Darkstorne wrote: »
Personally, I'd be interested in seeing the post where it was confirmed to be a part of housing update. The OP was certain it would be included and feels let down that it wasn't. Where did ZOS confirm that it would be?
It was more of a logical assumption. It's a TES game, they're letting us have houses with chests and drawers etc.
Hopefully they'll at least bump bank storage up some more until they can get this working, and make bank assistants easy and affordable to attain for housing. That should help people wait for storage.
Is it though?
As we are reminded on the forums fairly often, ESO is an MMO not a TES game. All of the TES games were single-player. The factors that affect what can/can't/should/shouldn't be included are different to those that apply in a single player game. Especially one that is monetized as this one has been (I preferred the sub-only days btw).
On that basis, why would it be logical to assume that any function that exists in any of the previously released TES games be included here?
Am I sad that storage hasn't been included yet? Yes.
Do I think that mannequins/display stands should be included? Yes.
Do I think that there was a logical reason to assume that these things would be included at the release of housing? No.
I want armour/weapons storage to be added. I will continue to post in support of it. I will even post in support of it being ESO+ rather than crown store/crown crate dependent. However, I don't feel that it is either the "most important" or "primary" reason for housing... and so I will continue to look forward to its release in the mean time.
Storage is not a minor thing. The current inventory system is a huge headache. Zos you must be able to look at your game and see the hours people spend going between alts just to swap things in the bank.
Search these forums for 'inventory mini-game' to get a sense of how much fun the current lack of storage is.
And they're perfectly aware of that.
Presently the only relief for this headache is the crafting bag which only subscribers get. And we all remember how they told us that was coming and how great it was...... but didn't mention they were restricting that to subscribers until very late in the peace.
I'm expecting something similar for housing. Subscribers will get substantial storage for all their armour and weapons etc. But no-one else will. If they do offer storage for non-subscribers, it'll be via the crown store.
I am also a collector of many things, and yes... I can't hardly wait for storage space in houses.
But does am I irritated the way you are?
Not at all.
I always planned what I would save and store, and what I wouldn't. It requires intelligent inventory and bank management, not just mindless hoarding.
If you are relying on something to happen in the future, you just might become disappointed.
The way it is.
Oh yeah I'm irritated about it. Never should I have needed to doubt that storage would come with Player Housing. That's suppossed to be a given.
I have waited forever for this feature and for it to live up to the other Elder Scrolls games. You should see how some of the excited people for Homestead are reacting in-game right now about this. Much less friendly. They don't tell you that detail in the trailer lol.
And it IS an Elder Scrolls game. You cannot discourage storage. I'm also not mindlessly hoarding. ZOS added tons of new sets into ESO last patch. Am I wrong to hold onto extremely rare and also many BiS pieces when that's the whole point of loot? Or the 1000+ columbine I have due to my ESO+ running out - should I decon that too?
I get the impression there's every possibility that ZOS will include bankers in some of the new houses, alternatively the banking character is available and might even be discounted when housing releases.
Darkstorne wrote: »
Personally, I'd be interested in seeing the post where it was confirmed to be a part of housing update. The OP was certain it would be included and feels let down that it wasn't. Where did ZOS confirm that it would be?
It was more of a logical assumption. It's a TES game, they're letting us have houses with chests and drawers etc.
Hopefully they'll at least bump bank storage up some more until they can get this working, and make bank assistants easy and affordable to attain for housing. That should help people wait for storage.
Is it though?
As we are reminded on the forums fairly often, ESO is an MMO not a TES game. All of the TES games were single-player. The factors that affect what can/can't/should/shouldn't be included are different to those that apply in a single player game. Especially one that is monetized as this one has been (I preferred the sub-only days btw).
On that basis, why would it be logical to assume that any function that exists in any of the previously released TES games be included here?
Am I sad that storage hasn't been included yet? Yes.
Do I think that mannequins/display stands should be included? Yes.
Do I think that there was a logical reason to assume that these things would be included at the release of housing? No.
I want armour/weapons storage to be added. I will continue to post in support of it. I will even post in support of it being ESO+ rather than crown store/crown crate dependent. However, I don't feel that it is either the "most important" or "primary" reason for housing... and so I will continue to look forward to its release in the mean time.
Really -_-
ESO is an MMO and a TES game.
Everything afterward is hard to really care for when you make a statement like that.
I get the impression there's every possibility that ZOS will include bankers in some of the new houses, alternatively the banking character is available and might even be discounted when housing releases.
Everyone's entitled to their opinion, but I see that the most vocal supporters of storage are those with either a hoarding problem or who want the game to become more like traditional ES titles over the IP that ZOS are developing here.
Storage might be possible in the future, but with the expected new sets with future DLC there's a question of how much storage is enough for a lot of the above people. ZOS might implement them but it'll almost definitely be crown purchases and in volumes too small to satisfy those who shout the loudest, so I'd suggest refocusing on your storage commitments and deciding if you really need that 3rd set of Julianos in Divines when you can craft it from the 6000 Ancestor Silk sitting in your bank/crafting bag.
