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Item Sets Available from Rewards for the Worthy Bags & AP Vendors

  • helediron
    helediron
    ✭✭✭✭✭
    helediron wrote: »
    Can i buy these with gold? You know, like monster gear is...
    You can, this sets aren't BoP.
    Great. I presume you mean buying from players who purchase them with AP. Let the haggling start. And if the prices go high, i just suck back the gold with few stacks of tripots or something.
    On hiatus. PC,EU,AD - crafting completionist - @helediron 900+ cp, @helestor 1000+ cp, @helestar 800+ cp, @helester 700+ cp - Dragonborn Z Suomikilta, Harrods, Master Crafter. - Blog - Crafthouse: all stations, all munduses, all dummies, open to everyone
  • DDuke
    DDuke
    ✭✭✭✭✭
    ✭✭✭✭
    DDuke wrote: »
    DDuke wrote: »
    And it's not only that.

    Some of these sets directly buff the already best performing PvE/PvP builds & further extrapolate the difference between them and the other builds.

    The cure is often worse than the disease with ZOS and you know that. Just ask anyone with a DK.

    But I agree the controls have to go somewhere. You can either nerf boring things like Resources, Regen and damage, or nerf interesting things like gear.

    You can either have powerful gear sets or a powerful CP system but not both. Which do you think is more exciting and interesting?

    Changing sets to fit the meta? Really? The Meta is terrible, id rather shake it up a bit.

    You don't shake the meta up at all by making stam DKs & magicka templars more powerful...


    And yes, I agree that more powerful gear needs to be added - I've been an advocate of gear progression for as long as I can remember.

    However, that powerful gear needs to be gated - otherwise it's just "oh, a new patch - I'll just have to spend a bunch of AP/gold & now I've got a new outfit. Yay..."

    Powerful gear should be earned by defeating difficult content or ranking high in PvP arenas/BGs (whenever those get released) - not by purchasing AP boxes.

    All other gear should be roughly equal to promote build diversity.

    That is my opinion.
    I'm pvp exclusive player, for wtf reason should i grind 'competitive pve content'? AP was worthless since IC released, it's good that people can spend it and, at last, convert it into gold. I invest a lot of time in pvp, but after a week of pvping i have almost 0 gold, i need columbine and other cr*p, so i must go to pve instead of making gold by selling useful things which i deserved from AP perspective.

    If you read the whole paragraph:
    "or ranking high in PvP arenas/BGs (whenever those get released)"

    What I'm against is people just getting BiS gear on a silver platter - without any player skill required.


    That is currently the case, but atleast Infallible Aether from vSO will be BoP & likely BiS for multiple builds.
  • Sugaroverdose
    Sugaroverdose
    ✭✭✭✭✭
    People who claims that ESO have worst RNG definitely didn't played Destiny...
    DDuke wrote: »
    DDuke wrote: »
    DDuke wrote: »
    And it's not only that.

    Some of these sets directly buff the already best performing PvE/PvP builds & further extrapolate the difference between them and the other builds.

    The cure is often worse than the disease with ZOS and you know that. Just ask anyone with a DK.

    But I agree the controls have to go somewhere. You can either nerf boring things like Resources, Regen and damage, or nerf interesting things like gear.

    You can either have powerful gear sets or a powerful CP system but not both. Which do you think is more exciting and interesting?

    Changing sets to fit the meta? Really? The Meta is terrible, id rather shake it up a bit.

    You don't shake the meta up at all by making stam DKs & magicka templars more powerful...


    And yes, I agree that more powerful gear needs to be added - I've been an advocate of gear progression for as long as I can remember.

    However, that powerful gear needs to be gated - otherwise it's just "oh, a new patch - I'll just have to spend a bunch of AP/gold & now I've got a new outfit. Yay..."

    Powerful gear should be earned by defeating difficult content or ranking high in PvP arenas/BGs (whenever those get released) - not by purchasing AP boxes.

    All other gear should be roughly equal to promote build diversity.

    That is my opinion.
    I'm pvp exclusive player, for wtf reason should i grind 'competitive pve content'? AP was worthless since IC released, it's good that people can spend it and, at last, convert it into gold. I invest a lot of time in pvp, but after a week of pvping i have almost 0 gold, i need columbine and other cr*p, so i must go to pve instead of making gold by selling useful things which i deserved from AP perspective.

    If you read the whole paragraph:
    "or ranking high in PvP arenas/BGs (whenever those get released)"

    What I'm against is people just getting BiS gear on a silver platter - without any player skill required.


