Maintenance for the week of January 6:
• PC/Mac: No maintenance – January 6
• NA megaservers for maintenance – January 8, 4:00AM EST (9:00 UTC) - 8:00AM EST (13:00 UTC)
• EU megaservers for maintenance – January 8, 9:00 UTC (4:00AM EST) - 13:00 UTC (8:00AM EST)

This...

  • EsoRecon
    EsoRecon
    ✭✭✭✭✭
    JD2013 wrote: »
    EsoRecon wrote: »
    JD2013 wrote: »
    EsoRecon wrote: »
    EsoRecon wrote: »
    Jhunn wrote: »
    Tandor wrote: »
    Anzriel wrote: »
    dday3six wrote: »
    Lysette wrote: »
    dday3six wrote: »
    Lysette wrote: »
    dday3six wrote: »
    Lysette wrote: »
    Kalante wrote: »
    This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?

    Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.

    I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.

    The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.

    I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.

    Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.

    Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.

    You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?

    This thread is now about the harvesting of bananas and its effect on climate change.

    I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
    A lot more entertaining than just another PvP whine-fest, infested by better-knowing casual PvErs that have no idea what kind of sh't all PvP players have put up with for 2 years*

    Better.

    But Casual PVEers are all knowing, they know whats best for the game. Even the parts they don't even play! :wink: (PVP)


    (Very sarcastic comment)

    Whereas Hardcore PvPers are all knowing, they know what's best for the game. Even the parts they don't even play?

    No sarcasm, genuine question :)

    Bruh PVPers don't talk about PVE cause they DON'T CARE

    Then, devils advocate here, why should PVE only people care about PVP?

    EXACTLY
    I mean I like PVEers (cause I love making 1vX clips) but pls if you don't care about PVP stay out of it.

    I like PVP'ers. I like PVP too. It needs some new stuff and objectives beyond zergs.

    But the attitude of some of the PVP community here is awful.

    You wanna know why the PVP communities attitude is awful?
    CAUSE ZOS DOESN'T CARE ABOUT US! [snip]


    [edited for baiting]
    Edited by ZOS_CoriJ on March 16, 2016 8:22PM
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
    (I'm Just Here To 1vX)
  • technohic
    technohic
    ✭✭✭✭✭
    ✭✭✭✭✭
    Orion_Sixx wrote: »
    Maybe some should be just a casual weekend player like myself with no dlc's and enjoy the game as an escape from the disfuntion of society that drives us crazy, I understand the bugs get annoying but it makes it more challenging to adapt to the chaos. Yeah some spend bunch of money on dlc's when they come out but a semi smart person like me will wait a few months till I'm comfortable knowing the bugs have been mostly fix so that enjoyment will be there.
    Now I'm not cutting anyone down, this is just my opinion to the fact no game from the days of atari to now have been perfect.
    I've seen alot of posts and hear alot of players say they spent lots of money on dlc's which have all been bugged, so who's the crazy one Zos for putting it out to soon or the players for continuing to buy bugged dlc's?

    I would try to do that but broken abilities and mechanics kill me. Then; I so want to enjoy Cyrodiil even as just a pawn to the more dedicated players. Back in Beta, and right after launch; it was amazing. Certainly not balanced but it worked.

    That's my rant on the game. It's best features are broken. Character building? Great if abilities weren't getting broken or made worthless until we all are shoe horned into similar builds. Large Scale PVP? Lag all to hell to unplayable levels.
  • JD2013
    JD2013
    ✭✭✭✭✭
    ✭✭✭✭✭
    EsoRecon wrote: »
    JD2013 wrote: »
    EsoRecon wrote: »
    JD2013 wrote: »
    EsoRecon wrote: »
    EsoRecon wrote: »
    Jhunn wrote: »
    Tandor wrote: »
    Anzriel wrote: »
    dday3six wrote: »
    Lysette wrote: »
    dday3six wrote: »
    Lysette wrote: »
    dday3six wrote: »
    Lysette wrote: »
    Kalante wrote: »
    This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?

    Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.

    I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.

