Speaking of the seven million thing.
It still bugs me that they seem to have a system for recording monster kills, quests completed, bounties paid and mudcrabs killed. Yet no logs as to what players have farmed when it comes to removal of items from exploiting accounts.
Either the numbers in the trailer were faked, or they do have the logs for the items but just haven't take the choice to remove anything.
This isn't meant as a snarky post (though it could be read as it without me saying this) it just honestly confuses me.
lordrichter wrote: »Speaking of the seven million thing.
It still bugs me that they seem to have a system for recording monster kills, quests completed, bounties paid and mudcrabs killed. Yet no logs as to what players have farmed when it comes to removal of items from exploiting accounts.
Either the numbers in the trailer were faked, or they do have the logs for the items but just haven't take the choice to remove anything.
This isn't meant as a snarky post (though it could be read as it without me saying this) it just honestly confuses me.
It is one thing to say that 500 million mudcrabs were killed by all players, and quite another to say that YOU killed 50 mudcrabs yesterday. The first can be done as a simple incrementing counter. The other involves records for each player and session.
lordrichter wrote: »Speaking of the seven million thing.
It still bugs me that they seem to have a system for recording monster kills, quests completed, bounties paid and mudcrabs killed. Yet no logs as to what players have farmed when it comes to removal of items from exploiting accounts.
Either the numbers in the trailer were faked, or they do have the logs for the items but just haven't take the choice to remove anything.
This isn't meant as a snarky post (though it could be read as it without me saying this) it just honestly confuses me.
It is one thing to say that 500 million mudcrabs were killed by all players, and quite another to say that YOU killed 50 mudcrabs yesterday. The first can be done as a simple incrementing counter. The other involves records for each player and session.
This is the stuff most MMO games have in logs though because of cheating and exploiting, as well as data gathering for research.
They must also have some kind of stuff like this for the fact they can check when you destroyed an item by mistake and give it back to you. They have shown at times they have good logging of what individual accounts have done but when it comes to exploiting I haven't heard them speak of any logs.
Once again this comes down to a don't tell us what exactly you log and how, but at least mention you'll be checking logs etc if you can do so regarding an issue so we know there is a chance of something being done.
No idea, I wasn't even going to post here again, just bored and reading forums.
ShedsHisTail wrote: »For what it's worth, that's probably because they don't really discuss their enforcement tools/methods at all.
If ZOS comes out and says, "Here's how we check for X." Then cheaters find a way to subvert that method.
And can they not detect this cheat engine thing? THAT seems to trump all other cheats/exploits, no?
AnnieBeGood wrote: ».No no, I want ZOS to say 'We are now checking all accounts for X. Using X will result in an immediate ban.'
I don't need to know how, or who - I just want to feel confident we are all on the same playing field. Both in pvp and pve, because X is being used all over the game.
And can they not detect this cheat engine thing? THAT seems to trump all other cheats/exploits, no?
Detection means jack. They need to fix the code. The general issue is that the client can be exploited through simple methods due to the server basically treating the client as "trusted". Until that's fixed, the game will always be easily exploitable.
Seriously, all you need is a couple lines of C code and some knowledge about the client. I was writing things like this to crack programs back when I was punk kid decades ago. These days you have tools with nice GUIs that allow just about anyone to do it.
And can they not detect this cheat engine thing? THAT seems to trump all other cheats/exploits, no?
Detection means jack. They need to fix the code. The general issue is that the client can be exploited through simple methods due to the server basically treating the client as "trusted". Until that's fixed, the game will always be easily exploitable.
Seriously, all you need is a couple lines of C code and some knowledge about the client. I was writing things like this to crack programs back when I was punk kid decades ago. These days you have tools with nice GUIs that allow just about anyone to do it.
The permanent bans are not being lifted. I have several of them on my friends list none have logged in since that day they were banned and hope it stays that way. I check it daily tbh. Is you have any real (verifiable) information to the contrary. Post it.
You don't know what you're talking about, so don't make such sweeping statements. Some permanent bans have been lifted, the players have been seen in-game, and @ZOS_JessicaFolsom has stated they might give permanently banned players a last chance. The thread where she posted this is locked so I can't use quote, but it's been quoted by others multiple times. Inform yourself or stop spreading misinformation please.
I find this interesting. I mean they have "7 million players"! What would even a few thousand permanent bans mean to them when it comes to income (end sarcasm). In any MMO why would any company EVER lift a permanent ban on blatant offenders?
No they have HAD seven million players or rather copies of the game sold, no even close to being the same thing with the amount of people with multiple accounts and the amount of people no longer playing the game, always interesting what u can "PROVE" with statistics
SwaminoNowlino wrote: »SwaminoNowlino wrote: »SwaminoNowlino wrote: »@Pomaikai you're entitled to that opinion. But if you are going to hold that opinion you'd better be reporting every single person you see using Malubeth. Have fun finding time to play the game at that point.
People are very quick to label others as cheaters. I haven't played my stam sorc since Orsinium except to craft potions or glyphs. I also don't even have the Malubeth set. I'm just throwing out there that some of the accusations and logical thought lines are kind of ridiculous.
Known bug, Gap closers don't read the y-axis right. So anyone using a gap closer in any situation, by the logic you are implementing, is exploiting, because they maybe shouldn't have been able to hit you on that rock. Or maybe you are exploiting by standing on that rock knowing its a crap shoot whether someone will be able to gap close you or not.
