UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Whatzituyah wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
@UltimaJoe777 What if its a case that they have to rush the patches rather than a case of them writing glitchy code?
Then if an exploit is discovered someone will report it, and they will acknowledge it, announce it, and take action against those who ignore the acknowledgement, aka exploiters.Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
That was your argument not mine. I paraphrased it, but that was your argument. It doesn't really matter though.
ZOS should fix the code and stop blaming the players for their mistakes. Maybe they can learn that from this farce.
And this is what you fail to see: Zenimax is NOT responsible for players abusing exploits that know full well it's an exploit because it was THEIR CHOICE to abuse it, especially for their own personal gain, instead of not abuse it. As I said before via analogy if you find a loaded hand gun lying around the consequences of your action to use it to shoot someone is on you, not whoever left it there.
I would rather ZOS fix their code and stop blaming players for their mistakes then deal with silly arguments about handguns and consequences.
https://www.youtube.com/watch?v=_0lIseL-lZYKramUzibra wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
Kinda like animation cancelling?
Hard to say if they intended to add that all along or if it was an accident they approved of without them saying otherwise but they acknowledge it as a legitimate mechanic so it is indeed not an exploit.Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
Depends on how long it was there. There are far more civilians than officers so the odds of someone getting it before the cops are high. Whether said person uses it maliciously for personal gain or hands it over to the cops is where this analogy applies.Altercator wrote: »Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
The police don't just know about it. They are the ones that put it there in the first place.
Lost cause is lost... Seriously if you're going to be negative about Zenimax at least use logic.
Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Whatzituyah wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
@UltimaJoe777 What if its a case that they have to rush the patches rather than a case of them writing glitchy code?
Then if an exploit is discovered someone will report it, and they will acknowledge it, announce it, and take action against those who ignore the acknowledgement, aka exploiters.Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
That was your argument not mine. I paraphrased it, but that was your argument. It doesn't really matter though.
ZOS should fix the code and stop blaming the players for their mistakes. Maybe they can learn that from this farce.
And this is what you fail to see: Zenimax is NOT responsible for players abusing exploits that know full well it's an exploit because it was THEIR CHOICE to abuse it, especially for their own personal gain, instead of not abuse it. As I said before via analogy if you find a loaded hand gun lying around the consequences of your action to use it to shoot someone is on you, not whoever left it there.
I would rather ZOS fix their code and stop blaming players for their mistakes then deal with silly arguments about handguns and consequences.
https://www.youtube.com/watch?v=_0lIseL-lZYKramUzibra wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
Kinda like animation cancelling?
Hard to say if they intended to add that all along or if it was an accident they approved of without them saying otherwise but they acknowledge it as a legitimate mechanic so it is indeed not an exploit.Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
Depends on how long it was there. There are far more civilians than officers so the odds of someone getting it before the cops are high. Whether said person uses it maliciously for personal gain or hands it over to the cops is where this analogy applies.Altercator wrote: »Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
The police don't just know about it. They are the ones that put it there in the first place.
Lost cause is lost... Seriously if you're going to be negative about Zenimax at least use logic.
It's a bad analogy and the funny thing is you don't even understand it yourself. You said someone left a gun. Who left the gun?
ZOS left the gun. Your argument is completely ridiculous and simply derails the topic. If you want to keep banning people because ZOS is irresponsible about releasing exploitable code, then fine, more power to you.
I want ZOS to take responsibility for their game, fix the code and stop blaming players for their mistakes.
Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Whatzituyah wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
@UltimaJoe777 What if its a case that they have to rush the patches rather than a case of them writing glitchy code?
Then if an exploit is discovered someone will report it, and they will acknowledge it, announce it, and take action against those who ignore the acknowledgement, aka exploiters.Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
That was your argument not mine. I paraphrased it, but that was your argument. It doesn't really matter though.
ZOS should fix the code and stop blaming the players for their mistakes. Maybe they can learn that from this farce.
And this is what you fail to see: Zenimax is NOT responsible for players abusing exploits that know full well it's an exploit because it was THEIR CHOICE to abuse it, especially for their own personal gain, instead of not abuse it. As I said before via analogy if you find a loaded hand gun lying around the consequences of your action to use it to shoot someone is on you, not whoever left it there.
