KramUzibra wrote: »rfennell_ESO wrote: »Whatzituyah wrote: »@KramUzibra I kinda understand where your coming from but this is the part where a player asks himself "Whats the point of seige engines if we can just jump the wall?" then it comes to mind its an exploit and realize that you wouldn't want armys of DKs, Nightblades, or even both leaping over the gate.
Grappling hooks and ladders existed in the medieval times and still siege engines were used, so your argument makes no sense. Gap closers like Silver Leash, Teleport Strike and Dragon Leap are perfect examples of abilities that from their looks and described effect, should be able to gap close players on to the top of a wall.
Sure, grappling hooks and ladders existed in medieval times.
One little point of note is that they didn't allow you to enter a castle in .1 seconds.
Hey, I don't disagree, they have to fix gap closers. What I am saying is that while ZOS is not able to fix the problem and since they are not willing to both advertise this problem with Gap Closers to every player and punish players violating their TOS, they should simply allow the use of this particular exploit.KramUzibra wrote: »So after roughly 3 weeks of absence i noticed zero has changed. The same cheaters are blocking the ladders.
That means i stop playing this game now.
i have 3 "theories now to offer:
1. the video posting cheaters are friends with some Zenimaxx employer and convince them that they are playing fair
2. Zenimax does not care at all if people like me stop playing their game (very likely since they give zero information and dont perma ban anyone)
3. Zenimax is completely helpless and the cheaters are just smarter than their best software "experts"
I'll go with Theory number 4.
4. @Bucket666 perspective may differ from Zenimax and they may not view certain actions as cheating. Zenimax cares so much about there players that they keep all disciplinary actions confidential to respect individuals privacy. They treat each situation on a case-by-case basis and in regards to certain circumstances they may show leniency.
I don't quite agree with you. I think Zenimax does see using gap closers to get into keeps as cheating, but they are not willing to punish players doing it because of the back lash, both monetary and to their image. Banning players loses them money, banning a lot of players will lose them a lot of money and banning a player for taking advantage of a bug they knowingly inserted into the game over a month ago? It doesn't look good.
Not speaking about Gap closing in particular. some players still view animation cancelling as cheating and Zenimax has accepted and support AC as a part of the game. Just because certain people view something as cheating doesn't make it so.
To add something i am not talking about gap closers, animation cancelling or whatever silly in game mechanic you guys are complaining about. I am talking about external software that manipulates the game. Look in the videos. See when they forget to refresh abilties and still keep the magicka and health regen up. See them not blocking and getting like half the damage they should get. Some of these guys are good players no doubt. But whats happens when a good players cheats ? right a ridiculous high score and an odd video that does not add up.
Lava_Croft wrote: »Using Teleport Strike to bypass doors has been a confirmed exploit by ZOS for quite a while already. The health of a game does not solely depend on the developers, but about just as much on the players. A lot of these horrible exploiting/cheating issues would not exist if players weren't such terrible characters. Instead, ESO has a culture of exploiting and cheating that has been nurtured since release, both by ZOS and the players.kendellking_chaosb14_ESO wrote: »^^^^ Too long don't read?
You can't ban players for powers being buggy.
kendellking_chaosb14_ESO wrote: »Lava_Croft wrote: »Using Teleport Strike to bypass doors has been a confirmed exploit by ZOS for quite a while already. The health of a game does not solely depend on the developers, but about just as much on the players. A lot of these horrible exploiting/cheating issues would not exist if players weren't such terrible characters. Instead, ESO has a culture of exploiting and cheating that has been nurtured since release, both by ZOS and the players.kendellking_chaosb14_ESO wrote: »^^^^ Too long don't read?
You can't ban players for powers being buggy.
Not saying it not an exploit when you do it on purpose. But it does on it's own a lot. You gap close a guy a hair too late and he gets in the door and so do you.
ZoS will ban anyone that bypasses a door and they will have no idea as to who is exploiting and when it just happens. With all gap closers teleporting bans will be handed out left and right.
kendellking_chaosb14_ESO wrote: »ZoS will ban anyone that bypasses a door and they will have no idea as to who is exploiting and when it just happens. With all gap closers teleporting bans will be handed out left and right.
KramUzibra wrote: »rfennell_ESO wrote: »Whatzituyah wrote: »@KramUzibra I kinda understand where your coming from but this is the part where a player asks himself "Whats the point of seige engines if we can just jump the wall?" then it comes to mind its an exploit and realize that you wouldn't want armys of DKs, Nightblades, or even both leaping over the gate.
Grappling hooks and ladders existed in the medieval times and still siege engines were used, so your argument makes no sense. Gap closers like Silver Leash, Teleport Strike and Dragon Leap are perfect examples of abilities that from their looks and described effect, should be able to gap close players on to the top of a wall.
Sure, grappling hooks and ladders existed in medieval times.
One little point of note is that they didn't allow you to enter a castle in .1 seconds.
Hey, I don't disagree, they have to fix gap closers. What I am saying is that while ZOS is not able to fix the problem and since they are not willing to both advertise this problem with Gap Closers to every player and punish players violating their TOS, they should simply allow the use of this particular exploit.KramUzibra wrote: »So after roughly 3 weeks of absence i noticed zero has changed. The same cheaters are blocking the ladders.
That means i stop playing this game now.
i have 3 "theories now to offer:
1. the video posting cheaters are friends with some Zenimaxx employer and convince them that they are playing fair
2. Zenimax does not care at all if people like me stop playing their game (very likely since they give zero information and dont perma ban anyone)
3. Zenimax is completely helpless and the cheaters are just smarter than their best software "experts"
I'll go with Theory number 4.
