Emma_Overload wrote: »Lyudorashi wrote: »It does, but you wont be dodging every 3 seconds with just shuffle. You also cant proc that buff while it is already up.Lyudorashi wrote: »
It doesn't proc from Shuffle dodges?
Well, in PvE that depends on how many mobs you have attacking on you :P
But in PvP, your shuffle will make you dodge pretty much every second.
That said, you might be right that it's well balanced as far as PvE goes. Last thing I'd want to see is even more fotm medium armor sets for tanks.Emma_Overload wrote: »So basically none of the new monster sets can be used by magicka users...
Looking at those sets, there's nothing interesting for magicka builds at all.
I'll stick to my julianos/kena/willpower sets for the next couple of months then.
Take a closer look at the Destruction Mastery set. It's a better set than Julianos. That 2400 extra magicka is equivalent to 229 spell damage.
Not sure if sarcasm, but Julianos gives you 300 spell damage as 5-set bonus. 375 if you want to get specific & add Major+Minor Sorcery. Sorcs can get that value even higher by having sorc skills on bar.
The most you'll have from Destruction Mastery is 2400+(Racial Passive +10%+Bound Aegis 8%+Inner Light 7%+Undaunted 6%)->3144. Though you can add Sturdy Horn as well & increase that to 3384 I suppose.
The one benefit Destruction Mastery does have though is that unlike spell dmg, magicka affects your dmg shield strength as well, but it's still a very weak set compared to something like Necropotence.
Why are you only counting the 5th piece bonus in your calculation? Destruction Mastery also has a 4th piece bonus that gives you 129 spell damage. The crit bonuses on both sets aren't worth jack in PvP, so I would consider DM better than Julianos overall.
On other note:
on eso live zos said there is 2 new skins for completing each dung on vr mode. In patchnotes it also state 1 appearance for each dungeon. But I can't find nor new appearance nor achievements associated with it. Where is it?
arkansas_ESO wrote: »Stygian set will be useless if it doesn't come in light, and even then probably won't be worked into many builds unless it also comes in rings+necklace. Having a magic set come in medium made since at the start of the game, but with all of the changes it no longer does. In this same vein, the Red Mountain 5pc is also useless, as it's a stamina set that does flame damage and not poison damage, which means it won't take full advantage of the Champion System. Please look into this @Wrobel @ZOS_GinaBruno @ZOS_KaiSchober @ZOS_JessicaFolsom !
Zos confirmed that sets have all weapon and jewel parts
@ZOS_JessicaFolsom @ZOS_KaiSchober
We need some bags of the new sets and the new motifs and monster sets.
Also can you please confirm which of the sets introduced/reintroduced will have jewlery components or extra pieces like weapons or flexible traits (all traits)?
We will be adding these in a future PTS patch.
New/old sets will have Jewelry and Weapons.
@ZOS_JessicaFolsom @ZOS_KaiSchober
We need some bags of the new sets and the new motifs and monster sets.
Also can you please confirm which of the sets introduced/reintroduced will have jewlery components or extra pieces like weapons or flexible traits (all traits)?
We will be adding these in a future PTS patch.
New/old sets will have Jewelry and Weapons.
WillhelmBlack wrote: »arkansas_ESO wrote: »Stygian set will be useless if it doesn't come in light, and even then probably won't be worked into many builds unless it also comes in rings+necklace. Having a magic set come in medium made since at the start of the game, but with all of the changes it no longer does. In this same vein, the Red Mountain 5pc is also useless, as it's a stamina set that does flame damage and not poison damage, which means it won't take full advantage of the Champion System. Please look into this @Wrobel @ZOS_GinaBruno @ZOS_KaiSchober @ZOS_JessicaFolsom !
Volcanoes don't spew Poison though.
probably a noob question but does anyone know/confirm that the new sets will have gold jewelry? I know it was already confirmed they come with jewelry. Just want to know what quality.
Emma_Overload wrote: »Lyudorashi wrote: »It does, but you wont be dodging every 3 seconds with just shuffle. You also cant proc that buff while it is already up.Lyudorashi wrote: »
It doesn't proc from Shuffle dodges?
Well, in PvE that depends on how many mobs you have attacking on you :P
But in PvP, your shuffle will make you dodge pretty much every second.
That said, you might be right that it's well balanced as far as PvE goes. Last thing I'd want to see is even more fotm medium armor sets for tanks.Emma_Overload wrote: »So basically none of the new monster sets can be used by magicka users...
Looking at those sets, there's nothing interesting for magicka builds at all.
I'll stick to my julianos/kena/willpower sets for the next couple of months then.
Take a closer look at the Destruction Mastery set. It's a better set than Julianos. That 2400 extra magicka is equivalent to 229 spell damage.
Not sure if sarcasm, but Julianos gives you 300 spell damage as 5-set bonus. 375 if you want to get specific & add Major+Minor Sorcery. Sorcs can get that value even higher by having sorc skills on bar.
The most you'll have from Destruction Mastery is 2400+(Racial Passive +10%+Bound Aegis 8%+Inner Light 7%+Undaunted 6%)->3144. Though you can add Sturdy Horn as well & increase that to 3384 I suppose.
The one benefit Destruction Mastery does have though is that unlike spell dmg, magicka affects your dmg shield strength as well, but it's still a very weak set compared to something like Necropotence.