Also, teleport strike is bugged (and has been since launch) in that it can sometimes teleport you through doors. Therefore anyone using teleport strike around a keep is exploiting since it MIGHT teleport them somewhere they didn't intend. (This in my opinion is a complete crap shoot. Its happened to me in the midst of combat by accident but when I try to replicate to test it with a friend, I can't get it to work. I think there is a lag element here that is hard to reproduce in testing).
Which, again using the logic provided by some folks here, means that anyone using a gap closer in PVP is exploiting and should be banned.
The logical framework seems to operate as follows:
All bugs are exploits, so all bugs are cheating. Because there is little way to know if something is bugged at any given time, no one should use any abilities or armor because they might be cheating. Thaumaturge is currently bugged in that its not boosting some abilities as intended, therefore anyone using any points in Thaumaturge until this is fixed is cheating because they are getting an unfair advantage.
And lets not forget, everything in the above logical framework is equally as egregious as someone downloading CE to give themselves infinite health and infinite ultimate.
I'm not advocating for cheating. I'm also not advocating for using known bugs to benefit your character. All I'm saying is there are degrees to things to consider before you rush to label folks as cheating. Humans were blessed with the gift to apply reason and logic, yet the internet seems to be devolving us from that.
Here's the difference... Accidentally using something that is bugged in the game just happens. No harm, no foul.
Learning that something is bugged and THEN using it knowingly for personal gain and a combat advantage is ABSOLUTELY cheating.
Okay, that's fine. But do you have any points into Thaumaturge?
For Jabs and Beams, yes. Both are DoT's and are working as intended with Thaumaturge as per ZOS. ZOS keeps breaking Thaumaturge so it doesn't affect Jabs at all though.
If you have points into Thaumaturge then by your own definition you are exploiting and a cheater (if you are on console that is, forgot to throw that part in there). Thaumaturge hasn't been updated in the current console patch to work with jabs/sweeps. So if you're on PC then okay, but by your definition anyone with points into Thaumaturge on console is an exploiter as they are using a known bug to get an advantage.
https://forums.elderscrollsonline.com/en/discussion/272118/templars-are-not-scaling-correctly-on-console#latest
Am I actually calling you an anyone else a cheater? No. I'm just pointing out the flaws in the logic you are presenting. When Zenimax rolls out patches with known bug and issues, which were brought up on the PTS, its mighty hard to call them exploits. You are entitled to think that way, but as evidenced by the fact that no one is getting banned for using Malubeth, gap closers, or Thaumaturge, I'd be inclined to think even ZOS disagrees with you. (Though that argument loses steam because they appear to be ignoring everything and banning no one, so maybe even using CE is acceptable now?)
Writ Exploit = Immediate Hotfix
Gap closing onto keeps = ignored for 2 + years now...
CE = Temp ban and free to keep using
SwaminoNowlino wrote: »SwaminoNowlino wrote: »SwaminoNowlino wrote: »@Pomaikai you're entitled to that opinion. But if you are going to hold that opinion you'd better be reporting every single person you see using Malubeth. Have fun finding time to play the game at that point.
People are very quick to label others as cheaters. I haven't played my stam sorc since Orsinium except to craft potions or glyphs. I also don't even have the Malubeth set. I'm just throwing out there that some of the accusations and logical thought lines are kind of ridiculous.
Known bug, Gap closers don't read the y-axis right. So anyone using a gap closer in any situation, by the logic you are implementing, is exploiting, because they maybe shouldn't have been able to hit you on that rock. Or maybe you are exploiting by standing on that rock knowing its a crap shoot whether someone will be able to gap close you or not.
Also, teleport strike is bugged (and has been since launch) in that it can sometimes teleport you through doors. Therefore anyone using teleport strike around a keep is exploiting since it MIGHT teleport them somewhere they didn't intend. (This in my opinion is a complete crap shoot. Its happened to me in the midst of combat by accident but when I try to replicate to test it with a friend, I can't get it to work. I think there is a lag element here that is hard to reproduce in testing).
Which, again using the logic provided by some folks here, means that anyone using a gap closer in PVP is exploiting and should be banned.
The logical framework seems to operate as follows:
All bugs are exploits, so all bugs are cheating. Because there is little way to know if something is bugged at any given time, no one should use any abilities or armor because they might be cheating. Thaumaturge is currently bugged in that its not boosting some abilities as intended, therefore anyone using any points in Thaumaturge until this is fixed is cheating because they are getting an unfair advantage.
And lets not forget, everything in the above logical framework is equally as egregious as someone downloading CE to give themselves infinite health and infinite ultimate.
I'm not advocating for cheating. I'm also not advocating for using known bugs to benefit your character. All I'm saying is there are degrees to things to consider before you rush to label folks as cheating. Humans were blessed with the gift to apply reason and logic, yet the internet seems to be devolving us from that.
Here's the difference... Accidentally using something that is bugged in the game just happens. No harm, no foul.
Learning that something is bugged and THEN using it knowingly for personal gain and a combat advantage is ABSOLUTELY cheating.
Okay, that's fine. But do you have any points into Thaumaturge?
For Jabs and Beams, yes. Both are DoT's and are working as intended with Thaumaturge as per ZOS. ZOS keeps breaking Thaumaturge so it doesn't affect Jabs at all though.
