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STOP DOING EQUIPMENT WRITS

  • Vangy
    Vangy
    ✭✭✭✭✭
    bryanhaas wrote: »
    Vangy wrote: »
    Just a heads up, I have done all 3 equipment writs across 8 toons over the past 3 days. In a nutshell;

    I am now at a net loss of ;
    1. Around 50 Rubedite ores per toon --> 400 ore lost
    2. Around 40 ash per toon --> 320 ash lost
    3. Around 40 silk per toon --> 320 silk lost

    In return, I got one wax and one temper --> about 11.5k gold + 660*8*3 = about 27k gold. Bear in mind, tempers and wax are rng so you might not get any.
    So breaking it down per toon --> you would lose about 50 of each v15 mat and get around 2k gold in return (not including gold mats) for doing equipment dailies.
    You would be better off not relying on RNG and avoiding crafting dailies for equipment writs altogether IMO.

    Do at your own risk. Stick to consumables to get kutas at minimal cost. I, personally am going to stop doing any equipment writs until ZOS gets this nonsense sorted.

    So this would mean prices should then rise for all materials. Perhaps as intended? Honestly if this increases prices then I will kinda like this change. A lot of the cp160 mats are too cheap in my opinion, kinda miss the random mats from the Orsinium days in some ways.

    Ah being able to sell 200 rudebite for 50k now those were the days.

    Not just the base mats, but the gold tempers, resin and wax will rise. We are already seeing the effects of this now. A part of it was due to the new updated gear sets but less and less people in my friends circle seem to be keen on doing writs due to the poor time-profit ratio. Most people I know find it far more effective to just farm and sell the mats due to rising prices. If this keeps up, equipment crafting dailies are going to be obsolete soon. Especially blacksmithing due to the writ that requires 5 items (its the only equipment writ that needs 5 at times for god knows wat reason).
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • RocDonald
    RocDonald
    ✭✭✭
    I've never paid for a single thing doing my writs, so it's 100% profit for me.
  • Vangy
    Vangy
    ✭✭✭✭✭
    RocDonald wrote: »
    I've never paid for a single thing doing my writs, so it's 100% profit for me.

    This has already been discussed.... You do pay... with mats that are worth far more in the open market than being turned in for 600 gold.... Especially more so since price of mats are rising now
    Edited by Vangy on September 2, 2016 2:38AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Lylith
    Lylith
    ✭✭✭✭✭
    stopped quite a while back, when it became apparent it was a losing proposition.

    op is spot on.
  • Inklings
    Inklings
    ✭✭✭✭✭
    Before the update i was doing all 6 writs every day for months straight, on 12 characters, who all have maxed professions. I have always kept a book full of notes on my numbers for profits and costs and what price i need to buy mats at to make writs a viable, realistic "chore" worth doing everyday when i log in. With the the system i used i was able to do the 72 writs on my account in 45 minutes. It would then take me another 20 minutes to collect all the surveys. I was making a lot of gold and a positive numbers in 150-160 mats while having fun doing it, cause of such the nice profit writs gave. When the update hit i stopped doing them cause of the bugged surveys that were still giving cp140-150 mats. Once that was fixed i did a week straight of writs to see what my new numbers were like.

    Id like to share some of my numbers with both ZOS and the players. Keep in mind that these numbers are totals for 12 characters doing the same writs every day for 7 days, and the only income of mats i had are from hirelings and surveys. I did not decon or harvest anything for a week straight so it would not interfere with my testing of profit/cost ratio. This is how many mats for each writ i lost or gained every day through this method, how many legendary mats i got, and gold made from writ quest rewards.


    WOOD WORKING
    Starting Sanded Ruby Ash Wood: 8021
    Day 1: 7813 (-208 loss)
    Day 2: 7669 (-144 loss)
    Day 3: 7484 (-185 loss)
    Day 4: 7373 (-111 loss)
    Day 5: 7229 (-144 loss)
    Day 6: 7029 (-200 loss)
    Day 7: 6824 (-205 loss)

    -/+: -1197 total for the week
    Daily Average: -177
    Rosin Gained: +35
    Gold per week: 664x12=7968x7= 55,776 gold per week.

    CLOTHING
    Starting Ancient Silk: 7577 Starting Rubedo Leather: 7998
    Day 1: 7843 (+266 gain) Day 1: 8108 (+110)
    Day 2: 7691 (-152 loss) Day 2: 8117 (+9)
    Day 3: 7533 (-158 loss) Day 3: 8168 (+51)
    Day 4: 7678 (+145 gain) Day 4: 8177 (+9)
    Day 5: 7539 (-139 loss) Day 5: 8163 (-14)
    Day 6: 7606 (+67 gain) Day 6: 8326 (+163)
    Day 7: 7664 (+58 gain) Day 7: 8265 (-61)

    -/+: -87 total for the week. -/+: +267 for the week
    Daily Average: -12 Daily Average: +38
    Dreugh Wax Gained: 53
    Gold per week: 664x12=7968x7= 55,776 gold per week.

    BLACKSMITHING
    Starting Rubedite Ore: 9236
    Day 1: 9050 (-186 loss)
    Day 2: 8697 (-353 loss)
    Day 3: 8506 (-191 loss)
    Day 4: 8241 (-265 loss)
    Day 5: 8063 (-178 loss)
    Day 6: 7890 (-173 loss)
    Day 7: 7538 (-352 loss)

    -/+: -1698 total for the week.
    Daily Average: -243
    Tempering Alloy Gained: 35
    Gold per week: 664x12=7968x7= 55,776 per week.

    ENCHANTING/PROVISIONING/ALCHEMY
    Kuta Gained: 34
    Gold per week: 664x3=1992x12=23,904x7= 167,328 gold per week

    Edited by Inklings on November 7, 2016 2:29PM
  • Wrecking_Blow_Spam
    Wrecking_Blow_Spam
    ✭✭✭✭✭
    Inklings wrote: »
    Before the update i was doing all 6 writs every day for months straight, on 12 characters, who all have maxed professions. I have always kept a book full of notes on my numbers for profits and costs and what price i need to buy mats at to make writs a viable, realistic "chore" worth doing everyday when i log in. With the the system i used i was able to do the 72 writs on my account in 45 minutes. It would then take me another 20 minutes to collect all the surveys. I was making a lot of gold and a positive numbers in 150-160 mats while having fun doing it, cause of such the nice profit writs gave. When the update hit i stopped doing them cause of the bugged surveys that were still giving cp140-150 mats. Once that was fixed i did a week straight of writs to see what my new numbers were like. I came to the conclusion that only blacksmithing is not worth doing in its current state. I also don't make as much profit as i was pre update but its still a net positive amount of gold and nice chunk of legendary mats. I personally stopped doing them all though. The profit margin is now to low for what i consider worth my time, but still might be worth it for others.