    That is currently the case, but atleast Infallible Aether from vSO will be BoP & likely BiS for multiple builds.
    Firstly: there's no arenas/bg, secondly: i still want to spend AP to get useful things which i can sell for gold or use them for myself and i already invested a lot into it.

    arena/bg should grant some unique stuff but this sets aren't unique, master weapons are
  • kadar
    kadar
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    Wow. ZOS finally agrees to bring back all these amazing sets, the theorycrafting potential is limitless and you people are already suggesting nerfs!!?!?!?!!?

    Are you out of your freaking minds????!?

    I'm looking at you @Alcast and @Ishammael @DDuke

    You should know better than anyone that when ZOS nerfs sets they BREAK them and make them so undesirable that no one bothers to use them or theorycraft with them,

    Get ready to see "This effect has a cooldown of X seconds" on every great set. Wouldn't that look pretty on Ravager? On Vengeance Leach?

    Let's change Cyrodiils light to 5% chance to have a 5% chance to have a 5% chance to have a 5% chance to have your incoming damage reduced by 5% when channeling a spell.

    Do you not remember what happened to Arch-Mage and Desert Rose?
    I get where you're coming from and I totally agree, to an extent. I'd rather have a few slightly over-performing sets than a bunch of sets that are non-viable to the point of being unuseable.
  • DDuke
    DDuke
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    People who claims that ESO have worst RNG definitely didn't played Destiny...
    DDuke wrote: »
    DDuke wrote: »
    DDuke wrote: »
    And it's not only that.

    Some of these sets directly buff the already best performing PvE/PvP builds & further extrapolate the difference between them and the other builds.

    The cure is often worse than the disease with ZOS and you know that. Just ask anyone with a DK.

    But I agree the controls have to go somewhere. You can either nerf boring things like Resources, Regen and damage, or nerf interesting things like gear.

    You can either have powerful gear sets or a powerful CP system but not both. Which do you think is more exciting and interesting?

    Changing sets to fit the meta? Really? The Meta is terrible, id rather shake it up a bit.

    You don't shake the meta up at all by making stam DKs & magicka templars more powerful...


    And yes, I agree that more powerful gear needs to be added - I've been an advocate of gear progression for as long as I can remember.

    However, that powerful gear needs to be gated - otherwise it's just "oh, a new patch - I'll just have to spend a bunch of AP/gold & now I've got a new outfit. Yay..."

    Powerful gear should be earned by defeating difficult content or ranking high in PvP arenas/BGs (whenever those get released) - not by purchasing AP boxes.

    All other gear should be roughly equal to promote build diversity.

    That is my opinion.
    I'm pvp exclusive player, for wtf reason should i grind 'competitive pve content'? AP was worthless since IC released, it's good that people can spend it and, at last, convert it into gold. I invest a lot of time in pvp, but after a week of pvping i have almost 0 gold, i need columbine and other cr*p, so i must go to pve instead of making gold by selling useful things which i deserved from AP perspective.

    If you read the whole paragraph:
    "or ranking high in PvP arenas/BGs (whenever those get released)"

    What I'm against is people just getting BiS gear on a silver platter - without any player skill required.


    That is currently the case, but atleast Infallible Aether from vSO will be BoP & likely BiS for multiple builds.
    Firstly: there's no arenas/bg, secondly: i still want to spend AP to get useful things which i can sell for gold or use them for myself and i already invested a lot into it.

    arena/bg should grant some unique stuff but this sets aren't unique, master weapons are

    There will be Arenas & BGs, they're being worked on.

    I don't disagree with the rest of what you said - but if they ever add arenas/BGs that's where the best of the best gear should come from (& it should be tied to leaderboards there, so the most skilled players get the best rewards)

    But this is getting off-topic.
    Edited by DDuke on May 18, 2016 12:40AM
  • Makkir
    Makkir
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    Is it just me or you guys also disappointed in the lack or the monotony of light magicka sets for sorcs. I mean, it looks like stam users get to have all the fun.

    Morag Tong- I mean comon, the poison dmg increase is a little much assuming that affects poisons with DB.

