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Azura's Star NA PC Thread PART 3

  • Sixth
    Sixth
    ✭✭✭
    Tbh, y'all guilds that run in 15+ players it's all about stacking ults and CC. What's the fun in that ¯\_(ツ)_/¯
    Daggerfall Covenant
    Rank 17 Eightt: CP160 StamBlade
    Rank 15 Sixthh: CP 160 StamSorc
    f**k magicka characters

    maybe I'm zerging... maybe I'm running solo.... play how you wanna, pst for the 1v1
  • Anazasi
    Anazasi
    ✭✭✭✭✭
    Sixth wrote: »
    Tbh, y'all guilds that run in 15+ players it's all about stacking ults and CC. What's the fun in that ¯\_(ツ)_/¯

    Not sure I understand the question. Group play is what really made this game sell. Pug groups (and I really hate that word) tend to run 24. So what are you thinking? guild groups shouldn't run 16-24 when facing pug groups of similar or more numbers. Ults are part of the game the mechanics are solid no matter what campaign you play on. The trick is knowing when to push the right button.
  • Magus
    Magus
    ✭✭✭✭✭
    Sixth wrote: »
    Tbh, y'all guilds that run in 15+ players it's all about stacking ults and CC. What's the fun in that ¯\_(ツ)_/¯

    Fighting equally sized groups is a lot of fun when it happens organically open field fights, movement, positioning, bombing, counter-bombing is all fun. Fighting outnumbered against an entire faction stack is fun too, you will die eventually but seeing how many you can take down is fun. Both of those are fights you can't do with a 4 man group unless you are surfing the zerg. In a small man group, you are limited to open field fights, taking outposts, resources, fighting along reinforcement lines, protecting perimeters of siege lines, etc. With a larger group, you are able to move away from the zerg and push your own objectives and make your own fights.
    Duraeon / Maoh
    Former Emperor of Haderus, Trueflame, and Azura's Star
    PC/NA
  • Sixth
    Sixth
    ✭✭✭
    I don't hate on it, I do it myself. It is fun, and it takes skill to coordinate those large groups. But at the end of the day, it comes down to who gets the more detros/negates off, am I wrong?
    Daggerfall Covenant
    Rank 17 Eightt: CP160 StamBlade
    Rank 15 Sixthh: CP 160 StamSorc
    f**k magicka characters

    maybe I'm zerging... maybe I'm running solo.... play how you wanna, pst for the 1v1
  • Taylor_MB
    Taylor_MB
    ✭✭✭✭✭
    Sixth wrote: »
    I don't hate on it, I do it myself. It is fun, and it takes skill to coordinate those large groups. But at the end of the day, it comes down to who gets the more detros/negates off, am I wrong?

    Yes, you are wrong.

    If no one has explained the nuances to you next time I'm online I might fill you in.
    PvP Defensive Set Comparison
    Firestarter MagDK 1vX
    - build and gamplay!
    LagPlar Ranged Lag Proof(ish) Magplar
    - build and gamplay!
    ShadowGaurd MagBlade Group Utility Tank
    - build and gamplay!
    Oncoming Storm No-CP 11.6k Ward MagSorc - build and gamplay!
    My YouTube Chanel


  • CyrusArya
    CyrusArya
    ✭✭✭✭✭
    ✭✭✭
    Anazasi wrote: »
    My members are good players, they understand the basics and do well against equally skilled groups.

    The key phrasing here being 'equally skilled groups', lol. I distinctly remember wiping a 12 man group of yours with 5 at a faregyl resource. You were there too actually. I have real disdain for when players like you and guilds like yours, some of the thirstiest zergers I've ever seen, say stuff like this:
    The super players who can roll dodge forever or the super tanks that never die are all systematic problems that ESO faces.

    They are a systematic problem for you guys probably cus you're simply terrible. Imagine my surprise when I see someone like you advocating for it to be easier to zerg people down.
    A R Y A
    -Atmosphere
    -Ary'a
    Czarya
    The K-Hole ~ Phałanx
    My PvP Videos
  • Magus
    Magus
    ✭✭✭✭✭
    A smaller group can often beat a larger group through coordinated play. How they manage their ultimates, do you use them all at once and frontload, do you bait their ultimates and then counter, do you organize an ultimate order and use them in waves, etc.