    Id like to share some of my numbers with both ZOS and the players. Keep in mind that these numbers are totals for 12 characters doing the same writs every day for 7 days, and the only income of mats i had are from hirelings and surveys. I did not decon or harvest anything for a week straight so it would not interfere with my testing of profit/cost ratio. This is how many mats for each writ i lost or gained every day through this method, how many legendary mats i got, and gold made from writ quest rewards.


    WOOD WORKING
    Starting Sanded Ruby Ash Wood: 8021
    Day 1: 7813 (-208 loss)
    Day 2: 7669 (-144 loss)
    Day 3: 7484 (-185 loss)
    Day 4: 7373 (-111 loss)
    Day 5: 7229 (-144 loss)
    Day 6: 7029 (-200 loss)
    Day 7: 6824 (-205 loss)

    -/+: -1197 total for the week
    Daily Average: -177
    Rosin Gained: +35
    Gold per week: 664x12=7968x7= 55,776 gold per week.

    CLOTHING
    Starting Ancient Silk: 7577 Starting Rubedo Leather: 7998
    Day 1: 7843 (+266 gain) Day 1: 8108 (+110)
    Day 2: 7691 (-152 loss) Day 2: 8117 (+9)
    Day 3: 7533 (-158 loss) Day 3: 8168 (+51)
    Day 4: 7678 (+145 gain) Day 4: 8177 (+9)
    Day 5: 7539 (-139 loss) Day 5: 8163 (-14)
    Day 6: 7606 (+67 gain) Day 6: 8326 (+163)
    Day 7: 7664 (+58 gain) Day 7: 8265 (-61)

    -/+: -87 total for the week. -/+: +267 for the week
    Daily Average: -12 Daily Average: +38
    Dreugh Wax Gained: 53
    Gold per week: 664x12=7968x7= 55,776 gold per week.

    BLACKSMITHING
    Starting Rubedite Ore: 9236
    Day 1: 9050 (-186 loss)
    Day 2: 8697 (-353 loss)
    Day 3: 8506 (-191 loss)
    Day 4: 8241 (-265 loss)
    Day 5: 8063 (-178 loss)
    Day 6: 7890 (-173 loss)
    Day 7: 7538 (-352 loss)

    -/+: -1698 total for the week.
    Daily Average: -243
    Tempering Alloy Gained: 35
    Gold per week: 664x12=7968x7= 55,776 per week.

    ENCHANTING/PROVISIONING/ALCHEMY
    Kuta Gained: 34
    Gold per week: 664x3=1992x12=23,904x7= 167,328 gold per week
    Some good info here. Not sure I could do 12 characters a day, I'd go nuts.

    But looking at all the gold mats you are getting, looks worth it to me.

    You got 34 temps in a week, price on xbox is 17k X 34 = 578,000 say 500k after tax. Now assume you buy your ingots 200 for 10k. Seems very profitable.

    Not factoring all the decons you get from dungeons etc.
    Xbox one EU
    8 Flawless conquerors on all class specs (4 stam, 4 magicka)
    Doesn't stand in red
  • JungleBoot
    JungleBoot
    ✭✭✭
    I'm at a loss here. I too agree that the equipment writ rewards don't compare to consumable rewards. But, can't you get the materials needed from simply deconstructing stolen weapons and armors? It's not like you have to spend 5 hours gallivanting across Tamriel to find raw materials for refining.
    Platform: PS4
    CP 405
  • Inklings
    Inklings
    ✭✭✭✭✭
    Inklings wrote: »
    Before the update i was doing all 6 writs every day for months straight, on 12 characters, who all have maxed professions. I have always kept a book full of notes on my numbers for profits and costs and what price i need to buy mats at to make writs a viable, realistic "chore" worth doing everyday when i log in. With the the system i used i was able to do the 72 writs on my account in 45 minutes. It would then take me another 20 minutes to collect all the surveys. I was making a lot of gold and a positive numbers in 150-160 mats while having fun doing it, cause of such the nice profit writs gave. When the update hit i stopped doing them cause of the bugged surveys that were still giving cp140-150 mats. Once that was fixed i did a week straight of writs to see what my new numbers were like. I came to the conclusion that only blacksmithing is not worth doing in its current state. I also don't make as much profit as i was pre update but its still a net positive amount of gold and nice chunk of legendary mats. I personally stopped doing them all though. The profit margin is now to low for what i consider worth my time, but still might be worth it for others.

    Id like to share some of my numbers with both ZOS and the players. Keep in mind that these numbers are totals for 12 characters doing the same writs every day for 7 days, and the only income of mats i had are from hirelings and surveys. I did not decon or harvest anything for a week straight so it would not interfere with my testing of profit/cost ratio. This is how many mats for each writ i lost or gained every day through this method, how many legendary mats i got, and gold made from writ quest rewards.


    WOOD WORKING
    Starting Sanded Ruby Ash Wood: 8021
    Day 1: 7813 (-208 loss)
    Day 2: 7669 (-144 loss)
    Day 3: 7484 (-185 loss)
    Day 4: 7373 (-111 loss)
    Day 5: 7229 (-144 loss)
    Day 6: 7029 (-200 loss)
    Day 7: 6824 (-205 loss)

    -/+: -1197 total for the week
    Daily Average: -177
    Rosin Gained: +35
    Gold per week: 664x12=7968x7= 55,776 gold per week.

    CLOTHING
    Starting Ancient Silk: 7577 Starting Rubedo Leather: 7998
    Day 1: 7843 (+266 gain) Day 1: 8108 (+110)
    Day 2: 7691 (-152 loss) Day 2: 8117 (+9)
    Day 3: 7533 (-158 loss) Day 3: 8168 (+51)
    Day 4: 7678 (+145 gain) Day 4: 8177 (+9)
    Day 5: 7539 (-139 loss) Day 5: 8163 (-14)
    Day 6: 7606 (+67 gain) Day 6: 8326 (+163)
    Day 7: 7664 (+58 gain) Day 7: 8265 (-61)

    -/+: -87 total for the week. -/+: +267 for the week
    Daily Average: -12 Daily Average: +38
    Dreugh Wax Gained: 53
    Gold per week: 664x12=7968x7= 55,776 gold per week.