    The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.

    I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.

    Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.

    Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.

    You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?

    This thread is now about the harvesting of bananas and its effect on climate change.

    I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
    A lot more entertaining than just another PvP whine-fest, infested by better-knowing casual PvErs that have no idea what kind of sh't all PvP players have put up with for 2 years*

    Better.

    But Casual PVEers are all knowing, they know whats best for the game. Even the parts they don't even play! :wink: (PVP)


    (Very sarcastic comment)

    Whereas Hardcore PvPers are all knowing, they know what's best for the game. Even the parts they don't even play?

    No sarcasm, genuine question :)

    Bruh PVPers don't talk about PVE cause they DON'T CARE

    Then, devils advocate here, why should PVE only people care about PVP?

    EXACTLY
    I mean I like PVEers (cause I love making 1vX clips) but pls if you don't care about PVP stay out of it.

    I like PVP'ers. I like PVP too. It needs some new stuff and objectives beyond zergs.

    But the attitude of some of the PVP community here is awful.

    You wanna know why the PVP communities attitude is awful?
    CAUSE ZOS DOESN'T CARE ABOUT US!

    Never said I didn't understand why you're frustrated.

    But behaving in such a manner will only make them ignore the PVP community further, and ignore all of the glaring problems.
    Sweetrolls for all!

    Christophe Mottierre - Breton Templar with his own whole darn estate! Templar Houses are so 2015. EU DC

    PC Beta Tester January 2014

    Elder of The Black
    Order of Sithis
    The Runners

    @TamrielTraverse - For Tamriel related Twitter shenanigans!
    https://tamrieltraveller.wordpress.com/

    Crafting bag OP! ZOS nerf pls!
  • WalkingLegacy
    WalkingLegacy
    ✭✭✭✭✭
    JD2013 wrote: »
    EsoRecon wrote: »
    EsoRecon wrote: »
    Jhunn wrote: »
    Tandor wrote: »
    Anzriel wrote: »
    dday3six wrote: »
    Lysette wrote: »
    dday3six wrote: »
    Lysette wrote: »
    dday3six wrote: »
    Lysette wrote: »
    Kalante wrote: »
    This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?

    Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.

    I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.

    The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.

    I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.

    Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.

    Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.

    You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?

    This thread is now about the harvesting of bananas and its effect on climate change.

    I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
    A lot more entertaining than just another PvP whine-fest, infested by better-knowing casual PvErs that have no idea what kind of sh't all PvP players have put up with for 2 years*

    Better.

    But Casual PVEers are all knowing, they know whats best for the game. Even the parts they don't even play! :wink: (PVP)


    (Very sarcastic comment)

    Whereas Hardcore PvPers are all knowing, they know what's best for the game. Even the parts they don't even play?

    No sarcasm, genuine question :)

    Bruh PVPers don't talk about PVE cause they DON'T CARE

    Then, devils advocate here, why should PVE only people care about PVP?

    What not caring means: what the PvE players want for content doesn't bother PvPers as long as it doesn't take away from PvP content.

    That isn't reciprocated in feeling towards PvPers.

    Most of the 'dedicated' PvErs posting in this thread are self entitled and self centered people.
  • EsoRecon
    EsoRecon
    ✭✭✭✭✭
    JD2013 wrote: »
    EsoRecon wrote: »
    JD2013 wrote: »
    EsoRecon wrote: »
    JD2013 wrote: »
    EsoRecon wrote: »
    EsoRecon wrote: »
    Jhunn wrote: »
    Tandor wrote: »
    Anzriel wrote: »
    dday3six wrote: »
    Lysette wrote: »
    dday3six wrote: »
    Lysette wrote: »
    dday3six wrote: »
    Lysette wrote: »
    Kalante wrote: »
    This sounds eerily very similar to the game i was playing Dust 514 developed by CCP. The game had no sense of direction, nothing was being balanced and every patch always broke many things thus changing the meta every month like an endless paradox. They were working on the ps3 so i cut them some slack. Zenimax in the other hand... they're on PC with literally no restrictions holding them back and they can't get PvP working properly? are you kidding me?