If you have points into Thaumaturge then by your own definition you are exploiting and a cheater (if you are on console that is, forgot to throw that part in there). Thaumaturge hasn't been updated in the current console patch to work with jabs/sweeps. So if you're on PC then okay, but by your definition anyone with points into Thaumaturge on console is an exploiter as they are using a known bug to get an advantage.
https://forums.elderscrollsonline.com/en/discussion/272118/templars-are-not-scaling-correctly-on-console#latest
Am I actually calling you an anyone else a cheater? No. I'm just pointing out the flaws in the logic you are presenting. When Zenimax rolls out patches with known bug and issues, which were brought up on the PTS, its mighty hard to call them exploits. You are entitled to think that way, but as evidenced by the fact that no one is getting banned for using Malubeth, gap closers, or Thaumaturge, I'd be inclined to think even ZOS disagrees with you. (Though that argument loses steam because they appear to be ignoring everything and banning no one, so maybe even using CE is acceptable now?)
Writ Exploit = Immediate Hotfix
Gap closing onto keeps = ignored for 2 + years now...
CE = Temp ban and free to keep using
Wow... Okay, so let's get this very important bit out of the way.
Thaumaturge on consoles is bugged. In fact, it has the same bug that we found on PTS leading up to DB, and ZOS supposedly fixed before it went Live on PC/Macs. In their infinite ineptitude though, they forgot to fix it in the console version before pushing it Live.
Now this bug is NOT beneficial. Thaumaturge just doesn't do a bleeding thing to Jabs at all. It just doesn't work. Put points into it, or not. You'll end up with the same results.
So no. Using a bugged ability that makes you worse off, or if it's just a zero sum game, is NOT AN EXPLOIT! It's just a bug. At least ZOS knows how to fix it for the Templars playing on consoles. Now, how long it takes for them to get off their collective arses is another story altogether.
/facepalm
SwaminoNowlino wrote: »SwaminoNowlino wrote: »SwaminoNowlino wrote: »SwaminoNowlino wrote: »@Pomaikai you're entitled to that opinion. But if you are going to hold that opinion you'd better be reporting every single person you see using Malubeth. Have fun finding time to play the game at that point.
People are very quick to label others as cheaters. I haven't played my stam sorc since Orsinium except to craft potions or glyphs. I also don't even have the Malubeth set. I'm just throwing out there that some of the accusations and logical thought lines are kind of ridiculous.
Known bug, Gap closers don't read the y-axis right. So anyone using a gap closer in any situation, by the logic you are implementing, is exploiting, because they maybe shouldn't have been able to hit you on that rock. Or maybe you are exploiting by standing on that rock knowing its a crap shoot whether someone will be able to gap close you or not.
Also, teleport strike is bugged (and has been since launch) in that it can sometimes teleport you through doors. Therefore anyone using teleport strike around a keep is exploiting since it MIGHT teleport them somewhere they didn't intend. (This in my opinion is a complete crap shoot. Its happened to me in the midst of combat by accident but when I try to replicate to test it with a friend, I can't get it to work. I think there is a lag element here that is hard to reproduce in testing).
Which, again using the logic provided by some folks here, means that anyone using a gap closer in PVP is exploiting and should be banned.
The logical framework seems to operate as follows:
All bugs are exploits, so all bugs are cheating. Because there is little way to know if something is bugged at any given time, no one should use any abilities or armor because they might be cheating. Thaumaturge is currently bugged in that its not boosting some abilities as intended, therefore anyone using any points in Thaumaturge until this is fixed is cheating because they are getting an unfair advantage.
And lets not forget, everything in the above logical framework is equally as egregious as someone downloading CE to give themselves infinite health and infinite ultimate.
I'm not advocating for cheating. I'm also not advocating for using known bugs to benefit your character. All I'm saying is there are degrees to things to consider before you rush to label folks as cheating. Humans were blessed with the gift to apply reason and logic, yet the internet seems to be devolving us from that.
Here's the difference... Accidentally using something that is bugged in the game just happens. No harm, no foul.
Learning that something is bugged and THEN using it knowingly for personal gain and a combat advantage is ABSOLUTELY cheating.
Okay, that's fine. But do you have any points into Thaumaturge?
For Jabs and Beams, yes. Both are DoT's and are working as intended with Thaumaturge as per ZOS. ZOS keeps breaking Thaumaturge so it doesn't affect Jabs at all though.
If you have points into Thaumaturge then by your own definition you are exploiting and a cheater (if you are on console that is, forgot to throw that part in there). Thaumaturge hasn't been updated in the current console patch to work with jabs/sweeps. So if you're on PC then okay, but by your definition anyone with points into Thaumaturge on console is an exploiter as they are using a known bug to get an advantage.
https://forums.elderscrollsonline.com/en/discussion/272118/templars-are-not-scaling-correctly-on-console#latest
Am I actually calling you an anyone else a cheater? No. I'm just pointing out the flaws in the logic you are presenting. When Zenimax rolls out patches with known bug and issues, which were brought up on the PTS, its mighty hard to call them exploits. You are entitled to think that way, but as evidenced by the fact that no one is getting banned for using Malubeth, gap closers, or Thaumaturge, I'd be inclined to think even ZOS disagrees with you. (Though that argument loses steam because they appear to be ignoring everything and banning no one, so maybe even using CE is acceptable now?)
Writ Exploit = Immediate Hotfix
Gap closing onto keeps = ignored for 2 + years now...
CE = Temp ban and free to keep using
Wow... Okay, so let's get this very important bit out of the way.