Darkstorne wrote: »
Personally, I'd be interested in seeing the post where it was confirmed to be a part of housing update. The OP was certain it would be included and feels let down that it wasn't. Where did ZOS confirm that it would be?
It was more of a logical assumption. It's a TES game, they're letting us have houses with chests and drawers etc.
Hopefully they'll at least bump bank storage up some more until they can get this working, and make bank assistants easy and affordable to attain for housing. That should help people wait for storage.
Is it though?
As we are reminded on the forums fairly often, ESO is an MMO not a TES game. All of the TES games were single-player. The factors that affect what can/can't/should/shouldn't be included are different to those that apply in a single player game. Especially one that is monetized as this one has been (I preferred the sub-only days btw).
On that basis, why would it be logical to assume that any function that exists in any of the previously released TES games be included here?
Am I sad that storage hasn't been included yet? Yes.
Do I think that mannequins/display stands should be included? Yes.
Do I think that there was a logical reason to assume that these things would be included at the release of housing? No.
I want armour/weapons storage to be added. I will continue to post in support of it. I will even post in support of it being ESO+ rather than crown store/crown crate dependent. However, I don't feel that it is either the "most important" or "primary" reason for housing... and so I will continue to look forward to its release in the mean time.
Really -_-
ESO is an MMO and a TES game.
Everything afterward is hard to really care for when you make a statement like that.
Are there no forum-goers who specify that ESO is an MMO first and foremost? That is the statement that I made. Is it in factual error?
I also didn't say that I agree with the argument, I don't, but I did think it was worth drawing attention to.
Either way, and whichever way you prioritise those letters (TES-MMO or MMO-TES) ESO is a different kind of entity to the previous TES games and is subject to different forces. The idea that anything should automatically carry over remains... fanciful.
Also, discounting the logical basis of a post because you disagree with the second line... really?
Darkstorne wrote: »
Personally, I'd be interested in seeing the post where it was confirmed to be a part of housing update. The OP was certain it would be included and feels let down that it wasn't. Where did ZOS confirm that it would be?
It was more of a logical assumption. It's a TES game, they're letting us have houses with chests and drawers etc.
Hopefully they'll at least bump bank storage up some more until they can get this working, and make bank assistants easy and affordable to attain for housing. That should help people wait for storage.
Is it though?
As we are reminded on the forums fairly often, ESO is an MMO not a TES game. All of the TES games were single-player. The factors that affect what can/can't/should/shouldn't be included are different to those that apply in a single player game. Especially one that is monetized as this one has been (I preferred the sub-only days btw).
On that basis, why would it be logical to assume that any function that exists in any of the previously released TES games be included here?
Am I sad that storage hasn't been included yet? Yes.
Do I think that mannequins/display stands should be included? Yes.
Do I think that there was a logical reason to assume that these things would be included at the release of housing? No.
I want armour/weapons storage to be added. I will continue to post in support of it. I will even post in support of it being ESO+ rather than crown store/crown crate dependent. However, I don't feel that it is either the "most important" or "primary" reason for housing... and so I will continue to look forward to its release in the mean time.
Really -_-
ESO is an MMO and a TES game.
Everything afterward is hard to really care for when you make a statement like that.
Are there no forum-goers who specify that ESO is an MMO first and foremost? That is the statement that I made. Is it in factual error?
I also didn't say that I agree with the argument, I don't, but I did think it was worth drawing attention to.
Either way, and whichever way you prioritise those letters (TES-MMO or MMO-TES) ESO is a different kind of entity to the previous TES games and is subject to different forces. The idea that anything should automatically carry over remains... fanciful.
Also, discounting the logical basis of a post because you disagree with the second line... really?
Doesn't matter if ESO is an MMO first or a TES game first, it is still both a TES game and an MMO.
So you're making a statement not because you believe it, but because you've heard other people on the Forum say it? Omg.... just stop the arguing right there.
Good day to you
When i first heard of housing the first thought that came to my mind was storage. Wardrobe with my armour, Chest with my gold and jewelry, kitchen with my ingredients and so on. Seriously ZoS?!? You implement housing without storage?!?! I dont get suprised anymore about ZoS decisions. Its crystal clear what their intentions are. I said it before, NO more games for me run by this company ever again. When im done here its adios ZoS.
I am sure ZOS will come out with Housing Storage but it will not be free. Why give free Housing Storage when you have to be an ESO Plus subscriber to get the Crafting Bag. There would be no need for the Crafting Bag or an ESO Plus subscription and ZOS is not about to lose money.
not that storage is a main must-feature, but apart from "the nice feeling to have a house in ESO", it is the only reason why would someone want to buy a house!!!
@ZOS_RichLambert
At this point I am stuck. I seriously relied on ZOS to deliver. There was not a doubt in my mind that Player Housing essentially equalled tons of storage.
Never once did I doubt ZOS here.