I would rather ZOS fix their code and stop blaming players for their mistakes then deal with silly arguments about handguns and consequences.
https://www.youtube.com/watch?v=_0lIseL-lZYKramUzibra wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
Kinda like animation cancelling?
Hard to say if they intended to add that all along or if it was an accident they approved of without them saying otherwise but they acknowledge it as a legitimate mechanic so it is indeed not an exploit.Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
Depends on how long it was there. There are far more civilians than officers so the odds of someone getting it before the cops are high. Whether said person uses it maliciously for personal gain or hands it over to the cops is where this analogy applies.Altercator wrote: »Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
The police don't just know about it. They are the ones that put it there in the first place.
Lost cause is lost... Seriously if you're going to be negative about Zenimax at least use logic.
It's a bad analogy and the funny thing is you don't even understand it yourself. You said someone left a gun. Who left the gun?
ZOS left the gun. Your argument is completely ridiculous and simply derails the topic. If you want to keep banning people because ZOS is irresponsible about releasing exploitable code, then fine, more power to you.
I want ZOS to take responsibility for their game, fix the code and stop blaming players for their mistakes.
Your problem is you want to state in the analogy Zenimax is the one that left the gun when in actuality they did not because it would not be an exploit if they did. Seriously man stop trying to pin any and every little thing on Zenimax because it's making you see false logic, not to mention making you look like an ignorant one-track-minded person.
Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Whatzituyah wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
@UltimaJoe777 What if its a case that they have to rush the patches rather than a case of them writing glitchy code?
Then if an exploit is discovered someone will report it, and they will acknowledge it, announce it, and take action against those who ignore the acknowledgement, aka exploiters.Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
That was your argument not mine. I paraphrased it, but that was your argument. It doesn't really matter though.
ZOS should fix the code and stop blaming the players for their mistakes. Maybe they can learn that from this farce.
And this is what you fail to see: Zenimax is NOT responsible for players abusing exploits that know full well it's an exploit because it was THEIR CHOICE to abuse it, especially for their own personal gain, instead of not abuse it. As I said before via analogy if you find a loaded hand gun lying around the consequences of your action to use it to shoot someone is on you, not whoever left it there.
I would rather ZOS fix their code and stop blaming players for their mistakes then deal with silly arguments about handguns and consequences.
https://www.youtube.com/watch?v=_0lIseL-lZYKramUzibra wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
Kinda like animation cancelling?
Hard to say if they intended to add that all along or if it was an accident they approved of without them saying otherwise but they acknowledge it as a legitimate mechanic so it is indeed not an exploit.Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
Depends on how long it was there. There are far more civilians than officers so the odds of someone getting it before the cops are high. Whether said person uses it maliciously for personal gain or hands it over to the cops is where this analogy applies.Altercator wrote: »Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
The police don't just know about it. They are the ones that put it there in the first place.
Lost cause is lost... Seriously if you're going to be negative about Zenimax at least use logic.
It's a bad analogy and the funny thing is you don't even understand it yourself. You said someone left a gun. Who left the gun?
ZOS left the gun. Your argument is completely ridiculous and simply derails the topic. If you want to keep banning people because ZOS is irresponsible about releasing exploitable code, then fine, more power to you.
I want ZOS to take responsibility for their game, fix the code and stop blaming players for their mistakes.
Your problem is you want to state in the analogy Zenimax is the one that left the gun when in actuality they did not because it would not be an exploit if they did. Seriously man stop trying to pin any and every little thing on Zenimax because it's making you see false logic, not to mention making you look like an ignorant one-track-minded person.
I don't want anything to do with your analogy. It has nothing to do with logic false or otherwise.
You want to keep banning players, i say fine. More power to you.
You know what I want. It's really simple and I don't need stupid analogies to explain it.
UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Whatzituyah wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
@UltimaJoe777 What if its a case that they have to rush the patches rather than a case of them writing glitchy code?
Then if an exploit is discovered someone will report it, and they will acknowledge it, announce it, and take action against those who ignore the acknowledgement, aka exploiters.Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
That was your argument not mine. I paraphrased it, but that was your argument. It doesn't really matter though.