Thaumaturge on consoles is bugged. In fact, it has the same bug that we found on PTS leading up to DB, and ZOS supposedly fixed before it went Live on PC/Macs. In their infinite ineptitude though, they forgot to fix it in the console version before pushing it Live.
Now this bug is NOT beneficial. Thaumaturge just doesn't do a bleeding thing to Jabs at all. It just doesn't work. Put points into it, or not. You'll end up with the same results.
So no. Using a bugged ability that makes you worse off, or if it's just a zero sum game, is NOT AN EXPLOIT! It's just a bug. At least ZOS knows how to fix it for the Templars playing on consoles. Now, how long it takes for them to get off their collective arses is another story altogether.
/facepalm
The point is that it is knowingly bugged not working for Templars. So everyone with points into it who is not a Templar, by the standard you set, gives them an unfair advantage. It's beneficial to everyone else, and they know it's bugged, so they should by your own reasoning, pay 3k to remove all points from Thaumaturge to make it fair.
This is again, your own standard, not mine. I'm arguing that's ridiculous. But if you're going to be making absolute statements you have to own it.
Same with Malubeth.
Alternatively you could admit that we don't live in a world where everything is black and white. There can be nuance, there can be degrees. There can be logic. It's what separates us from the baser creatures of the earth.
KhajiitiLizard wrote: »
SwaminoNowlino wrote: »SwaminoNowlino wrote: »SwaminoNowlino wrote: »SwaminoNowlino wrote: »@Pomaikai you're entitled to that opinion. But if you are going to hold that opinion you'd better be reporting every single person you see using Malubeth. Have fun finding time to play the game at that point.
People are very quick to label others as cheaters. I haven't played my stam sorc since Orsinium except to craft potions or glyphs. I also don't even have the Malubeth set. I'm just throwing out there that some of the accusations and logical thought lines are kind of ridiculous.
Known bug, Gap closers don't read the y-axis right. So anyone using a gap closer in any situation, by the logic you are implementing, is exploiting, because they maybe shouldn't have been able to hit you on that rock. Or maybe you are exploiting by standing on that rock knowing its a crap shoot whether someone will be able to gap close you or not.
Also, teleport strike is bugged (and has been since launch) in that it can sometimes teleport you through doors. Therefore anyone using teleport strike around a keep is exploiting since it MIGHT teleport them somewhere they didn't intend. (This in my opinion is a complete crap shoot. Its happened to me in the midst of combat by accident but when I try to replicate to test it with a friend, I can't get it to work. I think there is a lag element here that is hard to reproduce in testing).
Which, again using the logic provided by some folks here, means that anyone using a gap closer in PVP is exploiting and should be banned.
The logical framework seems to operate as follows:
All bugs are exploits, so all bugs are cheating. Because there is little way to know if something is bugged at any given time, no one should use any abilities or armor because they might be cheating. Thaumaturge is currently bugged in that its not boosting some abilities as intended, therefore anyone using any points in Thaumaturge until this is fixed is cheating because they are getting an unfair advantage.
And lets not forget, everything in the above logical framework is equally as egregious as someone downloading CE to give themselves infinite health and infinite ultimate.
I'm not advocating for cheating. I'm also not advocating for using known bugs to benefit your character. All I'm saying is there are degrees to things to consider before you rush to label folks as cheating. Humans were blessed with the gift to apply reason and logic, yet the internet seems to be devolving us from that.
Here's the difference... Accidentally using something that is bugged in the game just happens. No harm, no foul.
Learning that something is bugged and THEN using it knowingly for personal gain and a combat advantage is ABSOLUTELY cheating.
Okay, that's fine. But do you have any points into Thaumaturge?
For Jabs and Beams, yes. Both are DoT's and are working as intended with Thaumaturge as per ZOS. ZOS keeps breaking Thaumaturge so it doesn't affect Jabs at all though.
If you have points into Thaumaturge then by your own definition you are exploiting and a cheater (if you are on console that is, forgot to throw that part in there). Thaumaturge hasn't been updated in the current console patch to work with jabs/sweeps. So if you're on PC then okay, but by your definition anyone with points into Thaumaturge on console is an exploiter as they are using a known bug to get an advantage.
https://forums.elderscrollsonline.com/en/discussion/272118/templars-are-not-scaling-correctly-on-console#latest
Am I actually calling you an anyone else a cheater? No. I'm just pointing out the flaws in the logic you are presenting. When Zenimax rolls out patches with known bug and issues, which were brought up on the PTS, its mighty hard to call them exploits. You are entitled to think that way, but as evidenced by the fact that no one is getting banned for using Malubeth, gap closers, or Thaumaturge, I'd be inclined to think even ZOS disagrees with you. (Though that argument loses steam because they appear to be ignoring everything and banning no one, so maybe even using CE is acceptable now?)
Writ Exploit = Immediate Hotfix
Gap closing onto keeps = ignored for 2 + years now...
CE = Temp ban and free to keep using
Wow... Okay, so let's get this very important bit out of the way.
Thaumaturge on consoles is bugged. In fact, it has the same bug that we found on PTS leading up to DB, and ZOS supposedly fixed before it went Live on PC/Macs. In their infinite ineptitude though, they forgot to fix it in the console version before pushing it Live.
Now this bug is NOT beneficial. Thaumaturge just doesn't do a bleeding thing to Jabs at all. It just doesn't work. Put points into it, or not. You'll end up with the same results.
