vortexman11 wrote: »I'm sitting on the edge of my seat right now constantly refreshing for patch notes just to see if anything has been changed..
Edit for after patch notes: Annnnnnnnnd nothing
If I'm reading this right, they moved Block Cost Reduction to The Shadow which means players will have to choose between Block Cost Reduction and having Reduced Cost or increased Regens. Another indirect nerf to magicka DKs and it'll also negatively effect other classes and play styles
Ghost-Shot wrote: »vortexman11 wrote: »I'm sitting on the edge of my seat right now constantly refreshing for patch notes just to see if anything has been changed..
Edit for after patch notes: Annnnnnnnnd nothing
If I'm reading this right, they moved Block Cost Reduction to The Shadow which means players will have to choose between Block Cost Reduction and having Reduced Cost or increased Regens. Another indirect nerf to magicka DKs and it'll also negatively effect other classes and play styles
I had to read that twice to make sure it was real, I can't even.
@ZOS_GinaBruno @Wrobel
Dragonknights are so close to being a 'complete' class that feels unique. The poison changes for stamina is one I personally like. Can we talk about some abilities that need work:
1. Whip - needs to be boosted in damage or utility, and needs a stam friendly toxic morph.
2. Dragon's Blood and its Morph - need a fix, something else, lifesteal maybe? right now they arent useful enough.
3. Obsidian Shield and its Morphs - need a fix, make the shield stronger or keep adding utility to it.
4. Ash Cloud, Inhale, Stonefist, Petrify, Whip - all of these could have stam/poison morphs and be very close to the intention and theme of the ability (Toxic Cloud, Poison Whip, Poison Shard, etc)
Ghost-Shot wrote: »vortexman11 wrote: »I'm sitting on the edge of my seat right now constantly refreshing for patch notes just to see if anything has been changed..
Edit for after patch notes: Annnnnnnnnd nothing
If I'm reading this right, they moved Block Cost Reduction to The Shadow which means players will have to choose between Block Cost Reduction and having Reduced Cost or increased Regens. Another indirect nerf to magicka DKs and it'll also negatively effect other classes and play styles
I had to read that twice to make sure it was real, I can't even.
mrkurokishi wrote: »^ I think tagging almost every ZOS employee possible is a bit much and isn't going to do anything
Do you think almost 2 years ignore to dk`s players from ZoS is not to much too? or is ok ?mrkurokishi wrote: »^ I think tagging almost every ZOS employee possible is a bit much and isn't going to do anything
Lets have an official statement that mag dk beeing so good in pve will remain absolutely trash in pvp.
Only thing I d so really like to know is why NB are buffed patch after patch after patch, and buffed again.
I met a Nb on pts ....Meet is a big word. I got à glimpse. Then I was dead. I didnt even have the time to click my mousse.
Ambush, surprise attack, kthxby.
4. Ash Cloud, Inhale, Stonefist, Petrify, Whip - all of these could have stam/poison morphs and be very close to the intention and theme of the ability (Toxic Cloud, Poison Whip, Poison Shard, etc)
vortexman11 wrote: »4. Ash Cloud, Inhale, Stonefist, Petrify, Whip - all of these could have stam/poison morphs and be very close to the intention and theme of the ability (Toxic Cloud, Poison Whip, Poison Shard, etc)
You listed Ash Cloud, Stonefist, and Petrify as being in need for a stamina morph. Too many DKs don't realise that skills in the Earthen Heart tree cannot get a stamina morph unless major rebalancing is done to the helping hands passive. If not then you'd be using a stamina skill that'll be giving back stamina.
mrkurokishi wrote: »@ZOS_GinaBruno @Wrobel
Dragonknights are so close to being a 'complete' class that feels unique. The poison changes for stamina is one I personally like. Can we talk about some abilities that need work:
1. Whip - needs to be boosted in damage or utility, and needs a stam friendly toxic morph.
2. Dragon's Blood and its Morph - need a fix, something else, lifesteal maybe? right now they arent useful enough.
3. Obsidian Shield and its Morphs - need a fix, make the shield stronger or keep adding utility to it.
4. Ash Cloud, Inhale, Stonefist, Petrify, Whip - all of these could have stam/poison morphs and be very close to the intention and theme of the ability (Toxic Cloud, Poison Whip, Poison Shard, etc)
I agree with points 2 and 3 completely. Point 1, whips do need to do a bit more damage but I don't feel like there needs to be a stam morph for it. And I don't think all the moves listed in point 4 needs a stam morph. As a stam DK I feel that with the changes that have been made and are going to be implemented in the DB patch we have all the tools needed to get the job done pretty effectively.