    Larger groups get the hate from smaller scale players because in the larger groups, people can have dedicated roles so that other builds can spec into full damage instead of spec-ing into more balanced builds needed for smaller game play. They will often catch someone outside of their group in their group spec and thoroughly destroy them in a 1v1 and say things like exposed lol. A huge part of this game is builds, and in order to excel, you need to build towards whatever you are trying to accomplish - 1vX, dueling, small scale, raids. If everyone in your group just comes to the group in whatever spec they feel like and don't coordinate your specs, you will get wrecked by a group that has coordinated their specs.

    And as far as just stacking ults, small scalers do that too, they coordinate their ults - ever hear Fengrush say anyone have rips? And then he stacks those ultimates on whatever target he calls. Difference is that the smaller group doesn't have the same sustain as a larger group and needs to rely on kiting a lot more until they can get rips again. A 20 man can take on a 40 man and win. A 8 man can take on a 20 man and win. A 8 man taking on 40 and winning is less likely but still possible depending on how unorganized the 40 is.
    Duraeon / Maoh
    Former Emperor of Haderus, Trueflame, and Azura's Star
    PC/NA
  • Sixth
    Sixth
    ✭✭✭
    @Taylor_MB well I don't do the Zerg as much as I used too so I never really got to learn or fully experience a 110% coordinated and intense group play. From the time I did do it, it was just stacking destro ults and laying down CC/Negates


    And @Magus that's very well put
    Edited by Sixth on March 30, 2017 7:38PM
    Daggerfall Covenant
    Rank 17 Eightt: CP160 StamBlade
    Rank 15 Sixthh: CP 160 StamSorc
    f**k magicka characters

    maybe I'm zerging... maybe I'm running solo.... play how you wanna, pst for the 1v1
  • Anazasi
    Anazasi
    ✭✭✭✭✭
    CyrusArya wrote: »
    Anazasi wrote: »
    My members are good players, they understand the basics and do well against equally skilled groups.

    The key phrasing here being 'equally skilled groups', lol. I distinctly remember wiping a 12 man group of yours with 5 at a faregyl resource. You were there too actually. I have real disdain for when players like you and guilds like yours, some of the thirstiest zergers I've ever seen, say stuff like this:
    The super players who can roll dodge forever or the super tanks that never die are all systematic problems that ESO faces.

    They are a systematic problem for you guys probably cus you're simply terrible. Imagine my surprise when I see someone like you advocating for it to be easier to zerg people down.

    That's entirely possible. I will say this just because you see me doesn't mean I'm leading a group. If you see 12 players all showing the guild tag then you probably did. I do tend to play solo daily. If its before 6pm EST you probably killed me solo with other players around. But again your E-peen could be 12" or 2" I don't know.
  • Zander98
    Zander98
    ✭✭✭
    A little girl told Abraham Lincoln to grow a beard.
    So he did.
    Zane Altise- The Drunken Sorc

    "The truth may be out there, but the lies are inside your head"-Pratchett
  • Malibulove
    Malibulove
    ✭✭✭
    Taylor_MB wrote: »
    As most people know, I'm a dirty Oceanic player, and tonight I've been online for too long (4am right now).

    In the last 7hrs, all 3 factions have been 1-2 keeps away from Emping. ~9pm DC was 1 keep away, ~1am EP was 2 keeps away, and 3.30am AD was 1 keep away (still 1 keep away now). We are in a pretty serious risk of turning into Had where every faction PvDoors at a different times.

    Maybe I'm just over tired and being unreasonable, but can people -
    1) Not be pugs and refrain from pushing Emp when the server is dead?
    2) Consider having another toon on an alternative faction for times like this (when the server population is stupidly low)?

    It's just.... not conducive to healthy PvP... not just at this time, but the flow on effect to prime time also.

    Nobody tries to EMP, but if AD has EMP, everybody is going to want to dethrone.

    And if 1 faction isn't committing to that, it's inevitable the faction that is dethroning will end up with most of the ring.

    Some nights like last night it works out because DC and EP split the ring 50/50, but other times Dethroning absolutely becomes an EMP attempt the moment the third faction doesn't ever get involved.
    Chill Bro of Chill Bros

    Hooked-on-a-Feeling - Stamsorc (EP)
    Freddíe Mercury - Lead singer of Queen (EP)
    A Blizzard Wizard Lizard - P2Warden (DC)
    Prequels Anakin - Mageblade (AD)
  • Taylor_MB
    Taylor_MB
    ✭✭✭✭✭
    Malibulove wrote: »
    Taylor_MB wrote: »
    As most people know, I'm a dirty Oceanic player, and tonight I've been online for too long (4am right now).