ZOS should fix the code and stop blaming the players for their mistakes. Maybe they can learn that from this farce.
And this is what you fail to see: Zenimax is NOT responsible for players abusing exploits that know full well it's an exploit because it was THEIR CHOICE to abuse it, especially for their own personal gain, instead of not abuse it. As I said before via analogy if you find a loaded hand gun lying around the consequences of your action to use it to shoot someone is on you, not whoever left it there.
I would rather ZOS fix their code and stop blaming players for their mistakes then deal with silly arguments about handguns and consequences.
https://www.youtube.com/watch?v=_0lIseL-lZYKramUzibra wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
Kinda like animation cancelling?
Hard to say if they intended to add that all along or if it was an accident they approved of without them saying otherwise but they acknowledge it as a legitimate mechanic so it is indeed not an exploit.Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
Depends on how long it was there. There are far more civilians than officers so the odds of someone getting it before the cops are high. Whether said person uses it maliciously for personal gain or hands it over to the cops is where this analogy applies.Altercator wrote: »Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
The police don't just know about it. They are the ones that put it there in the first place.
Lost cause is lost... Seriously if you're going to be negative about Zenimax at least use logic.
It's a bad analogy and the funny thing is you don't even understand it yourself. You said someone left a gun. Who left the gun?
ZOS left the gun. Your argument is completely ridiculous and simply derails the topic. If you want to keep banning people because ZOS is irresponsible about releasing exploitable code, then fine, more power to you.
I want ZOS to take responsibility for their game, fix the code and stop blaming players for their mistakes.
Your problem is you want to state in the analogy Zenimax is the one that left the gun when in actuality they did not because it would not be an exploit if they did. Seriously man stop trying to pin any and every little thing on Zenimax because it's making you see false logic, not to mention making you look like an ignorant one-track-minded person.
I don't want anything to do with your analogy. It has nothing to do with logic false or otherwise.
You want to keep banning players, i say fine. More power to you.
You know what I want. It's really simple and I don't need stupid analogies to explain it.
Yes I know what you want, but I am trying to explain that it in no way is being pawned off on players abusing exploits. They will fix it in due time but it is our responsibility as honest players to NOT abuse the exploit while it's around. Those dishonest enough to do so knowing full well it's an exploit get punished for their actions, not because it's there.
Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Whatzituyah wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
@UltimaJoe777 What if its a case that they have to rush the patches rather than a case of them writing glitchy code?
Then if an exploit is discovered someone will report it, and they will acknowledge it, announce it, and take action against those who ignore the acknowledgement, aka exploiters.Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
That was your argument not mine. I paraphrased it, but that was your argument. It doesn't really matter though.
ZOS should fix the code and stop blaming the players for their mistakes. Maybe they can learn that from this farce.
And this is what you fail to see: Zenimax is NOT responsible for players abusing exploits that know full well it's an exploit because it was THEIR CHOICE to abuse it, especially for their own personal gain, instead of not abuse it. As I said before via analogy if you find a loaded hand gun lying around the consequences of your action to use it to shoot someone is on you, not whoever left it there.
I would rather ZOS fix their code and stop blaming players for their mistakes then deal with silly arguments about handguns and consequences.
https://www.youtube.com/watch?v=_0lIseL-lZYKramUzibra wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
Kinda like animation cancelling?
Hard to say if they intended to add that all along or if it was an accident they approved of without them saying otherwise but they acknowledge it as a legitimate mechanic so it is indeed not an exploit.Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
Depends on how long it was there. There are far more civilians than officers so the odds of someone getting it before the cops are high. Whether said person uses it maliciously for personal gain or hands it over to the cops is where this analogy applies.Altercator wrote: »Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
The police don't just know about it. They are the ones that put it there in the first place.
Lost cause is lost... Seriously if you're going to be negative about Zenimax at least use logic.
It's a bad analogy and the funny thing is you don't even understand it yourself. You said someone left a gun. Who left the gun?
ZOS left the gun. Your argument is completely ridiculous and simply derails the topic. If you want to keep banning people because ZOS is irresponsible about releasing exploitable code, then fine, more power to you.