    Of course CCP did not balance Dust 514 - because there is nothing to balance - each faction has it's typical features and they differ from each other, you have to live with those and adapt your play style to it - that is the whole point of having factions - just like all the ships in EVE have racial advantages and disadvantages, its the same game universe as EVE, so it has the same basic racial features. If you expect CCP to change this, then you can wait for an eternity and it will not have changed - just because these racial features are by design like this and not the game has to change after your liking, but you have to learn how to fit your gear to achieve the effects you want. This is a main part of EVE and so it is as well in Dust514.

    I don't think you even played Dust 514. There's plenty to balance in an FPS with a competitive PVP focus, if you don't think there is, I'm pretty certain that you rarely, if at all play games with a PVP focus.

    The reason balance was terrible in Dust was not because of factions. You could use the gear of any faction, so it was more about what you choose skill into. Balance was bad to sell boosters.

    I play EVE since 2008, have 7 accounts and 11 characters - I guess I know a bit about the EVE universe - and Dust is placed into it. Come and play EVE to see how it is - you can get 14-30 days free trial. This is a really good balanced game, but it is not balanced in the way, you might expect it - every ship is different and made after racial features - nevertheless they are all very well balanced, as in there is no best ship or best gear - it depends on the role what is a good ship and fitting - try it. But it has a quite steep learning curve. You wont get that in a few weeks or months - it takes years.

    Just because EVE might be balanced does not mean by extension Dust 514 is, the majority of Dust's development is outsoucred. They're different games with a completely different focus. If you think they're the same you'd be shocked to know of the tidal wave or butt-hurt and QQ coming from EVE players trying and failing at Dust because they were use to a hurry up and wait, point and click game.

    Yes, both games are different, but the core mechanics of skill-driven game play is the same. You think that competitiveness means fairness - but that is not the idea of CCP about it - to compete does not mean it would have to be fair competition, it is not in EVE and not in Dust any fair - so you have to deal with it - EVE is PvP everywhere, as soon as you undock you are in PvP, and nothing will stop someone who wants to kill you from doing it - if fair or not - that is how it is - take it of leave it. This is by intention this way.

    You are pretty much of completely incapable of not dodging, and just completely going off in another direction aren't you?

    This thread is now about the harvesting of bananas and its effect on climate change.

    I wish it was, it would be a lot more entertaining than just another PvP whine-fest.
    A lot more entertaining than just another PvP whine-fest, infested by better-knowing casual PvErs that have no idea what kind of sh't all PvP players have put up with for 2 years*

    Better.

    But Casual PVEers are all knowing, they know whats best for the game. Even the parts they don't even play! :wink: (PVP)


    (Very sarcastic comment)

    Whereas Hardcore PvPers are all knowing, they know what's best for the game. Even the parts they don't even play?

    No sarcasm, genuine question :)

    Bruh PVPers don't talk about PVE cause they DON'T CARE

    Then, devils advocate here, why should PVE only people care about PVP?

    EXACTLY
    I mean I like PVEers (cause I love making 1vX clips) but pls if you don't care about PVP stay out of it.

    I like PVP'ers. I like PVP too. It needs some new stuff and objectives beyond zergs.

    But the attitude of some of the PVP community here is awful.

    You wanna know why the PVP communities attitude is awful?
    CAUSE ZOS DOESN'T CARE ABOUT US!

    Never said I didn't understand why you're frustrated.

    But behaving in such a manner will only make them ignore the PVP community further, and ignore all of the glaring problems.

    I think we have tried being polite and it got us no where. EXAMPLE in Fengrush's vid at the 23:30 mark watch it
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
    (I'm Just Here To 1vX)
  • whooligans
    whooligans
    ✭✭
    Not really a fan of Fengrush, but he's spot on. Came back again to give it another shot, only to see the same *** over and over again. I'm out.
  • condumitru
    condumitru
    ✭✭
    My context
    Less of a PvPer than a PvEer here, played since beta but on/off due to various reasons, so I haven't reached endgame PvE or PvP yet.
    We know PvP needs constant adjusting and balancing but the way I see the bigger issue here is coming from a context in which ppl think their feedback is meaningless. Now I've seen this in other places this apparent lack of communication and I think it's just their work policy (see VALVE), no dev in their right mind would ignore feedback.