    In the last 7hrs, all 3 factions have been 1-2 keeps away from Emping. ~9pm DC was 1 keep away, ~1am EP was 2 keeps away, and 3.30am AD was 1 keep away (still 1 keep away now). We are in a pretty serious risk of turning into Had where every faction PvDoors at a different times.

    Maybe I'm just over tired and being unreasonable, but can people -
    1) Not be pugs and refrain from pushing Emp when the server is dead?
    2) Consider having another toon on an alternative faction for times like this (when the server population is stupidly low)?

    It's just.... not conducive to healthy PvP... not just at this time, but the flow on effect to prime time also.

    Nobody tries to EMP, but if AD has EMP, everybody is going to want to dethrone.

    And if 1 faction isn't committing to that, it's inevitable the faction that is dethroning will end up with most of the ring.

    Some nights like last night it works out because DC and EP split the ring 50/50, but other times Dethroning absolutely becomes an EMP attempt the moment the third faction doesn't ever get involved.

    99% certain we are talking about different time zones.

    In the time period I mentioned all 3 factions tried to Emp when the total server population was less then 40 people.

    AD ended up Emping some 4hrs after I posted the quoted post.
    PvP Defensive Set Comparison
    Firestarter MagDK 1vX
    - build and gamplay!
    LagPlar Ranged Lag Proof(ish) Magplar
    - build and gamplay!
    ShadowGaurd MagBlade Group Utility Tank
    - build and gamplay!
    Oncoming Storm No-CP 11.6k Ward MagSorc - build and gamplay!
    My YouTube Chanel


  • Prince_of_all_Pugs
    Prince_of_all_Pugs
    ✭✭✭✭✭
    Anazasi wrote: »
    Azura's is a different world. Dominion Knights, moved here after a lengthy 2 week debate in the guild. The driving factor was learning to play more deliberately. CP campaigns suffer from excessive regen and mitigation. The super players who can roll dodge forever or the super tanks that never die are all systematic problems that ESO faces. Moving to a NON CP campaign affords players the opportunity to learn (forcibly) how to play with skill. Builds are tightly balanced, choices in abilities matter. This is the number 1 reason we moved. My members are good players, they understand the basics and do well against equally skilled groups. I wanted to give them the opportunity to learn how to be better. For those of you who don't know me, I am a college professor, and surprisingly enough moving to AZ is like a lab for me to help my members learn more skill. The other reason we came to AZ is foresight. I think I heard somewhere that the battlegrounds are going to be non CP. If that's the case 30 days on AZ will teach my members a lot. The fact that AD hasn't won a campaign on TF in a while or that Haxus and invictus are strong and win 90% of the time did not effect our choice. We have been on TF over a year fighting those 2 guilds and others the entire time. Those groups are very organized and they have the largest number of veteran PVP players running with them. There is no doubt in my mind that they will win most of there engagements. So lets not assume why DK is here. There is no hidden agenda to win a campaign or even crown emperors. We are simply here to have fun and learn to be better PVP players. Don't let 1 or 2 players convince other super groups or guilds to move over or come in and fight your battles for you--I say this because someone sent me a tell saying they would get haxus to come over to AZ to fight us, which is not necessary.

    Group and Guild leaders from any faction will tell you, Taran is a nice guy, he does not zerg the map on purpose. They will also tell you I don't micro manage the AD faction or other guild groups. I try to foster a level of cooperation and positive relationships with everyone. Treat me with respect and I'll do the same. DK won't T-bag you or hold some vendetta against you or your group/ guild. We simply play to have fun, we play the map no matter where we are. If a fight needs our help we do it and if not we move on to another. We win some and we loose some that's the nature of the game but we never run to the forums to throw salt. Take the time to enjoy the opportunities that ESO gives.