    BLACKSMITHING
    Starting Rubedite Ore: 9236
    Day 1: 9050 (-186 loss)
    Day 2: 8697 (-353 loss)
    Day 3: 8506 (-191 loss)
    Day 4: 8241 (-265 loss)
    Day 5: 8063 (-178 loss)
    Day 6: 7890 (-173 loss)
    Day 7: 7538 (-352 loss)

    -/+: -1698 total for the week.
    Daily Average: -243
    Tempering Alloy Gained: 35
    Gold per week: 664x12=7968x7= 55,776 per week.

    ENCHANTING/PROVISIONING/ALCHEMY
    Kuta Gained: 34
    Gold per week: 664x3=1992x12=23,904x7= 167,328 gold per week
    Some good info here. Not sure I could do 12 characters a day, I'd go nuts.

    But looking at all the gold mats you are getting, looks worth it to me.

    You got 34 temps in a week, price on xbox is 17k X 34 = 578,000 say 500k after tax. Now assume you buy your ingots 200 for 10k. Seems very profitable.

    Not factoring all the decons you get from dungeons etc.

    Yeah I'm on PC so our prices are a lot different. I cant believe how expensive alloy is for you guys on xbox. Also there is no way you could come close to the 45 minute mark of doing all 72 writs on Xbox with out the add-ons I use on PC making the time/profit ratio even worse.
  • Diminish
    Diminish
    ✭✭✭✭✭
    I did 1 or 2 writs since the SotH update. They are definitely not worth it until they rework them.
  • Inklings
    Inklings
    ✭✭✭✭✭
    JungleBoot wrote: »
    I'm at a loss here. I too agree that the equipment writ rewards don't compare to consumable rewards. But, can't you get the materials needed from simply deconstructing stolen weapons and armors? It's not like you have to spend 5 hours gallivanting across Tamriel to find raw materials for refining.

    If your goal is to make $$$ then you're better off getting raw mats to refine for the writs. If your time is more precious and worth more to you doing other things that involve getting items to decon then you go that route. Both work, and it's all a personal choice.
    Edited by Inklings on September 2, 2016 7:05AM
  • Dubhliam
    Dubhliam
    ✭✭✭✭✭
    I never understood the point of the one blacksmithing writ that uses over 20 more ingots than the rest because it has you craft 5 items instead of the usual 3.

    Yes, I also noticed this.
    Those are daggers.

    This was made on to evenly distribute material requirement on lower levels.
    F.E. when crafting Iron, you would need only 1 ingot for a dagger, and 2 ingots or more for everything else.
    But with every new tier of materials, that 1 ingot difference becomes less substantial, leading to a big difference in material required for max level writs.
    Honestly, I don't understand how such a detail got overlooked for so many updates (Void introduction, Rubedite introduction). Even with the recent changes, this remained.
    They should seriously take another look at each tier writ requirements and line them up to be at least similar in material required.
    >>>Detailed Justice System Concept thread<<<
  • helediron
    helediron
    ✭✭✭✭✭
    Inklings wrote: »
    ...snip...
    Id like to share some of my numbers with both ZOS and the players. Keep in mind that these numbers are totals for 12 characters doing the same writs every day for 7 days, and the only income of mats i had are from hirelings and surveys. I did not decon or harvest anything for a week straight so it would not interfere with my testing of profit/cost ratio. This is how many mats for each writ i lost or gained every day through this method, how many legendary mats i got, and gold made from writ quest rewards.
    ...snip...
    @Inklings your results are quite close to mine in this thread Crafting Statistics - Writs . I think only difference is that i included farming along survey maps collection. You had good luck with Dreugh Wax, graz!

    One way to summarize these numbers is this:
    To keep doing gear writs each crafter has to
    - for blacksmith writs buy a stack of rubedite ingots every second week.
    - for woodworking writs buy a stack of ruby ash every three weeks.
    - clothing is close to sustainable.
    On hiatus. PC,EU,AD - crafting completionist - @helediron 900+ cp, @helestor 1000+ cp, @helestar 800+ cp, @helester 700+ cp - Dragonborn Z Suomikilta, Harrods, Master Crafter. - Blog - Crafthouse: all stations, all munduses, all dummies, open to everyone
  • FloppyTouch
    FloppyTouch
    ✭✭✭✭✭
    ✭✭✭
    helediron wrote: »
    Inklings wrote: »
    ...snip...
    Id like to share some of my numbers with both ZOS and the players. Keep in mind that these numbers are totals for 12 characters doing the same writs every day for 7 days, and the only income of mats i had are from hirelings and surveys. I did not decon or harvest anything for a week straight so it would not interfere with my testing of profit/cost ratio. This is how many mats for each writ i lost or gained every day through this method, how many legendary mats i got, and gold made from writ quest rewards.
    ...snip...
    @Inklings your results are quite close to mine in this thread Crafting Statistics - Writs . I think only difference is that i included farming along survey maps collection. You had good luck with Dreugh Wax, graz!

    One way to summarize these numbers is this:
    To keep doing gear writs each crafter has to
    - for blacksmith writs buy a stack of rubedite ingots every second week.
    - for woodworking writs buy a stack of ruby ash every three weeks.
    - clothing is close to sustainable.

    Or farm...
  • Vangy
    Vangy
    ✭✭✭✭✭
    helediron wrote: »
    Inklings wrote: »
    ...snip...
    Id like to share some of my numbers with both ZOS and the players. Keep in mind that these numbers are totals for 12 characters doing the same writs every day for 7 days, and the only income of mats i had are from hirelings and surveys. I did not decon or harvest anything for a week straight so it would not interfere with my testing of profit/cost ratio. This is how many mats for each writ i lost or gained every day through this method, how many legendary mats i got, and gold made from writ quest rewards.
    ...snip...
    @Inklings your results are quite close to mine in this thread Crafting Statistics - Writs . I think only difference is that i included farming along survey maps collection. You had good luck with Dreugh Wax, graz!

    One way to summarize these numbers is this:
    To keep doing gear writs each crafter has to
    - for blacksmith writs buy a stack of rubedite ingots every second week.
    - for woodworking writs buy a stack of ruby ash every three weeks.
    - clothing is close to sustainable.

    Or farm...

    To put it simply, if i farmed a stack of 200 ingots for example, I now have 2 options.

    1) turn them in for writs. I have 8 toons and writs cost about 40 per toon. The cost is 320 ingots. Lets say im lucky and I get a writ here and there and I manage to not need to buy any ingots and the 200 I farmed is enough. Tempers have a 30%-ish drop chance so lets say I get 2-3 tempers. On average that is (7k*3+7k*2)/2 = 17.5k gold. I also earn 600*8 = 4.8k for quest. I spent about 5 mins per toon doing these writs so that is 40 mins. Cost of 200 ingots =55*200 = 11k

    Case 1 summary : 40 mins time spent, earned about 22.3k-11k = 11.3k (assuming i broke even on mats).