I want ZOS to take responsibility for their game, fix the code and stop blaming players for their mistakes.
Your problem is you want to state in the analogy Zenimax is the one that left the gun when in actuality they did not because it would not be an exploit if they did. Seriously man stop trying to pin any and every little thing on Zenimax because it's making you see false logic, not to mention making you look like an ignorant one-track-minded person.
I don't want anything to do with your analogy. It has nothing to do with logic false or otherwise.
You want to keep banning players, i say fine. More power to you.
You know what I want. It's really simple and I don't need stupid analogies to explain it.
Yes I know what you want, but I am trying to explain that it in no way is being pawned off on players abusing exploits. They will fix it in due time but it is our responsibility as honest players to NOT abuse the exploit while it's around. Those dishonest enough to do so knowing full well it's an exploit get punished for their actions, not because it's there.
Yeah I get it, you want to continue banning players when ZOS releases exploitable code. Like I have said, more power to you. You're on the winning side. I would rather ZOS fix their code and stop blaming the players for their mistakes. These are two very different points of view.
UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Whatzituyah wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
@UltimaJoe777 What if its a case that they have to rush the patches rather than a case of them writing glitchy code?
Then if an exploit is discovered someone will report it, and they will acknowledge it, announce it, and take action against those who ignore the acknowledgement, aka exploiters.Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
That was your argument not mine. I paraphrased it, but that was your argument. It doesn't really matter though.
ZOS should fix the code and stop blaming the players for their mistakes. Maybe they can learn that from this farce.
And this is what you fail to see: Zenimax is NOT responsible for players abusing exploits that know full well it's an exploit because it was THEIR CHOICE to abuse it, especially for their own personal gain, instead of not abuse it. As I said before via analogy if you find a loaded hand gun lying around the consequences of your action to use it to shoot someone is on you, not whoever left it there.
I would rather ZOS fix their code and stop blaming players for their mistakes then deal with silly arguments about handguns and consequences.
https://www.youtube.com/watch?v=_0lIseL-lZYKramUzibra wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
Kinda like animation cancelling?
Hard to say if they intended to add that all along or if it was an accident they approved of without them saying otherwise but they acknowledge it as a legitimate mechanic so it is indeed not an exploit.Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
Depends on how long it was there. There are far more civilians than officers so the odds of someone getting it before the cops are high. Whether said person uses it maliciously for personal gain or hands it over to the cops is where this analogy applies.Altercator wrote: »Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
The police don't just know about it. They are the ones that put it there in the first place.
Lost cause is lost... Seriously if you're going to be negative about Zenimax at least use logic.
It's a bad analogy and the funny thing is you don't even understand it yourself. You said someone left a gun. Who left the gun?
ZOS left the gun. Your argument is completely ridiculous and simply derails the topic. If you want to keep banning people because ZOS is irresponsible about releasing exploitable code, then fine, more power to you.
I want ZOS to take responsibility for their game, fix the code and stop blaming players for their mistakes.
Your problem is you want to state in the analogy Zenimax is the one that left the gun when in actuality they did not because it would not be an exploit if they did. Seriously man stop trying to pin any and every little thing on Zenimax because it's making you see false logic, not to mention making you look like an ignorant one-track-minded person.
I don't want anything to do with your analogy. It has nothing to do with logic false or otherwise.
You want to keep banning players, i say fine. More power to you.
You know what I want. It's really simple and I don't need stupid analogies to explain it.
Yes I know what you want, but I am trying to explain that it in no way is being pawned off on players abusing exploits. They will fix it in due time but it is our responsibility as honest players to NOT abuse the exploit while it's around. Those dishonest enough to do so knowing full well it's an exploit get punished for their actions, not because it's there.
Yeah I get it, you want to continue banning players when ZOS releases exploitable code. Like I have said, more power to you. You're on the winning side. I would rather ZOS fix their code and stop blaming the players for their mistakes. These are two very different points of view.
No we have the same view where it counts: it should indeed be fixed. What YOU fail to see though is Zenimax is not blaming their mistake on anyone. They are taking action against people taking advantage of their mistake when they could easily choose not to. Those are 2 VERY different cases.
Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Whatzituyah wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
@UltimaJoe777 What if its a case that they have to rush the patches rather than a case of them writing glitchy code?
Then if an exploit is discovered someone will report it, and they will acknowledge it, announce it, and take action against those who ignore the acknowledgement, aka exploiters.Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
That was your argument not mine. I paraphrased it, but that was your argument. It doesn't really matter though.
ZOS should fix the code and stop blaming the players for their mistakes. Maybe they can learn that from this farce.
And this is what you fail to see: Zenimax is NOT responsible for players abusing exploits that know full well it's an exploit because it was THEIR CHOICE to abuse it, especially for their own personal gain, instead of not abuse it. As I said before via analogy if you find a loaded hand gun lying around the consequences of your action to use it to shoot someone is on you, not whoever left it there.
I would rather ZOS fix their code and stop blaming players for their mistakes then deal with silly arguments about handguns and consequences.
https://www.youtube.com/watch?v=_0lIseL-lZYKramUzibra wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
Kinda like animation cancelling?
Hard to say if they intended to add that all along or if it was an accident they approved of without them saying otherwise but they acknowledge it as a legitimate mechanic so it is indeed not an exploit.Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
Depends on how long it was there. There are far more civilians than officers so the odds of someone getting it before the cops are high. Whether said person uses it maliciously for personal gain or hands it over to the cops is where this analogy applies.Altercator wrote: »Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
The police don't just know about it. They are the ones that put it there in the first place.
Lost cause is lost... Seriously if you're going to be negative about Zenimax at least use logic.
It's a bad analogy and the funny thing is you don't even understand it yourself. You said someone left a gun. Who left the gun?
ZOS left the gun. Your argument is completely ridiculous and simply derails the topic. If you want to keep banning people because ZOS is irresponsible about releasing exploitable code, then fine, more power to you.
I want ZOS to take responsibility for their game, fix the code and stop blaming players for their mistakes.
Your problem is you want to state in the analogy Zenimax is the one that left the gun when in actuality they did not because it would not be an exploit if they did. Seriously man stop trying to pin any and every little thing on Zenimax because it's making you see false logic, not to mention making you look like an ignorant one-track-minded person.
I don't want anything to do with your analogy. It has nothing to do with logic false or otherwise.
You want to keep banning players, i say fine. More power to you.
You know what I want. It's really simple and I don't need stupid analogies to explain it.
Yes I know what you want, but I am trying to explain that it in no way is being pawned off on players abusing exploits. They will fix it in due time but it is our responsibility as honest players to NOT abuse the exploit while it's around. Those dishonest enough to do so knowing full well it's an exploit get punished for their actions, not because it's there.
Yeah I get it, you want to continue banning players when ZOS releases exploitable code. Like I have said, more power to you. You're on the winning side. I would rather ZOS fix their code and stop blaming the players for their mistakes. These are two very different points of view.
No we have the same view where it counts: it should indeed be fixed. What YOU fail to see though is Zenimax is not blaming their mistake on anyone. They are taking action against people taking advantage of their mistake when they could easily choose not to. Those are 2 VERY different cases.
Keep banning those exploiter. Enjoy.
UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Whatzituyah wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
@UltimaJoe777 What if its a case that they have to rush the patches rather than a case of them writing glitchy code?
Then if an exploit is discovered someone will report it, and they will acknowledge it, announce it, and take action against those who ignore the acknowledgement, aka exploiters.Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
That was your argument not mine. I paraphrased it, but that was your argument. It doesn't really matter though.
ZOS should fix the code and stop blaming the players for their mistakes. Maybe they can learn that from this farce.
And this is what you fail to see: Zenimax is NOT responsible for players abusing exploits that know full well it's an exploit because it was THEIR CHOICE to abuse it, especially for their own personal gain, instead of not abuse it. As I said before via analogy if you find a loaded hand gun lying around the consequences of your action to use it to shoot someone is on you, not whoever left it there.
I would rather ZOS fix their code and stop blaming players for their mistakes then deal with silly arguments about handguns and consequences.
https://www.youtube.com/watch?v=_0lIseL-lZYKramUzibra wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
Kinda like animation cancelling?