    I cant wait to fight the taran train tonight, such arrogance.
  • Anazasi
    Anazasi
    ✭✭✭✭✭
    Anazasi wrote: »
    Azura's is a different world. Dominion Knights, moved here after a lengthy 2 week debate in the guild. The driving factor was learning to play more deliberately. CP campaigns suffer from excessive regen and mitigation. The super players who can roll dodge forever or the super tanks that never die are all systematic problems that ESO faces. Moving to a NON CP campaign affords players the opportunity to learn (forcibly) how to play with skill. Builds are tightly balanced, choices in abilities matter. This is the number 1 reason we moved. My members are good players, they understand the basics and do well against equally skilled groups. I wanted to give them the opportunity to learn how to be better. For those of you who don't know me, I am a college professor, and surprisingly enough moving to AZ is like a lab for me to help my members learn more skill. The other reason we came to AZ is foresight. I think I heard somewhere that the battlegrounds are going to be non CP. If that's the case 30 days on AZ will teach my members a lot. The fact that AD hasn't won a campaign on TF in a while or that Haxus and invictus are strong and win 90% of the time did not effect our choice. We have been on TF over a year fighting those 2 guilds and others the entire time. Those groups are very organized and they have the largest number of veteran PVP players running with them. There is no doubt in my mind that they will win most of there engagements. So lets not assume why DK is here. There is no hidden agenda to win a campaign or even crown emperors. We are simply here to have fun and learn to be better PVP players. Don't let 1 or 2 players convince other super groups or guilds to move over or come in and fight your battles for you--I say this because someone sent me a tell saying they would get haxus to come over to AZ to fight us, which is not necessary.

    Group and Guild leaders from any faction will tell you, Taran is a nice guy, he does not zerg the map on purpose. They will also tell you I don't micro manage the AD faction or other guild groups. I try to foster a level of cooperation and positive relationships with everyone. Treat me with respect and I'll do the same. DK won't T-bag you or hold some vendetta against you or your group/ guild. We simply play to have fun, we play the map no matter where we are. If a fight needs our help we do it and if not we move on to another. We win some and we loose some that's the nature of the game but we never run to the forums to throw salt. Take the time to enjoy the opportunities that ESO gives.

    I cant wait to fight the taran train tonight, such arrogance.

    Arrogance? How do you get that from what I wrote. Perhaps you are confusing it with something else.
  • Joshlenoir
    Joshlenoir
    ✭✭✭✭
    I have to admit, it's nice having AD presence in Azuras, but the past week or two I've literally had to log off and find something else to do because I couldn't find a single fight without a couple of "organized" AD gankers ruining them, or AD mega zergs rolling through and absolutely demolishing everything in sight, almost reminds me of the Persians in 300. However, everyone is free to play how they like, even if it involves outnumbering the server 10-1 just please do not advertise your guild as anything special or talented when you're on the front lines of a zerg that contains the entire server, or never run in anything smaller than a 20 man.
    I've had two days without any good group PvP with my guild because the golden shower of AD was everywhere we went, I remember the good times like when we embarrassed ep at BARK mine for almost two hours, anyways, woe is me.
  • Minno
    Minno
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    ✭✭✭✭✭
    Joshlenoir wrote: »
    I have to admit, it's nice having AD presence in Azuras, but the past week or two I've literally had to log off and find something else to do because I couldn't find a single fight without a couple of "organized" AD gankers ruining them, or AD mega zergs rolling through and absolutely demolishing everything in sight, almost reminds me of the Persians in 300. However, everyone is free to play how they like, even if it involves outnumbering the server 10-1 just please do not advertise your guild as anything special or talented when you're on the front lines of a zerg that contains the entire server, or never run in anything smaller than a 20 man.
    I've had two days without any good group PvP with my guild because the sticky honey of AD was everywhere we went, I remember the good times like when we embarrassed ep at BARK mine for almost two hours, anyways, woe is me.

    Fixed for any PG, "Winnie the Pooh" loving, players out there.
    Minno - DC - Forum-plar Extraordinaire
    - Guild-lead for MV
    - Filthy Casual
  • Scamh
    Scamh
    ✭✭✭
    Magus wrote: »
    DC flavor of TM is in progress

    First thing i ran into this morning on my NB was this full out DC leprosy pandemic and next thing that registers is Josh telling me that I found TM. Seriously wtf TM, I was about to report for botting: k ZOS I'm looking at 7 destrobots, 3 healbots and 2 rootspambots here, pls remove.



    The Upside Down (Stamplar) - Osaka Sewers X (Stamblade) - A Scanner Darkly (Magblade) - Taylor Swiftborn (Stam sorc)
  • Magus
    Magus
    ✭✭✭✭✭
    I just hope the AD if they are going to be content to outnumber, they do not simply quit once they are being pushed. We did a DC push last night from glade and took half the ring and dethroned without even really encountering any resistance against 3 bars AD with 2 bars DC. My past experience as an AD player has been there are always too many AD to find good fights but once they lose a keep, they all disappear.
    Duraeon / Maoh
    Former Emperor of Haderus, Trueflame, and Azura's Star
    PC/NA
  • Drakkdjinn
    Drakkdjinn
    ✭✭✭✭✭
    Magus wrote: »
    I just hope the AD if they are going to be content to outnumber, they do not simply quit once they are being pushed. We did a DC push last night from glade and took half the ring and dethroned without even really encountering any resistance against 3 bars AD with 2 bars DC. My past experience as an AD player has been there are always too many AD to find good fights but once they lose a keep, they all disappear.

