Sugaroverdose wrote: »Dragon blood needs to be reworked to not became spammable OP if it will not be affected by battle spirit.Ghost-Shot wrote: »@Wrobel I've noticed this weird bug where Dragon's Blood appears to effected by the battle spirit debuff and I though to myself that can't be right! I can't see anyone in their right mind thinking that its a good idea to take an ability that heals 33% of your missing health and reduce that by 50% so it has to be a bug. Any chance of getting that fixed with the DB patch?https://www.youtube.com/watch?v=6YKQQIgFIVM
That's you counter-argument or whining? BoL cost 3k of magicka, does not guarantee that you will get your heal at all, nerfed 3 times in a raw, while it wasn't OP even in 1.6(those time when mDK was permablock-one-cast-outheal-high-dps-monster)Ghost-Shot wrote: »Sugaroverdose wrote: »Dragon blood needs to be reworked to not became spammable OP if it will not be affected by battle spirit.Ghost-Shot wrote: »@Wrobel I've noticed this weird bug where Dragon's Blood appears to effected by the battle spirit debuff and I though to myself that can't be right! I can't see anyone in their right mind thinking that its a good idea to take an ability that heals 33% of your missing health and reduce that by 50% so it has to be a bug. Any chance of getting that fixed with the DB patch?https://www.youtube.com/watch?v=6YKQQIgFIVM
But I assume you feel like Breath of Life spam is perfectly reasonable?
Sugaroverdose wrote: »Dragon blood needs to be reworked to not became spammable OP if it will not be affected by battle spirit.Ghost-Shot wrote: »@Wrobel I've noticed this weird bug where Dragon's Blood appears to effected by the battle spirit debuff and I though to myself that can't be right! I can't see anyone in their right mind thinking that its a good idea to take an ability that heals 33% of your missing health and reduce that by 50% so it has to be a bug. Any chance of getting that fixed with the DB patch?https://www.youtube.com/watch?v=6YKQQIgFIVM
I can't check the game atm, but according to the online calculators Dragons Blood costs well over 3k of magicka. While BoL may not guarantee you get the heal due to smart conditions Dragon Blood guarantees your heal will be worthless for the slot.Sugaroverdose wrote: »That's you counter-argument or whining? BoL cost 3k of magicka, does not guarantee that you will get your heal at all, nerfed 3 times in a raw, while it wasn't OP even in 1.6(those time when mDK was permablock-one-cast-outheal-high-dps-monster)Ghost-Shot wrote: »Sugaroverdose wrote: »Dragon blood needs to be reworked to not became spammable OP if it will not be affected by battle spirit.Ghost-Shot wrote: »@Wrobel I've noticed this weird bug where Dragon's Blood appears to effected by the battle spirit debuff and I though to myself that can't be right! I can't see anyone in their right mind thinking that its a good idea to take an ability that heals 33% of your missing health and reduce that by 50% so it has to be a bug. Any chance of getting that fixed with the DB patch?https://www.youtube.com/watch?v=6YKQQIgFIVM
But I assume you feel like Breath of Life spam is perfectly reasonable?
Sugaroverdose wrote: »That's you counter-argument or whining? BoL cost 3k of magicka, does not guarantee that you will get your heal at all, nerfed 3 times in a raw, while it wasn't OP even in 1.6(those time when mDK was permablock-one-cast-outheal-high-dps-monster)Ghost-Shot wrote: »Sugaroverdose wrote: »Dragon blood needs to be reworked to not became spammable OP if it will not be affected by battle spirit.Ghost-Shot wrote: »@Wrobel I've noticed this weird bug where Dragon's Blood appears to effected by the battle spirit debuff and I though to myself that can't be right! I can't see anyone in their right mind thinking that its a good idea to take an ability that heals 33% of your missing health and reduce that by 50% so it has to be a bug. Any chance of getting that fixed with the DB patch?https://www.youtube.com/watch?v=6YKQQIgFIVM
But I assume you feel like Breath of Life spam is perfectly reasonable?
Sugaroverdose wrote: »Dragon blood needs to be reworked to not became spammable OP if it will not be affected by battle spirit.Ghost-Shot wrote: »@Wrobel I've noticed this weird bug where Dragon's Blood appears to effected by the battle spirit debuff and I though to myself that can't be right! I can't see anyone in their right mind thinking that its a good idea to take an ability that heals 33% of your missing health and reduce that by 50% so it has to be a bug. Any chance of getting that fixed with the DB patch?https://www.youtube.com/watch?v=6YKQQIgFIVM
Sugaroverdose wrote: »Dragon blood needs to be reworked to not became spammable OP if it will not be affected by battle spirit.Ghost-Shot wrote: »@Wrobel I've noticed this weird bug where Dragon's Blood appears to effected by the battle spirit debuff and I though to myself that can't be right! I can't see anyone in their right mind thinking that its a good idea to take an ability that heals 33% of your missing health and reduce that by 50% so it has to be a bug. Any chance of getting that fixed with the DB patch?https://www.youtube.com/watch?v=6YKQQIgFIVM
Justice31st wrote: »It wouldn't be fair if only stamina DK's got the increased DMG buff next patch poison. Are magicka DK's getting the the equivalency of the extra posion damage too as magicka? And why the nerf to magicka DK abilities? @Wrobel @ZOS_GinaBruno
Sugaroverdose wrote: »That's you counter-argument or whining? BoL cost 3k of magicka, does not guarantee that you will get your heal at all, nerfed 3 times in a raw, while it wasn't OP even in 1.6(those time when mDK was permablock-one-cast-outheal-high-dps-monster)Ghost-Shot wrote: »Sugaroverdose wrote: »Dragon blood needs to be reworked to not became spammable OP if it will not be affected by battle spirit.Ghost-Shot wrote: »@Wrobel I've noticed this weird bug where Dragon's Blood appears to effected by the battle spirit debuff and I though to myself that can't be right! I can't see anyone in their right mind thinking that its a good idea to take an ability that heals 33% of your missing health and reduce that by 50% so it has to be a bug. Any chance of getting that fixed with the DB patch?https://www.youtube.com/watch?v=6YKQQIgFIVM
But I assume you feel like Breath of Life spam is perfectly reasonable?