Hard to say if they intended to add that all along or if it was an accident they approved of without them saying otherwise but they acknowledge it as a legitimate mechanic so it is indeed not an exploit.Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
Depends on how long it was there. There are far more civilians than officers so the odds of someone getting it before the cops are high. Whether said person uses it maliciously for personal gain or hands it over to the cops is where this analogy applies.Altercator wrote: »Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
The police don't just know about it. They are the ones that put it there in the first place.
Lost cause is lost... Seriously if you're going to be negative about Zenimax at least use logic.
It's a bad analogy and the funny thing is you don't even understand it yourself. You said someone left a gun. Who left the gun?
ZOS left the gun. Your argument is completely ridiculous and simply derails the topic. If you want to keep banning people because ZOS is irresponsible about releasing exploitable code, then fine, more power to you.
I want ZOS to take responsibility for their game, fix the code and stop blaming players for their mistakes.
Your problem is you want to state in the analogy Zenimax is the one that left the gun when in actuality they did not because it would not be an exploit if they did. Seriously man stop trying to pin any and every little thing on Zenimax because it's making you see false logic, not to mention making you look like an ignorant one-track-minded person.
I don't want anything to do with your analogy. It has nothing to do with logic false or otherwise.
You want to keep banning players, i say fine. More power to you.
You know what I want. It's really simple and I don't need stupid analogies to explain it.
Yes I know what you want, but I am trying to explain that it in no way is being pawned off on players abusing exploits. They will fix it in due time but it is our responsibility as honest players to NOT abuse the exploit while it's around. Those dishonest enough to do so knowing full well it's an exploit get punished for their actions, not because it's there.
pieceofyarnb14_ESO wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Whatzituyah wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
@UltimaJoe777 What if its a case that they have to rush the patches rather than a case of them writing glitchy code?
Then if an exploit is discovered someone will report it, and they will acknowledge it, announce it, and take action against those who ignore the acknowledgement, aka exploiters.Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
That was your argument not mine. I paraphrased it, but that was your argument. It doesn't really matter though.
ZOS should fix the code and stop blaming the players for their mistakes. Maybe they can learn that from this farce.
And this is what you fail to see: Zenimax is NOT responsible for players abusing exploits that know full well it's an exploit because it was THEIR CHOICE to abuse it, especially for their own personal gain, instead of not abuse it. As I said before via analogy if you find a loaded hand gun lying around the consequences of your action to use it to shoot someone is on you, not whoever left it there.
I would rather ZOS fix their code and stop blaming players for their mistakes then deal with silly arguments about handguns and consequences.
https://www.youtube.com/watch?v=_0lIseL-lZYKramUzibra wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
Kinda like animation cancelling?
Hard to say if they intended to add that all along or if it was an accident they approved of without them saying otherwise but they acknowledge it as a legitimate mechanic so it is indeed not an exploit.Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
Depends on how long it was there. There are far more civilians than officers so the odds of someone getting it before the cops are high. Whether said person uses it maliciously for personal gain or hands it over to the cops is where this analogy applies.Altercator wrote: »Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
The police don't just know about it. They are the ones that put it there in the first place.
Lost cause is lost... Seriously if you're going to be negative about Zenimax at least use logic.
It's a bad analogy and the funny thing is you don't even understand it yourself. You said someone left a gun. Who left the gun?
ZOS left the gun. Your argument is completely ridiculous and simply derails the topic. If you want to keep banning people because ZOS is irresponsible about releasing exploitable code, then fine, more power to you.
I want ZOS to take responsibility for their game, fix the code and stop blaming players for their mistakes.
Your problem is you want to state in the analogy Zenimax is the one that left the gun when in actuality they did not because it would not be an exploit if they did. Seriously man stop trying to pin any and every little thing on Zenimax because it's making you see false logic, not to mention making you look like an ignorant one-track-minded person.
I don't want anything to do with your analogy. It has nothing to do with logic false or otherwise.
You want to keep banning players, i say fine. More power to you.
You know what I want. It's really simple and I don't need stupid analogies to explain it.