    They didn't disappear they just suffered from poor strategic decisions last night -- the scroll farm at faregyl by DC lured in too many AD pugs who decided they'd rather get farmed than defend the rest of the ring. That DC scroll group and AD's silliness was the main key to the primetime dethrone; nobody ragequit b/c of your push -- AD was simply acting stupidly at Fare and let the other factions push mostly unopposed.

    Edited by Drakkdjinn on March 31, 2017 9:31PM
  • Kartalin
    Kartalin
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    ✭✭
    Kudos to the stalwart AD that tried to defend emp while the rest of the faction potatoed into that hour long scroll farm. According to CyrHud when Fare unflagged it'd been going for 56 minutes.
    • PC/NA
    • Karllotta, AD Magplar, AR 50
    • Hatched-In-Glacier, DC Magden, AR 44
    • Miraliys, EP Warden, AR 35
    • Kartalin, AD Stamblade, AR 35
    • Miralys, AD Magsorc, AR 35
    • Milthalas, EP Magblade, AR 35
    • Kallenna, AD Magcro, AR 34
    • Lyranais, EP Magsorc, AR 33
    • Lemon Party - Meanest Girls - @ Kartalin - Youtube
  • Joshlenoir
    Joshlenoir
    ✭✭✭✭
    Scamh wrote: »
    Magus wrote: »
    DC flavor of TM is in progress

    First thing i ran into this morning on my NB was this full out DC leprosy pandemic and next thing that registers is Josh telling me that I found TM. Seriously wtf TM, I was about to report for botting: k ZOS I'm looking at 7 destrobots, 3 healbots and 2 rootspambots here, pls remove.



    It's common knowledge now that TM isn't meant to be a skilled group, I ended up 1v1'ing 2 of their players yesterday that branched off from the group, and not to my surprise one of them was their best player [snip], who can't even admit they are good, and another cp900+ magdk who doesn't even wear their tabard and barely runs with them :lol:

    [Edit to remove name.]
    Edited by ZOS_GregoryV on March 31, 2017 10:24PM
  • LeifErickson
    LeifErickson
    ✭✭✭✭✭
    Joshlenoir wrote: »
    Scamh wrote: »
    Magus wrote: »
    DC flavor of TM is in progress

    First thing i ran into this morning on my NB was this full out DC leprosy pandemic and next thing that registers is Josh telling me that I found TM. Seriously wtf TM, I was about to report for botting: k ZOS I'm looking at 7 destrobots, 3 healbots and 2 rootspambots here, pls remove.



    It's common knowledge now that TM isn't meant to be a skilled group, I ended up 1v1'ing 2 of their players yesterday that branched off from the group, and not to my surprise one of them was their best player [snip], who can't even admit they are good, and another cp900+ magdk who doesn't even wear their tabard and barely runs with them :lol:

    [Edit to remove name.]

    So you beat someone who was probably running in a group build? How much are your pvp lessons?
    Edited by ZOS_GregoryV on March 31, 2017 10:24PM
  • Sixth
    Sixth
    ✭✭✭
    Joshlenoir wrote: »
    Scamh wrote: »
    Magus wrote: »
    DC flavor of TM is in progress

    First thing i ran into this morning on my NB was this full out DC leprosy pandemic and next thing that registers is Josh telling me that I found TM. Seriously wtf TM, I was about to report for botting: k ZOS I'm looking at 7 destrobots, 3 healbots and 2 rootspambots here, pls remove.



    It's common knowledge now that TM isn't meant to be a skilled group, I ended up 1v1'ing 2 of their players yesterday that branched off from the group, and not to my surprise one of them was their best player [snip], who can't even admit they are good, and another cp900+ magdk who doesn't even wear their tabard and barely runs with them :lol:

    [Edit to remove name.]

    So you beat someone who was probably running in a group build? How much are your pvp lessons?

    To be fair, it's not like it makes much of a difference. You need skill to make the gear work. When I was running my zerg Magsorc with AoEs and destro ults, I could still kill someone 1v1 or wasn't as good as me.

