Traybair_ESO wrote: »Traybair_ESO wrote: »Pretty sure they are going to make staff heavy attack animations shorter and that is why they reduced the damage from tri-focus.
You're too naive lol.
They mentioned possibly making heavy attacks faster on the last ESO Live. Just trying to make sense of the change. Nothing more.
Hamburglarjones wrote: »[quote=
Sorcerer
- Dark Magic
- Crystal Fragments (Crystal Shard morph): Reduced the damage bonus of this morph’s instant-cast proc to 10% from 20%.
Developer Comments:Sorcerer’s sustained damage in PvE and burst damage in PvP is currently too high, so reducing the damage bonus from Crystal Fragments brings them down slightly in both areas without being too punishing to the overall damage kit.
If you would play your own game, you would know that there will be 0 sorcs running crystal frags in PVE
Seyer530PC wrote: »TrinityBreaker wrote: »RIP my glorious stam DK.
Oh no, not your fotm character! Jk, miss you!
ZOS_GinaBruno wrote: »
Sorcerer
- Dark Magic
- Crystal Fragments (Crystal Shard morph): Reduced the damage bonus of this morph’s instant-cast proc to 10% from 20%.
Developer Comments:Sorcerer’s sustained damage in PvE and burst damage in PvP is currently too high, so reducing the damage bonus from Crystal Fragments brings them down slightly in both areas without being too punishing to the overall damage kit.
Band Camp statements: To state "But this one time I saw X doing X... so that justifies X" Refers to the Band camp statement.
Coined by Maxwell
ZOS_GinaBruno wrote: »
Sorcerer
- Dark Magic
- Crystal Fragments (Crystal Shard morph): Reduced the damage bonus of this morph’s instant-cast proc to 10% from 20%.
Developer Comments:Sorcerer’s sustained damage in PvE and burst damage in PvP is currently too high, so reducing the damage bonus from Crystal Fragments brings them down slightly in both areas without being too punishing to the overall damage kit.
So you actually read feedback on nerfing it and then nerfed it...
This was unnecessary & it is bad for balance.
Sadly, my comment about "agent nerf" was right:
https://forums.elderscrollsonline.com/en/discussion/comment/4075235#Comment_4075235
What will be the next sorcerer's nerf ? shields will be critictable ?
My hope for increase of shields duration was wrong, you will continue to nerf sorcerer to hell...
It's not only sorcerer, the nerf hammer hit too many aspects of the game
New skill: diplomacy
You enter the dungeon and talk the monster to death
ZOS_GinaBruno wrote: »Nightblade
[*]Siphoning
- Leeching Strikes (Siphoning Strikes morph): This morph now restores less Stamina per Light or Heavy Attack, but now restores a significant amount of Stamina when the effect ends.
- Siphoning Attacks (Siphoning Strikes morph): This morph now restores less Magicka per Light or Heavy Attack, but now restores a significant amount of Magicka when the effect ends.
ZOS_GinaBruno wrote: »Sorcerer
- Dark Magic
- Crystal Fragments (Crystal Shard morph): Reduced the damage bonus of this morph’s instant-cast proc to 10% from 20%.
Developer Comments: Sorcerer’s sustained damage in PvE and burst damage in PvP is currently too high, so reducing the damage bonus from Crystal Fragments brings them down slightly in both areas without being too punishing to the overall damage kit.
AnotherOxyt wrote: »AnotherOxyt wrote: »Stop crying. Do you want balance? See: no more DK with infinite block, no more sustainable full-tanks with a lot of damage, no more incredible DPS in Trials thanks to which vTrials were easy for good group. Accept those changes and learn to play or... or quite ESO, heuh
Good luck playing with/against other sorcs/Wardens...
People is seriously considering leaving the game... and that's bad for sorcs... Adapt to that, or die...
My main is Sorcerer but it really doesn't matter. People accepted Homestead and they might accept Morrowind if they really love ESO
AnotherOxyt wrote: »AnotherOxyt wrote: »AnotherOxyt wrote: »Stop crying. Do you want balance? See: no more DK with infinite block, no more sustainable full-tanks with a lot of damage, no more incredible DPS in Trials thanks to which vTrials were easy for good group. Accept those changes and learn to play or... or quite ESO, heuh
Good luck playing with/against other sorcs/Wardens...
People is seriously considering leaving the game... and that's bad for sorcs... Adapt to that, or die...
