This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.
This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.
You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?
This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.
You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?
ESO was advertised with massive AvAvA as its selling point. We were given the wonderous idea that we would have a TES experience in an MMO format, with the key centric piece being AvAvA. ZOS basically fapped all over siege videos about it.
To everyone saying that this is meant to be a PvE SkyrimOnline experience: Shut up. It was meant to be a TES experience in an MMO format with the grand center piece of AvAvA PvP.
At least you eat and take a shower. According to some forum posters PVPers don't even do that because they have to stay competitive...i just agree that; when i go home from work ...
First take a shower then eat and then open pc and start playin ESO... i start with some pve and bugs are making me crazy and i close it.(there are really so many:) )..
And then i try to get PVP and even just entrance of cyrodill i see 500+ Ping and i close to whole game and start to watch some movies or tv series.
So i go home to play eso and i cant... in a idea it is poerfect game ..in a action you cant play it:D...
At least you eat and take a shower. According to some forum posters PVPers don't even do that because they have to stay competitive...i just agree that; when i go home from work ...
First take a shower then eat and then open pc and start playin ESO... i start with some pve and bugs are making me crazy and i close it.(there are really so many:) )..
And then i try to get PVP and even just entrance of cyrodill i see 500+ Ping and i close to whole game and start to watch some movies or tv series.
So i go home to play eso and i cant... in a idea it is poerfect game ..in a action you cant play it:D...
This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.
You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?
This thread is now about the harvesting of bananas and its effect on climate change.
This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.
You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?
This thread is now about the harvesting of bananas and its effect on climate change.
I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
A lot more entertaining than just another PvP whine-fest, infested by better-knowing casual PvErs that have no idea what kind of sh't all PvP players have put up with for 2 years*This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.
You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?
This thread is now about the harvesting of bananas and its effect on climate change.
I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
A lot more entertaining than just another PvP whine-fest, infested by better-knowing casual PvErs that have no idea what kind of sh't all PvP players have put up with for 2 years*This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.
You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?
This thread is now about the harvesting of bananas and its effect on climate change.
I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
Better.
A lot more entertaining than just another PvP whine-fest, infested by better-knowing casual PvErs that have no idea what kind of sh't all PvP players have put up with for 2 years*This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.
You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?
This thread is now about the harvesting of bananas and its effect on climate change.
I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
Better.
But Casual PVEers are all knowing, they know whats best for the game. Even the parts they don't even play! (PVP)
(Very sarcastic comment)
I_killed_Vivec wrote: »A lot more entertaining than just another PvP whine-fest, infested by better-knowing casual PvErs that have no idea what kind of sh't all PvP players have put up with for 2 years*This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.
You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?
This thread is now about the harvesting of bananas and its effect on climate change.
I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
Better.
But Casual PVEers are all knowing, they know whats best for the game. Even the parts they don't even play! (PVP)
(Very sarcastic comment)
Whereas Hardcore PvPers are all knowing, they know what's best for the game. Even the parts they don't even play?
No sarcasm, genuine question
A lot more entertaining than just another PvP whine-fest, infested by better-knowing casual PvErs that have no idea what kind of sh't all PvP players have put up with for 2 years*This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.
You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?
This thread is now about the harvesting of bananas and its effect on climate change.
I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
Better.
But Casual PVEers are all knowing, they know whats best for the game. Even the parts they don't even play! (PVP)
(Very sarcastic comment)
A lot more entertaining than just another PvP whine-fest, infested by better-knowing casual PvErs that have no idea what kind of sh't all PvP players have put up with for 2 years*This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.
You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?
This thread is now about the harvesting of bananas and its effect on climate change.
I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
Better.
But Casual PVEers are all knowing, they know whats best for the game. Even the parts they don't even play! (PVP)
(Very sarcastic comment)
It might help the PvPers get PvEers on board if they didn't constantly dismiss them as casual players. The fact is that the PvEers will be here long after the PvPers have moved on to their next big thing - which they'll soon be complaining about, just as they do as soon as they get anything they ask for here.
I_killed_Vivec wrote: »A lot more entertaining than just another PvP whine-fest, infested by better-knowing casual PvErs that have no idea what kind of sh't all PvP players have put up with for 2 years*This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.
You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?
This thread is now about the harvesting of bananas and its effect on climate change.
I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
Better.
But Casual PVEers are all knowing, they know whats best for the game. Even the parts they don't even play! (PVP)
(Very sarcastic comment)
Whereas Hardcore PvPers are all knowing, they know what's best for the game. Even the parts they don't even play?
No sarcasm, genuine question
Bruh PVPers don't talk about PVE cause they DON'T CARE
I_killed_Vivec wrote: »A lot more entertaining than just another PvP whine-fest, infested by better-knowing casual PvErs that have no idea what kind of sh't all PvP players have put up with for 2 years*This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.
You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?
This thread is now about the harvesting of bananas and its effect on climate change.
I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
Better.
But Casual PVEers are all knowing, they know whats best for the game. Even the parts they don't even play! (PVP)
(Very sarcastic comment)
Whereas Hardcore PvPers are all knowing, they know what's best for the game. Even the parts they don't even play?
No sarcasm, genuine question
Bruh PVPers don't talk about PVE cause they DON'T CARE
Then, devils advocate here, why should PVE only people care about PVP?
I_killed_Vivec wrote: »A lot more entertaining than just another PvP whine-fest, infested by better-knowing casual PvErs that have no idea what kind of sh't all PvP players have put up with for 2 years*This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.
You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?
This thread is now about the harvesting of bananas and its effect on climate change.
I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
Better.
But Casual PVEers are all knowing, they know whats best for the game. Even the parts they don't even play! (PVP)
(Very sarcastic comment)
Whereas Hardcore PvPers are all knowing, they know what's best for the game. Even the parts they don't even play?
No sarcasm, genuine question
Bruh PVPers don't talk about PVE cause they DON'T CARE
Then, devils advocate here, why should PVE only people care about PVP?
I_killed_Vivec wrote: »A lot more entertaining than just another PvP whine-fest, infested by better-knowing casual PvErs that have no idea what kind of sh't all PvP players have put up with for 2 years*This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?
Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.
I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.
The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.
I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.
Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.
Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.
You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?
This thread is now about the harvesting of bananas and its effect on climate change.
I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
Better.
But Casual PVEers are all knowing, they know whats best for the game. Even the parts they don't even play! (PVP)
(Very sarcastic comment)
Whereas Hardcore PvPers are all knowing, they know what's best for the game. Even the parts they don't even play?
No sarcasm, genuine question
Bruh PVPers don't talk about PVE cause they DON'T CARE
Then, devils advocate here, why should PVE only people care about PVP?
EXACTLY
I mean I like PVEers (cause I love making 1vX clips) but pls if you don't care about PVP stay out of it.