    Edited by ZOS_GregoryV on March 31, 2017 10:25PM
    Daggerfall Covenant
    Rank 17 Eightt: CP160 StamBlade
    Rank 15 Sixthh: CP 160 StamSorc
    f**k magicka characters

    maybe I'm zerging... maybe I'm running solo.... play how you wanna, pst for the 1v1
  • PenguinInACan
    PenguinInACan
    ✭✭✭✭
    Sixth wrote: »
    Joshlenoir wrote: »
    Scamh wrote: »
    Magus wrote: »
    DC flavor of TM is in progress

    First thing i ran into this morning on my NB was this full out DC leprosy pandemic and next thing that registers is Josh telling me that I found TM. Seriously wtf TM, I was about to report for botting: k ZOS I'm looking at 7 destrobots, 3 healbots and 2 rootspambots here, pls remove.



    It's common knowledge now that TM isn't meant to be a skilled group, I ended up 1v1'ing 2 of their players yesterday that branched off from the group, and not to my surprise one of them was their best player [snip], who can't even admit they are good, and another cp900+ magdk who doesn't even wear their tabard and barely runs with them :lol:

    [Edit to remove name.]

    So you beat someone who was probably running in a group build? How much are your pvp lessons?

    To be fair, it's not like it makes much of a difference. You need skill to make the gear work. When I was running my zerg Magsorc with AoEs and destro ults, I could still kill someone 1v1 or wasn't as good as me.

    That's not what a group build is....We build specifically for group comp. My templar doesn't have a single dps skill on my bar (minus vamp drain). I run skills that complement who is in group and alter my sets depending on the same factors. I don't build to 1vX so yeah maybe a lot of us will get killed 1v1 outside of the group...but we aren't designed to 1v1 outside of the group.

    Med-large group play is a totally different animal than getting excited over a few kills at a time...and you can't really compare skill-levels of the two. (I can call any 1vX-er that gets killed by us bad because they are horrible at 1vX-ing us...just like we get ribbed for not being able to kill things solo...It's not gonna help the group to run around a rock or tree for 3 minutes and wait until you can drop an ult/snare combo and then roll away)
    Edited by ZOS_GregoryV on March 31, 2017 10:25PM
    Marek
  • Sixth
    Sixth
    ✭✭✭
    Sixth wrote: »
    Joshlenoir wrote: »
    Scamh wrote: »
    Magus wrote: »
    DC flavor of TM is in progress

    First thing i ran into this morning on my NB was this full out DC leprosy pandemic and next thing that registers is Josh telling me that I found TM. Seriously wtf TM, I was about to report for botting: k ZOS I'm looking at 7 destrobots, 3 healbots and 2 rootspambots here, pls remove.



    It's common knowledge now that TM isn't meant to be a skilled group, I ended up 1v1'ing 2 of their players yesterday that branched off from the group, and not to my surprise one of them was their best player (miasma), who can't even admit they are good, and another cp900+ magdk who doesn't even wear their tabard and barely runs with them :lol:

    So you beat someone who was probably running in a group build? How much are your pvp lessons?

    To be fair, it's not like it makes much of a difference. You need skill to make the gear work. When I was running my zerg Magsorc with AoEs and destro ults, I could still kill someone 1v1 or wasn't as good as me.

    That's not what a group build is....We build specifically for group comp. My templar doesn't have a single dps skill on my bar (minus vamp drain). I run skills that complement who is in group and alter my sets depending on the same factors. I don't build to 1vX so yeah maybe a lot of us will get killed 1v1 outside of the group...but we aren't designed to 1v1 outside of the group.

    Med-large group play is a totally different animal than getting excited over a few kills at a time...and you can't really compare skill-levels of the two. (I can call any 1vX-er that gets killed by us bad because they are horrible at 1vX-ing us...just like we get ribbed for not being able to kill things solo...It's not gonna help the group to run around a rock or tree for 3 minutes and wait until you can drop an ult/snare combo and then roll away)

    Idk, I dont understand your point of view. I build to stay alive, do damage, and not die instantly. Doesnt matter if I'm running with a group of 5 or by myself, nothing changes. I guess it's cause I never really been a part of the organized zerging (no offense, thats just the word for it)
    Daggerfall Covenant
    Rank 17 Eightt: CP160 StamBlade
    Rank 15 Sixthh: CP 160 StamSorc
    f**k magicka characters

    maybe I'm zerging... maybe I'm running solo.... play how you wanna, pst for the 1v1
  • PenguinInACan
    PenguinInACan
    ✭✭✭✭
    Sixth wrote: »
    Sixth wrote: »
    Joshlenoir wrote: »
    Scamh wrote: »
    Magus wrote: »
    DC flavor of TM is in progress

    First thing i ran into this morning on my NB was this full out DC leprosy pandemic and next thing that registers is Josh telling me that I found TM. Seriously wtf TM, I was about to report for botting: k ZOS I'm looking at 7 destrobots, 3 healbots and 2 rootspambots here, pls remove.



