The_Patriarch wrote: »Clarkieson wrote: »Bouldercleave wrote: »OHHHH NICE !! SO THNX FOR NERFING YOUR TEMPLARS AND STAM SORCs !! OHH WAIT NOO YOU CANT, BECAUSE ITS THE CLASSES YOU GUYS FROM ZOS ARE PLAYING IN PVP WITH YOUR SERG IM SORRY.
WE ARE PAYING YOU NOT TO HAVE A GAME FOR YOU GUYS BUT FOR EVERYONE !! AND ARE YOU SOO BAD THAT YOU CANT EVEN NERF SOMTHING ONLY FOR PVP ? OHH NO WAIT YOU GUYS DID IT ALREADY BY NERFING THE MAGIKA SORC, YOU GUYS NERFED THE SHIELDS "TWICE" !!
BUT ITS OK WE SHOULD BE HAPPY BECAUSE YOU ARE NERFING THE STAMINA ALSO IN PVE !! OHH NOOO WAIT THE FREAKING KRAGH SET WILL STILL DO THE SAME PENETRATION.
WE DONT NEED TO TELL YOU WHAT YOU NEED T DO CUZ YOU GUYS ALREADY KNOW THAT ! YOU ARE MAKING A GAME ONLY FOR YOU AND NOT FOR THE COMUNITY AND ONE DAY YOU WILL FIND YOURSELFS ALONE IN YOUR GAME.
Holy *** dude, drink some decaf.
Im sorry But what they are doin pisses me off !
Not just you, a large majority of players dont pvp at all, and zenimax have angered all of those people to please a few minority
Update 13 will be a smack in the face for zenimax when player numbers drop and crown store sales diminish
I was a Beta tester and played until I got bored. I got back into the game at console launch and have been playing ever since. I understand and hear your frustration, believe me. But, I wish I had a septim for every time someone said "x" change will diminish the player base.
It has dropped from what I can see. Na ps4 had 4-5 full Pvp servers at any given time. Even other still had a bar or two. Now there is one bar of one color in each campaign. One stays somewhat full. But weekday mornings only a bar of each. A lot of people in my friends list are all playing other games. From a solid 12 people daily group to maybe 5.
Clarkieson wrote: »
Pve is broken?
Why? How?
Some pve is difficult enough already for some players and its broken?
Wow, im truly baffled now
Clarkieson wrote: »
Pve is broken?
Why? How?
Some pve is difficult enough already for some players and its broken?
Wow, im truly baffled now
When you can skip mechanics by sheer DPS, and people also go to great lengths to explain why removing their proc damage sets' ability to crit will absolutely destroy their ability to play the game, something is clearly wrong.
Clarkieson wrote: »
Pve is broken?
Why? How?
Some pve is difficult enough already for some players and its broken?
Wow, im truly baffled now
When you can skip mechanics by sheer DPS, and people also go to great lengths to explain why removing their proc damage sets' ability to crit will absolutely destroy their ability to complete PVE content, something is clearly wrong.
Clarkieson wrote: »
Pve is broken?
Why? How?
Some pve is difficult enough already for some players and its broken?
Wow, im truly baffled now
When you can skip mechanics by sheer DPS, and people also go to great lengths to explain why removing their proc damage sets' ability to crit will absolutely destroy their ability to complete PVE content, something is clearly wrong.
Clarkieson wrote: »
Pve is broken?
Why? How?
Some pve is difficult enough already for some players and its broken?
Wow, im truly baffled now
When you can skip mechanics by sheer DPS, and people also go to great lengths to explain why removing their proc damage sets' ability to crit will absolutely destroy their ability to complete PVE content, something is clearly wrong.
At least there are some here who are reasonable. People are going totally out of their minds about balance when they only know a tiny snippet of the bigger picture. It's just ridiculous. I can only image what it must be like for zenimax employees to read these forums and see so much irrational diarea.The_Patriarch wrote: »Clarkieson wrote: »
Pve is broken?
Why? How?
Some pve is difficult enough already for some players and its broken?
Wow, im truly baffled now
When you can skip mechanics by sheer DPS, and people also go to great lengths to explain why removing their proc damage sets' ability to crit will absolutely destroy their ability to play the game, something is clearly wrong.
This is what I've been saying. Not all mechanics can be skipped by powerful DPS, but certainly the majority of it can.
I'm not defending ZOS by any means. However, it's my belief (and I could be wrong) that they are trying to address the overall power creep that many have been complaining since IC dropped. How they are going about it is cetainly debatable, but PvE will by no means suffer.
