Clerics1985 wrote: »Please just get rid of the Dunmer, you've killed any reason to EVER use him. Frost and shock damage from a Dunmer? wtf is that logic?
So they said two new monster helm sets but didn't give the stats? Is this how update notes usually go or do they usually tell you what new items they introduced?
Clerics1985 wrote: »Please just get rid of the Dunmer, you've killed any reason to EVER use him. Frost and shock damage from a Dunmer? wtf is that logic?
Fortress: Fixed an issue where this passive ability was erroneously reducing the cost of all weapon abilities, instead of only One Hand and Shield abilities.
Princess_Asgari wrote: »rhapsodious wrote: »Princess_Asgari wrote: »I think the class changes are missing? There is no way zero class changes were made, especially with all of the minor buffs and tweaks that are needed.
There were only a few.NightbladeSorcerer
- Shadow
- Shadow Cloak: Fixed an issue where the invisibility granted by this ability and its morphs was being broken by certain cast time and charge abilities, such as Uppercut and Critical Charge.
- Siphoning
- Siphoning Attacks (Siphoning Strikes Morph): Fixed an issue where the cost of Rank IV of this ability was slightly cheaper than intended and was not greying out on your action bar when you lacked the resources to cast it.
Templar
- Daedric Summoning
- Bound Armor: This ability and its morphs now display new, permanent visual effects when they are toggled on. The new visuals are significantly less obtrusive than before and no longer hide all the other gear your character is wearing.
- Summon Unstable Familiar: The pet summoned from this ability and its morphs will no longer follow you quite as close when you are out of combat. This will help prevent it from interfering with non-combat activities such as looting and pickpocketing. These pets now position themselves at your left side.
- Summon Winged Twilight: The pet summoned from this ability and its morphs will no longer follow you quite as close when you are out of combat. This will help prevent it from interfering with non-combat activities such as looting and pickpocketing. These pets now position themselves at your right side.
- Aedric Spear
- Burning Light: Updated this passive ability’s tooltip to be clearer, and to indicate the proc’s internal cooldown.
- Dawn’s Wrath
- Power of the Light (Backlash Morph): Updated this morph’s visual effects and icon.
Those are just tooltip adjustments/clearifications, that is not buffs or tweaks to skills. It has to be an oversight and they were just not added by accident. Otherwise why do we have dev meetings? Not a single thing from the past 3 meetings was even adjusted in here class wise.
Not a single thing.
I know this is going into testing, but when is this patch supposed to hit the live servers?
sentientomega wrote: »At what point would the appearance change token be consumed?
When you entered the appearance changer screen to take a note of your character appearance bar details and the like and then exit, or only when you make changes, confirm them and then exit?
The token is consumed when the changes are finalized. Mess around all you want at no cost
Princess_Asgari wrote: »rhapsodious wrote: »Princess_Asgari wrote: »I think the class changes are missing? There is no way zero class changes were made, especially with all of the minor buffs and tweaks that are needed.
There were only a few.NightbladeSorcerer
- Shadow
- Shadow Cloak: Fixed an issue where the invisibility granted by this ability and its morphs was being broken by certain cast time and charge abilities, such as Uppercut and Critical Charge.
- Siphoning
- Siphoning Attacks (Siphoning Strikes Morph): Fixed an issue where the cost of Rank IV of this ability was slightly cheaper than intended and was not greying out on your action bar when you lacked the resources to cast it.
Templar
- Daedric Summoning
- Bound Armor: This ability and its morphs now display new, permanent visual effects when they are toggled on. The new visuals are significantly less obtrusive than before and no longer hide all the other gear your character is wearing.
- Summon Unstable Familiar: The pet summoned from this ability and its morphs will no longer follow you quite as close when you are out of combat. This will help prevent it from interfering with non-combat activities such as looting and pickpocketing. These pets now position themselves at your left side.
- Summon Winged Twilight: The pet summoned from this ability and its morphs will no longer follow you quite as close when you are out of combat. This will help prevent it from interfering with non-combat activities such as looting and pickpocketing. These pets now position themselves at your right side.
- Aedric Spear
- Burning Light: Updated this passive ability’s tooltip to be clearer, and to indicate the proc’s internal cooldown.
- Dawn’s Wrath
- Power of the Light (Backlash Morph): Updated this morph’s visual effects and icon.
Those are just tooltip adjustments/clearifications, that is not buffs or tweaks to skills. It has to be an oversight and they were just not added by accident. Otherwise why do we have dev meetings? Not a single thing from the past 3 meetings was even adjusted in here class wise.
Not a single thing.
#wrobelknowsbest
Clerics1985 wrote: »Please just get rid of the Dunmer, you've killed any reason to EVER use him. Frost and shock damage from a Dunmer? wtf is that logic?
Hi ZOS, time to recognize a mistake has come. Just remove champion system from game. All will tell you thanks and it will be simpler to you to balance game. Less balance problems, less lags at Cyrodiil etc.
Orc is badLord_Dexter wrote: »Dark Elf Vampires are dommed, Imperials 1% gold gain? bretons and High Elf are further improved along with Khajit and Nords, Argonians are now called healers..
Why even bothered Orc and Wood Elf?
Redguard buff is funny indeed, who wants Consumed Food duration buff?
Orc is badass strong as certain builds anyway and now the 5% healing received will make it even stronger in pvp
Wood elf is already the best pvp ganker.
@ZOS_JessicaFolsomZOS_JessicaFolsom wrote: »Updates to the loot for Maw of Lorkhaj will arrive in a later patch .
ZOS_JessicaFolsom wrote: »Dragonstar Arena Improvements
Test your strength against the denizens of the Dragonstar Arena!
- Monsters have had their difficulty increased as well as their rewards.
- Items and Weapon Sets obtained in the Arena have been updated to scale up to max level, which is Champion 160.
- Four older item sets have been updated and drop in Dragonstar Arena at Champion 160. They are:
- Archer's Mind
- Destruction Master
- Footman
- Healer
timidobserver wrote: »@ZOS_JessicaFolsomZOS_JessicaFolsom wrote: »Updates to the loot for Maw of Lorkhaj will arrive in a later patch .
Another pts patch or another update entirely?
NO!!!Racial
Argonian Skills
Amphibious: This passive ability has been renamed to “Resourceful.” Also, it no longer increases your swimming speed by 50%.
YES!!!It now increases your Max Magicka by 1/2/3%, and continues to restore 4/8/12% of your Max Health, Magicka, and Stamina whenever you drink a potion.
Whew, too close.Restoration Expertise: This passive ability has been renamed to “Amphibian.” Also, in addition to the current benefit it now increases your swimming speed by 50%.
Judas Helviaryn wrote: »Don't incorporate bugs into your builds, and you won't have [an] issue.
ZOS_JessicaFolsom wrote: »FIXES & IMPROVEMENTS, BASE GAME PATCH
[*]Breton Skills
- Light Armor Affinity: This passive ability has been renamed to “Opportunist.” Also, in addition to the current benefit it now increases your Alliance Points gained by 1%.
NO!!!Racial
Argonian Skills
Amphibious: This passive ability has been renamed to “Resourceful.” Also, it no longer increases your swimming speed by 50%.YES!!!It now increases your Max Magicka by 1/2/3%, and continues to restore 4/8/12% of your Max Health, Magicka, and Stamina whenever you drink a potion.Whew, too close.Restoration Expertise: This passive ability has been renamed to “Amphibian.” Also, in addition to the current benefit it now increases your swimming speed by 50%.