On a side note I wish Choking Talons scaled off of stam since the damage it out puts is physical
vortexman11 wrote: »4. Ash Cloud, Inhale, Stonefist, Petrify, Whip - all of these could have stam/poison morphs and be very close to the intention and theme of the ability (Toxic Cloud, Poison Whip, Poison Shard, etc)
You listed Ash Cloud, Stonefist, and Petrify as being in need for a stamina morph. Too many DKs don't realise that skills in the Earthen Heart tree cannot get a stamina morph unless major rebalancing is done to the helping hands passive. If not then you'd be using a stamina skill that'll be giving back stamina.
Interesting, I never thought of it that way. Although, does it matter? Doesn't Channeled Focus both cost and restore Magika?
I don't see this as a major issue, but I could be wrong.
Joy_Division wrote: »vortexman11 wrote: »4. Ash Cloud, Inhale, Stonefist, Petrify, Whip - all of these could have stam/poison morphs and be very close to the intention and theme of the ability (Toxic Cloud, Poison Whip, Poison Shard, etc)
You listed Ash Cloud, Stonefist, and Petrify as being in need for a stamina morph. Too many DKs don't realise that skills in the Earthen Heart tree cannot get a stamina morph unless major rebalancing is done to the helping hands passive. If not then you'd be using a stamina skill that'll be giving back stamina.
Interesting, I never thought of it that way. Although, does it matter? Doesn't Channeled Focus both cost and restore Magika?
I don't see this as a major issue, but I could be wrong.
It does, but the Helping Hands passive allows the DK to trade magicka for stamina. If these skills cost stamina, DKs could would not be able to do this and the passive would just turn into a generic cost reduction.
runkorkoeb17_ESO wrote: »mrkurokishi wrote: »^ I think tagging almost every ZOS employee possible is a bit much and isn't going to do anything
I agree. BUT when you main DK since eary acces and when sm1 criple your class and make you underdog , bringing you at the botom at the food chain and let you no choise but to strugle, join zergs and randoms for "protection" (because sm1 decide your class to be weakest one solo with no viable class heals and NOT A SINGLE hiting spell longer than 7yards (wont mention the great mobility Kappa) or force you to play stam build (with few class skills . becaus all dk skills need rebalance) what choise you have .... Despair and frustration lead to desperate measures.Do you think almost 2 years ignore to dk`s players from ZoS is not to much too? or is ok ?mrkurokishi wrote: »^ I think tagging almost every ZOS employee possible is a bit much and isn't going to do anything
mrkurokishi wrote: »@ZOS_GinaBruno @Wrobel
Dragonknights are so close to being a 'complete' class that feels unique. The poison changes for stamina is one I personally like. Can we talk about some abilities that need work:
1. Whip - needs to be boosted in damage or utility, and needs a stam friendly toxic morph.
2. Dragon's Blood and its Morph - need a fix, something else, lifesteal maybe? right now they arent useful enough.
3. Obsidian Shield and its Morphs - need a fix, make the shield stronger or keep adding utility to it.
4. Ash Cloud, Inhale, Stonefist, Petrify, Whip - all of these could have stam/poison morphs and be very close to the intention and theme of the ability (Toxic Cloud, Poison Whip, Poison Shard, etc)
I agree with points 2 and 3 completely. Point 1, whips do need to do a bit more damage but I don't feel like there needs to be a stam morph for it. And I don't think all the moves listed in point 4 needs a stam morph. As a stam DK I feel that with the changes that have been made and are going to be implemented in the DB patch we have all the tools needed to get the job done pretty effectively.
