ZOS_GinaBruno wrote: »
Champion System
- The Apprentice
- Spell Erosion: Fixed an issue where this Champion passive was not functioning.
- The Ritual
- Piercing: Fixed an issue where this Champion passive was not functioning.
Lesson learned: Never share new builds/meta for a new patch before it´s released. ZOS will just nerf it on the PTS.
Nice changes to the shards. Just one issue: It still shares cooldown with orb. Do whatever you want with the resources but sharing cooldown with orb is still a bad change. It´s taking the uniqueness from the templar class.
LiquidPony wrote: »so NB grim focus still not touched....nb will be still on bottom dps because of lack good damage in his skills lol with still removed bonus to attacks from stealth...I dont see future for this class in pve dps and open fights outside gank except just few players on server who have mastered this class
With 45% uptime of Major Slayer (if You're using soul harvest) nb can be actually in good position after update. Cheap ultimates can be nice especially nb ulti that also gives 20% dmg buff. Also about Grim Focus They said they may tweak it not that they'll tweak it for sure.
@Juhasow
It's pretty sad that the only way an entire class is useful in PvE is if they are running 1 or 2 specific sets from the new Trial. That's not balance.
And besides, Templars and Wardens also have cheap ultimates (and much more utility).
IcyDeadPeople wrote: »ZOS_GinaBruno wrote: »
Champion System
- The Apprentice
- Spell Erosion: Fixed an issue where this Champion passive was not functioning.
- The Ritual
- Piercing: Fixed an issue where this Champion passive was not functioning.
Were these not functioning only during the recent PTS updates, or have they also not been working on live server?
Just wondering about Sorcerer's Overload with it. Will it be triggered by 1) each Overload Light Attack (that would be really OP), or 2) each Overload bar activation (can by exploited by spamming toggle then,) or 3) not activated at all (but if so, why?).LiquidPony wrote: »so NB grim focus still not touched....nb will be still on bottom dps because of lack good damage in his skills lol with still removed bonus to attacks from stealth...I dont see future for this class in pve dps and open fights outside gank except just few players on server who have mastered this class
With 45% uptime of Major Slayer (if You're using soul harvest) nb can be actually in good position after update. Cheap ultimates can be nice especially nb ulti that also gives 20% dmg buff. Also about Grim Focus They said they may tweak it not that they'll tweak it for sure.
@Juhasow
It's pretty sad that the only way an entire class is useful in PvE is if they are running 1 or 2 specific sets from the new Trial. That's not balance.
And besides, Templars and Wardens also have cheap ultimates (and much more utility).
[quote=
Sorcerer
- Dark Magic
- Crystal Fragments (Crystal Shard morph): Reduced the damage bonus of this morph’s instant-cast proc to 10% from 20%.
Developer Comments:Sorcerer’s sustained damage in PvE and burst damage in PvP is currently too high, so reducing the damage bonus from Crystal Fragments brings them down slightly in both areas without being too punishing to the overall damage kit.
If you would play your own game, you would know that there will be 0 sorcs running crystal frags in PVE
So fixed an issue where your recovery would not pause when you weren't sprinting? Doesn't sprint imply movement, not "getting ready to move?"General
- Fixed an issue where your Stamina Recovery would not pause when holding Sprint and not moving. Stamina is still only drained while you are moving.
Command Pet should take precedence over everything else unless the target dies. So you now have the choice between directing your familiar or using heavy attacks (which aren't really optional anymore, are they?)
- The monsters summoned from the Summon Shade ability or the Maw of the Infernal Item Set will now respond to pet commands and will change targets if you use a heavy attack.
While this is an improvement over the last rendition of Shards I still fail to see why it takes place of orbs or vice versa.Templar
- Aedric Spear
- Luminous Shard (Spear Shards morph): This morph now causes the synergy to always restore Magicka and Stamina. It restores the current value of Magicka or Stamina to your highest maximum, and half of that value to the opposite resource.
Developer Comments:
- While this synergy still shares a cooldown with Necrotic Orb, it allows Templars to have a more distinct version of the synergy without making it mandatory in end-game group content.
ZOS_GinaBruno wrote: »Guys, we understand there are some changes in this patch that you may not agree with, or you feel additional changes are still necessary. We like to leave the PTS patch notes thread open so you can voice your feedback and concerns with us (since we are, after all, still in a testing phase). That said, personal insults or bashing our devs will not be tolerated. Moreover, these posts just aren't constructive or conducive toward making improvements. You can be honest with us, but you need to do so in a constructive manner.