  • Skorol007
    Skorol007
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    Alcast wrote: »
    Stam DKs with Morag Tong will be ridiculous OP....

    shhh dude, don't tell them :D
  • Makkir
    Makkir
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    Is there a way to make cyrodiils light work on a sorc? They can run devour swarm and mist form too
  • kendellking_chaosb14_ESO
    kendellking_chaosb14_ESO
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    MSchroeder wrote: »
    Hey folks! We'd like to take a moment to answer some questions.
    Soris wrote: »
    This is awesome, but i dont like the box system. Why dont you just sell each one of them seperately in elite vendors? So we can buy whatever we like.
    There is a set limit to how many items a single vendor can sell. We wanted a design that would work regardless of the number of slots or Traits an item set would have, since we intend to increase the number of Traits these sets can have in the future; vendors currently can’t show enough items to even cover a single full item set in the full breadth of Trait options.
    Thank you for the update! Will the traits on these be random? If so, will the jewelry be random traited too? Sorry if I missed that info in the post!
    Cinbri wrote: »
    Can we get clarification if all those upgrded sets, including sets from TG, will drop with all traits, including nirnhoned weapons?
    We haven’t added new Traits to any of the sets impacted by this change. Many of the item sets – including the ones that had jewelry – only came in a single Trait, so they’ll only have that one Trait option for the Dark Brotherhood update as well.
    code65536 wrote: »
    Why only the Elite Gear vendor? There are multiple gear vendors--you have the heavy armor vendor, light armor vendor, etc. Currently, the Elite Gear vendor is just VR13/14 items while the other vendors are VR1-12. On the PTS, the other gear vendors don't have anything interesting listed for sale, so why not use their store space (assuming that store space is the reason why you are consolidating everything into boxes)?
    Because this was a change we wanted to get in at the end of the PTS cycle – in response to significant and vociferous player feedback! – we wanted to keep the change as narrow as possible. That meant confining it to just the Elite Gear vendors. In the future, we’ll be looking at distributing the sets to vendors who are more closely tied in with the Cyrodiil Town Capture mechanic.
    Ajaxduo wrote: »
    Why blue? o.O
    We wanted to make them match the other set item boxes on the Elite Gear vendors, which also drop items of Blue-quality most of the time. In the future, we may look at giving these boxes a chance to drop in Purple-quality items, like the various “Hew’s Bane” boxes do.
    Will the boxes contain set items ONLY (the ones you listed)? Or is there still that chance for non-set items?
    These boxes contain only set items. You will never get a non-set item from them.
    NBrookus wrote: »
    These are still BoE, right? I'd strongly prefer to be able to buy the item I want, or at least the correct set, but if they are BoE they can be traded or sold.
    The items you get out of these boxes are all Bind on Equip so that you can sell and trade them.
    Will we ever see a Necropotence Set at V16?
    Nahz wrote: »
    Are there any plans to increase the max level of the necropotence set, and maybe give it different trait options?
    For the update after Dark Brotherhood, we’re evaluating well over a dozen non-PvP item sets for updating to Champion 160. And no, we’re not spilling the beans about which ones just yet. ;) We are watching your feedback about which sets you’d like to see updated, though!
    Ishammael wrote: »
    Will these sets have full jewelry and weapon options?
    KenaPKK wrote: »
    What about jewelry? Pretty pretty please expand all of these sets to contain jewelry and weapon options. >.<
    Because we wanted to react to your feedback as quickly as possible, we have not added any new items to these sets. Adding new items would have made it impossible to implement any item sourcing changes for the sets in time for the Dark Brotherhood update. If a set didn’t previously include jewelry, weapons, or armor, then it doesn’t have those currently. We’ll be looking at expanding the item slots these sets can come in sometime in the future.
    DDuke wrote: »
    One thing I'm curious about: are there going to be any changes to these item sets?
    We’re evaluating their balance now, but we can’t comment on any potential rebalancing of these item sets at this time. Specific examples like the one you called out are helpful!
    How about returning MASTER WEAPONS? Please - Thank You
    Not for the Dark Brotherhood update. We hear you, though – stay tuned.
    Will these sets contain their original equipment slots/configuration, or for sets like Juggernaut, will they maintain those from when they upgraded to V16 with the Imperial City update? I ask because a number of these sets had their loot table slot configurations changed in the IC update. For example, Juggernaut used to come with a shield but that stop dropping when it was upgraded to V16 with the IC update (there are other examples listed in the thread). Thanks!
    They’ll use their more recent configurations. For instance, you will not find a Shield of the Juggernaut in the Heavy Defensive box.
    Is the heavy Pact Armor Bastion of The Heartland comfirmed to be CP160?
    Are you referring to the “Pact’s Cuirass”, part of the Bastion of the Heartland set? If so, yes that’s in there.
    BigES wrote: »
    You already have a system in place for gear boxes in Imperial City using Tel Var. There are two boxes. One gives purples and costs more. The other is cheaper and gives blue items. Why not use do the same for these gear boxes, only using AP?
    We wanted to keep the number of new items small, to ensure we could do this in time for the Dark Brotherhood update. (Too many new things would make it more likely to miss that timeframe entirely.) However, the different quality boxes in Imperial City also have different rules: the Blue-quality boxes on the Tel Var Lockbox Merchants only scale up to Champion 150, while the Purple-quality boxes on the Tel Var Greater Lockbox Merchants scale to Champion 160.

