No Storage With Player Housing at Initial Release - Can you PLEASE rethink this ZOS?

  • ookami007
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    batman-the-dark-knight-joker-magic-trick.jpg

    How about a magic trick...

    ... watch me make housing's usefulness DISAPPEAR!

    TADA! No storage!

  • lagrue
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    Vivecc wrote: »
    i haven´t read thru all of this, so maybe its already mentioned - but i´ll say it again:
    we had to work with the same amounts of available space for a long time ( crafting bags excluded cuz only mats) but over time we got lots of additional gear implemented. So in my opinion its direly needed to increase the storage volume. If its only a trunk for 50 items i´d be happy, but no storage in the housing ? not cool !

    There are 1800 slots available in the game between Characters, Bank and Mount upgrades. You can "buy" 200 more slots, by buying new toons and doing the upgrades. So you can technically have infinite storage space as is, just not for free. But without spending real money, and just a little gold in-game, you can achieve 1800 slots.

    I know alot of stuff has been added to the game over time - but there is no reason to hoard every set item you come across, there is no reason for a Stamina build to hoard magicka build sets just because you have some OCD tendencies. There is no reason for a CP 500 player to store level 50 stamina potions, etc. etc.

    I'll say what I've said earlier in the thread. Ya'll need to learn to manage your inventories.

    It was obvious ZOS wasn't going to hand out storage space - the biggest and best feature of being subbed right now is the crafting bag, which saves hundreds of slots of inventory space. If they gave even a handful of slots per house, you'd see a sharp decline in subs.

    Realistically this is an MMO, and not a JRPG or regular RPG where you can go out and collect everything. It just doesn't work like that, and it was never intended to.
    "You must defeat me every time. I need defeat you only once"
  • lagrue
    lagrue
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    If you want to be a crafter, you're basically forced to buy a sub and that stinks. They promised all the stuff to play the game would be available outside the crown store and paying, but that's not the case.

    I played 2 years without it. You can too, it's not "needed" to play, or even be a crafter - is it fun to have countless mats? No. Is it feasible to still play and be a crafter? Totally.
    Edited by lagrue on December 9, 2016 8:14PM
    "You must defeat me every time. I need defeat you only once"
  • quadraxis666
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    OP forgets Zos' track record for listening to player feedback. Storage isn't going in anytime soon, and that's a fact.
  • Akrasjel
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    Still have some space left.
    Was sceptical that they would add more storage to housing from the beginning
    [PC][EU][Daggerfall Covenant]
    Akrasjel Lanate - Imperial Nightblade | 50 | CP900+
    Born: 2E 551

    Member of: | Traders of the Covenant | Hammerfell Trading | Imperial Trading Company |
    Houses: Strident Springs Demesne,


  • Elsonso
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    lagrue wrote: »
    If you want to be a crafter, you're basically forced to buy a sub and that stinks. They promised all the stuff to play the game would be available outside the crown store and paying, but that's not the case.

    I played 2 years without it. You can too, it's not "needed" to play, or even be a crafter - is it fun to have countless mats? No. Is it feasible to still play and be a crafter? Totally.

    I agree, and want to add that I do not use mule alts. All my characters are active characters that carry their own stuff. Now I have the crafting bag, so the issue is largely moot, but that is not why I subscribe to ESO Plus.
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
    PSN NA/EU: @ElsonsoJannus
    Total in-game hours: 11321
    X/Twitter: ElsonsoJannus
  • Unsent.Soul
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    lagrue wrote: »
    Vivecc wrote: »
    i haven´t read thru all of this, so maybe its already mentioned - but i´ll say it again:
    we had to work with the same amounts of available space for a long time ( crafting bags excluded cuz only mats) but over time we got lots of additional gear implemented. So in my opinion its direly needed to increase the storage volume. If its only a trunk for 50 items i´d be happy, but no storage in the housing ? not cool !

    There are 1800 slots available in the game between Characters, Bank and Mount upgrades. You can "buy" 200 more slots, by buying new toons and doing the upgrades. So you can technically have infinite storage space as is, just not for free. But without spending real money, and just a little gold in-game, you can achieve 1800 slots.

    I know alot of stuff has been added to the game over time - but there is no reason to hoard every set item you come across, there is no reason for a Stamina build to hoard magicka build sets just because you have some OCD tendencies. There is no reason for a CP 500 player to store level 50 stamina potions, etc. etc.

