Shadow_Viper_vX wrote: »They're about to lose their easy-mode.
It'll be fine, Learn to Play
Adapt and Overcome
Stop Freaking Out
the new meta, the best way to complete content, will be heavy attack builds. thats how people will have to adapt to clear content the most efficient way.
i haven't met a single person who thinks a heavy attack meta will be in any way more fun than live dps builds. if anything having a heavy attack as your spammable requires less skill than live rotations..
Yesterday I was in a trial with a kid who beat maelstrom arena on vet for his first time with a score of 348. It took him many weeks and thousands of deaths but finally got his 'Stormproof' title. Most people in this game are not even able to accomplish what he did, and by our standards he is one of the worst maelstrom runners I have ever seen. Those of us who have gotten Flawless Conqueror truly understand where the skill gap is in this game.
From my point of view, more than half of all of you who do vet content on a regular basis will be unable to complete ANY vet dungeon or trial for over a year, these changes will blow apart that upper-middle gap and make me one of the select few who have to struggle to find the other 0.01% of people to run dungeons and trials with.
This screws us all. I may be losing my "easy mode" but millions of people are flat out losing access to ALL endgame content.
Shadow_Viper_vX wrote: »It's good to always try to be positive
Sure the changes in the patch will likely take some time to get adjusted to, but we'll be better players for it. One should always be striving to improve their skills as a player.
Crafts_Many_Boxes wrote: »
i remember working for this large company that was going through some changes - we had just recently acquired another company, and, we're getting reading to consolidate the two and re-locate to a new facility...lot's of changes...
they had us watch this short film entitled: who moved my cheese?...it was based off a "self-help" business type book titled the same...
extra thought - just cause you never asked for the first - boy, some of y'all love being feisty
Except mergers are terrible in the real world. If you're the company being bought out, you can expect no less than half of your coworkers being laid off or replaced. It's actually happening to me right now, has been for the last year or so.
So yes, a corporate buyout / merger is very similar in concept to what's happening with these proposed PTS changes. Some people are happy with it, some are miserable, and some are just playing the waiting game. But as someone who's had 3-5 people leave the office every month for the last 6 months or so, I can tell you that not everyone will be getting their cheese at the end...
Yesterday I was in a trial with a kid who beat maelstrom arena on vet for his first time with a score of 348. It took him many weeks and thousands of deaths but finally got his 'Stormproof' title. Most people in this game are not even able to accomplish what he did, and by our standards he is one of the worst maelstrom runners I have ever seen. Those of us who have gotten Flawless Conqueror truly understand where the skill gap is in this game.
From my point of view, more than half of all of you who do vet content on a regular basis will be unable to complete ANY vet dungeon or trial for over a year, these changes will blow apart that upper-middle gap and make me one of the select few who have to struggle to find the other 0.01% of people to run dungeons and trials with.
This screws us all. I may be losing my "easy mode" but millions of people are flat out losing access to ALL endgame content.
Yesterday I was in a trial with a kid who beat maelstrom arena on vet for his first time with a score of 348. It took him many weeks and thousands of deaths but finally got his 'Stormproof' title. Most people in this game are not even able to accomplish what he did, and by our standards he is one of the worst maelstrom runners I have ever seen. Those of us who have gotten Flawless Conqueror truly understand where the skill gap is in this game.
From my point of view, more than half of all of you who do vet content on a regular basis will be unable to complete ANY vet dungeon or trial for over a year, these changes will blow apart that upper-middle gap and make me one of the select few who have to struggle to find the other 0.01% of people to run dungeons and trials with.
This screws us all. I may be losing my "easy mode" but millions of people are flat out losing access to ALL endgame content.
are u kidding, right?
if anything, low cp players like myself will get more powerful, so it will be EASIER
only high cp players are crying of this change, gosh i wonder why....
i salute this decision
high CP players shouldn't have an advantage over new comers to the game as myself[/b}
Let me guess.... your main character is a ....sorcerer ?Shadow_Viper_vX wrote: »Tommy_The_Gun wrote: »Yeah...Except for Sorcs.
Sorcs are still the favored son.Sorry but stamblade is not an "easy-mode" since like... 5 - 6 patches ago or something... Sorry but I lost count on how many time NB was hard - nerfed...Shadow_Viper_vX wrote: »They're about to lose their easy-mode.
But sorcerer ? Nope. Sorcerer is still as good as it was before... Just look at Vet trials scoreboard... Not many NB there...
Or, better yet - even play some PvP...
You will see that like 90% of PvP population is sorcerer...
#Class Balance
Neat, And?
Sustain won't be so big of an issue if you make some serious changes to your build. I am Looking forward to the changes. I have been preparing for the changes for a while now. I have purchased sets like alteration mastery and julianous and elegence. Farmed out twighlight and lich. I Got myself a sharpened lich lightning staff doing just 1 run of the dungeon coh ii today. Looking forward to testing these sets in battle grounds and trials.
I will be testing out lich/julianos in battle grounds with astronaunch mundus and witches brew drink. Recovery will be 2kish and I will have lich to boost my magika back up every 1 min. This way I can keep using the same rotations, but of course will have a bit less dps. I think max magika will be about 46k instead of 50k due to changes made to increase sustain. This change zos has made will be a nerf to sorc shields strength.