Sugaroverdose wrote: »That's you counter-argument or whining? BoL cost 3k of magicka, does not guarantee that you will get your heal at all, nerfed 3 times in a raw, while it wasn't OP even in 1.6(those time when mDK was permablock-one-cast-outheal-high-dps-monster)Ghost-Shot wrote: »Sugaroverdose wrote: »Dragon blood needs to be reworked to not became spammable OP if it will not be affected by battle spirit.Ghost-Shot wrote: »@Wrobel I've noticed this weird bug where Dragon's Blood appears to effected by the battle spirit debuff and I though to myself that can't be right! I can't see anyone in their right mind thinking that its a good idea to take an ability that heals 33% of your missing health and reduce that by 50% so it has to be a bug. Any chance of getting that fixed with the DB patch?https://www.youtube.com/watch?v=6YKQQIgFIVM
But I assume you feel like Breath of Life spam is perfectly reasonable?
Woah woah woah woah
You are claiming that 1.6 DK was a "monster"? Compared to now, sure.... but in that meta it was all about Sorcs and NBs. Did you even play 1.6? Do you remember 14k hardened w/ 20k dawnbreakers?
Ghost-Shot wrote: »Sugaroverdose wrote: »That's you counter-argument or whining? BoL cost 3k of magicka, does not guarantee that you will get your heal at all, nerfed 3 times in a raw, while it wasn't OP even in 1.6(those time when mDK was permablock-one-cast-outheal-high-dps-monster)Ghost-Shot wrote: »Sugaroverdose wrote: »Dragon blood needs to be reworked to not became spammable OP if it will not be affected by battle spirit.Ghost-Shot wrote: »@Wrobel I've noticed this weird bug where Dragon's Blood appears to effected by the battle spirit debuff and I though to myself that can't be right! I can't see anyone in their right mind thinking that its a good idea to take an ability that heals 33% of your missing health and reduce that by 50% so it has to be a bug. Any chance of getting that fixed with the DB patch?https://www.youtube.com/watch?v=6YKQQIgFIVM
But I assume you feel like Breath of Life spam is perfectly reasonable?
Woah woah woah woah
You are claiming that 1.6 DK was a "monster"? Compared to now, sure.... but in that meta it was all about Sorcs and NBs. Did you even play 1.6? Do you remember 14k hardened w/ 20k dawnbreakers?
Methusala emps anyone? 30k Dawnbreaker and 25k Prox Det and GG
TankHealz2015 wrote: »- I like the Power Slam (shield bash) morph- even though lots of people complaining.. i only used it after block and attack, and get +25% damage. its fun to use and does good damage.
Voryn_Dagoth wrote: »The skill lines are designed around the themes Fire, Dragon and Earth, don't see much room there for poison abilities. Considering that the two major DoTs are in Ardent Flame, any poison morph is a no-go with them, in my opinion.
The idea with the talons could be feasible, though. As the Burning Talons will now correctly deal Flame Damage, with Magic Damage as synergy effect, the Choking Talons could deal Poison Damage with Physical Damage as synergy effect. And just maybe, instead of Minor Maim it could afflict the targets with Minor Defile or Minor Mangle.
Maybe I see the "themes" to strict, but IMHO there should be a balance between pure mechanics and number crunching on one hand and authencity, immersion, setting, lore etc. on the other.
That said, I actually don't see any of this problems with Draconic Power. On the contrary, elemental dragon themes are common and you could probably design a poison (and/or physical damage) morph for almost all skills:
Ferocious Leap: Instead of a Damage Shield after the leap, a Poison Damage AoE (DoT)
Volatile Armor: While active, melee attackers will get Poison Damage (DoT) on their hit (maybe with a Minor debuff).
Choking Talons: Poison Damage on hit with Physical Damage as synergy effect, or vice-versa. Maybe, instead of Minor Maim it could afflict the targets with Minor Defile or Minor Mangle.
Dragon Fire Scale: Increased damage of the reflected projectiles as Poison Damage.
Deep Breath: Damage on the "Exhale" could be Poison Damage.