On a side note I wish Choking Talons scaled off of stam since the damage it out puts is physical
A stam morph for Whips (with a little extra damage overall) would be nice I think, and fit well with the physical/poison theme. I don't think that everything needs a stam morph, I really dont, but I do think that of those skills listed there are definitely some that thematically fit. If they made a Poison Whip, I don't think I would want anything else Stam morphed.
I get your point with Choking, however its a good mana dump for a stam dk. Right?
Shadesofkin wrote: »I actually disagree that Whip should ever have a stamina morph, the Stamina build has an entire line of weapons to use, the magicka DK will continue to rely on the Destro Staff and for me that means the one ability we have that hits hard all the time should be magicka based.
That being said, hey whatever, as long as Flame Lash is the one that is given Stam treatment and Molten Whip remains Magicka based I won't really care.
As for Dragonblood.. no smart player uses in PvE either. If we want to heal we will use Inhale or Burning Embers or a potion, because the skill Dragonsblood is a total joke except as a start up for tanks who want to have increased healing received.
The dark green of the poison morphs still hasn't been fixed, please don't use this. Go with bright green, Lukes Lightsaber, Guild Chat default, the color of a Black Dragons Venom spit in D&D...there are a million frames of reference you could use. The animations are fine...the colors aren't.
vortexman11 wrote: »4. Ash Cloud, Inhale, Stonefist, Petrify, Whip - all of these could have stam/poison morphs and be very close to the intention and theme of the ability (Toxic Cloud, Poison Whip, Poison Shard, etc)
You listed Ash Cloud, Stonefist, and Petrify as being in need for a stamina morph. Too many DKs don't realise that skills in the Earthen Heart tree cannot get a stamina morph unless major rebalancing is done to the helping hands passive. If not then you'd be using a stamina skill that'll be giving back stamina.
@Wrobel
Dragonblood needs serious attention for PvP. It is severely lacking. This is the Dragonknight's most important self-heal.... and it is ignored on most magic builds... do you honestly find this working as intended? This is the Dragonknight's class-defining skill. Wouldn't you agree, that a player should be able to count on their class self-heal to reliably heal them? How do you feel about the fact, those who play a magic DK are -forced- into using a resto staff because their class-defining skill is drastically under-performing?
@ZOS_GinaBruno @ZOS_BrianWheeler @ZOS_RichLambert @ZOS_MattFiror @ZOS_JessicaFolsom
Did you guys know that Dragonblood has been severely nerfed by the Battle-spirit healing reduction? Same thing with Malubeth 2 piece set bonus, which was a bug and was fixed this patch. Can we please look at Dragonblood and address the issue for this very important class-defining skill for Dragonknights?
@ZOS_AndyC @ZOS_Abdu @ZOS_AidanF @ZOS_AJ @ZOS_AjanJ @ZOS_BPerry @ZOS_BasileA @ZOS_BillMueller @ZOS_BobE @ZOS_BoydBeasley @ZOS_ChesterN @ZOS_CaitlinR @ZOS_CatK @ZOS_CharlieH @ZOS_Dan @ZOS_DanDunham @ZOS_DavidGee @ZOS_DavidH @ZOS_DavidP @ZOS_EdLynch @ZOS_EmilyM @ZOS_Emma @ZOS_EugeneB @ZOS_EveP @ZOS_FelixP @ZOS_Finn @ZOS_GabrielleA @ZOS_GaryA @ZOS_Gideon
Hey guys, did ya'll hear about Dragonblood being severely nerfed by Battle spirit healing reduction? It's pretty bad for magic DKs that want to enjoy PvP.
@ZOS_Heather @ZOS_HeatherB @ZOS_HugoP @ZOS_JoBurba @ZOS_JamesO @ZOS_JanS @ZOS_JaredR @ZOS_JasonB @ZOS_KaiSchober @ZOS_KaleyR @ZOS_Karli @ZOS_Katarina @ZOS_Kelly @ZOS_LenaicR @ZOS_LeroyW @ZOS_LodieA @ZOS_LonnyL @ZOS_LucasA @ZOS_MaxG @ZOS_MaggieS @ZOS_NickKonkle @ZOS_NinaM @ZOS_Olivier @ZOS_PaulSage @ZOS_QuinnC @ZOS_RobertCordero @ZOS_RebeccaE
Do you any of you play a Dragonknight?