after publishing the most recent round of fixes. Sometimes when we fix one issue, we uncover additional issues that weren’t previously visible for one reason or another. That said, we are fully committed to resolving the issues with the Grouping Tool so it runs smoothly, reliably, and as you would expect.
One of the main issues we have been working on is when you could be placed back into the queue after accepting a Ready Check without any messaging as to why, and you would then have this happen repeatedly. This issue only surfaces when there are a significant number of players in the queue. We plan to publish the fix for this in the next incremental patch for PC/Mac and console.
There’s a similar issue where you will receive the “Forming Group” message but instead of being ported to a Battleground, you are placed back into the queue with no indication as to why. The fix for this issue will also be included in the next incremental patch for PC/Mac and console.
In addition to these fixes, we are actively working on fixes for a number of other issues. This includes situations where you receive an “Instance Full” error message stating when attempting to queue for a dungeon, or receiving a message that someone declined an invite even if they have accepted it. We have fixes for both issues that we’re currently testing.
We’re also implementing some additional game logging in the next patch to help us investigate issues where you don’t receive bonus rewards for completing a dungeon unless you’re the group leader. While this isn’t directly tied to queuing, it does affect groups formed through the Grouping Tool.
We hope this provides some insight as to exactly what we’re currently working on, and we appreciate your patience while each issue is fully investigated and eventually fixed.
ZOS_GinaBruno wrote: »To give everyone an update on the current issues surrounding the Grouping Tool, we are working on fixes for a handful of bugs that we discovered after publishing the most recent round of fixes. Sometimes when we fix one issue, we uncover additional issues that weren’t previously visible for one reason or another. That said, we are fully committed to resolving the issues with the Grouping Tool so it runs smoothly, reliably, and as you would expect.
One of the main issues we have been working on is when you could be placed back into the queue after accepting a Ready Check without any messaging as to why, and you would then have this happen repeatedly. This issue only surfaces when there are a significant number of players in the queue. We plan to publish the fix for this in the next incremental patch for PC/Mac and console.
There’s a similar issue where you will receive the “Forming Group” message but instead of being ported to a Battleground, you are placed back into the queue with no indication as to why. The fix for this issue will also be included in the next incremental patch for PC/Mac and console.
In addition to these fixes, we are actively working on fixes for a number of other issues. This includes situations where you receive an “Instance Full” error message stating when attempting to queue for a dungeon, or receiving a message that someone declined an invite even if they have accepted it. We have fixes for both issues that we’re currently testing.
We’re also implementing some additional game logging in the next patch to help us investigate issues where you don’t receive bonus rewards for completing a dungeon unless you’re the group leader. While this isn’t directly tied to queuing, it does affect groups formed through the Grouping Tool.
We hope this provides some insight as to exactly what we’re currently working on, and we appreciate your patience while each issue is fully investigated and eventually fixed.