    Not sure what changed at ZoS but you guys have been answering questions and talking all day this is honestly the best the forums have been in a while. The talks having Dev feedback is awesome keep this up it's a mile in the right direction.
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    For the King of Argonia
    May Sithis hold back his Void
  • NBrookus
    NBrookus
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    DDuke wrote: »
    People who claims that ESO have worst RNG definitely didn't played Destiny...
    DDuke wrote: »
    DDuke wrote: »
    DDuke wrote: »
    And it's not only that.

    Some of these sets directly buff the already best performing PvE/PvP builds & further extrapolate the difference between them and the other builds.

    The cure is often worse than the disease with ZOS and you know that. Just ask anyone with a DK.

    But I agree the controls have to go somewhere. You can either nerf boring things like Resources, Regen and damage, or nerf interesting things like gear.

    You can either have powerful gear sets or a powerful CP system but not both. Which do you think is more exciting and interesting?

    Changing sets to fit the meta? Really? The Meta is terrible, id rather shake it up a bit.

    You don't shake the meta up at all by making stam DKs & magicka templars more powerful...


    And yes, I agree that more powerful gear needs to be added - I've been an advocate of gear progression for as long as I can remember.

    However, that powerful gear needs to be gated - otherwise it's just "oh, a new patch - I'll just have to spend a bunch of AP/gold & now I've got a new outfit. Yay..."

    Powerful gear should be earned by defeating difficult content or ranking high in PvP arenas/BGs (whenever those get released) - not by purchasing AP boxes.

    All other gear should be roughly equal to promote build diversity.

    That is my opinion.
    I'm pvp exclusive player, for wtf reason should i grind 'competitive pve content'? AP was worthless since IC released, it's good that people can spend it and, at last, convert it into gold. I invest a lot of time in pvp, but after a week of pvping i have almost 0 gold, i need columbine and other cr*p, so i must go to pve instead of making gold by selling useful things which i deserved from AP perspective.

    If you read the whole paragraph:
    "or ranking high in PvP arenas/BGs (whenever those get released)"

    What I'm against is people just getting BiS gear on a silver platter - without any player skill required.


    That is currently the case, but atleast Infallible Aether from vSO will be BoP & likely BiS for multiple builds.
    Firstly: there's no arenas/bg, secondly: i still want to spend AP to get useful things which i can sell for gold or use them for myself and i already invested a lot into it.

    arena/bg should grant some unique stuff but this sets aren't unique, master weapons are

    There will be Arenas & BGs, they're being worked on.

    I don't disagree with the rest of what you said - but if they ever add arenas/BGs that's where the best of the best gear should come from (& it should be tied to leaderboards there, so the most skilled players get the best rewards)

    But this is getting off-topic.

    So the already powerful get more powerful, and everyone else falls farther behind? That's not healthy for the future of the game.
  • Cinbri
    Cinbri
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    @MSchroeder
    so nirnhoned weapons of Thieves guild sets, like Fasalla and Transmutation, won't ba avaliable?
  • Alcast
    Alcast
    Class Representative
    @Yolokin_Swagonborn I do understand what you mean. But you have to be realistic, or are you fine that Stam Dks with Moragtong+Viper Sting(+few other possible combos) will do almost 1.5x the dps than other classes?
    Lets say a Stam DK is gonna hit for 50k dps. So you are fine when you max can reach 30k? I would def be NOT happy.

    Also, I do not think they will change any sets, that is why I told my guildbuddies to reroll stamDK asap to be ready next patch. And that is not even a joke >.>
    Edited by Alcast on May 18, 2016 8:40AM
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  • Lava_Croft
    Lava_Croft
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    Dragon Knights: Nerfed the most, still the best.
  • Sugaroverdose
    Sugaroverdose
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    Alcast wrote: »
    @Yolokin_Swagonborn I do understand what you mean. But you have to be realistic, or are you fine that Stam Dks with Moragtong+Viper Sting(+few other possible combos) will do almost 1.5x the dps than other classes?
    Lets say a Stam DK is gonna hit for 50k dps. So you are fine when you max can reach 30k? I would def be NOT happy.

    Also, I do not think they will change any sets, that is why I told my guildbuddies to reroll stamDK asap to be ready next patch. And that is not even a joke >.>
    That's started to be a joke when stambuilds starts to get stamina scaled abilities while original game design for stamina builds was weapon-centric. Now stambuilds have roll-dodge, overpowered weapon abilities, and class-specific abilities scales with CP, morag tong is a cherry on top of the cake, but it's not main reason why sDK's becomes overpowered.