    I'll say what I've said earlier in the thread. Ya'll need to learn to manage your inventories.

    It was obvious ZOS wasn't going to hand out storage space - the biggest and best feature of being subbed right now is the crafting bag, which saves hundreds of slots of inventory space. If they gave even a handful of slots per house, you'd see a sharp decline in subs.

    Realistically this is an MMO, and not a JRPG or regular RPG where you can go out and collect everything. It just doesn't work like that, and it was never intended to.

    Basically... we don't need storage because @lagrue says we dont. Also, if you would have read the thread (I know, a few pages is rough) people have already said exactly what you've said.

    At the end of the day, don't try to tell people what to keep/throw away. It's our decision, not yours. They will be implementing storage, just not at the release of homestead.
  • Mush55
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    Vaoh wrote: »
    Mush55 wrote: »
    Vaoh wrote: »
    Since the release of ESO on PS4, I have long awaited player housing.

    It has been my favorite feature in every Elder Scrolls game since Morrowind, and the single thing I have always invested most of my time into when I play these games. The ability to store what I found in my travels and have a place feel like "home" was incredible. Having been promised player housing by ZOS, I decided to play ESO the same way I've played other TES games.

    Currently I have 655 Champion Points, and have completed everything there is to complete with the exception of vMoL HM. I have two main characters - A Magicka Sorc DPS and a Hybrid Sorc Tank. The rest are almost strictly pack mule characters.

    My massive array of stored items lays out as follows:
    - All Maelstrom Sets (armor & jewelry), BiS traits
    - All Rewards of the Worthy Sets (armor, jewelry, many weapons), BiS traits
    - All Shadows of the Hist Sets (armor, jewelry, many weapons), BiS traits
    - All Monster sets, nearly all BiS traits
    - All Maelstrom/Master Weapons, nearly all BiS traits
    - TONS and TONS of other sets from dungeons/open world, BiS traits
    - Hundreds of slots of materials since my Crafting Bag expired
    - TONS of unique items, many of which can no longer drop
    - Many of trophies, purple treasures, etc
    - 100+ extra Kothringi/Mazzatun styled items for future decon (to acquire style mats)
    - Plenty of PvP-related stuff, and lots of miscellaneous things
    - TONS of my own crafted items and sets that I use

    Essentially it boils down to me have 0 space left on any of my pack mules, and maybe about 1-20 left on my Magicka Sorc, with a full bank. Organizing is practically impossible at this point due to a lot of stuff getting kind of messy and mixed on multiple characters. I managed to keep everything organized for a very long time, but have recently let it fall apart. I stopped caring because I heard player housing was coming out and my organization nightmare would finally be solved!

    Of course..... that was until I read this....
    Extra storage in your home is something we know a number of you would love. It's something we'd love as well, but when we looked at all of the things had to get in for the base system, we had to draw the line somewhere. Additional storage didn't make the cut.

    *sigh* ...... HOW did this happen!? Who thought this was a good idea? Never have I heard of a game where player housing did not allow storage. This is the very definition of missing the mark.

    Will it arrive in the future? Well yes, just wait another 3-6 months after player housing comes out and you might be able to store some stuff. It's hard to believe that this quote is even real right now. A house with NO STORAGE.....

    To ZOS: Please don't taint such a great system by failing to add in the most important component of it at release. It's like giving us a third tier of Master weapons with enchants that don't work, or a new trial that can be entered but nothing spawns and there is no loot. Housing can look as fancy as it wants, but why bother when all of the cabinets and chests are fake? I'm not paying 1,000,000 gold for an illustrious manor full of fake furniture only for you to "add in the feature" many months later. -_-

    I'm a player who was seriously counting on Player Housing for storage, and is now in a terrible position. This can't just take another 3-6 months to add. It's way too important to Player Housing for you to just say it "didn't make the cut". Remove anything else.... just let us USE the house please. Add in additional storage before you release player housing, not awhile after. What's the point of my house if I can't put my own loot in it?

    Thank you - that is all. I don't think I've ever been this bummed out over a new in-game feature before. Totally 100% dead to me now because the most basic feature was left out. Thank you for the hype while it lasted :disappointed:

    I did warn you in another thread they would do this mate , thats why I couldn't get the excitement about housing and would of preferd more content.