    It's common knowledge now that TM isn't meant to be a skilled group, I ended up 1v1'ing 2 of their players yesterday that branched off from the group, and not to my surprise one of them was their best player (miasma), who can't even admit they are good, and another cp900+ magdk who doesn't even wear their tabard and barely runs with them :lol:

    So you beat someone who was probably running in a group build? How much are your pvp lessons?

    To be fair, it's not like it makes much of a difference. You need skill to make the gear work. When I was running my zerg Magsorc with AoEs and destro ults, I could still kill someone 1v1 or wasn't as good as me.

    That's not what a group build is....We build specifically for group comp. My templar doesn't have a single dps skill on my bar (minus vamp drain). I run skills that complement who is in group and alter my sets depending on the same factors. I don't build to 1vX so yeah maybe a lot of us will get killed 1v1 outside of the group...but we aren't designed to 1v1 outside of the group.

    Med-large group play is a totally different animal than getting excited over a few kills at a time...and you can't really compare skill-levels of the two. (I can call any 1vX-er that gets killed by us bad because they are horrible at 1vX-ing us...just like we get ribbed for not being able to kill things solo...It's not gonna help the group to run around a rock or tree for 3 minutes and wait until you can drop an ult/snare combo and then roll away)

    Idk, I dont understand your point of view. I build to stay alive, do damage, and not die instantly. Doesnt matter if I'm running with a group of 5 or by myself, nothing changes. I guess it's cause I never really been a part of the organized zerging (no offense, thats just the word for it)

    You get to a point of diminishing returns on group viability when you build like that. If you are running the same aoe buffs/debuffs as 3-4 people in group you are wasting skill slots that you could use for something else. I.e 12 man group...we don't need 4 repentance's or 3 people running transmutation or wearing SPC. We don't need redundant buffs when we can get them from group aoe buffs (major brutality from rally when you have a dk running igneous). Sure we should all be able to not die in 3 seconds if caught alone, but that doesn't mean we need to be able to kill at the same speed solo. I can tank for a very long time on my templar, but its designed to do that, debuff, and heal with a pretty high magicka sustain. That is a useless build solo because I can't kill anything. But in group I can contribute to the killing of many things...which is a lot more fun for me.
    Marek
  • Joshlenoir
    Joshlenoir
    ✭✭✭✭
    Joshlenoir wrote: »
    Scamh wrote: »
    Magus wrote: »
    DC flavor of TM is in progress

    First thing i ran into this morning on my NB was this full out DC leprosy pandemic and next thing that registers is Josh telling me that I found TM. Seriously wtf TM, I was about to report for botting: k ZOS I'm looking at 7 destrobots, 3 healbots and 2 rootspambots here, pls remove.



    It's common knowledge now that TM isn't meant to be a skilled group, I ended up 1v1'ing 2 of their players yesterday that branched off from the group, and not to my surprise one of them was their best player [snip], who can't even admit they are good, and another cp900+ magdk who doesn't even wear their tabard and barely runs with them :lol:

    [Edit to remove name.]

    So you beat someone who was probably running in a group build? How much are your pvp lessons?

    Miasma asked me to duel himself (i didn't ask to duel him), and the other guy switched characters to duel me in his 1v1 setup. My pvp lessons are free as well, I help noobs of all types.
    Also, group build or not, everything im saying would still apply.
    Edited by Joshlenoir on March 31, 2017 10:36PM
  • Heike
    Heike
    ✭✭✭
    Joshlenoir wrote: »
    ...AD mega zergs... involves outnumbering the server 10-1...

    When I've been on, EP and AD pops have been identical most of the nights. The difference being, that EP faction stacks inside Arrius, then moves south in one coordinated blob, with the same 1-2 groups of 5 splitting off to take resources at Fare and BB (for obvious reasons; I get it).

    And to be fair to the AD pug groups, it's a bit harder when you have to defend against 2 factions trying to catch lead. But again, I think the numbers for EP and AD have been somewhat even.
    Joshlenoir wrote: »
    I've had two days without any good group PvP with my guild...