    PS: Can't remember that Dev's did give magicka builds any boost like replacing stamina skill on weapon with magicka-one.
  • Bfish22090
    Bfish22090
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    Lava_Croft wrote: »
    Dragon Knights: magicka dk 5044648588Nerfed the most, stamina dkstill the best.

    there i fixed your quote
  • Ishammael
    Ishammael
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    MSchroeder wrote: »
    We haven’t added new Traits to any of the sets impacted by this change. Many of the item sets – including the ones that had jewelry – only came in a single Trait, so they’ll only have that one Trait option for the Dark Brotherhood update as well.

    ...

    Because we wanted to react to your feedback as quickly as possible, we have not added any new items to these sets. Adding new items would have made it impossible to implement any item sourcing changes for the sets in time for the Dark Brotherhood update. If a set didn’t previously include jewelry, weapons, or armor, then it doesn’t have those currently. We’ll be looking at expanding the item slots these sets can come in sometime in the future.

    @MSchroeder

    Thanks for this explanation, very much.

    Couple of thoughts

    RE: Traits.
    Hopefully y'all are able to add new traits into these sets ASAP. Many are very, very sub-optimum, especially with the new trait changes introduced with the DB patch (e.g. reinforced on any light armor options).

    Also, there are several sets which previously had only one trait (e.g. Elf Bane was well-fitted) but got a random trait in the IC patch since they were available in RftW. How are these being handled?

    RE: Gear piece options.
    Think carefully about this one. Some of the sets being re-introduced are very strong (Morag Tong, Cyrodiil's Light, Ravager) and would be even better if given full jewelry and set piece options. Other sets are pretty weak and a good set of gear options would help them out.
  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Alcast wrote: »
    @Yolokin_Swagonborn I do understand what you mean. But you have to be realistic, or are you fine that Stam Dks with Moragtong+Viper Sting(+few other possible combos) will do almost 1.5x the dps than other classes?
    Lets say a Stam DK is gonna hit for 50k dps. So you are fine when you max can reach 30k? I would def be NOT happy.

    Also, I do not think they will change any sets, that is why I told my guildbuddies to reroll stamDK asap to be ready next patch. And that is not even a joke >.>

    Morag Tong only gives 15% more poison damage to one target for 5 seconds

    Don't you think a 5pc bonus that gave 25% more poison damage indefinitely is a bit more OP? That set is called the champion system and everyone is wearing it. Maybe that's why DK's are going to have more DPS next patch, not gear. Because they have super strong poison DOTs and can boost those poison dots 25% without any gear.

    I don't see how anyone can consider any piece of gear OP when the champion system exists.


    Thought Experiment:
    Take 100CP in any popular passive. Now imagine that as a 5pc set bonus. Sound OP? Of course. Now imagine wearing three of them at the same time while getting 5k more resources per attribute? Nerf gear right?

    We have been asking for these sets since august of last year when the V16 update stole all our gear. Imagine how terrible it would be to finally get all our beloved sets back only to have them all ruined with cooldowns, RNG, and major/minor buffs.

    No more nerfs until the Root of the Problem is addressed.
    Edited by Yolokin_Swagonborn on May 18, 2016 2:55PM
  • Force-Siphon
    Force-Siphon
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    Please get the jewelry right with this or a lot of the sets still wont matter
    The one and only Force Siphon - PVP Sorc NA
    1 man zerg

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  • DaveMoeDee
    DaveMoeDee
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    ✭✭✭
    DDuke wrote: »
    DDuke wrote: »
    And it's not only that.

    Some of these sets directly buff the already best performing PvE/PvP builds & further extrapolate the difference between them and the other builds.

    The cure is often worse than the disease with ZOS and you know that. Just ask anyone with a DK.

    But I agree the controls have to go somewhere. You can either nerf boring things like Resources, Regen and damage, or nerf interesting things like gear.

    You can either have powerful gear sets or a powerful CP system but not both. Which do you think is more exciting and interesting?

    Changing sets to fit the meta? Really? The Meta is terrible, id rather shake it up a bit.

    You don't shake the meta up at all by making stam DKs & magicka templars more powerful...


    And yes, I agree that more powerful gear needs to be added - I've been an advocate of gear progression for as long as I can remember.

    However, that powerful gear needs to be gated - otherwise it's just "oh, a new patch - I'll just have to spend a bunch of AP/gold & now I've got a new outfit. Yay..."

    Powerful gear should be earned by defeating difficult content or ranking high in PvP arenas/BGs (whenever those get released) - not by purchasing AP boxes.