    Never mind they will probably add storage in the crown store soon. It's funny in a sad way for all who were really excited about this and expected zos to do it right....

    You didn't predict something this crazy would happen. No one predicted it. Not a single person could've genuinely thought ZOS would give an Elder Scrolls game storage-less housing.

    Think I did https://forums.elderscrollsonline.com/en/discussion/comment/3552072/#Comment_3552072

    It's some where in that lot
  • Akrasjel
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    I don't think housing was designed to have storage, rethinking wont change nothing beacuse it could require a lot of changes even if possible ?
    [PC][EU][Daggerfall Covenant]
    Akrasjel Lanate - Imperial Nightblade | 50 | CP900+
    Born: 2E 551

    Member of: | Traders of the Covenant | Hammerfell Trading | Imperial Trading Company |
    Houses: Strident Springs Demesne,


  • mb10
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    nagarjunna wrote: »
    I'll not be buying a house if I can't put stuff in it...

    Thats what everyone said about crown crates and we all know how that turned out.

    Every other person with a storm atronach mount lmao

    ZOS are NOT afraid of empty threats on the forums of people protesting to buy content because we ALL know you, me and the person reading this WILL be buying a house lol.
  • Strider_Roshin
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    ZOS, we need incentives. Doing something because it's "fun" doesn't create longevity.
  • Stovahkiin
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    As long as we have bank access in the housing then what's the problem? If the ONLY reason you wanted housing was for storage then it's kind of your fault that you're disappointed. Zeni will almost certainly add storage eventually; just because it isn't part of the initial release doesn't mean it won't be a feature...
    Beware the battle cattle, but don't *fear* the battle cattle!
  • Vanthras79
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    ZOS. You need to add player storage into housing. Having houses without storage is like having a riding horse without a saddle. Yes the horse may be amusing for some moments, but what about the utility?

    Yes, Rich said in the forums that they were looking into adding this kind of feature later, but why did they not see adding storage to not be a priority for launch? I think I also read that housing was originally going to be apart of update 12 (One Tamriel), but got pushed back.


    Also,

    It just seems like there is too much lethargy in developing non-cash shop features. It does not make any sense to me at all. If someone, preferably from ZOS, can explain this to me I would love to hear it.
    Norion Germain - Telvanni Wizard, Covenant Battle Mage, Mage's Guild Magister, Resident of Daggerfall Overlook, Lord of Tel Galen, Psijic Monk, Antiquarian, Breton Scholar, and Traveler.

  • FortheloveofKrist
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    Pandorii wrote: »
    ZOS always disappoints me. =( like a bad boyfriend...

    This is a perfect analogy. ZoS keeps saying it's sorry, overcompensating with some shiny new gift, and then they go back to treating you like an idiot and then talking down to you in front of your friends when you question their intentions.

    I keep lurking the forums to see if anything is changing for the better, but nope...

    1frtl9.jpg
  • altemriel
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    Vanthras79 wrote: »

    Yes, Rich said in the forums that they were looking into adding this kind of feature later, but why did they not see adding storage to not be a priority for launch? .


    exactly this!!
  • Betheny
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    You will all be buying houses regardless, right now people are underestimating the value of being able to quickly teleport between trade hubs.
  • Stargazer126
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    Not to sound dumb, but is it possible that the mechanic would be difficult and possibly "game breaking"? One thing that I've noticed is that throughout the game, you can only TAKE items from chests/cabinets/etc. and not PLACE items inside. Is it possible that providing a storage system, at least a chest-based one, would change a lot more in the game than just adding storage? Grant it, I'm sure there is some other way that it could be implemented, but I'm not sure exactly how that would work. So yeah, I thought I'd place devil's advocate for a bit, but back to the real discussion...

    I definitely feel like they missed the mark by not implementing a storage system. Personally, I would much rather wait for a completed housing addition to ESO rather than a work in progress with the promise of storage to come (however long that will take...). And after reading through this thread, the general consensus seems to be that store will come months after Homestead and more than likely be tied in with the subscription or crown store.

    To me, it wouldn't make sense for ZOS to add storage as part of the subscription. They already have the craft bag, which is vastly different than housing storage. With the bag, you can only store CRAFTING items that can be accessed anywhere. My interpretation of home storage would be a place you can store items of any type in a house. Now, that does present the opportunity for ZOS to add a storage "network" to housing as part of the subscription, where you can store your items in one house and access them from another. That would be... profitable for them, and kinda suck for us.