Yes I know what you want, but I am trying to explain that it in no way is being pawned off on players abusing exploits. They will fix it in due time but it is our responsibility as honest players to NOT abuse the exploit while it's around. Those dishonest enough to do so knowing full well it's an exploit get punished for their actions, not because it's there.
No actually you come off as someone who wants more players banned regardless of the circumstance. At least that is how I read the tone of your posts. You have to admit that PvP has been a mess for a long time, it needs to be fixed. Do you even realize that there are only those who play this to experience that? Stop being a hard ass, this is mess is causing a major rift in the player base and it's not good. Ban for third party exploits not broken mechanics. At least warn people first..and if they keep doing it then ban. As gamers we should insist these things be fixed not rip each other apart.
Apparently my thread wasnt acceptable, and Im supposed to post this here???
https://www.youtube.com/watch?v=qQDm5rGhqaI
Your car can go faster than the speed limit. It doesn't mean that just because it can, you should.
Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Whatzituyah wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
@UltimaJoe777 What if its a case that they have to rush the patches rather than a case of them writing glitchy code?
Then if an exploit is discovered someone will report it, and they will acknowledge it, announce it, and take action against those who ignore the acknowledgement, aka exploiters.Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
That was your argument not mine. I paraphrased it, but that was your argument. It doesn't really matter though.
ZOS should fix the code and stop blaming the players for their mistakes. Maybe they can learn that from this farce.
And this is what you fail to see: Zenimax is NOT responsible for players abusing exploits that know full well it's an exploit because it was THEIR CHOICE to abuse it, especially for their own personal gain, instead of not abuse it. As I said before via analogy if you find a loaded hand gun lying around the consequences of your action to use it to shoot someone is on you, not whoever left it there.
I would rather ZOS fix their code and stop blaming players for their mistakes then deal with silly arguments about handguns and consequences.
https://www.youtube.com/watch?v=_0lIseL-lZYKramUzibra wrote: »UltimaJoe777 wrote: »Altercator wrote: »UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
SO according to this argument ZOS will always write glitchy exploitable code and they will continue to ban more and more players as the game progresses. Sounds like status quo to me.
It's easy to claim something like that when you think badly of a company. Doesn't make it true though. *** happens and if it were intentional it would not be an exploit.
Kinda like animation cancelling?
Hard to say if they intended to add that all along or if it was an accident they approved of without them saying otherwise but they acknowledge it as a legitimate mechanic so it is indeed not an exploit.Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
Depends on how long it was there. There are far more civilians than officers so the odds of someone getting it before the cops are high. Whether said person uses it maliciously for personal gain or hands it over to the cops is where this analogy applies.Altercator wrote: »Whatzituyah wrote: »@UltimaJoe777 Wouldn't that analogy also mean that handgun was there for months and the police know about it but can't remove it at the moment? No way would that happen in real life.
The police don't just know about it. They are the ones that put it there in the first place.
Lost cause is lost... Seriously if you're going to be negative about Zenimax at least use logic.
It's a bad analogy and the funny thing is you don't even understand it yourself. You said someone left a gun. Who left the gun?
ZOS left the gun. Your argument is completely ridiculous and simply derails the topic. If you want to keep banning people because ZOS is irresponsible about releasing exploitable code, then fine, more power to you.
I want ZOS to take responsibility for their game, fix the code and stop blaming players for their mistakes.
Your problem is you want to state in the analogy Zenimax is the one that left the gun when in actuality they did not because it would not be an exploit if they did. Seriously man stop trying to pin any and every little thing on Zenimax because it's making you see false logic, not to mention making you look like an ignorant one-track-minded person.
I don't want anything to do with your analogy. It has nothing to do with logic false or otherwise.
You want to keep banning players, i say fine. More power to you.
You know what I want. It's really simple and I don't need stupid analogies to explain it.
Personofsecrets wrote: »@lordrichter , a person was recently permanently banned for allegedly using cheat engine, despite appealing and suggesting that their computer was scanned for cheat engine and despite having videos of their fast runs, and many of us don't want the same to happen to ourselves. This whole situation is totally out of control.