So no. Using a bugged ability that makes you worse off, or if it's just a zero sum game, is NOT AN EXPLOIT! It's just a bug. At least ZOS knows how to fix it for the Templars playing on consoles. Now, how long it takes for them to get off their collective arses is another story altogether.
/facepalm
The point is that it is knowingly bugged not working for Templars. So everyone with points into it who is not a Templar, by the standard you set, gives them an unfair advantage. It's beneficial to everyone else, and they know it's bugged, so they should by your own reasoning, pay 3k to remove all points from Thaumaturge to make it fair.
This is again, your own standard, not mine. I'm arguing that's ridiculous. But if you're going to be making absolute statements you have to own it.
Same with Malubeth.
Alternatively you could admit that we don't live in a world where everything is black and white. There can be nuance, there can be degrees. There can be logic. It's what separates us from the baser creatures of the earth.
ShedsHisTail wrote: »And can they not detect this cheat engine thing? THAT seems to trump all other cheats/exploits, no?
Detection means jack. They need to fix the code. The general issue is that the client can be exploited through simple methods due to the server basically treating the client as "trusted". Until that's fixed, the game will always be easily exploitable.
Seriously, all you need is a couple lines of C code and some knowledge about the client. I was writing things like this to crack programs back when I was punk kid decades ago. These days you have tools with nice GUIs that allow just about anyone to do it.
Well, there ya go.
Write up some simple code and mail it off to ZOS. I'm sure they'd appreciate it since they are (clearly) incapable.
They have shown at times they have good logging of what individual accounts have done but when it comes to exploiting I haven't heard them speak of any logs.
ZOS_JessicaFolsom wrote: »Just a quick update for everyone regarding the recent influx of those using third party tools to cheat in ESO. We've adjusted our automatic anti-cheat systems to focus specifically on the cheats we've seen in the last few days, in addition to launching investigations on specific players. We've permanently banned 43 players in the last 24 hours who were found to be cheating. We don't take cheating lightly, and will continue to ban those who are found to be cheating. We'll be going back through game logs to identify players who were violating our anti-cheating policies in the hours before we performed the automatic cheat detection adjustment.
clayandaudrey_ESO wrote: »SwaminoNowlino wrote: »SwaminoNowlino wrote: »SwaminoNowlino wrote: »SwaminoNowlino wrote: »@Pomaikai you're entitled to that opinion. But if you are going to hold that opinion you'd better be reporting every single person you see using Malubeth. Have fun finding time to play the game at that point.
People are very quick to label others as cheaters. I haven't played my stam sorc since Orsinium except to craft potions or glyphs. I also don't even have the Malubeth set. I'm just throwing out there that some of the accusations and logical thought lines are kind of ridiculous.
Known bug, Gap closers don't read the y-axis right. So anyone using a gap closer in any situation, by the logic you are implementing, is exploiting, because they maybe shouldn't have been able to hit you on that rock. Or maybe you are exploiting by standing on that rock knowing its a crap shoot whether someone will be able to gap close you or not.
Also, teleport strike is bugged (and has been since launch) in that it can sometimes teleport you through doors. Therefore anyone using teleport strike around a keep is exploiting since it MIGHT teleport them somewhere they didn't intend. (This in my opinion is a complete crap shoot. Its happened to me in the midst of combat by accident but when I try to replicate to test it with a friend, I can't get it to work. I think there is a lag element here that is hard to reproduce in testing).
Which, again using the logic provided by some folks here, means that anyone using a gap closer in PVP is exploiting and should be banned.
The logical framework seems to operate as follows:
All bugs are exploits, so all bugs are cheating. Because there is little way to know if something is bugged at any given time, no one should use any abilities or armor because they might be cheating. Thaumaturge is currently bugged in that its not boosting some abilities as intended, therefore anyone using any points in Thaumaturge until this is fixed is cheating because they are getting an unfair advantage.
And lets not forget, everything in the above logical framework is equally as egregious as someone downloading CE to give themselves infinite health and infinite ultimate.
I'm not advocating for cheating. I'm also not advocating for using known bugs to benefit your character. All I'm saying is there are degrees to things to consider before you rush to label folks as cheating. Humans were blessed with the gift to apply reason and logic, yet the internet seems to be devolving us from that.
Here's the difference... Accidentally using something that is bugged in the game just happens. No harm, no foul.
Learning that something is bugged and THEN using it knowingly for personal gain and a combat advantage is ABSOLUTELY cheating.
Okay, that's fine. But do you have any points into Thaumaturge?
For Jabs and Beams, yes. Both are DoT's and are working as intended with Thaumaturge as per ZOS. ZOS keeps breaking Thaumaturge so it doesn't affect Jabs at all though.
If you have points into Thaumaturge then by your own definition you are exploiting and a cheater (if you are on console that is, forgot to throw that part in there). Thaumaturge hasn't been updated in the current console patch to work with jabs/sweeps. So if you're on PC then okay, but by your definition anyone with points into Thaumaturge on console is an exploiter as they are using a known bug to get an advantage.
https://forums.elderscrollsonline.com/en/discussion/272118/templars-are-not-scaling-correctly-on-console#latest
Am I actually calling you an anyone else a cheater? No. I'm just pointing out the flaws in the logic you are presenting. When Zenimax rolls out patches with known bug and issues, which were brought up on the PTS, its mighty hard to call them exploits. You are entitled to think that way, but as evidenced by the fact that no one is getting banned for using Malubeth, gap closers, or Thaumaturge, I'd be inclined to think even ZOS disagrees with you. (Though that argument loses steam because they appear to be ignoring everything and banning no one, so maybe even using CE is acceptable now?)