Why are you only counting the 5th piece bonus in your calculation? Destruction Mastery also has a 4th piece bonus that gives you 129 spell damage. The crit bonuses on both sets aren't worth jack in PvP, so I would consider DM better than Julianos overall.
In PvE the crit is very useful.
In PvP, you're comparing 2400 (3144 if you really want to fill your bar with toggles) magicka vs 171/206 (buffed) spell damage & 3.2% crit, which both have their pros & cons.
dimensional wrote: »Velidreths mask should have spell damage on it if molag kena is going to have weapon and spell damage.
Yeah and every set that only does spell damage or magic damage should have weapon damage as well, because reasons.
This whole idea that we need 100% parity with every single set is just stupid.
dimensional wrote: »Velidreths mask should have spell damage on it if molag kena is going to have weapon and spell damage.
Yeah and every set that only does spell damage or magic damage should have weapon damage as well, because reasons.
This whole idea that we need 100% parity with every single set is just stupid.
Have you noticed how every monster set to date isn't divided by magicka and stam? Most have max health on them rather than max stamina or magicka. The ones without max health have health recovery, simultaneous weapon and spell power, stamina recovery and mitigation. 0 have max damage stats. They are not designed to be used for exclusively for magicka or stamina. That is why it is odd that this is the first set to do so.
dimensional wrote: »Velidreths mask should have spell damage on it if molag kena is going to have weapon and spell damage.
Yeah and every set that only does spell damage or magic damage should have weapon damage as well, because reasons.
This whole idea that we need 100% parity with every single set is just stupid.
Have you noticed how every monster set to date isn't divided by magicka and stam? Most have max health on them rather than max stamina or magicka. The ones without max health have health recovery, simultaneous weapon and spell power, stamina recovery and mitigation. 0 have max damage stats. They are not designed to be used for exclusively for magicka or stamina. That is why it is odd that this is the first set to do so.
Skoria and Nerieneth do favor mag builds due to CP though.
WillhelmBlack wrote: »arkansas_ESO wrote: »Stygian set will be useless if it doesn't come in light, and even then probably won't be worked into many builds unless it also comes in rings+necklace. Having a magic set come in medium made since at the start of the game, but with all of the changes it no longer does. In this same vein, the Red Mountain 5pc is also useless, as it's a stamina set that does flame damage and not poison damage, which means it won't take full advantage of the Champion System. Please look into this @Wrobel @ZOS_GinaBruno @ZOS_KaiSchober @ZOS_JessicaFolsom !
Volcanoes don't spew Poison though.
WillhelmBlack wrote: »arkansas_ESO wrote: »Stygian set will be useless if it doesn't come in light, and even then probably won't be worked into many builds unless it also comes in rings+necklace. Having a magic set come in medium made since at the start of the game, but with all of the changes it no longer does. In this same vein, the Red Mountain 5pc is also useless, as it's a stamina set that does flame damage and not poison damage, which means it won't take full advantage of the Champion System. Please look into this @Wrobel @ZOS_GinaBruno @ZOS_KaiSchober @ZOS_JessicaFolsom !
Volcanoes don't spew Poison though.
Volcanoes release a ton of sulfur dioxide into the atmosphere. Hydrogen sulfide is pretty toxic too. To say nothing of high concentrations of carbon dioxide.
Source: https://volcanoes.usgs.gov/vhp/gas.html
Edit: Oops, someone beat me to it.
I dont get the appeal of amberplasm that everyone seems to see.
Can anyone explain?
I b have enough magicka recovery and would get more damage with my Scathing. Or are they talking about using it for pvp?
Meh. Don't want to recraft my Willow's staffs.
But. If these sets do have jewelry. Welcome back Warlock, Syrabane, Dragonguard, Sun. Mazzatun and Velidreth's might be interesting as well.
Amberplasm is certainly tempting (but if it´s a drop set i won´t get my hopes up). Warlock and syrabane are kinda meh compared to lich imo.
I really like them making necropotence desireable.
Also haj mota is something i´d like to give a try given i don´t longer have room on my bars for boundless storm.
First time i like the new set design.
My fault, thinking of Amberplasm as a crafted set for some reason. With both rings and necklace, I could combine it with Lich... more grinding. x)
IzakiBrotheSs wrote: »
Meh. Don't want to recraft my Willow's staffs.
But. If these sets do have jewelry. Welcome back Warlock, Syrabane, Dragonguard, Sun. Mazzatun and Velidreth's might be interesting as well.
Amberplasm is certainly tempting (but if it´s a drop set i won´t get my hopes up). Warlock and syrabane are kinda meh compared to lich imo.
I really like them making necropotence desireable.
Also haj mota is something i´d like to give a try given i don´t longer have room on my bars for boundless storm.
First time i like the new set design.
My fault, thinking of Amberplasm as a crafted set for some reason. With both rings and necklace, I could combine it with Lich... more grinding. x)
I was thinking of pairing it up with the Seducer set actually. It would be more consistant than the Lich set, plus I really don't want to spend over 1 million gold for just one set (that's on Xbox EU)... So yeah
Seducer, Molag Kena, Amberplasm. You've got yourself a PvP Sustain monster who will hit pretty damn hard (around 3.3k Spell Damage Buffed (on a sorcerer). Throw in a couple of well-fitted pieces and you are going to be a pain in the ass to fight in PvP ! And I'm ready to grind for as long as needs to take to get all the Amberplasm jewelry