    RoB has only been running with 8-9 players this week. Come hang out again. We have tequila... and other "consumables." lol
    Mihail Heike
    (NA AD CP1800 Templar - DD/Heals)
    Heikers | The Hive Mind | Dead Nirn Dealers | Bowz N The Hood | Tertiary Meat
    "Lex Orandi, Lex Credendi"

    "I will see you, galloping across the green pastures and through the timbers. I will watch, from my shadowy crouch under the rocks at Greenmead, as you race past the dolmen, with thoughts of Altadoon in your head. Yes, I will see you. And your journey will end there..."
    ~Mihail Heike
  • Sixth
    Sixth
    ✭✭✭
    Sixth wrote: »
    Sixth wrote: »
    Joshlenoir wrote: »
    Scamh wrote: »
    Magus wrote: »
    DC flavor of TM is in progress

    First thing i ran into this morning on my NB was this full out DC leprosy pandemic and next thing that registers is Josh telling me that I found TM. Seriously wtf TM, I was about to report for botting: k ZOS I'm looking at 7 destrobots, 3 healbots and 2 rootspambots here, pls remove.



    It's common knowledge now that TM isn't meant to be a skilled group, I ended up 1v1'ing 2 of their players yesterday that branched off from the group, and not to my surprise one of them was their best player (miasma), who can't even admit they are good, and another cp900+ magdk who doesn't even wear their tabard and barely runs with them :lol:

    So you beat someone who was probably running in a group build? How much are your pvp lessons?

    To be fair, it's not like it makes much of a difference. You need skill to make the gear work. When I was running my zerg Magsorc with AoEs and destro ults, I could still kill someone 1v1 or wasn't as good as me.

    That's not what a group build is....We build specifically for group comp. My templar doesn't have a single dps skill on my bar (minus vamp drain). I run skills that complement who is in group and alter my sets depending on the same factors. I don't build to 1vX so yeah maybe a lot of us will get killed 1v1 outside of the group...but we aren't designed to 1v1 outside of the group.

    Med-large group play is a totally different animal than getting excited over a few kills at a time...and you can't really compare skill-levels of the two. (I can call any 1vX-er that gets killed by us bad because they are horrible at 1vX-ing us...just like we get ribbed for not being able to kill things solo...It's not gonna help the group to run around a rock or tree for 3 minutes and wait until you can drop an ult/snare combo and then roll away)

    Idk, I dont understand your point of view. I build to stay alive, do damage, and not die instantly. Doesnt matter if I'm running with a group of 5 or by myself, nothing changes. I guess it's cause I never really been a part of the organized zerging (no offense, thats just the word for it)

    You get to a point of diminishing returns on group viability when you build like that. If you are running the same aoe buffs/debuffs as 3-4 people in group you are wasting skill slots that you could use for something else. I.e 12 man group...we don't need 4 repentance's or 3 people running transmutation or wearing SPC. We don't need redundant buffs when we can get them from group aoe buffs (major brutality from rally when you have a dk running igneous). Sure we should all be able to not die in 3 seconds if caught alone, but that doesn't mean we need to be able to kill at the same speed solo. I can tank for a very long time on my templar, but its designed to do that, debuff, and heal with a pretty high magicka sustain. That is a useless build solo because I can't kill anything. But in group I can contribute to the killing of many things...which is a lot more fun for me.

    That's fair. I've played in a semi organized group before when we coordinated ults and have plans and I can say, it was hella fun. But it's not something I could back up, where I could be like I personally beat you. So thats why I made the switch to more small scale, 1v1 gameplay.
    Daggerfall Covenant
    Rank 17 Eightt: CP160 StamBlade
    Rank 15 Sixthh: CP 160 StamSorc
    f**k magicka characters

    maybe I'm zerging... maybe I'm running solo.... play how you wanna, pst for the 1v1
  • Heike
    Heike
    ✭✭✭
    I guess this past week should demonstrate to all of those conspiracy theorists and onion historians, that TM has absolutely no loyalty to AD, whatsoever.

    They're here for AP and good, fun fights, as they choose to find fit. And they'll do it on any faction they want.

    People can stop calling them AD loyalists now.
    Mihail Heike
    (NA AD CP1800 Templar - DD/Heals)
    Heikers | The Hive Mind | Dead Nirn Dealers | Bowz N The Hood | Tertiary Meat
    "Lex Orandi, Lex Credendi"

    "I will see you, galloping across the green pastures and through the timbers. I will watch, from my shadowy crouch under the rocks at Greenmead, as you race past the dolmen, with thoughts of Altadoon in your head. Yes, I will see you. And your journey will end there..."
    ~Mihail Heike
This discussion has been closed.