    Now considering the bigger picture from all the negative feedback (mind that this doesn't mean all these ppl have for your game is negativity) and what I've seen working in other cases I support an idea I've heard from others:

    Proposal
    More frequency in PTS changes, smaller changes (e.g. this month we're testing gap closer mechanics change or this month we're req feedback on X skill radius/buff). Small changes that play towards your bigger balance patches, not to be approved or rejected (cause we might not know your final full context and intent) but to see backend feedback and general feedback towards better implementation.

    This would achieve 2 things mainly: better communication between community and dev team, and less space for errors or bug patching due to higher freq of control (e.g. 1/month rather than a long PTS session for a big update).

    Downside of this implementation is more work involved in backend feedback collection and general feedback sorting among other things but I think it would be towards a better version of this game.

    P.S. to @FENGRUSH I enjoy your passion and like your hair :+1: and imo you need to sell your ideas more like a politician, if you want to better convey your meaning to the majority, ergo a bigger chance to spread them wide - if you want that I mean;
    if you just want to say w/e you want you're free to do so ofc and this doesn't apply. Between you and me, I think ZOS knows about said issues but have their own timetable set up already and incremental changes are slow to come, relative to your feedback.
  • I_killed_Vivec
    I_killed_Vivec
    ✭✭✭✭✭
    ✭✭
    EsoRecon wrote: »
    Honestly though since when do you see PVPers asking PVEers to start caring about PVP? I don't.

    Isn't that what this thread is about?

    Clearly there aren't enough PvPers to even get things like AoE caps and lag sorted :)

  • Messy1
    Messy1
    ✭✭✭✭✭
    PvErs who criticize the PvPers for whining or say "uh the PvP portion of the justice system is dead, just let it rest," are so incredibly short-sighted about the development and longevity of the game that it is very disheartening. I support PvE and PvP initiatives, in ESO I always have. The game will become 2 dimensional without better implementation of PvP

    Also, every patch/update we get "re-balance" of skills, which in my opinion , dilutes content and game developments cause devs are focused on problems from 2 patches ago. Magicka vs. Stam issues that have to be rebalanced detract from other parts of the game.

    Also, all this time and only 2 new skill lines (correct me if I'm wrong) legerdemain and thieves guild. No new weapon skill lines, no new class skill lines, ugh.

    Yeah, I'm frustrated so do something about it ZOS fir my sake and the sake of ESO.
    Edited by Messy1 on March 16, 2016 2:11PM
  • Moglijuana
    Moglijuana
    ✭✭✭✭✭
    condumitru wrote: »
    My context
    Less of a PvPer than a PvEer here, played since beta but on/off due to various reasons, so I haven't reached endgame PvE or PvP yet.
    We know PvP needs constant adjusting and balancing but the way I see the bigger issue here is coming from a context in which ppl think their feedback is meaningless. Now I've seen this in other places this apparent lack of communication and I think it's just their work policy (see VALVE), no dev in their right mind would ignore feedback.

    Now considering the bigger picture from all the negative feedback (mind that this doesn't mean all these ppl have for your game is negativity) and what I've seen working in other cases I support an idea I've heard from others:

    Proposal
    More frequency in PTS changes, smaller changes (e.g. this month we're testing gap closer mechanics change or this month we're req feedback on X skill radius/buff). Small changes that play towards your bigger balance patches, not to be approved or rejected (cause we might not know your final full context and intent) but to see backend feedback and general feedback towards better implementation.

    This would achieve 2 things mainly: better communication between community and dev team, and less space for errors or bug patching due to higher freq of control (e.g. 1/month rather than a long PTS session for a big update).

    Downside of this implementation is more work involved in backend feedback collection and general feedback sorting among other things but I think it would be towards a better version of this game.