Looks like that was my issue.... I relied on ZOS to deliver to us the most basic feature of a house - the ability to actually interact with our furniture. Now I let my organization amongst pack mules get sloppy.
With six full pack mule characters, two main characters with 1-20 inventory space split between them, a full bank, and 100+ items in the mail I'm holding onto via Return To Sender, I simply have nowhere to turn. Housing was supposed to arrive, and I was supposed to spend all of my gold on it and organize everything+have lots of fun with an awesome house. Probably the worst moment ever in ESO for me
Fallen_Ray wrote: »Never trust a company whose employees first state something like "no plans to add rng boxes" and later add them anyway ignoring their first statement.
Fallen_Ray wrote: »not that storage is a main must-feature, but apart from "the nice feeling to have a house in ESO", it is the only reason why would someone want to buy a house!!!
@ZOS_RichLambert
At this point I am stuck. I seriously relied on ZOS to deliver. There was not a doubt in my mind that Player Housing essentially equalled tons of storage.
Never once did I doubt ZOS here.
Looks like that was my issue.... I relied on ZOS to deliver to us the most basic feature of a house - the ability to actually interact with our furniture. Now I let my organization amongst pack mules get sloppy.
With six full pack mule characters, two main characters with 1-20 inventory space split between them, a full bank, and 100+ items in the mail I'm holding onto via Return To Sender, I simply have nowhere to turn. Housing was supposed to arrive, and I was supposed to spend all of my gold on it and organize everything+have lots of fun with an awesome house. Probably the worst moment ever in ESO for me
Never trust a company whose employees first state something like "no plans to add rng boxes" and later add them anyway ignoring their first statement. These dweebs don't listen to their player base. I mean what can you expect from a team that only takes seriously forum moderation and discards 85% of the sugestions and feedback... heheheh I mean c'mon!
Fallen_Ray wrote: »Never trust a company whose employees first state something like "no plans to add rng boxes" and later add them anyway ignoring their first statement.
This qualifies as clever double talk amongst execs.
Saying you have no plans to do something doesn't mean you won't. You might fully intend to do it but haven't developed a specific plan yet.
Cannot agree less. Oh guys I bought a house! Wait... I am not allow to store items in it?... yea lets just wait to the bank then..
I relied on the assumption that spending 500,000-1,000,000 gold on a house would allow me to organize my stuff. Never could I have imagined that I couldn't store stuff inside my own house. Owning a home is cool until you realize that nothing around you is interactable. It's just... there.
anitajoneb17_ESO wrote: »Why ZOS hasn't yet included storage with housing is quite clear to me.
There are three aspects to consider here :
1 - Players want/need storage
2 - ZOS needs/wants money
(Aspects 1 and 2 are closely interrelated : the features that players want most are ALSO the features that can potentially be best monetized for ZOS)
3 - The MAIN incentive of subbing (the crafting bag) is related to storage. Extra storage, either monetized or free, could impact subscriptions negatively.
In balancing all this, ZOS must ensure that their business model is secured AND that the game doesn't become P2W.
Storage isn't simply a game's design issue. It's a business model issue, that probably is decided up at the very top of the business latter. That's why it hasn't "made the cut" yet into the housing update. They're waiting for decisions from "above" regarding the business model, and these people in turn are probably waiting for 2016 consolidated financial data, Q4-2016 and Q1-2017 data before making up their minds.
Storage is too central and crucial a thing in both game design AND business model.
If Zos doesn't want to include storage due to $$$ reasons, since they sell more storage spaces, here's an idea?
- include storage for free in houses
- allow houses to be trespassed and stolen, but you need a special lockpick to get it that costs 200 crowns
- if you get caught you loose your lockpicks but if you don't you might be able to steal something valuable
That creates a fun stealing mini-game, makes people thinks twice about what they will store or not and I think people will be up for spending money for a chance to steal a valuable item (the gap here is that best items are bound, but maybe they could include a feature to unbound item when stored in homes or sell an unbound potion for more crowns)
in other words, the plan of ZOS might be like this:
1.release housing without storage
2. wait what it will do
3. people really want storage
4. lets keep them hyped few quarters, "maybe it will come"
5. release storage crates in crown store only
nice
Pixel_Zealot wrote: »I agree.
Like my ex always said, don't bring it out if you're not going to do it properly.
ZOS: cancel, and go back to the drawing board, and make it so storage "makes the cut"
If Zos doesn't want to include storage due to $$$ reasons, since they sell more storage spaces, here's an idea?
- include storage for free in houses
- allow houses to be trespassed and stolen, but you need a special lockpick to get it that costs 200 crowns
- if you get caught you loose your lockpicks but if you don't you might be able to steal something valuable
That creates a fun stealing mini-game, makes people thinks twice about what they will store or not and I think people will be up for spending money for a chance to steal a valuable item (the gap here is that best items are bound, but maybe they could include a feature to unbound item when stored in homes or sell an unbound potion for more crowns)