Writ Exploit = Immediate Hotfix
Gap closing onto keeps = ignored for 2 + years now...
CE = Temp ban and free to keep using
Wow... Okay, so let's get this very important bit out of the way.
Thaumaturge on consoles is bugged. In fact, it has the same bug that we found on PTS leading up to DB, and ZOS supposedly fixed before it went Live on PC/Macs. In their infinite ineptitude though, they forgot to fix it in the console version before pushing it Live.
Now this bug is NOT beneficial. Thaumaturge just doesn't do a bleeding thing to Jabs at all. It just doesn't work. Put points into it, or not. You'll end up with the same results.
So no. Using a bugged ability that makes you worse off, or if it's just a zero sum game, is NOT AN EXPLOIT! It's just a bug. At least ZOS knows how to fix it for the Templars playing on consoles. Now, how long it takes for them to get off their collective arses is another story altogether.
/facepalm
The point is that it is knowingly bugged not working for Templars. So everyone with points into it who is not a Templar, by the standard you set, gives them an unfair advantage. It's beneficial to everyone else, and they know it's bugged, so they should by your own reasoning, pay 3k to remove all points from Thaumaturge to make it fair.
This is again, your own standard, not mine. I'm arguing that's ridiculous. But if you're going to be making absolute statements you have to own it.
Same with Malubeth.
Alternatively you could admit that we don't live in a world where everything is black and white. There can be nuance, there can be degrees. There can be logic. It's what separates us from the baser creatures of the earth.
Exploits are bad but let's keep the real focus on cheat engine and it's users.
Exploiting a bug in game is a very bad thing that needs to be punished but the whole third party program fiasco is egregious. This is what is going drive more people away from the game.
Generally ZOS won't lose anything if people do leave over this, it will be drops in a bucket in regards to their actual player numbers and the streamers/bloggers/website runners are also too in with ZOS to post anything critical to give this wider coverage.
As horrible as it is ZOS can win this by doing nothing, however sadly they lose the last of their competitive players and make most of hardcore fans leave for games with better enforcement.
Generally ZOS won't lose anything if people do leave over this, it will be drops in a bucket in regards to their actual player numbers and the streamers/bloggers/website runners are also too in with ZOS to post anything critical to give this wider coverage.
As horrible as it is ZOS can win this by doing nothing, however sadly they lose the last of their competitive players and make most of hardcore fans leave for games with better enforcement.
That depends on how public the whole thing gets. If the game gets widely known for cheaters running rampant in it, sales will go down.
Generally ZOS won't lose anything if people do leave over this, it will be drops in a bucket in regards to their actual player numbers and the streamers/bloggers/website runners are also too in with ZOS to post anything critical to give this wider coverage.
As horrible as it is ZOS can win this by doing nothing, however sadly they lose the last of their competitive players and make most of hardcore fans leave for games with better enforcement.
That depends on how public the whole thing gets. If the game gets widely known for cheaters running rampant in it, sales will go down.
They have shown at times they have good logging of what individual accounts have done but when it comes to exploiting I haven't heard them speak of any logs.ZOS_JessicaFolsom wrote: »Just a quick update for everyone regarding the recent influx of those using third party tools to cheat in ESO. We've adjusted our automatic anti-cheat systems to focus specifically on the cheats we've seen in the last few days, in addition to launching investigations on specific players. We've permanently banned 43 players in the last 24 hours who were found to be cheating. We don't take cheating lightly, and will continue to ban those who are found to be cheating. We'll be going back through game logs to identify players who were violating our anti-cheating policies in the hours before we performed the automatic cheat detection adjustment.
clayandaudrey_ESO wrote: »You don't need to be an anti cheat expert to be justly offended by hackers being allowed to return to the game. And it has been confirmed.
I know it's very negative sometimes and I wish it were different, but honestly the amount of disrespect and disconnect this company has shown to its customers is overwhelming, and a bit of ire/outrage is to be expected under the circumstances.
Believe me, if politely asking once and then shutting up was the way to get Zos to listen, I'm sure we all would have done it long before now.
But it does help to under stand why Zos may let cheaters back in the game / or if the player was cheating, and please note that i have never seen a HACKER in ESO i have seen cheaters in ESO, i also under stand what ZoS needs to do, that does not mean that ZoS is going to do or have the skills to deal with what is needed to be done.
Cheat engine is in this game. You have seen a hacker and just did nit realize it I am sure.
And ZOS doesn't need skills to do what is necessary because cheat engine will still be around. What they need is a strict policy on third party cheating that is ADHERED to, not the lax approach they have now.
Go read what a hacker is, what you are seeing are players using a cheat made on a program a 8 year ago can use
https://en.wikipedia.org/wiki/Hacker_(expert)
As i said i have never seen a hacker in ESO
clayandaudrey_ESO wrote: »SwaminoNowlino wrote: »SwaminoNowlino wrote: »SwaminoNowlino wrote: »SwaminoNowlino wrote: »@Pomaikai you're entitled to that opinion. But if you are going to hold that opinion you'd better be reporting every single person you see using Malubeth. Have fun finding time to play the game at that point.