    2) Keep the 200 ingots then spend 40 mins in which I can farm about 300++ ore easily. The 300++ ore farmed would give me about 3 tempers on average (rate seems to be 1 per 100). Then sell 450-ish ingots on guild stores. 450 ingots is worth 55*450 = 24.75k. 3 tempers is worth 7*3 = 21k.

    Case 2 summary: 40 mins time spent, earn about 45.75k.

    So why would I ever do a writ..........If I farm, that's all the more reason NOT to do writs lol cos I will have a healthy supply of tempers just from ore refining. I can see the light in doing writs if you cannot farm and just rely on ingots from decon, but if you DO farm, you SHOULDNT be doing writs....

    Edited by Vangy on September 2, 2016 10:02AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Kas
    Kas
    ✭✭✭✭✭
    if i account for guild trader fees, it's certainly a good (cost effective to a point where it's even worth the effort) way to turn EXCESS mats into tempers. going to explicitly farm, let alone buy, mats is absolutely not beneficial, though.

    with better and better dropped sets, i have relatively little need for crafted stuff and just from decon/hireling/etc, some mats pile up. further killign people for tel var stones has become a fairly efficient way to get mats (costumes and lately also hakejo are not cost effective anymore).

    thus. for me writs are no profit it itself but still the best way to transform unneeded mats into tempers and raw mats (and thus more tempers).

    sure, people who used to do writs on 8chars for pure profit can't do that anymore. but doing them every other day on one char is actually still very beneficial for my purse

    PS: for decent time ratios, it's crucial to overproduce (seriously, who needs lazy writ if you can just fill about 150slots of a crafter's inventory with items in one go and then just hand items in for a week) and to stockpile MANY surveys before you take the time to collect. that way i spend roughly 10min per week to craft and about 1min per day to do writs on a single char (just one loading screen and walking to boards and hand-in location in wrothgar).
    Edited by Kas on September 2, 2016 10:23AM
    @bbu - AD/EU
    Kasiia - Templar (AR46)
    Kasiir Aberion - Sorc (AR38)
    Dr Kastafari - Warden (~AR31)
    + many others
  • Reorx_Holybeard
    Reorx_Holybeard
    ✭✭✭✭✭
    Vangy wrote: »
    helediron wrote: »
    Inklings wrote: »
    ...snip...
    Id like to share some of my numbers with both ZOS and the players. Keep in mind that these numbers are totals for 12 characters doing the same writs every day for 7 days, and the only income of mats i had are from hirelings and surveys. I did not decon or harvest anything for a week straight so it would not interfere with my testing of profit/cost ratio. This is how many mats for each writ i lost or gained every day through this method, how many legendary mats i got, and gold made from writ quest rewards.
    ...snip...
    @Inklings your results are quite close to mine in this thread Crafting Statistics - Writs . I think only difference is that i included farming along survey maps collection. You had good luck with Dreugh Wax, graz!

    One way to summarize these numbers is this:
    To keep doing gear writs each crafter has to
    - for blacksmith writs buy a stack of rubedite ingots every second week.
    - for woodworking writs buy a stack of ruby ash every three weeks.
    - clothing is close to sustainable.

    Or farm...

    To put it simply, if i farmed a stack of 200 ingots for example, I now have 2 options.

    1) turn them in for writs. I have 8 toons and writs cost about 40 per toon. The cost is 320 ingots. Lets say im lucky and I get a writ here and there and I manage to not need to buy any ingots and the 200 I farmed is enough. Tempers have a 30%-ish drop chance so lets say I get 2-3 tempers. On average that is (7k*3+7k*2)/2 = 17.5k gold. I also earn 600*8 = 4.8k for quest. I spent about 5 mins per toon doing these writs so that is 40 mins. Cost of 200 ingots =55*200 = 11k

    Case 1 summary : 40 mins time spent, earned about 22.3k-11k = 11.3k (assuming i broke even on mats).
    ...

    From my updated writ statistics post I've calculated the average return per day for one character is around 11k so with 8 character your average per day return will be closer to 90k. As you say, if you do a little preparation and survey hunt on one character the time required per writ is very low. For me, I've estimated it is roughly in the order of the same rate I get from just plain harvesting.

    This 11k/day/character does *not* include any extra profits you get from harvesting regular nodes while survey hunting so the net profit from doing writs is likely better than just plain harvesting. For example, yesterday in 15 min of survey hunting in Craglorn I got a Potent Nirncrux and a Kuta. I'm currently collecting stats for this to see exactly how it compares with just plain node harvesting.

    For me, I may not do all writs everyday on all characters but if I have an hour to kill I'll usually do all 5 characters and run around doing surveys and harvesting nodes on one character. Doing level 9/Craglorn writs may actually be a little more profitable than level 10 writs (14k vs 11k) but I don't have good enough numbers to say for sure. I have a huge supply of level 9 materials though so its a good way to get rid of it.

    Reorx Holybeard -- NA/PC
    Founder/Admin of www.uesp.net -- UESP ESO Guilds
    Creator of the "Best" ESO Build Editor
    I'm on a quest to build the world's toughest USB drive!
  • Wolfhammer
    Wolfhammer
    ✭✭✭
    Zolexi wrote: »
    I'm still doing them, collect the surveys. Bank 'em until fix.

    I'm a fresh lvl 11 returning player who has only done a couple of writs to try things out.. What are these surveys you mention please???

    ON Topic: Writs seem like a great way to earn crafting XP and mats/gold and make profit, but I imagine I'd have to harvest the mats myself rather than but from a GT...
    Wolfhammer - Templar serving the Alith guild on EU
  • Wolfhammer
    Wolfhammer
    ✭✭✭
    Lysette wrote: »
    I seem to make really good gold doing the writs 100k+ a week and I farm all the mats so it's all free :/

    This is wrong - self-farmed materials are not free at all - if you use them for writs, they cost you that, what you could have earned by selling them instead of using them in writs - their market value are your calculatoric costs.

    Self farmed materials are free.. I've not had to pay anyone yet to go out harvesting...

    If I use them for writs, they are making me money in the completion reward, the fact I could earn more selling the mats on a GT is irrelevant., I'm still up from zero gold.

    Not everyone tags on a theoretical "I can earn x gold in 30 mins, so anything less i'm losing money" rule.. It may count in the real world but this is a game.. Here I do not attribute my in game time with a minimum earning per hour goal/requirement, I'm even paying real money to actually be in the game.

    So I say again, even if I spend 3 hours harvesting and make 5 gold via any means, as far as I'm concerned I'm up 5g having no outlay but my FREE time....