4. @Bucket666 perspective may differ from Zenimax and they may not view certain actions as cheating. Zenimax cares so much about there players that they keep all disciplinary actions confidential to respect individuals privacy. They treat each situation on a case-by-case basis and in regards to certain circumstances they may show leniency.
I don't quite agree with you. I think Zenimax does see using gap closers to get into keeps as cheating, but they are not willing to punish players doing it because of the back lash, both monetary and to their image. Banning players loses them money, banning a lot of players will lose them a lot of money and banning a player for taking advantage of a bug they knowingly inserted into the game over a month ago? It doesn't look good.
Not speaking about Gap closing in particular. some players still view animation cancelling as cheating and Zenimax has accepted and support AC as a part of the game. Just because certain people view something as cheating doesn't make it so.
Ah, that... Just players being silly because they can't do animation canceling properly. It was already declared as an accepted mechanics.
Animal_Mother wrote: »AC is an interesting subject. I use it all the time using bow, but it seems that eventhough ZOS has said it is part of the game, they are taking steps to eliminate it by redoing their animations. It's almost as if ZOS was painted into a corner with animation cancelling and didn't have the means to fix it at the time so they stated it was "working as intended" and now they are slowly making it harder to do.
Eclipse0990 wrote: »I also saw a few reds breaking down the corner of the keep(to find new exploit maybe?) on ebony blade PC EU. Duly reported for suspicious behaviour.
Animal_Mother wrote: »What exactly is the function of the PTS, if the devs are going to ignore the bugs that we find on it? There's no way a bug like gap closing into a keep would have made it past any other devs in any other mmo. Yet ZOS still hasn't fixed it.
Roehamad_Ali wrote: »I don't understand why ZOS doesn't have or has a better alpha testing team . Last phase alpha should be for finding game breaking bugs and making last minute repairs before sending anything to test server beta group .
ZOS tests seem more focused towards marketing then performance . Questions like "How do you like the new dye color Scheme?" are fine but never apart of any quality control purposes of testing servers I've been apart of ... It's completely used for something that could of been handled in a public opinion poll . Just really strange use of testing time .
I watched an ep stam sorc silver leash himself into bleaks, and then several times into ales. He had a very high cp count, which tells me he's played for awhile. I didn't report him, but I think It's pretty *** to use an exploit like this.
When there were dupe bugs, and portable merchant bugs everyone using them new outright it wasnt supposed to work like that, this is no different.
There is no excuse for using this exploit. It doesn't matter if you read the forums or not, you know it's an unintended mechanic and an exploit. You dont exist in a vacuum, you have been informed in one fashion or another.
Games break, this one especially, with the constant new content and changes we get. Just because it went live doesn't make it ok to use. The devs have a long to do list, and clearly are having an issue with gap closers.
The excuse to use it because it's there does not alleviate your personal responsibility on this issue. You're cheating, and you know it. Like any cheats and exploits if you get caught, you pay the price.
Just for the record, I'm not against having a wall climb skill, I think it fits in the context of pvp. I just dont like cheaters.
Vicente Valtiere, Dark Brotherhood, OblivionSpill some blood for me dear brother
drumbendrum_ESO wrote: »Does anyone feel right now when they PvP that they are fighting equal battles?
I hear a lot of guild mates talk about people and how the cheat, and even have open discussions with the cheaters about what they are doing. The consensus seems to be that they don't care cause bans were lifted and they can continue doing what they do.
This doesn't just effect PvP though. What about guild traders dealing with exploits and cheats allowing players to farm and flood the market with an immoral process of obtaining goods.
Cheaters need to be addressed and not just a slap on the semi ban, make it perma. I remember clearly the days of ffxi, my first mmo dealing with botters farming NM's. It was an argueous process to get anything good for yourself cause botters were involved in anything and everything thatHee , neighbour you always leave your door unlocked.
I know its broken .
Hee neighbour why is the police arresting that man who took your stuff from your house ?
I told you a month ago you door was open.
REALLY GUY 'S .
use your brains better
Not comprable to gap closing exploit
shadowwraith666 wrote: »Using teleport strike/werewolf pounce or chains is not cheating, their mechanics are working as intended, if people have a problems with them in pvp then perhaps those skills should be disabled in pvp.
terrordactyl1971 wrote: »I've seen a few players on PS4 turning in circles endlessly. They're obviously not there, as when I passed by an hour or two later their character is still turning on the spot in circles.
I assume they've done something with their controller sticks to stay online.
But, for what purpose?
terrordactyl1971 wrote: »I've seen a few players on PS4 turning in circles endlessly. They're obviously not there, as when I passed by an hour or two later their character is still turning on the spot in circles.
I assume they've done something with their controller sticks to stay online.
But, for what purpose?
terrordactyl1971 wrote: »I've seen a few players on PS4 turning in circles endlessly. They're obviously not there, as when I passed by an hour or two later their character is still turning on the spot in circles.
I assume they've done something with their controller sticks to stay online.
But, for what purpose?
Vicente Valtiere, Dark Brotherhood, OblivionSpill some blood for me dear brother
shadowwraith666 wrote: »terrordactyl1971 wrote: »I've seen a few players on PS4 turning in circles endlessly. They're obviously not there, as when I passed by an hour or two later their character is still turning on the spot in circles.
I assume they've done something with their controller sticks to stay online.
But, for what purpose?
that's nothing new, i used to do similar things in Oblivion to get sneak and athletics up.