People are very quick to label others as cheaters. I haven't played my stam sorc since Orsinium except to craft potions or glyphs. I also don't even have the Malubeth set. I'm just throwing out there that some of the accusations and logical thought lines are kind of ridiculous.
Known bug, Gap closers don't read the y-axis right. So anyone using a gap closer in any situation, by the logic you are implementing, is exploiting, because they maybe shouldn't have been able to hit you on that rock. Or maybe you are exploiting by standing on that rock knowing its a crap shoot whether someone will be able to gap close you or not.
Also, teleport strike is bugged (and has been since launch) in that it can sometimes teleport you through doors. Therefore anyone using teleport strike around a keep is exploiting since it MIGHT teleport them somewhere they didn't intend. (This in my opinion is a complete crap shoot. Its happened to me in the midst of combat by accident but when I try to replicate to test it with a friend, I can't get it to work. I think there is a lag element here that is hard to reproduce in testing).
Which, again using the logic provided by some folks here, means that anyone using a gap closer in PVP is exploiting and should be banned.
The logical framework seems to operate as follows:
All bugs are exploits, so all bugs are cheating. Because there is little way to know if something is bugged at any given time, no one should use any abilities or armor because they might be cheating. Thaumaturge is currently bugged in that its not boosting some abilities as intended, therefore anyone using any points in Thaumaturge until this is fixed is cheating because they are getting an unfair advantage.
And lets not forget, everything in the above logical framework is equally as egregious as someone downloading CE to give themselves infinite health and infinite ultimate.
I'm not advocating for cheating. I'm also not advocating for using known bugs to benefit your character. All I'm saying is there are degrees to things to consider before you rush to label folks as cheating. Humans were blessed with the gift to apply reason and logic, yet the internet seems to be devolving us from that.
Here's the difference... Accidentally using something that is bugged in the game just happens. No harm, no foul.
Learning that something is bugged and THEN using it knowingly for personal gain and a combat advantage is ABSOLUTELY cheating.
Okay, that's fine. But do you have any points into Thaumaturge?
For Jabs and Beams, yes. Both are DoT's and are working as intended with Thaumaturge as per ZOS. ZOS keeps breaking Thaumaturge so it doesn't affect Jabs at all though.
If you have points into Thaumaturge then by your own definition you are exploiting and a cheater (if you are on console that is, forgot to throw that part in there). Thaumaturge hasn't been updated in the current console patch to work with jabs/sweeps. So if you're on PC then okay, but by your definition anyone with points into Thaumaturge on console is an exploiter as they are using a known bug to get an advantage.
https://forums.elderscrollsonline.com/en/discussion/272118/templars-are-not-scaling-correctly-on-console#latest
Am I actually calling you an anyone else a cheater? No. I'm just pointing out the flaws in the logic you are presenting. When Zenimax rolls out patches with known bug and issues, which were brought up on the PTS, its mighty hard to call them exploits. You are entitled to think that way, but as evidenced by the fact that no one is getting banned for using Malubeth, gap closers, or Thaumaturge, I'd be inclined to think even ZOS disagrees with you. (Though that argument loses steam because they appear to be ignoring everything and banning no one, so maybe even using CE is acceptable now?)
Writ Exploit = Immediate Hotfix
Gap closing onto keeps = ignored for 2 + years now...
CE = Temp ban and free to keep using
Wow... Okay, so let's get this very important bit out of the way.
Thaumaturge on consoles is bugged. In fact, it has the same bug that we found on PTS leading up to DB, and ZOS supposedly fixed before it went Live on PC/Macs. In their infinite ineptitude though, they forgot to fix it in the console version before pushing it Live.
Now this bug is NOT beneficial. Thaumaturge just doesn't do a bleeding thing to Jabs at all. It just doesn't work. Put points into it, or not. You'll end up with the same results.
So no. Using a bugged ability that makes you worse off, or if it's just a zero sum game, is NOT AN EXPLOIT! It's just a bug. At least ZOS knows how to fix it for the Templars playing on consoles. Now, how long it takes for them to get off their collective arses is another story altogether.
/facepalm
The point is that it is knowingly bugged not working for Templars. So everyone with points into it who is not a Templar, by the standard you set, gives them an unfair advantage. It's beneficial to everyone else, and they know it's bugged, so they should by your own reasoning, pay 3k to remove all points from Thaumaturge to make it fair.
This is again, your own standard, not mine. I'm arguing that's ridiculous. But if you're going to be making absolute statements you have to own it.
Same with Malubeth.
Alternatively you could admit that we don't live in a world where everything is black and white. There can be nuance, there can be degrees. There can be logic. It's what separates us from the baser creatures of the earth.
Exploits are bad but let's keep the real focus on cheat engine and it's users.
Exploiting a bug in game is a very bad thing that needs to be punished but the whole third party program fiasco is egregious. This is what is going drive more people away from the game.
Sadly though as others have said a majority of the population doesn't know or care about the cheat engine or exploitation, then you also have people who when they do find out say "This doesn't effect my game so who cares".
Generally ZOS won't lose anything if people do leave over this, it will be drops in a bucket in regards to their actual player numbers and the streamers/bloggers/website runners are also too in with ZOS to post anything critical to give this wider coverage.
As horrible as it is ZOS can win this by doing nothing, however sadly they lose the last of their competitive players and make most of hardcore fans leave for games with better enforcement.
Speaking of the seven million thing.