    All other gear should be roughly equal to promote build diversity.

    That is my opinion.
    I'm pvp exclusive player, for wtf reason should i grind 'competitive pve content'? AP was worthless since IC released, it's good that people can spend it and, at last, convert it into gold. I invest a lot of time in pvp, but after a week of pvping i have almost 0 gold, i need columbine and other cr*p, so i must go to pve instead of making gold by selling useful things which i deserved from AP perspective.

    I agree with your point.

    Nevertheless, spending time playing video games is not an "investment".
    Jaronking wrote: »
    helediron wrote: »
    Can i buy these with gold? You know, like monster gear is...
    I have to ask who really buy the monster sets with Gold?That seem like a waste of Gold you can use on more important things

    Maybe people with a lot of gold and no AP who want monster sets? Just guessing.
  • DDuke
    DDuke
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    Alcast wrote: »
    @Yolokin_Swagonborn I do understand what you mean. But you have to be realistic, or are you fine that Stam Dks with Moragtong+Viper Sting(+few other possible combos) will do almost 1.5x the dps than other classes?
    Lets say a Stam DK is gonna hit for 50k dps. So you are fine when you max can reach 30k? I would def be NOT happy.

    Also, I do not think they will change any sets, that is why I told my guildbuddies to reroll stamDK asap to be ready next patch. And that is not even a joke >.>

    Morag Tong only gives 15% more poison damage to one target for 5 seconds

    Don't you think a 5pc bonus that gave 25% more poison damage indefinitely is a bit more OP? That set is called the champion system and everyone is wearing it. Maybe that's why DK's are going to have more DPS next patch, not gear. Because they have super strong poison DOTs and can boost those poison dots 25% without any gear.

    I don't see how anyone can consider any piece of gear OP when the champion system exists.


    Thought Experiment:
    Take 100CP in any popular passive. Now imagine that as a 5pc set bonus. Sound OP? Of course. Now imagine wearing three of them at the same time while getting 5k more resources per attribute? Nerf gear right?

    We have been asking for these sets since august of last year when the V16 update stole all our gear. Imagine how terrible it would be to finally get all our beloved sets back only to have them all ruined with cooldowns, RNG, and major/minor buffs.

    No more nerfs until the Root of the Problem is addressed.

    What?

    Take a moment and read your own post, try to realize how silly it sounds.

    DKs are not going to have more DPS next patch - they already have more DPS than everyone else.

    And how is buffing poison damage (which DKs have the most of) by 15% not buffing DKs specifically?


    It doesn't matter one bit what you think of CPs - everyone relevant has 500+ anyway and it's the same system for everyone. DKs don't get any special CPs that allow them to deal more damage than others.
    Edited by DDuke on May 18, 2016 4:19PM
  • Ishammael
    Ishammael
    ✭✭✭✭✭
    ✭✭
    Alcast wrote: »
    @Yolokin_Swagonborn I do understand what you mean. But you have to be realistic, or are you fine that Stam Dks with Moragtong+Viper Sting(+few other possible combos) will do almost 1.5x the dps than other classes?
    Lets say a Stam DK is gonna hit for 50k dps. So you are fine when you max can reach 30k? I would def be NOT happy.

    Also, I do not think they will change any sets, that is why I told my guildbuddies to reroll stamDK asap to be ready next patch. And that is not even a joke >.>

    Morag Tong only gives 15% more poison damage to one target for 5 seconds

    Don't you think a 5pc bonus that gave 25% more poison damage indefinitely is a bit more OP? That set is called the champion system and everyone is wearing it. Maybe that's why DK's are going to have more DPS next patch, not gear. Because they have super strong poison DOTs and can boost those poison dots 25% without any gear.

    I don't see how anyone can consider any piece of gear OP when the champion system exists.


    Thought Experiment:
    Take 100CP in any popular passive. Now imagine that as a 5pc set bonus. Sound OP? Of course. Now imagine wearing three of them at the same time while getting 5k more resources per attribute? Nerf gear right?

    We have been asking for these sets since august of last year when the V16 update stole all our gear. Imagine how terrible it would be to finally get all our beloved sets back only to have them all ruined with cooldowns, RNG, and major/minor buffs.

    No more nerfs until the Root of the Problem is addressed.

    What if the ElfBane set gave +15% fire damage? (or silks of the sun)
    Edited by Ishammael on May 18, 2016 4:23PM
  • Iggybot
    Iggybot
    ✭✭✭
    Get ready to see "This effect has a cooldown of X seconds" on every great set. Wouldn't that look pretty on Ravager? On Vengeance Leach?

