Shadow_Viper_vX wrote: »They're about to lose their easy-mode.
It'll be fine, Learn to Play
Adapt and Overcome
Stop Freaking Out
Except for Sorcs.
Sorcs are still the favored son.
Shadow_Viper_vX wrote: »I love irony!! Thank you!! :-D
It might have been Irony if I were ASSUMING that was your reasoning behind this thread, but its not an assumption. You actually think you know the "Real" reason everyone is upset.
Frenkthevile wrote: »Get a life then try again saying that.
Shadow_Viper_vX wrote: »They're about to lose their easy-mode.
It'll be fine, Learn to Play
Adapt and Overcome
Stop Freaking Out
Clearly you don't understand what these changes mean for templars...
Shadow_Viper_vX wrote: »
I'm upset because I don't believe ZOS effectively broadcast their intent for the changes. A separate post really should have been written to clearly explain the direction, the reasons, the benefits and the challenges they know players will face. These are sweeping changes that will effect the core mechanic of how the game plays. That can be good, but the changes don't quite feel complete.
.
No offence man, but just be honest for once in your life, tell me you're not simply upset because you know, now, doing vMoLor even vMA as solo content will require doing the real way the game was design for, i mean, now 10 dps will have to 10 deal damage for 10, no more 10 dps doing DPS for 20+ damage dealerswith infinite ressources and massive animation cancel bneing reduced or spellweaving. Now you know that doing massive fast DPS will in some cases avoid boss or mobs mechanics because they get burn too fast.
Shadow_Viper_vX wrote: »They're about to lose their easy-mode.
Shadow_Viper_vX wrote: »
Just sharing an observation really ;-)
After playing daily for three years which is what I have done the game should be easy mode. I don't play the game to heavy and light attack and spend 2 hours in dungeons with four people on content I can solo at this very moment. I have several thousand hours in this game. I do not own a house I have never done a writ. I do not rp. I play to progress my 12 characters not to heavy and light attack content.
DMuehlhausen wrote: »That's all fine and good, but name me another MMO where you can solo vet level dungeons or even trial/raid bosses? Yes games like WoW once you are a few levels above a dungeon you can solo it, or maybe starting in Cataclysm some people could go back and solo like the Emerald Dragons and what not, but never the current same level content. That is the problem. You should not be able to do that.you just won't be able to spam all your skills anymore and still be topped off at the end of a fight.
They was?Spot on OP.
People moan on one hand that the only content left for them are the 4 trials because everything is so easy, this will make things harder this more content is viable. But now panic sets in,
Thing they need to realise is the best will still be the best, things will just be harder which is a good thing.
It's like everyone thinks they the only one effected, but the sustain is across the board (those that say Sorcs aren't affected haven't played one, Warring / active defence costs resource) templars moan healing is harder well that's going to impact everyone, its the DPS that will die.
Change is a good thing, and at least this is across the board. Good job ZOS.
I think you're forgetting that dungeons were nerfed repeatedly. It wasn't player power that made them easy, it was the cycle of nerfs.
Returning after almost two years so really don't know.
As we has gotten so many new dungeons it makes sense that they are scaled in difficulty. Fungal and wayrest up to ICP.
No, everyone is upset that nearly every "outside the box" build is being destroyed in one blow.
For a game that has been marketed based on freedom of choice, they sure are intent on forcing everyone into the fewest number of cookie cutter builds possible.
Shadow_Viper_vX wrote: »They're about to lose their easy-mode.
It'll be fine, Learn to Play
Adapt and Overcome
Stop Freaking Out
50% of players soloing veteran dungeonsThe Uninvited wrote: »DMuehlhausen wrote: »That's all fine and good, but name me another MMO where you can solo vet level dungeons or even trial/raid bosses? Yes games like WoW once you are a few levels above a dungeon you can solo it, or maybe starting in Cataclysm some people could go back and solo like the Emerald Dragons and what not, but never the current same level content. That is the problem. You should not be able to do that.you just won't be able to spam all your skills anymore and still be topped off at the end of a fight.
Now you name me a game where over 50% of the population can do that. You can't and that's exactly where the problem lies.
The good players are already theorycrafting, the average players will follow their footsteps, but the casuals.....? I think they are going to have a real tough time with this patch.