My main is Sorcerer but it really doesn't matter. People accepted Homestead and they might accept Morrowind if they really love ESO
sounds like somebody stuck in an abusive relationship. Its ok she cheats on you man you accept it cause you really love her and now that she's stealing your stuff to pay for her dates it' doesn't matter you'll accept it if you really love her
If you dislike this "abuse" you can enjoy unkillable tanks in PVP further
GhostyBrycicle wrote: »Change Dark Deal to scale off of player level or revert DK helping hands back to scaling on max stat
Sandman929 wrote: »ZOS_GinaBruno wrote: »Guys, we understand there are some changes in this patch that you may not agree with, or you feel additional changes are still necessary. We like to leave the PTS patch notes thread open so you can voice your feedback and concerns with us (since we are, after all, still in a testing phase). That said, personal insults or bashing our devs will not be tolerated. Moreover, these posts just aren't constructive or conducive toward making improvements. You can be honest with us, but you need to do so in a constructive manner.
In addition, keep in mind that even if one particular class or ability hasn't been adjusted, the overall balance is still affected with other changes. As always, we encourage you to hop on the PTS once maintenance is over and try these changes out for yourself in a live environment. Battlegrounds would be the perfect place to do so.
Interesting. What sacrifices will Stamina Sorcs have to make to have high damage, high tankiness, and high sustain?
lmao heavy attack nerf, seen that one coming. such a joke
Sandman929 wrote: »ZOS_GinaBruno wrote: »Guys, we understand there are some changes in this patch that you may not agree with, or you feel additional changes are still necessary. We like to leave the PTS patch notes thread open so you can voice your feedback and concerns with us (since we are, after all, still in a testing phase). That said, personal insults or bashing our devs will not be tolerated. Moreover, these posts just aren't constructive or conducive toward making improvements. You can be honest with us, but you need to do so in a constructive manner.
In addition, keep in mind that even if one particular class or ability hasn't been adjusted, the overall balance is still affected with other changes. As always, we encourage you to hop on the PTS once maintenance is over and try these changes out for yourself in a live environment. Battlegrounds would be the perfect place to do so.
Interesting. What sacrifices will Stamina Sorcs have to make to have high damage, high tankiness, and high sustain?
The constitution nerf hit the ability to sark deal regularly as a main source of sustain massively.
GhostyBrycicle wrote: »Change Dark Deal to scale off of player level or revert DK helping hands back to scaling on max stat
Couldn't agree more. If they are nerfing sustain to scale off player level on pretty much everything else (including racial passives), they should do that with the Sorc
FlamingBeard wrote: »ZOS_GinaBruno wrote: »
Sorcerer
- Dark Magic
- Crystal Fragments (Crystal Shard morph): Reduced the damage bonus of this morph’s instant-cast proc to 10% from 20%.
Developer Comments:Sorcerer’s sustained damage in PvE and burst damage in PvP is currently too high, so reducing the damage bonus from Crystal Fragments brings them down slightly in both areas without being too punishing to the overall damage kit.
So you actually read feedback on nerfing it and then nerfed it...
This was unnecessary & it is bad for balance.
Sadly, my comment about "agent nerf" was right:
https://forums.elderscrollsonline.com/en/discussion/comment/4075235#Comment_4075235
What will be the next sorcerer's nerf ? shields will be critictable ?
My hope for increase of shields duration was wrong, you will continue to nerf sorcerer to hell...
It's not only sorcerer, the nerf hammer hit too many aspects of the game
Are you kidding me right now?
Sorcerers are virtually untouched since before Homestead except for significant BUFFS
I swear, it's like Magicka Sorcerers live in their own world where they're the underdog, totally unlike reality where they have the top DPS with Curse/Mage's Wrath/etc, top mobility with Boundless Storm/Bolt Escape, top resource sustain with Dark Exchange.
What more could you possibly want? Shields to be untouchable for the first few seconds after cast so that you never die?
so NB grim focus still not touched....nb will be still on bottom dps because of lack good damage in his skills lol with still removed bonus to attacks from stealth...I dont see future for this class in pve dps and open fights outside gank except just few players on server who have mastered this class
New skill: diplomacy
You enter the dungeon and talk the monster to death
"What's that enraged screeching sound coming from the peons?"
"Uh, I think they want more nerfs to NB and DK sir"
"MAKE IT SO."
*screeching increases*
wimhwimladimf wrote: »Instead of changing Crystal Fragments you should make multiple shields not stack.
Sure, they can do that as soon as they give sorcs more defensive utility to compensate. Its cool that the other classes can 'stack' shields with their native defensive capabilities, but magicka sorc shouldnt be able to right? Besides, shield stacking is a non factor with enough pressure. What people dont realize is that you can either shield stack or apply damage, not both at the same time. This opposed to stam or healing builds that can be offensive and defensive at the same time.
Apply enough pressure to a sorc, and ya they will turtle and be hard to kill, but they will also be shut down offensively. Thats the balance. So in conclusion, all the people that cry about shield stacking just really need to learn how to apply more offensive pressure.