ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
Normally I champion for the more relaxed, casual players in ESO, despite my progressive nature. However, if we're going to stick to a queue system for BGs, it should not be subordinated to random "busy work" that any particular individual may seek to fill the time. As soon as someone enters into a game system that involves other players, a utilitarian approach is more appropriate. One person who decides they weren't actually ready does so to the detriment of all others involved. That person should not be allowed to dictate whether or not others get into a group.
Ready-checks should be done away with in favor of a delayed forced teleport. If you want someone to be able to finish looting a chest, they can do that in a 10-15s window. If that person is fighting a boss, then tough stuff man! Either you want to do BGs, or you want to fight the boss. I get not wanting to disrupt content for people, especially if the queue takes awhile, but frankly I don't think the wait time on these things will be very long at all with a properly-functioning matchmaking system.
Why are people still asking them to axe the ready check? You want inactive players in BGs and dungeons???
It's broken, no arguing that, but at least I can keep queuing while doing other things instead of getting stuck in a dungeon with afk tank or on a BG team with a couple inactives.
Yes, but to understand why you have to take it a step further. BGs are a widely anticipated/desirable content. There are enough people trying to get into these to have short wait times in a properly-functioning matchmaking system. BGs already have a game system in place to kick inactives quickly after the match starts, and again with a properly-functioning matchmaking system, those spots will be quickly filled as well.
It's not and won't be the same as getting into a dungeon with inactives. And compared to a dungeon, the match will still go on and will finish with or without them. And yeah, maybe it's not a great match because they will need to be replaced part-way through. Worst case in this situation, you have a bad match and move on. You and everyone else still got to participate in the entire BG match however, unlike in dungeons where an MIA player may stop you from progressing.
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
Then don't queue.
How can it get simpler than that?
You know no one wants the ready check, everyone is BEGGING YOU to remove it for a week to at least TEST IT, not even permanently implement it and all you do is punish the 99% cus you care about the 1%.
If I queue for a bg or a dungeon it's my responsibility and my fault if i dont finish what im doing before it ports me in.
You used to have it like that for two years and it was fine.
So what you are saying is, your ready check code is bugged but you are willing to ignore the 99% that is ready to port it, for the 1% that might not have the chance to? Am i reading correctly???????????
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
Then don't queue.
How can it get simpler than that?
You know no one wants the ready check, everyone is BEGGING YOU to remove it for a week to at least TEST IT, not even permanently implement it and all you do is punish the 99% cus you care about the 1%.
If I queue for a bg or a dungeon it's my responsibility and my fault if i dont finish what im doing before it ports me in.
You used to have it like that for two years and it was fine.
So what you are saying is, your ready check code is bugged but you are willing to ignore the 99% that is ready to port it, for the 1% that might not have the chance to? Am i reading correctly???????????
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
SwaminoNowlino wrote: »AhPook_Is_Here wrote: »SwaminoNowlino wrote: »
I mean am I reading that wrong? Am I going insane? QUIT LOOKING AT THE MESSAGES. REMOVE THE READY CHECK. AND LET US PLAY.
They need to fix their internal messaging, what you see is just a symptom of that. The ready check is a good idea, and it should work fine once their messaging is fixed. the alternative is you go afk to do one of a million things after being bored waiting 3 min in a queue to come back to a 20 min deserter de-buff and then come to the forums and post about how angry you are that the ready check was removed. Better to make an argument to have a smaller window to click ready in, allowing someone to take a missed spot faster.
This is simply incorrect at almost every level. You're alleging that the messaging is the problem and if its fixed then the queue will fix? No. You get an error message or an exception message when something doesn't fully execute as designed. This is coding 101. In this example, when the group fails to form, the code provides a message as to why. The problem isn't the message, the problem is the group failing to form.
And I don't disagree with the base logic you state about the need for the ready check. But its currently the thing breaking the system. Until its fixed, they should remove it. At that point, if you queue for a battleground, you are agreeing to be ready. If you're not, then that is on you and you get the debuff. I don't like it either, but better to let people access the content they paid for than not.