    I am only low level though so using them as intended to level and earn a few gold and returned mats, I understand the issue if you're maxed out, but I suspect writs are not supposed to be used to generate gold profit, but are to swap mats for xp, bit of gold and some return mats..
    Edited by Wolfhammer on September 9, 2016 11:42AM
    Wolfhammer - Templar serving the Alith guild on EU
  • FloppyTouch
    FloppyTouch
    ✭✭✭✭✭
    ✭✭✭
    Vangy wrote: »
    helediron wrote: »
    Inklings wrote: »
    ...snip...
    Id like to share some of my numbers with both ZOS and the players. Keep in mind that these numbers are totals for 12 characters doing the same writs every day for 7 days, and the only income of mats i had are from hirelings and surveys. I did not decon or harvest anything for a week straight so it would not interfere with my testing of profit/cost ratio. This is how many mats for each writ i lost or gained every day through this method, how many legendary mats i got, and gold made from writ quest rewards.
    ...snip...
    @Inklings your results are quite close to mine in this thread Crafting Statistics - Writs . I think only difference is that i included farming along survey maps collection. You had good luck with Dreugh Wax, graz!

    One way to summarize these numbers is this:
    To keep doing gear writs each crafter has to
    - for blacksmith writs buy a stack of rubedite ingots every second week.
    - for woodworking writs buy a stack of ruby ash every three weeks.
    - clothing is close to sustainable.

    Or farm...

    To put it simply, if i farmed a stack of 200 ingots for example, I now have 2 options.

    1) turn them in for writs. I have 8 toons and writs cost about 40 per toon. The cost is 320 ingots. Lets say im lucky and I get a writ here and there and I manage to not need to buy any ingots and the 200 I farmed is enough. Tempers have a 30%-ish drop chance so lets say I get 2-3 tempers. On average that is (7k*3+7k*2)/2 = 17.5k gold. I also earn 600*8 = 4.8k for quest. I spent about 5 mins per toon doing these writs so that is 40 mins. Cost of 200 ingots =55*200 = 11k

    Case 1 summary : 40 mins time spent, earned about 22.3k-11k = 11.3k (assuming i broke even on mats).

    2) Keep the 200 ingots then spend 40 mins in which I can farm about 300++ ore easily. The 300++ ore farmed would give me about 3 tempers on average (rate seems to be 1 per 100). Then sell 450-ish ingots on guild stores. 450 ingots is worth 55*450 = 24.75k. 3 tempers is worth 7*3 = 21k.

    Case 2 summary: 40 mins time spent, earn about 45.75k.

    So why would I ever do a writ..........If I farm, that's all the more reason NOT to do writs lol cos I will have a healthy supply of tempers just from ore refining. I can see the light in doing writs if you cannot farm and just rely on ingots from decon, but if you DO farm, you SHOULDNT be doing writs....

    All that math for nothing let me put this simple I farm 1 hour a day do writs once a day I bank 100k-200k gold a day.

    Math is great in theory but not when you are really doing it in practice some days RNG can be really awesome ;)

    I like to add that I only do writs on one character doing it for 8 just seems stupid to me.
  • Vangy
    Vangy
    ✭✭✭✭✭
    Vangy wrote: »
    helediron wrote: »
    Inklings wrote: »
    ...snip...
    Id like to share some of my numbers with both ZOS and the players. Keep in mind that these numbers are totals for 12 characters doing the same writs every day for 7 days, and the only income of mats i had are from hirelings and surveys. I did not decon or harvest anything for a week straight so it would not interfere with my testing of profit/cost ratio. This is how many mats for each writ i lost or gained every day through this method, how many legendary mats i got, and gold made from writ quest rewards.
    ...snip...
    @Inklings your results are quite close to mine in this thread Crafting Statistics - Writs . I think only difference is that i included farming along survey maps collection. You had good luck with Dreugh Wax, graz!

    One way to summarize these numbers is this:
    To keep doing gear writs each crafter has to
    - for blacksmith writs buy a stack of rubedite ingots every second week.
    - for woodworking writs buy a stack of ruby ash every three weeks.
    - clothing is close to sustainable.

    Or farm...

    To put it simply, if i farmed a stack of 200 ingots for example, I now have 2 options.

    1) turn them in for writs. I have 8 toons and writs cost about 40 per toon. The cost is 320 ingots. Lets say im lucky and I get a writ here and there and I manage to not need to buy any ingots and the 200 I farmed is enough. Tempers have a 30%-ish drop chance so lets say I get 2-3 tempers. On average that is (7k*3+7k*2)/2 = 17.5k gold. I also earn 600*8 = 4.8k for quest. I spent about 5 mins per toon doing these writs so that is 40 mins. Cost of 200 ingots =55*200 = 11k

    Case 1 summary : 40 mins time spent, earned about 22.3k-11k = 11.3k (assuming i broke even on mats).

    2) Keep the 200 ingots then spend 40 mins in which I can farm about 300++ ore easily. The 300++ ore farmed would give me about 3 tempers on average (rate seems to be 1 per 100). Then sell 450-ish ingots on guild stores. 450 ingots is worth 55*450 = 24.75k. 3 tempers is worth 7*3 = 21k.

    Case 2 summary: 40 mins time spent, earn about 45.75k.

    So why would I ever do a writ..........If I farm, that's all the more reason NOT to do writs lol cos I will have a healthy supply of tempers just from ore refining. I can see the light in doing writs if you cannot farm and just rely on ingots from decon, but if you DO farm, you SHOULDNT be doing writs....

    All that math for nothing let me put this simple I farm 1 hour a day do writs once a day I bank 100k-200k gold a day.

    Math is great in theory but not when you are really doing it in practice some days RNG can be really awesome ;)

    I like to add that I only do writs on one character doing it for 8 just seems stupid to me.

    Don't start a business....
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • FloppyTouch
    FloppyTouch
    ✭✭✭✭✭
    ✭✭✭
    Vangy wrote: »
    Vangy wrote: »
    helediron wrote: »
    Inklings wrote: »
    ...snip...
    Id like to share some of my numbers with both ZOS and the players. Keep in mind that these numbers are totals for 12 characters doing the same writs every day for 7 days, and the only income of mats i had are from hirelings and surveys. I did not decon or harvest anything for a week straight so it would not interfere with my testing of profit/cost ratio. This is how many mats for each writ i lost or gained every day through this method, how many legendary mats i got, and gold made from writ quest rewards.
    ...snip...
    @Inklings your results are quite close to mine in this thread Crafting Statistics - Writs . I think only difference is that i included farming along survey maps collection. You had good luck with Dreugh Wax, graz!