It still bugs me that they seem to have a system for recording monster kills, quests completed, bounties paid and mudcrabs killed. Yet no logs as to what players have farmed when it comes to removal of items from exploiting accounts.
Either the numbers in the trailer were faked, or they do have the logs for the items but just haven't take the choice to remove anything.
This isn't meant as a snarky post (though it could be read as it without me saying this) it just honestly confuses me.
SwaminoNowlino wrote: »SwaminoNowlino wrote: »SwaminoNowlino wrote: »SwaminoNowlino wrote: »@Pomaikai you're entitled to that opinion. But if you are going to hold that opinion you'd better be reporting every single person you see using Malubeth. Have fun finding time to play the game at that point.
People are very quick to label others as cheaters. I haven't played my stam sorc since Orsinium except to craft potions or glyphs. I also don't even have the Malubeth set. I'm just throwing out there that some of the accusations and logical thought lines are kind of ridiculous.
Known bug, Gap closers don't read the y-axis right. So anyone using a gap closer in any situation, by the logic you are implementing, is exploiting, because they maybe shouldn't have been able to hit you on that rock. Or maybe you are exploiting by standing on that rock knowing its a crap shoot whether someone will be able to gap close you or not.
Also, teleport strike is bugged (and has been since launch) in that it can sometimes teleport you through doors. Therefore anyone using teleport strike around a keep is exploiting since it MIGHT teleport them somewhere they didn't intend. (This in my opinion is a complete crap shoot. Its happened to me in the midst of combat by accident but when I try to replicate to test it with a friend, I can't get it to work. I think there is a lag element here that is hard to reproduce in testing).
Which, again using the logic provided by some folks here, means that anyone using a gap closer in PVP is exploiting and should be banned.
The logical framework seems to operate as follows:
All bugs are exploits, so all bugs are cheating. Because there is little way to know if something is bugged at any given time, no one should use any abilities or armor because they might be cheating. Thaumaturge is currently bugged in that its not boosting some abilities as intended, therefore anyone using any points in Thaumaturge until this is fixed is cheating because they are getting an unfair advantage.
And lets not forget, everything in the above logical framework is equally as egregious as someone downloading CE to give themselves infinite health and infinite ultimate.
I'm not advocating for cheating. I'm also not advocating for using known bugs to benefit your character. All I'm saying is there are degrees to things to consider before you rush to label folks as cheating. Humans were blessed with the gift to apply reason and logic, yet the internet seems to be devolving us from that.
Here's the difference... Accidentally using something that is bugged in the game just happens. No harm, no foul.
Learning that something is bugged and THEN using it knowingly for personal gain and a combat advantage is ABSOLUTELY cheating.
Okay, that's fine. But do you have any points into Thaumaturge?
For Jabs and Beams, yes. Both are DoT's and are working as intended with Thaumaturge as per ZOS. ZOS keeps breaking Thaumaturge so it doesn't affect Jabs at all though.
If you have points into Thaumaturge then by your own definition you are exploiting and a cheater (if you are on console that is, forgot to throw that part in there). Thaumaturge hasn't been updated in the current console patch to work with jabs/sweeps. So if you're on PC then okay, but by your definition anyone with points into Thaumaturge on console is an exploiter as they are using a known bug to get an advantage.
https://forums.elderscrollsonline.com/en/discussion/272118/templars-are-not-scaling-correctly-on-console#latest
Am I actually calling you an anyone else a cheater? No. I'm just pointing out the flaws in the logic you are presenting. When Zenimax rolls out patches with known bug and issues, which were brought up on the PTS, its mighty hard to call them exploits. You are entitled to think that way, but as evidenced by the fact that no one is getting banned for using Malubeth, gap closers, or Thaumaturge, I'd be inclined to think even ZOS disagrees with you. (Though that argument loses steam because they appear to be ignoring everything and banning no one, so maybe even using CE is acceptable now?)
Writ Exploit = Immediate Hotfix
Gap closing onto keeps = ignored for 2 + years now...
CE = Temp ban and free to keep using
Wow... Okay, so let's get this very important bit out of the way.
Thaumaturge on consoles is bugged. In fact, it has the same bug that we found on PTS leading up to DB, and ZOS supposedly fixed before it went Live on PC/Macs. In their infinite ineptitude though, they forgot to fix it in the console version before pushing it Live.
Now this bug is NOT beneficial. Thaumaturge just doesn't do a bleeding thing to Jabs at all. It just doesn't work. Put points into it, or not. You'll end up with the same results.
So no. Using a bugged ability that makes you worse off, or if it's just a zero sum game, is NOT AN EXPLOIT! It's just a bug. At least ZOS knows how to fix it for the Templars playing on consoles. Now, how long it takes for them to get off their collective arses is another story altogether.
/facepalm
The point is that it is knowingly bugged not working for Templars. So everyone with points into it who is not a Templar, by the standard you set, gives them an unfair advantage. It's beneficial to everyone else, and they know it's bugged, so they should by your own reasoning, pay 3k to remove all points from Thaumaturge to make it fair.
This is again, your own standard, not mine. I'm arguing that's ridiculous. But if you're going to be making absolute statements you have to own it.
Same with Malubeth.
Alternatively you could admit that we don't live in a world where everything is black and white. There can be nuance, there can be degrees. There can be logic. It's what separates us from the baser creatures of the earth.
A lot of universities now offer online courses that you can audit for free. You should enroll in a logic course or three. Please.