    Ravager was already nerfed and already has a cooldown.
    Edited by Iggybot on May 18, 2016 4:23PM
  • ThatNeonZebraAgain
    ThatNeonZebraAgain
    ✭✭✭✭✭
    MSchroeder wrote: »
    Will these sets contain their original equipment slots/configuration, or for sets like Juggernaut, will they maintain those from when they upgraded to V16 with the Imperial City update? I ask because a number of these sets had their loot table slot configurations changed in the IC update. For example, Juggernaut used to come with a shield but that stop dropping when it was upgraded to V16 with the IC update (there are other examples listed in the thread). Thanks!
    They’ll use their more recent configurations. For instance, you will not find a Shield of the Juggernaut in the Heavy Defensive box.

    Thank you for the reply, but dang, that is unfortunate, especially given the changes to the slot/drop pool were never announced so players couldn't stock up on them. I had hoped this was an overlooked bug like when Footman's Shield stopped dropping in DSA and wasn't recognized/fixed for 6 months. Those extra slot configurations are really helpful!

    Gore-of-the-Forest Argonian Nightblade
    Wode Earthrender Breton Dragonknight
    Ceol the Last Baron Redguard Dragonknight
    Wayra High Elf Sorceress
    Erebain Salothran Dark Elf Templar
    Rituals-of-the-Forest Argonian Warden
  • kadar
    kadar
    ✭✭✭✭✭
    Iggybot wrote: »
    Get ready to see "This effect has a cooldown of X seconds" on every great set. Wouldn't that look pretty on Ravager? On Vengeance Leach?

    Ravager was already nerfed and already has a cooldown.

    When, and what is the cooldown?
  • Ishammael
    Ishammael
    ✭✭✭✭✭
    ✭✭
    Iggybot wrote: »
    Get ready to see "This effect has a cooldown of X seconds" on every great set. Wouldn't that look pretty on Ravager? On Vengeance Leach?

    Ravager was already nerfed and already has a cooldown.

    When, and what is the cooldown?

    It was nerfed during 1.6 -- over a year ago. The cooldown is the duration of the bonus.
  • Sugaroverdose
    Sugaroverdose
    ✭✭✭✭✭
    Ishammael wrote: »
    Alcast wrote: »
    @Yolokin_Swagonborn I do understand what you mean. But you have to be realistic, or are you fine that Stam Dks with Moragtong+Viper Sting(+few other possible combos) will do almost 1.5x the dps than other classes?
    Lets say a Stam DK is gonna hit for 50k dps. So you are fine when you max can reach 30k? I would def be NOT happy.

    Also, I do not think they will change any sets, that is why I told my guildbuddies to reroll stamDK asap to be ready next patch. And that is not even a joke >.>

    Morag Tong only gives 15% more poison damage to one target for 5 seconds

    Don't you think a 5pc bonus that gave 25% more poison damage indefinitely is a bit more OP? That set is called the champion system and everyone is wearing it. Maybe that's why DK's are going to have more DPS next patch, not gear. Because they have super strong poison DOTs and can boost those poison dots 25% without any gear.

    I don't see how anyone can consider any piece of gear OP when the champion system exists.


    Thought Experiment:
    Take 100CP in any popular passive. Now imagine that as a 5pc set bonus. Sound OP? Of course. Now imagine wearing three of them at the same time while getting 5k more resources per attribute? Nerf gear right?

    We have been asking for these sets since august of last year when the V16 update stole all our gear. Imagine how terrible it would be to finally get all our beloved sets back only to have them all ruined with cooldowns, RNG, and major/minor buffs.

    No more nerfs until the Root of the Problem is addressed.

    What if the ElfBane set gave +15% fire damage? (or silks of the sun)
    So you need to invest everything into it, nothing bad at all, we still have stupid alchemist with it's ridiculous numbers. Now if i remember it right elf bane 5 piece gives 2 seconds for fire dots, which is completely useless POS.
    DaveMoeDee wrote: »
    DDuke wrote: »
    DDuke wrote: »
    And it's not only that.

    Some of these sets directly buff the already best performing PvE/PvP builds & further extrapolate the difference between them and the other builds.

    The cure is often worse than the disease with ZOS and you know that. Just ask anyone with a DK.

    But I agree the controls have to go somewhere. You can either nerf boring things like Resources, Regen and damage, or nerf interesting things like gear.

    You can either have powerful gear sets or a powerful CP system but not both. Which do you think is more exciting and interesting?

    Changing sets to fit the meta? Really? The Meta is terrible, id rather shake it up a bit.

    You don't shake the meta up at all by making stam DKs & magicka templars more powerful...