    One way to summarize these numbers is this:
    To keep doing gear writs each crafter has to
    - for blacksmith writs buy a stack of rubedite ingots every second week.
    - for woodworking writs buy a stack of ruby ash every three weeks.
    - clothing is close to sustainable.

    Or farm...

    To put it simply, if i farmed a stack of 200 ingots for example, I now have 2 options.

    1) turn them in for writs. I have 8 toons and writs cost about 40 per toon. The cost is 320 ingots. Lets say im lucky and I get a writ here and there and I manage to not need to buy any ingots and the 200 I farmed is enough. Tempers have a 30%-ish drop chance so lets say I get 2-3 tempers. On average that is (7k*3+7k*2)/2 = 17.5k gold. I also earn 600*8 = 4.8k for quest. I spent about 5 mins per toon doing these writs so that is 40 mins. Cost of 200 ingots =55*200 = 11k

    Case 1 summary : 40 mins time spent, earned about 22.3k-11k = 11.3k (assuming i broke even on mats).

    2) Keep the 200 ingots then spend 40 mins in which I can farm about 300++ ore easily. The 300++ ore farmed would give me about 3 tempers on average (rate seems to be 1 per 100). Then sell 450-ish ingots on guild stores. 450 ingots is worth 55*450 = 24.75k. 3 tempers is worth 7*3 = 21k.

    Case 2 summary: 40 mins time spent, earn about 45.75k.

    So why would I ever do a writ..........If I farm, that's all the more reason NOT to do writs lol cos I will have a healthy supply of tempers just from ore refining. I can see the light in doing writs if you cannot farm and just rely on ingots from decon, but if you DO farm, you SHOULDNT be doing writs....

    All that math for nothing let me put this simple I farm 1 hour a day do writs once a day I bank 100k-200k gold a day.

    Math is great in theory but not when you are really doing it in practice some days RNG can be really awesome ;)

    I like to add that I only do writs on one character doing it for 8 just seems stupid to me.

    Don't start a business....

    Bc I make more gold then ur saying? U assume way to much in ur math take ur own advise
    Edited by FloppyTouch on September 9, 2016 12:05PM
  • undefeatdgaul
    undefeatdgaul
    ✭✭✭
    Vangy wrote: »
    helediron wrote: »
    Inklings wrote: »
    ...snip...
    Id like to share some of my numbers with both ZOS and the players. Keep in mind that these numbers are totals for 12 characters doing the same writs every day for 7 days, and the only income of mats i had are from hirelings and surveys. I did not decon or harvest anything for a week straight so it would not interfere with my testing of profit/cost ratio. This is how many mats for each writ i lost or gained every day through this method, how many legendary mats i got, and gold made from writ quest rewards.
    ...snip...
    @Inklings your results are quite close to mine in this thread Crafting Statistics - Writs . I think only difference is that i included farming along survey maps collection. You had good luck with Dreugh Wax, graz!

    One way to summarize these numbers is this:
    To keep doing gear writs each crafter has to
    - for blacksmith writs buy a stack of rubedite ingots every second week.
    - for woodworking writs buy a stack of ruby ash every three weeks.
    - clothing is close to sustainable.

    Or farm...

    To put it simply, if i farmed a stack of 200 ingots for example, I now have 2 options.

    1) turn them in for writs. I have 8 toons and writs cost about 40 per toon. The cost is 320 ingots. Lets say im lucky and I get a writ here and there and I manage to not need to buy any ingots and the 200 I farmed is enough. Tempers have a 30%-ish drop chance so lets say I get 2-3 tempers. On average that is (7k*3+7k*2)/2 = 17.5k gold. I also earn 600*8 = 4.8k for quest. I spent about 5 mins per toon doing these writs so that is 40 mins. Cost of 200 ingots =55*200 = 11k

    Case 1 summary : 40 mins time spent, earned about 22.3k-11k = 11.3k (assuming i broke even on mats).

    2) Keep the 200 ingots then spend 40 mins in which I can farm about 300++ ore easily. The 300++ ore farmed would give me about 3 tempers on average (rate seems to be 1 per 100). Then sell 450-ish ingots on guild stores. 450 ingots is worth 55*450 = 24.75k. 3 tempers is worth 7*3 = 21k.

    Case 2 summary: 40 mins time spent, earn about 45.75k.

    So why would I ever do a writ..........If I farm, that's all the more reason NOT to do writs lol cos I will have a healthy supply of tempers just from ore refining. I can see the light in doing writs if you cannot farm and just rely on ingots from decon, but if you DO farm, you SHOULDNT be doing writs....

    All that math for nothing let me put this simple I farm 1 hour a day do writs once a day I bank 100k-200k gold a day.

    Math is great in theory but not when you are really doing it in practice some days RNG can be really awesome ;)

    I like to add that I only do writs on one character doing it for 8 just seems stupid to me.


    Sorry but you don't make 200k a day from doing one writ and farming for an hour. It's just not true please stop embarrassing yourself
  • Vangy
    Vangy
    ✭✭✭✭✭
    Vangy wrote: »
    Vangy wrote: »
    helediron wrote: »
    Inklings wrote: »
    ...snip...
    Id like to share some of my numbers with both ZOS and the players. Keep in mind that these numbers are totals for 12 characters doing the same writs every day for 7 days, and the only income of mats i had are from hirelings and surveys. I did not decon or harvest anything for a week straight so it would not interfere with my testing of profit/cost ratio. This is how many mats for each writ i lost or gained every day through this method, how many legendary mats i got, and gold made from writ quest rewards.
    ...snip...
    @Inklings your results are quite close to mine in this thread Crafting Statistics - Writs . I think only difference is that i included farming along survey maps collection. You had good luck with Dreugh Wax, graz!

    One way to summarize these numbers is this:
    To keep doing gear writs each crafter has to
    - for blacksmith writs buy a stack of rubedite ingots every second week.
    - for woodworking writs buy a stack of ruby ash every three weeks.
    - clothing is close to sustainable.

    Or farm...

    To put it simply, if i farmed a stack of 200 ingots for example, I now have 2 options.

    1) turn them in for writs. I have 8 toons and writs cost about 40 per toon. The cost is 320 ingots. Lets say im lucky and I get a writ here and there and I manage to not need to buy any ingots and the 200 I farmed is enough. Tempers have a 30%-ish drop chance so lets say I get 2-3 tempers. On average that is (7k*3+7k*2)/2 = 17.5k gold. I also earn 600*8 = 4.8k for quest. I spent about 5 mins per toon doing these writs so that is 40 mins. Cost of 200 ingots =55*200 = 11k

    Case 1 summary : 40 mins time spent, earned about 22.3k-11k = 11.3k (assuming i broke even on mats).