    P.S. to @FENGRUSH I enjoy your passion and like your hair :+1: and imo you need to sell your ideas more like a politician, if you want to better convey your meaning to the majority, ergo a bigger chance to spread them wide - if you want that I mean;
    if you just want to say w/e you want you're free to do so ofc and this doesn't apply. Between you and me, I think ZOS knows about said issues but have their own timetable set up already and incremental changes are slow to come, relative to your feedback.

    That is literally what 99% of the people complaining on the forums want...TWO THINGS!

    1) Better communication from the devs, as in some short sweet explanation of what they plan on adjusting
    2) Higher frequency of balancing changes over a longer period of time INSTEAD OF one LARGE ASS patch that has a plethora of changes that will most likely be riddled with bugs.
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • Inarre
    Inarre
    ✭✭✭✭✭
    Right as he may be about some issues can you really blame eso for cutting him out? They look to hire streamers for positive publicity. Right now fengrush is creating a lot of bad publicity.

    That said the fact that fengrush is here whether zos likes it or not and can be heard is a benefit to this community. Im not a fengrush fan, far from it, and im not as bothered as some here and actually think zos does a pretty decent job overall but even i have to agree this last patch was pretty buggy and having a "Gordon Ramsey of ESO" can be beneficial.

    If you served raw meat to patrons in your restaurant, even if not everyone wants to stand up and yell on the street corners about wasting your money there, its nice to see someone standing up and going "WHAT THE F**K ARE YOU THINKING?"

    I mean, everyone thinks the guy is assnut crazy, but you giggle and smile to yourself because he says what everyone is thinking.
    Edited by Inarre on March 16, 2016 2:21PM
  • rfennell_ESO
    rfennell_ESO
    ✭✭✭✭✭
    ✭✭
    The thing about the pvp loudmouths in this game is they constantly "call out" the devs, they make toons with names mocking the developers.

    I've been mmoing since everquest and I've never seen it before, it's sickening.
  • anitajoneb17_ESO
    anitajoneb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭✭
    Moglijuana wrote: »
    1) Better communication from the devs, as in some short sweet explanation of what they plan on adjusting

    People would start straight away to criticize their choices and their priorities.
    Moglijuana wrote: »
    2) Higher frequency of balancing changes over a longer period of time INSTEAD OF one LARGE ASS patch that has a plethora of changes that will most likely be riddled with bugs.

    Changes are inter-related and connected, it's very hard to make only "some changes".

    People (like Fengrush and, apparently, like you) make me laugh sadly because they believe they know better, while they actually know nothing.

    If you work in a company, or any kind of collective structure for that matter, you know of a million "simple" things that could be "easily" solved but aren't, and you also know that there are a million reasons (big or small, but very real) why these things aren't solved.

    .



  • waterfairy
    waterfairy
    ✭✭✭✭✭
    ✭✭
    Moglijuana wrote: »

    2) Higher frequency of balancing changes over a longer period of time INSTEAD OF one LARGE ASS patch that has a plethora of changes that will most likely be riddled with bugs.
    Speak for yourself as I get annoyed every time they change up skills for "balance" as if it can ever truly be achieved...every skill shouldn't be the same any way, asking for the same damage/effect/etc. across the board is ridiculous.
    "his skill is stronger then mine, his shield is better, NERF it now or I hate you"

    What they really need to do is create 2 separate effects for skills, PvE and PvP....that way every time there's whining to nerf something that the devs actually listen to then it won't affect PvE fun.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    Its funny how pvp makes up about 10% of the game but about 90% of the support calls. People who pvp want every single patch to be about them and them only. Forget the rest of the people who play they are all just carebear losers who dont get it. I mean I had one guy in another thread say this game should turn into a MOBA because you knw he likes MOBAs but he wont play any of the 100 or so out right now.
  • EsoRecon
    EsoRecon
    ✭✭✭✭✭
    Its funny how pvp makes up about 10% of the game but about 90% of the support calls. People who pvp want every single patch to be about them and them only. Forget the rest of the people who play they are all just carebear losers who dont get it. I mean I had one guy in another thread say this game should turn into a MOBA because you knw he likes MOBAs but he wont play any of the 100 or so out right now.