In addition, keep in mind that even if one particular class or ability hasn't been adjusted, the overall balance is still affected with other changes. As always, we encourage you to hop on the PTS once maintenance is over and try these changes out for yourself in a live environment. Battlegrounds would be the perfect place to do so.
@ZOS_GinaBruno Don't worry, the changes while not exactly great are at least heading in the right direction, it's just the regular forum dramaqueens crying.
[quote=
Sorcerer
- Dark Magic
- Crystal Fragments (Crystal Shard morph): Reduced the damage bonus of this morph’s instant-cast proc to 10% from 20%.
Developer Comments:Sorcerer’s sustained damage in PvE and burst damage in PvP is currently too high, so reducing the damage bonus from Crystal Fragments brings them down slightly in both areas without being too punishing to the overall damage kit.
ZOS_GinaBruno wrote: »
Templar
- Aedric Spear
- Blazing Spear (Spear Shards morph): This morph now increases the damage over time by approximately 30% as a morph effect.
- Luminous Shard (Spear Shards morph): This morph now causes the synergy to always restore Magicka and Stamina. It restores the current value of Magicka or Stamina to your highest maximum, and half of that value to the opposite resource.
ZOS_GinaBruno wrote: »Sorcerer
- Dark Magic
- Crystal Fragments (Crystal Shard morph): Reduced the damage bonus of this morph’s instant-cast proc to 10% from 20%.
Developer Comments:Sorcerer’s sustained damage in PvE and burst damage in PvP is currently too high, so reducing the damage bonus from Crystal Fragments brings them down slightly in both areas without being too punishing to the overall damage kit.
Define TOO HIGH please. so that we mortal can have an idea about what is the perception of developers is towards endgame DPS numbers. Also this again shows an imbalanced effort to balance skills for PVP and PVE both at the same time as we know 10% isn't gonna change things much. Instead of 30k now it'll be 28k. And in PVE no one ever complains about frags doing too much damage, given there is not a single class spammable skill with sorcs and thsi was the only hardhitting half- spammable skill. In my opinion this change was not really needed or is not to the effect as desired for PVP.
so NB grim focus still not touched....nb will be still on bottom dps because of lack good damage in his skills lol with still removed bonus to attacks from stealth...I dont see future for this class in pve dps and open fights outside gank except just few players on server who have mastered this class
With 45% uptime of Major Slayer (if You're using soul harvest) nb can be actually in good position after update. Cheap ultimates can be nice especially nb ulti that also gives 20% dmg buff. Also about Grim Focus They said they may tweak it not that they'll tweak it for sure.
ZOS_GinaBruno wrote: »Guys, we understand there are some changes in this patch that you may not agree with, or you feel additional changes are still necessary. We like to leave the PTS patch notes thread open so you can voice your feedback and concerns with us (since we are, after all, still in a testing phase). That said, personal insults or bashing our devs will not be tolerated. Moreover, these posts just aren't constructive or conducive toward making improvements. You can be honest with us, but you need to do so in a constructive manner.
In addition, keep in mind that even if one particular class or ability hasn't been adjusted, the overall balance is still affected with other changes. As always, we encourage you to hop on the PTS once maintenance is over and try these changes out for yourself in a live environment. Battlegrounds would be the perfect place to do so.
Nelson_Rebel wrote: »Rip DK's
Dead class now. Templars at least got worked on again even nightblades got help
i wouldnt say that about dk they are still super strong just a big skill gap thats all
Just wondering about Sorcerer's Overload with it. Will it be triggered by 1) each Overload Light Attack (that would be really OP), or 2) each Overload bar activation (can by exploited by spamming toggle then,) or 3) not activated at all (but if so, why?).LiquidPony wrote: »so NB grim focus still not touched....nb will be still on bottom dps because of lack good damage in his skills lol with still removed bonus to attacks from stealth...I dont see future for this class in pve dps and open fights outside gank except just few players on server who have mastered this class
With 45% uptime of Major Slayer (if You're using soul harvest) nb can be actually in good position after update. Cheap ultimates can be nice especially nb ulti that also gives 20% dmg buff. Also about Grim Focus They said they may tweak it not that they'll tweak it for sure.
@Juhasow
It's pretty sad that the only way an entire class is useful in PvE is if they are running 1 or 2 specific sets from the new Trial. That's not balance.
And besides, Templars and Wardens also have cheap ultimates (and much more utility).