    2) Keep the 200 ingots then spend 40 mins in which I can farm about 300++ ore easily. The 300++ ore farmed would give me about 3 tempers on average (rate seems to be 1 per 100). Then sell 450-ish ingots on guild stores. 450 ingots is worth 55*450 = 24.75k. 3 tempers is worth 7*3 = 21k.

    Case 2 summary: 40 mins time spent, earn about 45.75k.

    So why would I ever do a writ..........If I farm, that's all the more reason NOT to do writs lol cos I will have a healthy supply of tempers just from ore refining. I can see the light in doing writs if you cannot farm and just rely on ingots from decon, but if you DO farm, you SHOULDNT be doing writs....

    All that math for nothing let me put this simple I farm 1 hour a day do writs once a day I bank 100k-200k gold a day.

    Math is great in theory but not when you are really doing it in practice some days RNG can be really awesome ;)

    I like to add that I only do writs on one character doing it for 8 just seems stupid to me.

    Don't start a business....

    Bc I make more gold then ur saying? U assume way to much in ur math take ur own advise

    .......
    Vangy wrote: »
    helediron wrote: »
    Inklings wrote: »
    ...snip...
    Id like to share some of my numbers with both ZOS and the players. Keep in mind that these numbers are totals for 12 characters doing the same writs every day for 7 days, and the only income of mats i had are from hirelings and surveys. I did not decon or harvest anything for a week straight so it would not interfere with my testing of profit/cost ratio. This is how many mats for each writ i lost or gained every day through this method, how many legendary mats i got, and gold made from writ quest rewards.
    ...snip...
    @Inklings your results are quite close to mine in this thread Crafting Statistics - Writs . I think only difference is that i included farming along survey maps collection. You had good luck with Dreugh Wax, graz!

    One way to summarize these numbers is this:
    To keep doing gear writs each crafter has to
    - for blacksmith writs buy a stack of rubedite ingots every second week.
    - for woodworking writs buy a stack of ruby ash every three weeks.
    - clothing is close to sustainable.

    Or farm...

    To put it simply, if i farmed a stack of 200 ingots for example, I now have 2 options.

    1) turn them in for writs. I have 8 toons and writs cost about 40 per toon. The cost is 320 ingots. Lets say im lucky and I get a writ here and there and I manage to not need to buy any ingots and the 200 I farmed is enough. Tempers have a 30%-ish drop chance so lets say I get 2-3 tempers. On average that is (7k*3+7k*2)/2 = 17.5k gold. I also earn 600*8 = 4.8k for quest. I spent about 5 mins per toon doing these writs so that is 40 mins. Cost of 200 ingots =55*200 = 11k

    Case 1 summary : 40 mins time spent, earned about 22.3k-11k = 11.3k (assuming i broke even on mats).

    2) Keep the 200 ingots then spend 40 mins in which I can farm about 300++ ore easily. The 300++ ore farmed would give me about 3 tempers on average (rate seems to be 1 per 100). Then sell 450-ish ingots on guild stores. 450 ingots is worth 55*450 = 24.75k. 3 tempers is worth 7*3 = 21k.

    Case 2 summary: 40 mins time spent, earn about 45.75k.

    So why would I ever do a writ..........If I farm, that's all the more reason NOT to do writs lol cos I will have a healthy supply of tempers just from ore refining. I can see the light in doing writs if you cannot farm and just rely on ingots from decon, but if you DO farm, you SHOULDNT be doing writs....

    All that math for nothing let me put this simple I farm 1 hour a day do writs once a day I bank 100k-200k gold a day.

    Math is great in theory but not when you are really doing it in practice some days RNG can be really awesome ;)

    I like to add that I only do writs on one character doing it for 8 just seems stupid to me.


    Sorry but you don't make 200k a day from doing one writ and farming for an hour. It's just not true please stop embarrassing yourself

    ^ Either that.... or u really need to learn to count.... Regardless, you barely have 1 toon doing writs each day. Some of us here have 5 or more. So let the people who actually know what doing consistent multiple dailies on multiple toons costs, discuss matters. You are free to voice ur opinion just like every other person here, but dont come off acting like you are some big authority on writs. Cos you are far from it. Doing writs on just one toon you will barely even notice the cost OR the profit. And No. You dont make 200k gold a day from 1 toon dailies + 1 hr of farming....Even with ridiculous RNG on refining. We arent idiots. Also, Pre-DLC these were extremely profitable to do on multiple toons but you wouldnt know, cos like u said, u just have 1 toon doing dailies. You havent done enough to realize how much of a cost increase these new dailies are.
    Edited by Vangy on September 9, 2016 4:50PM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • bryanhaas
    bryanhaas
    ✭✭✭✭
    Vangy wrote: »
    bryanhaas wrote: »
    Vangy wrote: »
    Just a heads up, I have done all 3 equipment writs across 8 toons over the past 3 days. In a nutshell;

    I am now at a net loss of ;
    1. Around 50 Rubedite ores per toon --> 400 ore lost
    2. Around 40 ash per toon --> 320 ash lost
    3. Around 40 silk per toon --> 320 silk lost

    In return, I got one wax and one temper --> about 11.5k gold + 660*8*3 = about 27k gold. Bear in mind, tempers and wax are rng so you might not get any.
    So breaking it down per toon --> you would lose about 50 of each v15 mat and get around 2k gold in return (not including gold mats) for doing equipment dailies.
    You would be better off not relying on RNG and avoiding crafting dailies for equipment writs altogether IMO.

    Do at your own risk. Stick to consumables to get kutas at minimal cost. I, personally am going to stop doing any equipment writs until ZOS gets this nonsense sorted.

    So this would mean prices should then rise for all materials. Perhaps as intended? Honestly if this increases prices then I will kinda like this change. A lot of the cp160 mats are too cheap in my opinion, kinda miss the random mats from the Orsinium days in some ways.

    Ah being able to sell 200 rudebite for 50k now those were the days.

    Not just the base mats, but the gold tempers, resin and wax will rise. We are already seeing the effects of this now. A part of it was due to the new updated gear sets but less and less people in my friends circle seem to be keen on doing writs due to the poor time-profit ratio. Most people I know find it far more effective to just farm and sell the mats due to rising prices. If this keeps up, equipment crafting dailies are going to be obsolete soon. Especially blacksmithing due to the writ that requires 5 items (its the only equipment writ that needs 5 at times for god knows wat reason).

    Sweet.