DarkLylith wrote: »Half hour queue with constantly clicking f ready check every minute or so. Finally get a loadscreen into a match, but only I'm stuck on this loadscreen for like 10 mins only to be kicked back to Deshaan and have a 20 minute penality for deserting. Fix this already!
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
Then don't queue.
How can it get simpler than that?
You know no one wants the ready check, everyone is BEGGING YOU to remove it for a week to at least TEST IT, not even permanently implement it and all you do is punish the 99% cus you care about the 1%.
If I queue for a bg or a dungeon it's my responsibility and my fault if i dont finish what im doing before it ports me in.
You used to have it like that for two years and it was fine.
So what you are saying is, your ready check code is bugged but you are willing to ignore the 99% that is ready to port it, for the 1% that might not have the chance to? Am i reading correctly???????????
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
Then don't queue.
How can it get simpler than that?
You know no one wants the ready check, everyone is BEGGING YOU to remove it for a week to at least TEST IT, not even permanently implement it and all you do is punish the 99% cus you care about the 1%.
If I queue for a bg or a dungeon it's my responsibility and my fault if i dont finish what im doing before it ports me in.
You used to have it like that for two years and it was fine.
So what you are saying is, your ready check code is bugged but you are willing to ignore the 99% that is ready to port it, for the 1% that might not have the chance to? Am i reading correctly???????????
+1 on this one. Every single player I know hates the ready check. In my 2.5 years of playing ESO I haven't met a single person in game who wanted something like this implemented. No one asked for it. What people were asking for was a penalty for leaving and some kind of ELO matchmaking. Neither was delivered. The penalty punishes the wrong people (what if I ditch my group 15 min into the dungeon)? 30 min for leaving and 10 min for getting kicked would've been much more appropriate.
And when people were talking about ready check, they were basically talking about a way to cheat the random dungeon system, so that they could decline tougher dungeons. But joke's on them, the ready check doesn't state the exact dungeon. No one was helped with the current ready check. Everyone hates it. Remove it.
- Update 23Ice Furnace: This item set now grants Spell Damage, rather than Weapon Damage for the 4 piece bonus
Meanwhile, on a lovely Saturday afternoon at 6 pm gmt on EU
And that is solo queue. After i randomly got kicked out of another 12 min queue.
But that's ok, cus John Doe might be collecting his treasure chest somewhere in nowheresville and I have to get punished to protect his loot.
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
Normally I champion for the more relaxed, casual players in ESO, despite my progressive nature. However, if we're going to stick to a queue system for BGs, it should not be subordinated to random "busy work" that any particular individual may seek to fill the time. As soon as someone enters into a game system that involves other players, a utilitarian approach is more appropriate. One person who decides they weren't actually ready does so to the detriment of all others involved. That person should not be allowed to dictate whether or not others get into a group.
Ready-checks should be done away with in favor of a delayed forced teleport. If you want someone to be able to finish looting a chest, they can do that in a 10-15s window. If that person is fighting a boss, then tough stuff man! Either you want to do BGs, or you want to fight the boss. I get not wanting to disrupt content for people, especially if the queue takes awhile, but frankly I don't think the wait time on these things will be very long at all with a properly-functioning matchmaking system.
Why are people still asking them to axe the ready check? You want inactive players in BGs and dungeons???
It's broken, no arguing that, but at least I can keep queuing while doing other things instead of getting stuck in a dungeon with afk tank or on a BG team with a couple inactives.
Yes, but to understand why you have to take it a step further. BGs are a widely anticipated/desirable content. There are enough people trying to get into these to have short wait times in a properly-functioning matchmaking system. BGs already have a game system in place to kick inactives quickly after the match starts, and again with a properly-functioning matchmaking system, those spots will be quickly filled as well.
It's not and won't be the same as getting into a dungeon with inactives. And compared to a dungeon, the match will still go on and will finish with or without them. And yeah, maybe it's not a great match because they will need to be replaced part-way through. Worst case in this situation, you have a bad match and move on. You and everyone else still got to participate in the entire BG match however, unlike in dungeons where an MIA player may stop you from progressing.