Plus, we don't even have all the information yet. There's more nerfs/buffs/balancing that we are not privy to yet.
At least there are some here who are reasonable. People are going totally out of their minds about balance when they only know a tiny snippet of the bigger picture. It's just ridiculous. I can only image what it must be like for zenimax employees to read these forums and see so much irrational diarea.The_Patriarch wrote: »Clarkieson wrote: »
Pve is broken?
Why? How?
Some pve is difficult enough already for some players and its broken?
Wow, im truly baffled now
When you can skip mechanics by sheer DPS, and people also go to great lengths to explain why removing their proc damage sets' ability to crit will absolutely destroy their ability to play the game, something is clearly wrong.
This is what I've been saying. Not all mechanics can be skipped by powerful DPS, but certainly the majority of it can.
I'm not defending ZOS by any means. However, it's my belief (and I could be wrong) that they are trying to address the overall power creep that many have been complaining since IC dropped. How they are going about it is cetainly debatable, but PvE will by no means suffer.
Plus, we don't even have all the information yet. There's more nerfs/buffs/balancing that we are not privy to yet.
The_Patriarch wrote: »At least there are some here who are reasonable. People are going totally out of their minds about balance when they only know a tiny snippet of the bigger picture. It's just ridiculous. I can only image what it must be like for zenimax employees to read these forums and see so much irrational diarea.The_Patriarch wrote: »Clarkieson wrote: »
Pve is broken?
Why? How?
Some pve is difficult enough already for some players and its broken?
Wow, im truly baffled now
When you can skip mechanics by sheer DPS, and people also go to great lengths to explain why removing their proc damage sets' ability to crit will absolutely destroy their ability to play the game, something is clearly wrong.
This is what I've been saying. Not all mechanics can be skipped by powerful DPS, but certainly the majority of it can.
I'm not defending ZOS by any means. However, it's my belief (and I could be wrong) that they are trying to address the overall power creep that many have been complaining since IC dropped. How they are going about it is cetainly debatable, but PvE will by no means suffer.
Plus, we don't even have all the information yet. There's more nerfs/buffs/balancing that we are not privy to yet.
You couldn't pay me enough to have @ZOS_GinaBruno's and @ZOS_JessicaFolsom's job. lol
The_Patriarch wrote: »At least there are some here who are reasonable. People are going totally out of their minds about balance when they only know a tiny snippet of the bigger picture. It's just ridiculous. I can only image what it must be like for zenimax employees to read these forums and see so much irrational diarea.The_Patriarch wrote: »Clarkieson wrote: »
Pve is broken?
Why? How?
Some pve is difficult enough already for some players and its broken?
Wow, im truly baffled now
When you can skip mechanics by sheer DPS, and people also go to great lengths to explain why removing their proc damage sets' ability to crit will absolutely destroy their ability to play the game, something is clearly wrong.
This is what I've been saying. Not all mechanics can be skipped by powerful DPS, but certainly the majority of it can.
I'm not defending ZOS by any means. However, it's my belief (and I could be wrong) that they are trying to address the overall power creep that many have been complaining since IC dropped. How they are going about it is cetainly debatable, but PvE will by no means suffer.
Plus, we don't even have all the information yet. There's more nerfs/buffs/balancing that we are not privy to yet.
You couldn't pay me enough to have @ZOS_GinaBruno's and @ZOS_JessicaFolsom's job. lol
Realistically though, if this change is prompted by the PVP-crowd howcome the fix doesn't address the very issues the PVP'ers highlighted? None of the PVP'ers suggested this change, but rather toyed with ideas of DOTs and global cooldowns.
Just imagine for a second that perhaps just maybe the dev team actually works independently of the forum and the tears of the month. A ludicrous notion, I know.
Realistically though, if this change is prompted by the PVP-crowd howcome the fix doesn't address the very issues the PVP'ers highlighted? None of the PVP'ers suggested this change, but rather toyed with ideas of DOTs and global cooldowns.
Just imagine for a second that perhaps just maybe the dev team actually works independently of the forum and the tears of the month. A ludicrous notion, I know.
nordsavage wrote: »I was posting in another thread but I feel it makes a good summary so I am reposting the relevant part.
This crit nerf shows how far removed the devs are from the game and how they try to hide their laziness and incompetence of doing blanket PvP-PvE nerfs under the banner of intended. Everyone knows 5-8% parse from an undaunted set is not overpowered in PvE. Burst is not a PvE issue so I am calling BS there. The fact that they think removing crit factors in PvP will return balance shows a true lack of understanding. Nobody PvP's with crit because of impen and resistant and those sets still stack.