    Not true OMFG
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
    (I'm Just Here To 1vX)
  • WalkingLegacy
    WalkingLegacy
    ✭✭✭✭✭
    Its funny how pvp makes up about 10% of the game but about 90% of the support calls. People who pvp want every single patch to be about them and them only. Forget the rest of the people who play they are all just carebear losers who dont get it. I mean I had one guy in another thread say this game should turn into a MOBA because you knw he likes MOBAs but he wont play any of the 100 or so out right now.

    You have no idea what you're talking about and now putting words into other peoples mouths.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    EsoRecon wrote: »
    Its funny how pvp makes up about 10% of the game but about 90% of the support calls. People who pvp want every single patch to be about them and them only. Forget the rest of the people who play they are all just carebear losers who dont get it. I mean I had one guy in another thread say this game should turn into a MOBA because you knw he likes MOBAs but he wont play any of the 100 or so out right now.

    Not true OMFG

    lol come on look at the forums. Minority of users in one forum make up 99% of the complaints. Hint its the alliance war.
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    Heck even look at general discussion. Again the majority of complaints are the never ending complaints about pvp. Its not just this game either. Its all MMOs with pvp in them.
  • WalkingLegacy
    WalkingLegacy
    ✭✭✭✭✭
    Heck even look at general discussion. Again the majority of complaints are the never ending complaints about pvp. Its not just this game either. Its all MMOs with pvp in them.

    Delusional.
  • EsoRecon
    EsoRecon
    ✭✭✭✭✭
    EsoRecon wrote: »
    Its funny how pvp makes up about 10% of the game but about 90% of the support calls. People who pvp want every single patch to be about them and them only. Forget the rest of the people who play they are all just carebear losers who dont get it. I mean I had one guy in another thread say this game should turn into a MOBA because you knw he likes MOBAs but he wont play any of the 100 or so out right now.

    Not true OMFG

    lol come on look at the forums. Minority of users in one forum make up 99% of the complaints. Hint its the alliance war.

    was talking about the part where he said pvp players want every update/dlc to be about them. NO ONE has ever said that.
    Edited by EsoRecon on March 16, 2016 3:32PM
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
    (I'm Just Here To 1vX)
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    EsoRecon wrote: »
    EsoRecon wrote: »
    Its funny how pvp makes up about 10% of the game but about 90% of the support calls. People who pvp want every single patch to be about them and them only. Forget the rest of the people who play they are all just carebear losers who dont get it. I mean I had one guy in another thread say this game should turn into a MOBA because you knw he likes MOBAs but he wont play any of the 100 or so out right now.

    Not true OMFG

    lol come on look at the forums. Minority of users in one forum make up 99% of the complaints. Hint its the alliance war.

    was talking about the part where he said pvp players want every update/dlc to be about them. NO ONE has every said that.

    You dont read the forums much do you? Ah well at least ZOS gets it which is the important part.
  • Callous2208
    Callous2208
    ✭✭✭✭✭
    ✭✭
    Heck even look at general discussion. Again the majority of complaints are the never ending complaints about pvp. Its not just this game either. Its all MMOs with pvp in them.

    Delusional.

    I don't know If It's even relevant to this discussion, but denying that pvp is the most complained about topic in mmo forums is delusional. This is known. Where do you think the majority of nerf and buff feedback comes from as well? I'll give you a hint, it's not pve.
  • WalkingLegacy
    WalkingLegacy
    ✭✭✭✭✭
    Heck even look at general discussion. Again the majority of complaints are the never ending complaints about pvp. Its not just this game either. Its all MMOs with pvp in them.

    Delusional.

    I don't know If It's even relevant to this discussion, but denying that pvp is the most complained about topic in mmo forums is delusional. This is known. Where do you think the majority of nerf and buff feedback comes from as well? I'll give you a hint, it's not pve.

    This is delusional too as I have just scoured general forums and still see more PvE related topics on top of bug related topics on top of non game related topics.