    And yes, I agree that more powerful gear needs to be added - I've been an advocate of gear progression for as long as I can remember.

    However, that powerful gear needs to be gated - otherwise it's just "oh, a new patch - I'll just have to spend a bunch of AP/gold & now I've got a new outfit. Yay..."

    Powerful gear should be earned by defeating difficult content or ranking high in PvP arenas/BGs (whenever those get released) - not by purchasing AP boxes.

    All other gear should be roughly equal to promote build diversity.

    That is my opinion.
    I'm pvp exclusive player, for wtf reason should i grind 'competitive pve content'? AP was worthless since IC released, it's good that people can spend it and, at last, convert it into gold. I invest a lot of time in pvp, but after a week of pvping i have almost 0 gold, i need columbine and other cr*p, so i must go to pve instead of making gold by selling useful things which i deserved from AP perspective.

    I agree with your point.

    Nevertheless, spending time playing video games is not an "investment".
    Jaronking wrote: »
    helediron wrote: »
    Can i buy these with gold? You know, like monster gear is...
    I have to ask who really buy the monster sets with Gold?That seem like a waste of Gold you can use on more important things

    Maybe people with a lot of gold and no AP who want monster sets? Just guessing.
    Sitting in vMA also isn't investment, but people granted with master weapon. I'm not talking about real life benefit or investment, but about in game
    Edited by Sugaroverdose on May 18, 2016 5:05PM
  • cschwingeb14_ESO
    cschwingeb14_ESO
    ✭✭✭✭
    Anyone worried about morag tong shouldn't. The v14 set is already plenty viable and exists in many hands. I use it for lethal arrow fun on my stam blade. Having one jewelry enchant at 168 regen (as opposed to 124 WD) is not much of a downside, and neither is the 500 stam/10 weapon damage you lose on set bonuses and enchants.

    It's very possible that DK's poison buffs have been poorly thought out (in the opposite way from the sorc passive gaining a 5% physical damage buff that doesn't include poison and disease), but we'll see how it shakes out

  • potirondb16_ESO
    potirondb16_ESO
    ✭✭✭
    Lol, I'm really glad about this come back ! for the first time in a long time crafted set won't hold the high end of everybuild pve and pvp wise.

    Only remark I've is, have you notice how many people are happy about great set that are making it back into the v16 world without them being craftable ? I think you guys need to keep in mind that exemple when you are creating pve set too. It shall not always be pvp'ers that are giving gear to pve'ers but also the other way around !

    Enhance Spell-Power Cure so it can affect 6 people at least, and increase the proc rate of scathing mage so they also feel like great set pls ! :)

    Thanks you !

    BTW: Thief Essence... it would be nice if they could be turn into a potion instead of being a synergie you need to look for around the map.
  • potirondb16_ESO
    potirondb16_ESO
    ✭✭✭
    NBrookus wrote: »

    So the already powerful get more powerful, and everyone else falls farther behind? That's not healthy for the future of the game.

    That's actually a BS, you know what's Killing new player experience when they are trying to catch up atm ? it's 70% of the time because they don't own the CP the other player have. After that gear difference Inside this game is SOOOO little that it won't even make a difference as long as they are adequate for their playstyle. There's also like 2 difference about that Maestrom and Master weapon... but that's about it.

    So actually creating more powerfull set that are dropping Inside more powerfull instance is the way to go to help people catch up. Dongeon are 4 people team which mean it's not impossible for you to get Inside a team of 3 good player and make it work also trial are 12 person so the same thing is happening. You might not actually get the best gear straight up but your progression will become way easier instead of grinding a 100cp in order to catch up.

    So don't assume stuff, if you want to fall farther behind, let the CP system decide where you shall be and you will realise that time investement is way more important that way then by just making better set coming from harder instance ! :smile:

    I know random group don't like grabbing player who are new to a dongeon mecanis, but believe me we talked about that with my guild and we realise that if we were sure high-end dongeon and high-end trial were the way to go for stuffing people up we would be running more of those with new player, but as from now (and it will change with DB) drop from dongeon are really rare and gear isn't that powerfull... we don't really focus on that aspect so much while we deffinitly would if it was different.
  • h2ofr33k
    h2ofr33k
    Soul Shriven
    Thank you for for updating these sets to CP 160!!!!!!

    Please just sell them for ap from the vendors as the old system did and have the jewelry be purple! For min
    Maximg purposes blue jewelry creates. Much weaker build. Please, do not bave this be another RNG system. While AP is far from hard to come by, an RNG system for set pieces I will either vender or decon if I would not use them on my collective toons would be an let down.

    Thank you for communicating much more effectively with us as a community! It is greatly appreciated!
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