Apart from that I actually see it as a green spotlight for both Nightblades and Templars, previously covered with dust.
[quote=
Sorcerer
- Dark Magic
- Crystal Fragments (Crystal Shard morph): Reduced the damage bonus of this morph’s instant-cast proc to 10% from 20%.
Developer Comments:Sorcerer’s sustained damage in PvE and burst damage in PvP is currently too high, so reducing the damage bonus from Crystal Fragments brings them down slightly in both areas without being too punishing to the overall damage kit.
If you would play your own game, you would know that there will be 0 sorcs running crystal frags in PVE
Still every sorc will run it in PvE. Now it can hit even for 50k so You're saying everyone will unslot it because it'll hit max ~45k ?... Also crystal is skill from dark magic and provides 3% spell crit buff to whole group for 20 seconds from passive.
Shader_Shibes wrote: »Tri Focus: This passive’s splash damage with Lightning Staves is no longer increased by damage modifiers.
Developer Comments:
Area of Effect damage with Lightning Staff Heavy Attacks is currently too high, due to how the splash damage from Tri Focus “double dips” in damage modifiers; the damage modifier would first multiply the Heavy Attack damage, then also multiply the Tri Focus splash damage. This resulted in the splash damage being higher than the damage on the initial target, instead of the intended 100%.
R.I.P
WHY
YOU MADE THE HEAVY ATTACK META
NOW YOU NERF HEAVY ATTACK
WTF
ZOS_GinaBruno wrote: »Guys, we understand there are some changes in this patch that you may not agree with, or you feel additional changes are still necessary. We like to leave the PTS patch notes thread open so you can voice your feedback and concerns with us (since we are, after all, still in a testing phase). That said, personal insults or bashing our devs will not be tolerated. Moreover, these posts just aren't constructive or conducive toward making improvements. You can be honest with us, but you need to do so in a constructive manner.
In addition, keep in mind that even if one particular class or ability hasn't been adjusted, the overall balance is still affected with other changes. As always, we encourage you to hop on the PTS once maintenance is over and try these changes out for yourself in a live environment. Battlegrounds would be the perfect place to do so.
@ZOS_GinaBruno Don't worry, the changes while not exactly great are at least heading in the right direction, it's just the regular forum dramaqueens crying.
You must be a magicka sorc lol
.[quote=
Sorcerer
- Dark Magic
- Crystal Fragments (Crystal Shard morph): Reduced the damage bonus of this morph’s instant-cast proc to 10% from 20%.
Developer Comments:Sorcerer’s sustained damage in PvE and burst damage in PvP is currently too high, so reducing the damage bonus from Crystal Fragments brings them down slightly in both areas without being too punishing to the overall damage kit.
If you would play your own game, you would know that there will be 0 sorcs running crystal frags in PVE
Still every sorc will run it in PvE. Now it can hit even for 50k so You're saying everyone will unslot it because it'll hit max ~45k ?... Also crystal is skill from dark magic and provides 3% spell crit buff to whole group for 20 seconds from passive.
you will not have the resources to constantly weave forcepulse so it wont proc often, sorcs dont use this anymore
I really hope you guys are quick to respond when you realize how much of a disaster this is once the patch goes live.
There are competitive single-target DPS parses optimizing Soul harvest as a spammable Ultimate only because of damage buff it provides. With the Major Slayer ~40-50% uptime it's not impossible to imagine it being quite OP in this particular scenario. Obviously this doesn't apply to any fights involving huge amounts of AoE.With 45% uptime of Major Slayer (if You're using soul harvest) nb can be actually in good position after update. Cheap ultimates can be nice especially nb ulti that also gives 20% dmg buff. Also about Grim Focus They said they may tweak it not that they'll tweak it for sure.
Unlikely. Having to use soul harvest = not using an actual damaging ulti like destro or meteor. And those are a huge chunk of NB's dps. We'll have to test and see the numbers, but I doubt it that trading those ultis for major slayer will be that good.
so NB grim focus still not touched....nb will be still on bottom dps because of lack good damage in his skills lol with still removed bonus to attacks from stealth...I dont see future for this class in pve dps and open fights outside gank except just few players on server who have mastered this class
With 45% uptime of Major Slayer (if You're using soul harvest) nb can be actually in good position after update. Cheap ultimates can be nice especially nb ulti that also gives 20% dmg buff. Also about Grim Focus They said they may tweak it not that they'll tweak it for sure.