I dont quite understand the fuss with dunmer Dk's. If someone could explain I'd be grateful;
Cos the way I see it, If I was a dunmer DK with racial passive of a slight bonus to fire damage and some pts in elemental expert, all I'd have to do is put points to max out mighty and Id still be doing more DPS with the poison change cos 25% from mighty>6% from racial passive? Or am I missing something?
Things like standard of might and flames of oblivion, weapon fire enchants and valkyns proc still get boosted by dunmer racials no? So all in all its a DPS increase to dunmer stam dks too?
D0ntevenL1ft wrote: »I dont quite understand the fuss with dunmer Dk's. If someone could explain I'd be grateful;
Cos the way I see it, If I was a dunmer DK with racial passive of a slight bonus to fire damage and some pts in elemental expert, all I'd have to do is put points to max out mighty and Id still be doing more DPS with the poison change cos 25% from mighty>6% from racial passive? Or am I missing something?
Things like standard of might and flames of oblivion, weapon fire enchants and valkyns proc still get boosted by dunmer racials no? So all in all its a DPS increase to dunmer stam dks too?
Yes this is a glass half full opinion although it's true I do not share it with you. Many of us chose dark elf because 7% helps our stam dk dps and therefore we chose that passive over say red guards with stamina return and recovery. We planned and built around that and utilized many hours doing so to be the BEST dk we can be and now it's taken away. So yes I agree we got a huge buff but some are simply upset because they could have gotten something else like regen from their now wasted third racial passive.
Edited for spelling
D0ntevenL1ft wrote: »I dont quite understand the fuss with dunmer Dk's. If someone could explain I'd be grateful;
Cos the way I see it, If I was a dunmer DK with racial passive of a slight bonus to fire damage and some pts in elemental expert, all I'd have to do is put points to max out mighty and Id still be doing more DPS with the poison change cos 25% from mighty>6% from racial passive? Or am I missing something?
Things like standard of might and flames of oblivion, weapon fire enchants and valkyns proc still get boosted by dunmer racials no? So all in all its a DPS increase to dunmer stam dks too?
Yes this is a glass half full opinion although it's true I do not share it with you. Many of us chose dark elf because 7% helps our stam dk dps and therefore we chose that passive over say red guards with stamina return and recovery. We planned and built around that and utilized many hours doing so to be the BEST dk we can be and now it's taken away. So yes I agree we got a huge buff but some are simply upset because they could have gotten something else like regen from their now wasted third racial passive.
Edited for spelling
Even as a Dunmer DK, you will still deal more damage than now. Also, Standard and Flames of Oblivion is still fire damage.
To Mr @Wrobel and his team who scour the forums for feedback..
I watched the ESO live Thieves Guild episode where you took a lot of time out of your day to answer questions and give us an update on the structures you guys use for class balance and development. 3 things stood out in particular.
- The current PvP meta is to do a lot of damage.
- DKs had their execute removed because they get their damage from surrounding dots.
- The PvP state of Dragonsblood is satisfactory because you guys are okay with skills being good in some situations and not others. IE: Good in PvE but not PvP.
We magicka DKs feel like you are choking us with both hands and just starving the life out of the DK. I’ll explain why and get back to this at the end.
DK Damage – As you said we have a competitively balanced dps via our dots and our whip. I would agree, but how does this play out in Cyrodiil? When I do a trial my dps rotation looks like this. (in no particular order)This is what I have to keep up with to maintain the expected dps benchmark. This is fine in PvE but it is really not fine in PvP where you have to be your own tank, healer, and dps. You can’t dedicate 5 slots just to make dps in PvP and hope to survive. You need a well rounded tool kit and our system of damage does not accommodate that. That is why we have been calling whip a noodle for over a year and why we are always asking you for more damage. We cannot complete your expectations of how we should do damage in PvP. There are ways to fix this without breaking PvE, I even know of a way, but either way we can't just ignore this fact because of PvE.
- Molten Whip
- Burning Embers
- Engulfing Flames
- Flames of Oblivion
- Eruption
DK Defense – Why can’t Dragonsblood be good in Cyrodiil? You have systematically killed everything that made us tanky and self sufficient in Cyrodiil. Dragonsblood is in fact useless in Cyrodiil which ties us to the resto staff as a requirement for magicka DK survival. You have killed our DK House via the loss of miss chance from cinderstorm. You have severely nerfed reflect which is what kept us from getting defiled by lethal arrow, and what allowed us to manage without mobility or range. You have killed our class shield due to battle spirit coupled with it’s foundation in health rather than magicka. The only defense or healing you have left in this class is draw essence which is great, and Armor Rating. However Armor rating is the worst form of defense in Cyrodiil because any person with a maul or mace has an automatic 20% armor penetration as a passive. The strongest existing defenses in Cyrodiil are healing, shielding, and dodging and we have neither of those left within the magicka DK.
So we can’t meet the damage meta you have created in Cyrodiil, nor are we allowed to have survival for some reason. So with one hand you are choking our dps and with the other hand you are choking our ability to survive . This is why we have been upset for over a year now, and repeating the same issues. You are killing the life of us. Let go with one hand and let us be something, because right now you are making us nothing.