    Nerf this or nerf that comes from casual PvPers. It's up to you to form a cognitive decision to merit the seriousness of their call for a nerf. Some people get wasted by an ability and come straight to the forums to cry. Those aren't real PvPers. Those are whiners. PvE has the same class of players.
  • EsoRecon
    EsoRecon
    ✭✭✭✭✭
    EsoRecon wrote: »
    EsoRecon wrote: »
    EsoRecon wrote: »
    Its funny how pvp makes up about 10% of the game but about 90% of the support calls. People who pvp want every single patch to be about them and them only. Forget the rest of the people who play they are all just carebear losers who dont get it. I mean I had one guy in another thread say this game should turn into a MOBA because you knw he likes MOBAs but he wont play any of the 100 or so out right now.

    Not true OMFG

    lol come on look at the forums. Minority of users in one forum make up 99% of the complaints. Hint its the alliance war.

    was talking about the part where he said pvp players want every update/dlc to be about them. NO ONE has every said that.

    You dont read the forums much do you? Ah well at least ZOS gets it which is the important part.

    quit wasting my time troll

    Ah I see so anyone who wants to have a discussion is a troll while people like yourself who personally attack other users is NOT a troll lol. Logic.

    Pls tell me where I can find someone saying they want every update to be only about PVP. PLS
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
    (I'm Just Here To 1vX)
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    Everyone is delusional :)
  • EsoRecon
    EsoRecon
    ✭✭✭✭✭
    Everyone is delusional :)

    I just want some changes in PVP. Not asking for much.
    Xbox One [ NA ]
    Gamertag - Zyzz II Legacy
    Stam Sorc & Stam NB PvP
    (I'm Just Here To 1vX)
  • jamesharv2005ub17_ESO
    jamesharv2005ub17_ESO
    ✭✭✭✭✭
    ✭✭✭
    EsoRecon wrote: »
    Everyone is delusional :)

    I just want some changes in PVP. Not asking for much.

    Ya not like they havent already made 100s of changes for pvp. Not like the entire first dlc was dedicated to pvp. Most of the balance changes around PVP. New gear sets, monster helm vendor and all the other pvp updates. Yet you still arent happy. What changes do you want now?
  • rotaugen454
    rotaugen454
    ✭✭✭✭✭
    ✭✭✭✭✭
    I do mostly PvE, with some PvP. I think the PvPers have some legitimate complaints (especially stamina builds, which also hits PvE). Screaming will just make them utterly ignore and not even read the post though. You can say that you tried being nice and nothing happened, but I would think that continuing to push in a nice fashion will go a lot further than rants that guarantee an ignore.
    "Get off my lawn!"
  • Callous2208
    Callous2208
    ✭✭✭✭✭
    ✭✭
    Heck even look at general discussion. Again the majority of complaints are the never ending complaints about pvp. Its not just this game either. Its all MMOs with pvp in them.

    Delusional.

    I don't know If It's even relevant to this discussion, but denying that pvp is the most complained about topic in mmo forums is delusional. This is known. Where do you think the majority of nerf and buff feedback comes from as well? I'll give you a hint, it's not pve.

    This is delusional too as I have just scoured general forums and still see more PvE related topics on top of bug related topics on top of non game related topics.

    Nerf this or nerf that comes from casual PvPers. It's up to you to form a cognitive decision to merit the seriousness of their call for a nerf. Some people get wasted by an ability and come straight to the forums to cry. Those aren't real PvPers. Those are whiners. PvE has the same class of players.

    "Complained about topic." Sure there are plenty of random topics and pve related questions. But pvp threads are more often than not the, rage/nerf/I quit/complain variety. This is universal. Doesn't matter if it's a terrible pvper or a pro. Competition breeds this toxicity. If I'm getting whooped, something is broken or needs a nerf. My honest opinion, the two should never be present in the same game, pvp and pve, especially mmos. It can't be balanced, it will never be fair to one side, and it's honestly just not worth the hassle of trying.
This discussion has been closed.