    The alternative would be storage purchasable with gold or crowns. There are two ways I could see this working out: storage is purchasable solely through the crown store or storage is purchasable with gold, but upgrades can be purchased through the crown store. Personally, I am hoping that we end up with something resembling the second, purchasable with gold with crown upgrades. I see this working similarly to the current inventory and bank storage, where you can purchase upgrades with gold but using crowns is "quicker". That would probably be the most consumer friendly option, but then again, it doesn't sound like ZOS has the best track record as far as that goes.

    So yeah, I just felt like writing my thoughts on this. Hopefully we won't end up with other crown crates :p
  • Elsonso
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    mb10 wrote: »
    nagarjunna wrote: »
    I'll not be buying a house if I can't put stuff in it...

    Thats what everyone said about crown crates and we all know how that turned out.

    Every other person with a storm atronach mount lmao

    ZOS are NOT afraid of empty threats on the forums of people protesting to buy content because we ALL know you, me and the person reading this WILL be buying a house lol.

    No, and in this case, what ZOS is doing is significantly larger than something as minor as "more storage". Unlike Crown Crates, housing itself is something that needs to be done and needs to be added to the game. Storage or not. For that reason, it will be a success, and will form the platform for additional enhancements and changes in the future. This will include storage, and it will include it at a time when they have the time to do it right.
    Vanthras79 wrote: »
    Yes, Rich said in the forums that they were looking into adding this kind of feature later, but why did they not see adding storage to not be a priority for launch?

    Like he said, it did not make the cut. This is not a trivial statement. It actually has a ton of depth and meaning to it. Homestead is a box, and only so much will fit into the box. After putting all the important stuff into the box, there were still important things that they could have put in there. Storage being one of them. To add storage would require removing something else, or making the box bigger. The big thing in the box is probably the editor that allows things to be placed in the house. They have to do it right, and it needs to be done when it is rolled out. Storage can wait, the editor cannot. They need the furniture because, more than storage, housing is about customization. This is the answer for every feature in Homestead, no matter how important we might think storage is. When all the stuff was put into Homestead that needed to be in there for the launch, there was no room for storage.

    At the end of the day, the box was full, and not everything fit into it. It happens in every software project that I have ever been a part of.

    So, why did they not make it fit? There is only so much that they can do in a certain amount of time. There is a cost to Homestead, a schedule to complete it by, and scope of what will be in it. Changing any of those three usually causes a change in at least one of the other two. There ain't no such thing as a free lunch.

    I don't want them to skimp on the parts of Homestead that they are including. I want the room editor to work, and be something that doesn't look like it was assembled by a 1st year college Computer Science student struggling to make a C average. I don't want them leaving out important room editor features because "good enough" will get the job done. I want them to get this right, so they don't have to go back and do it again. ZOS spends way too much time polishing, and eventually replacing, turds that should have never been laid.

    I don't want then adding to the schedule just for storage. I don't want to wait until 2nd Quarter to drop Homestead because they added it. Not when it means that there is no Update in 1st Quarter, and all the quarterly updates are pushed back to make room for storage. As important as Homestead is, if Vvardenfell is the 2Q update, I want that in 2Q. Vvardenfell is 10x more important to me than Homestead.

    The bottom line here is that I think that they may be making the right decision. The game could be better off without storage in the base release of Homestead. Especially, if leaving it out allows them to do the rest of Homestead right the first time.
    Edited by Elsonso on December 11, 2016 8:01PM
    XBox EU/NA:@ElsonsoJannus
    PC NA/EU: @Elsonso
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  • Hurbster
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    I loaded up my old Skyrim save. Spent ages looking - could not find a bank anywhere.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • Vanthras79
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    I see what your saying, but it does not mend the pain any better. Well the pain my bank is feeling from One Tamriel.
    Edited by Vanthras79 on December 11, 2016 8:38PM
    Norion Germain - Telvanni Wizard, Covenant Battle Mage, Mage's Guild Magister, Resident of Daggerfall Overlook, Lord of Tel Galen, Psijic Monk, Antiquarian, Breton Scholar, and Traveler.

  • Marto
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    Vaoh wrote: »
    [
    It's not that it's the only valuable feature. Storage is just the main feature.