Yes i do if that means i can actually GET IN A BG OR DUNGEON, CUS ITS IMPOSSIBLE TO DO SO ATM!!!
timidobserver wrote: »ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
You guys need to decide who is more important. That 1 person that is too busy to go into a BG even though they knowingly queued up for a BG or the other 11 people that are starring at "someone declined the queue" 20 times before they finally get into a match.
I am hesitant to make this suggestion because the implementation will be bugged and the mini deserter penalties will be given out to people erroneously, but......people that decline a BG queue pop need to be given a mini deserter penalty. Not the full deserter pentalty but maybe 2-3 minutes. That way they are encouraged to be ready when their queue pops. Please don't give this to people that crash.....
Early access for Morrowind started May 22nd. Since then it has been 6 weeks and 5 patches that didn't fix the issues. We're told there is no patch scheduled for tomorrow, just a regular maintenance.
I was watching German pay TV yesterday. ZOS can afford 10 second trailers for Morrowind in between Game of Thrones episodes. They don't fix their game. It's embarrassing.
Early access for Morrowind started May 22nd. Since then it has been 6 weeks and 5 patches that didn't fix the issues. We're told there is no patch scheduled for tomorrow, just a regular maintenance.
I was watching German pay TV yesterday. ZOS can afford 10 second trailers for Morrowind in between Game of Thrones episodes. They don't fix their game. It's embarrassing.
TequilaFire wrote: »You pay for cable and see commercials in the US.
Miss the good ole days when cable didn't have commercials.
timidobserver wrote: »ZOS_GinaBruno wrote: »@ZOS_GinaBruno Is it possible can you explain why we need a ready check?Can you remove the ready check that should greatly improve people issue of getting into BG.
We implemented a Ready Check to give players an out in case they simply aren't ready to be ported to a Battleground. If you're in the middle of completing a quest for example, or looting a Treasure Chest, or killing a boss - you may not be ready to be taken away from that activity as soon as a Battleground is ready to begin. By declining the Ready Check, you're essentially telling our system that it should find someone else to replace you and you don't want to be ported yet. Not having this means someone could suddenly be taken away from something they were in the middle of doing, which could also lead to players immediately leaving as soon as a Battleground begins to return to their prior activity, impacting all the other teams.
Edit: Made a small clarification.
You guys need to decide who is more important. That 1 person that is too busy to go into a BG even though they knowingly queued up for a BG or the other 11 people that are starring at "someone declined the queue" 20 times before they finally get into a match.
I am hesitant to make this suggestion because the implementation will be bugged and the mini deserter penalties will be given out to people erroneously, but......people that decline a BG queue pop need to be given a mini deserter penalty. Not the full deserter pentalty but maybe 2-3 minutes. That way they are encouraged to be ready when their queue pops. Please don't give this to people that crash.....
Meanwhile, on a lovely Saturday afternoon at 6 pm gmt on EU
And that is solo queue. After i randomly got kicked out of another 12 min queue.
But that's ok, cus John Doe might be collecting his treasure chest somewhere in nowheresville and I have to get punished to protect his loot.
DrSweetazz wrote: »@ZOS_GinaBruno that reasoning is so broken given how your group finder works.
I strongly believe that it's broken beyond how it's supposed to operate in that I sincerely doubt someone is missing the queue every time, for half an hour of accepting ready checks on console.
If a person queues for battlegrounds, that should serve as a ready check imo. The way you have it now, it punishes 11 other people if someone is "too busy killing a boss". If you want the ready check for that, fine, but instantly replace that one person rather than requeuing everyone else.
Even if your system is working as it should, that's a garbage way of handling someone who queued for bg and suddenly decided they aren't ready.
I know you don't make the final decisions, but the hatred for the system in place is overwhelming. You guys should take the ready check out until you can fix it and come up with a system that doesn't punish 11 other players because someone needs to "loot a chest".