Clarkieson wrote: »nordsavage wrote: »I was posting in another thread but I feel it makes a good summary so I am reposting the relevant part.
This crit nerf shows how far removed the devs are from the game and how they try to hide their laziness and incompetence of doing blanket PvP-PvE nerfs under the banner of intended. Everyone knows 5-8% parse from an undaunted set is not overpowered in PvE. Burst is not a PvE issue so I am calling BS there. The fact that they think removing crit factors in PvP will return balance shows a true lack of understanding. Nobody PvP's with crit because of impen and resistant and those sets still stack.
Blanket nerfs are quicker and cheaper than fixing individual sets. Its more cost effective and solves the problem, only it creates more problems than it solves
I wonder just how many man hours were spent farming monster hats and undaunted keys to get those sets? How much farming to get the upgrade mats?
Now we all have to remake builds all over again, and that is where some bad feeling has come from. All one tamriel everyone was farming all day long. Now the new farm begins. Its very annoying because zenimax have lost sight of the goal posts and we are all following blindly
WillhelmBlack wrote: »@Gal
I can go on.
Nerf Dark Deal, Implosion, damage from stealth, Fear, Incap Strike, Wrath passive, Major Mending, Major Vitality. Take Poisons, dodge chance and Wrobel out of the game completely and limit siege to keeps and other buildings.
Well at least you don't have a say in balanceWillhelmBlack wrote: »@Gal
I can go on.
Nerf Dark Deal, Implosion, damage from stealth, Fear, Incap Strike, Wrath passive, Major Mending, Major Vitality. Take Poisons, dodge chance and Wrobel out of the game completely and limit siege to keeps and other buildings.
ColoredScreams wrote: »Nothing on gap close snares? gg, one of the most toxic mechanics in pvp remains
Lord_Etrigan wrote: »I think I have worked out Zenimax strategy!
Step 1: Nerf an important part of the game thereby nullifying or make some build non-viable.
Step 2: Release a slightly better item/set and the community will go into a farming frenzy thus increasing traffic to the game.
Step 3: Create an event to gain some new members and boost more traffic and introduce slightly overpriced items in the grown store and grates as this will entice those with uncontrolled spending habits and not so money wise to spend some real money whilst in their farming frenzy.
Step 4: Make certain items crown store exclusive to ensure continued flow of income.
Step 5: rinse and repeat.
Quite a genius plan really
TrueGreenSmoker wrote: »Talking about burst damage, how about fixing Eye of the Flame?
The sheer number of people running it should tell you how broken it is.
Lol another one crying... first of all incap is a 50 ulti 2 potions and a light attack and it's up or one potion 1 kill and you pretty much can incap someone. Btw incap is 50 ulti it has a healing debuff it can do 10-15K damage and it stuns. In my eyes that is broken.. Also every stam nb is running it too now tells you how broken it is increase the cost of Incap ZoS atleast 100
Eye of Flame (or whatever staff you use) I agree it hits hard but in my opinion ultis that are 200+ should hit hard as it takes some time to get your ulti up to 200+ and I seen templars healing people and keeping them alive during the damage from the staff ulti.
I see one problem with this change, viper has crit as two of its stats....
TrueGreenSmoker wrote: »Talking about burst damage, how about fixing Eye of the Flame?
The sheer number of people running it should tell you how broken it is.
Lol another one crying... first of all incap is a 50 ulti 2 potions and a light attack and it's up or one potion 1 kill and you pretty much can incap someone. Btw incap is 50 ulti it has a healing debuff it can do 10-15K damage and it stuns. In my eyes that is broken.. Also every stam nb is running it too now tells you how broken it is increase the cost of Incap ZoS atleast 100
Eye of Flame (or whatever staff you use) I agree it hits hard but in my opinion ultis that are 200+ should hit hard as it takes some time to get your ulti up to 200+ and I seen templars healing people and keeping them alive during the damage from the staff ulti.
Almost 2017. Someone still don't get the concept of single target ulti compared to devastating AOE ulti.
We will use a group of ppl in typical PvP gear that just stand and do nothing for this test.
Pick 20 random ppl. Let NB kill them using incap. It will take 40-50 actions. Ulti points spent 20 x 50 = 1000
Time spent - about 2 minutes.
Now lets see the same 20 ppl. Bring destro ulti sorc. Press one button. Screen explodes. Ulti points spent 213.
Time spent - about 5 seconds.