    My two favorite words price increase :)

    Yes everyone stop doing writs it's a losing proposition meanwhile who wants Tempering Alloy only 30k each. :wink:
    PS4 NA AD GM formerly known as GM of "The Children of the Void"

    9 trait crafter I do all the things (Yes I mean ALL the things ;0).

    Price list: https://docs.google.com/spreadsheets/d/1FTV7ACtmEpQQwsEiHVcrBxC0zKaj6LKvc3An7dGG2t0/edit?usp=sharing
    Youtube: MaulochBaal https://www.youtube.com/channel/UCRav05_8nWGvlTrfBBefaEw/featured
  • DaveMoeDee
    DaveMoeDee
    ✭✭✭✭✭
    ✭✭✭
    Vangy wrote: »
    Get off your butts and farm the mats. 100% profit.

    "There is no such thing as a free lunch. "

    .......

    Except the whole point of crafting dailies is to help u get mats that you need to craft..... The gold mats are just icing.... Right now its costing me mats.... Id rather just farm mats and NOT do the dailies for an even bigger profit.... Or is simple math a little hard for you to comprehend.... When something costs you more than what you get in return, its not a 100% profit.. Its a LOSS...... In this case a pretty sizeable one...

    It should be about the tempers. The problem is if the expected value of what you get is less than the sale value of the mats you used. Individual results are pretty irrelevant due to small sample size, but it if the good results are too little it makes writs useless unless there are unique things you can get from them.
  • FloppyTouch
    FloppyTouch
    ✭✭✭✭✭
    ✭✭✭
    Vangy wrote: »
    helediron wrote: »
    Inklings wrote: »
    ...snip...
    Id like to share some of my numbers with both ZOS and the players. Keep in mind that these numbers are totals for 12 characters doing the same writs every day for 7 days, and the only income of mats i had are from hirelings and surveys. I did not decon or harvest anything for a week straight so it would not interfere with my testing of profit/cost ratio. This is how many mats for each writ i lost or gained every day through this method, how many legendary mats i got, and gold made from writ quest rewards.
    ...snip...
    @Inklings your results are quite close to mine in this thread Crafting Statistics - Writs . I think only difference is that i included farming along survey maps collection. You had good luck with Dreugh Wax, graz!

    One way to summarize these numbers is this:
    To keep doing gear writs each crafter has to
    - for blacksmith writs buy a stack of rubedite ingots every second week.
    - for woodworking writs buy a stack of ruby ash every three weeks.
    - clothing is close to sustainable.

    Or farm...

    To put it simply, if i farmed a stack of 200 ingots for example, I now have 2 options.

    1) turn them in for writs. I have 8 toons and writs cost about 40 per toon. The cost is 320 ingots. Lets say im lucky and I get a writ here and there and I manage to not need to buy any ingots and the 200 I farmed is enough. Tempers have a 30%-ish drop chance so lets say I get 2-3 tempers. On average that is (7k*3+7k*2)/2 = 17.5k gold. I also earn 600*8 = 4.8k for quest. I spent about 5 mins per toon doing these writs so that is 40 mins. Cost of 200 ingots =55*200 = 11k

    Case 1 summary : 40 mins time spent, earned about 22.3k-11k = 11.3k (assuming i broke even on mats).

    2) Keep the 200 ingots then spend 40 mins in which I can farm about 300++ ore easily. The 300++ ore farmed would give me about 3 tempers on average (rate seems to be 1 per 100). Then sell 450-ish ingots on guild stores. 450 ingots is worth 55*450 = 24.75k. 3 tempers is worth 7*3 = 21k.

    Case 2 summary: 40 mins time spent, earn about 45.75k.

    So why would I ever do a writ..........If I farm, that's all the more reason NOT to do writs lol cos I will have a healthy supply of tempers just from ore refining. I can see the light in doing writs if you cannot farm and just rely on ingots from decon, but if you DO farm, you SHOULDNT be doing writs....

    All that math for nothing let me put this simple I farm 1 hour a day do writs once a day I bank 100k-200k gold a day.

    Math is great in theory but not when you are really doing it in practice some days RNG can be really awesome ;)

    I like to add that I only do writs on one character doing it for 8 just seems stupid to me.


    Sorry but you don't make 200k a day from doing one writ and farming for an hour. It's just not true please stop embarrassing yourself

    It's true and a lot of ppl in my guild are doing the same I'll break it down for you if u really would like to know.

    It depends on RNG but if I do writs and get temps wax rosin kuta on xb1 that equal about 40k then I farm for 1 hour hews bane I get 400+ silks 200+ ores 400+wood 2-3 kuta

    Silk I can get 2-3 wax plus two stack silk=40k
    Ores 1 temp 1 stack = 20k
    Wood 2-3 rosin plus 2 stacks = 26k
    Kuta 2-3 = 24k

    About depends on RNG total = 150k in one hour with fair RNG some days better some worst

    Pls don't call me a liar been playing a long time and this is wat I make every day

    Also prices from xb1 Community

    Edited by FloppyTouch on September 11, 2016 1:24AM
  • FloppyTouch
    FloppyTouch
    ✭✭✭✭✭
    ✭✭✭
    I would like to add i agree doing it on all ur toons is a waste bc the amount of mats u need, but doing it on one toon plus farming is not Survey maps plus glass motifs plus exp pages add up over time with the farming to equal more gold
    Edited by FloppyTouch on September 11, 2016 1:44AM
  • Vangy
    Vangy
    ✭✭✭✭✭
    I would like to add i agree doing it on all ur toons is a waste bc the amount of mats u need, but doing it on one toon plus farming is not Survey maps plus glass motifs plus exp pages add up over time with the farming to equal more gold

    Yes this is what I'm saying. U could have skipped the writs and spent that time farming and made even more money. Which begs the question. Why do writs?

    And since you are CLEARY a godlike farmer, every minute of ur time is precious. Why waste them on writs?
    Edited by Vangy on September 11, 2016 2:58AM
    (2)V16 Dk- stam dps/stam tank/mag dps
    (2)V16 Sorc- mag dps/stam dps
    (2)V16 nb- stam dps/mag dps
    (1)v16 temp- mag tank/mag dps
    CP: 610 and counting

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates! Viva la revolutionz
  • Carbonised
    Carbonised
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    Writs are always a profit for all crafts. If you think otherwise you're just fooling yourself, but by all means, continue to do so.

    Whether it's fun to do them every day on 8 characters is another matter.
  • Aliniel
    Aliniel
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    Writs should be account bound so that people can't abuse them. Their rewards should also be cranked up a bit - maybe chance of dropping a missing motif? Or auto learning missing motif so we cannot sell it? This would help crafters who aren't interested in doing same bosses/quests over and over every day.
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