    This is nonsensical.
    It's a videogame. Play it, have fun, enjoy its features, its lore, its sounds, its colors.

    Don't min-max everything to the point where if an update does not benefit your numbers you do not like it. Not everything is numbers, not even in an RPG.

    If only numbers mattered, we would still be playing MS-DOS text-based games.
    "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
  • Vaoh
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    Marto wrote: »
    Vaoh wrote: »
    [
    It's not that it's the only valuable feature. Storage is just the main feature.

    This is nonsensical.
    It's a videogame. Play it, have fun, enjoy its features, its lore, its sounds, its colors.

    Don't min-max everything to the point where if an update does not benefit your numbers you do not like it. Not everything is numbers, not even in an RPG.

    If only numbers mattered, we would still be playing MS-DOS text-based games.

    How does this have anything to do with my house being full of furniture that can't actually hold stuff?

    This made no sense.
    Edited by Vaoh on December 11, 2016 10:22PM
  • NewBlacksmurf
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    altemriel wrote: »
    altemriel wrote: »
    I would rather be able to put only 1000 items into my house now (not 2000+ as stated by ZOS) and have storage and later get the rest of the items to put into the house, but storage should have been among the No.1 priority list

    I think they meant there are 2000 housing items to choose from.
    I wouldn't conclude that 2000 items fit in a house regardless of size.



    yes, of course :). but why to be able to choose from 2000 items to put into the house (as priority - released right at the beginning) and no storage, that simply does not make any sense

    I bet that many people would rather prefer lesser items and get the storage first and get more items later

    I can't lean one way or another because we don't have the details.
    I can say that if the bank and inventory were expanded no one would even care so I don't think it's necessarily anything bad or wrong.

    It seems that most of he focus is just on inventory but consider that ZOS added character slots first cause that's how ppl managed storage.

    The other thing is that perhaps something out of these 2,000 items could become the extra storage ppl want in a future update.

    Would you think active players have maxed the inventory on all their characters at level 50?
    I ask cause if not...perhaps that also plays into this
    Edited by NewBlacksmurf on December 11, 2016 11:23PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • S1ipperyJim
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    lagrue wrote: »
    without spending real money, and just a little gold in-game, you can achieve 1800 slots.

    For most people 1.3 million gold is not 'a little'

  • kessik221
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    Honestly i dont see the big deal. You dont need every set in the game. Matter of fact most of the sets suck donkey ***. Prioritize.
  • Vivecc
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    how to put stuff into a chest ?
    its rather simple, just make a "npc" looking like a trunk, with the "E" for talking /opening :D
    pc/eu
  • lagrue
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    lagrue wrote: »
    without spending real money, and just a little gold in-game, you can achieve 1800 slots.

    For most people 1.3 million gold is not 'a little'

    I generated 1.5 since starting back up in November just through normal gameplay, balancing that with life, college - in other words I haven't been lifing the game. If you want storage slots that bad then work for it, it's really not that hard.

    "You must defeat me every time. I need defeat you only once"
  • notimetocare
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    Really isnt much logic to housing having storage space. MMO inventories need to be limited. Only reason craftbag was needed it there is far too much crafting materials in this game
  • Joy_Division
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    lagrue wrote: »
    If you want to be a crafter, you're basically forced to buy a sub and that stinks. They promised all the stuff to play the game would be available outside the crown store and paying, but that's not the case.

    I played 2 years without it. You can too, it's not "needed" to play, or even be a crafter - is it fun to have countless mats? No. Is it feasible to still play and be a crafter? Totally.

    Feasible as in juggling inventory between alts and a bank every time I play. What fun! Stop apologizing for ZoS. Whoever heard of a house you own that you can;t put stuff in? No excuse for not having storage.
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • altemriel
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    lagrue wrote: »
    If you want to be a crafter, you're basically forced to buy a sub and that stinks. They promised all the stuff to play the game would be available outside the crown store and paying, but that's not the case.

    I played 2 years without it. You can too, it's not "needed" to play, or even be a crafter - is it fun to have countless mats? No. Is it feasible to still play and be a crafter? Totally.

    Feasible as in juggling inventory between alts and a bank every time I play. What fun! Stop apologizing for ZoS. Whoever heard of a house you own that you can;t put stuff in? No excuse for not having storage.

    this!!
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