Personofsecrets wrote: »@lordrichter , a person was recently permanently banned for allegedly using cheat engine, despite appealing and suggesting that their computer was scanned for cheat engine and despite having videos of their fast runs, and many of us don't want the same to happen to ourselves. This whole situation is totally out of control.
lordrichter wrote: »Personofsecrets wrote: »@lordrichter , a person was recently permanently banned for allegedly using cheat engine, despite appealing and suggesting that their computer was scanned for cheat engine and despite having videos of their fast runs, and many of us don't want the same to happen to ourselves. This whole situation is totally out of control.
This is a discussion from another thread that was closed for discussing this.
ZOS_AmeliaR wrote: »Hey everyone. We just want to point out that the use of Teleport Strike to enter the enemy keep shown in this video (that is, using it on an enemy as they enter a keep, so that the caster ends up on the inside of the keep with the enemy) is a bug. We are in the process of investigating a solution.
ZOS_AmeliaR wrote: »Since this is not intended functionality, continued use of this would be considered an exploit, so please refrain from doing so. Ultimately, any method of entering an enemy keep without breaking down the door is considered an exploit. Thanks for checking!Ah, it is not like leap then? I assumed that being a 'teleport' it would be useable. Is it fair to use it until patch? Or just avoid doing it from now?ZOS_AmeliaR wrote: »Hey everyone. We just want to point out that the use of Teleport Strike to enter the enemy keep shown in this video (that is, using it on an enemy as they enter a keep, so that the caster ends up on the inside of the keep with the enemy) is a bug. We are in the process of investigating a solution.
ZOS_AmeliaR wrote: »Greetings. We understand the frustration that is caused by this behavior and would like to provide some clarification as to how we are addressing it. Firstly, bypassing a closed gate from the assaulting side is indeed an exploit. As Brian explained in his post, there are acceptable ways to get through an open gate and be on the inside of a keep when it closes, but crossing it while it’s closed is not allowed. We will be taking additional measures with Update 6 to prevent this behavior from continuing, and we will of course continue to monitor the situation to see if further measures are required. Our TOS team has been monitoring abuse of this exploit, but it’s important to point out that it can be difficult to enforce across the board.
UltimaJoe777 wrote: »Altercator wrote: »Roehamad_Ali wrote: »Altercator wrote: »Roehamad_Ali wrote: »KramUzibra wrote: »Roehamad_Ali wrote: »People were told along time ago on the forums , going into enemy keeps without siege is not intended play . People were given more warnings recently and people laughed and made jokes . People got banned and now it's outrageous ?
Psssh please .
Again we are not by any means obligated to read the forums. Therefore not all players will know that it's wrong. Maybe I'm wrong but I think zos has the capability to notify use via the start up screen. You know the one that let's us all know that darkbrotherhood and other dlcs are out.
I was referring to people banned that had forum accounts , knew about it and kept doing it anyways . The only people banned so far , did in fact read the warnings and laughed them off .
As far as new people , I agree ZOS should post this information in plain sight in the game or launcher .
Or, you know, they could fix the code. They have access to it.
They're working on it . It's a buggy mess . I don't think they ever should of rolled out this patch this way in the first place but here we are .
Your right. They shouldn't have released a broken mechanic into the wild only to ban players for their own mistake. ZOS needs to take responsibility for their carelessness and fix the code instead of blaming the players.
So they should just press the magical instafix button that apparently exists instead of blaming players for taking advantage of a bug they are working on fixing? Yeah, ok. Fix all the bugs you want but players that abuse exploits will only jump at the chance to abuse more. Get rid of them AND fix the existing exploits and you fix 2 things, not just 1.
The argument going around right now is Zenimax should do one or the other, but both should be done, no ifs ands or buts. End of discussion there.
Exactly. Which has been the position that most of the really concerned players in this thread have had since the beginning.
Your car can go faster than the speed limit. It doesn't mean that just because it can, you should.
Verathragna wrote: »So basically if we critique Zenimax in a post it will be removed. That's the entirety of this thread summarized.
Verathragna wrote: »So basically if we critique Zenimax in a post it will be removed. That's the entirety of this thread summarized.