To be honest, I've seen other MMO's get to this stage - where PVP ends up dominated by a small number of very effective guilds - then pvp dies cos the pugs all leave.
To be honest, I've seen other MMO's get to this stage - where PVP ends up dominated by a small number of very effective guilds - then pvp dies cos the pugs all leave.
But Cyrodiil is dominated by the pug zergs right now. There's literally nothing except mindless swarms of players running around. Guild groups get wiped really quickly by destro ultis and negates so if a guild wants to play the map they usually have to PvDoor keeps before the swarm arrives or they might get overrun quickly.
I guess Im just not seeing what youre seeing.
To be honest, I've seen other MMO's get to this stage - where PVP ends up dominated by a small number of very effective guilds - then pvp dies cos the pugs all leave.
But Cyrodiil is dominated by the pug zergs right now. There's literally nothing except mindless swarms of players running around. Guild groups get wiped really quickly by destro ultis and negates so if a guild wants to play the map they usually have to PvDoor keeps before the swarm arrives or they might get overrun quickly.
I guess Im just not seeing what youre seeing.
I guess not. I suppose there are two sides to everything.
I wouldn't even say pug zergs though.. That implies some kind of grouping and therefore co-ordination. Its more like armies of loners all rushing to the same crossed swords. It definitely happens that guild groups get overwhelmed by numbers - but how many times have the guys wiping you been wiped by you beforehand? It is a toxic mechanic - and I'm not blaming any guild group for running it - it's Zos that made it so effective - but as a sole zergling, you see that ball group in the distance full of swirly fire, stormcouds and ice, all moving with major expedition, with a few streakers (oo-er) etc. in front to catch the runners, you KNOW that if you get anywhere near shooting range, you're dead(unless you can run major + minor exped, and have plenty of stam to sprint). It makes people avoid combat - it makes the whole area a no-go area, cos sooner or later you get caught.
And without some pug leaders to open up other fronts (which it seems we're short of at the mo), well, there's nothing to do other than go tome-hunting instead. Thing is - you go to where the fight is - but those groups are so effective, you can't fight, you just avoid till get bored of getting caught then leave. That's my problem. Where the action is, you just can't get a fight anymore.
Have a lot of respect for you guys for doing what you do so well - I'm just worried that with the current meta for it - it will ultimately lead to a decline in PVP.
Babe, I've capped quite a few maps with you during the night, against underwhelming opposition. It's just silly to complain about this particular thing since everybody does and has done it, including yourself, including myself.Master_Kas wrote: »Lava_Croft wrote: »Master Kas complaining about nightcap is like Wrobel complaining about proc gear.
Still entertaining revival of the thread though!
Show me when I even tried to siege a trikeep past 1-2 o clock in the morning with a organized group Kris. I'll make a character named "Kris is a lord" when you do so. Recent events plx.
But yeah, atleast the thread is alive
Lava_Croft wrote: »Babe, I've capped quite a few maps with you during the night, against underwhelming opposition. It's just silly to complain about this particular thing since everybody every faction does and has done it, including yourself, including myself.Master_Kas wrote: »Lava_Croft wrote: »Master Kas complaining about nightcap is like Wrobel complaining about proc gear.
Still entertaining revival of the thread though!
Show me when I even tried to siege a trikeep past 1-2 o clock in the morning with a organized group Kris. I'll make a character named "Kris is a lord" when you do so. Recent events plx.
But yeah, atleast the thread is alive
You're not going to bullcrap anyone with a bit of PvP experience in the main campaign.
Lava_Croft wrote: »Babe, I've capped quite a few maps with you during the night, against underwhelming opposition. It's just silly to complain about this particular thing since everybody does and has done it, including yourself, including myself.Master_Kas wrote: »Lava_Croft wrote: »Master Kas complaining about nightcap is like Wrobel complaining about proc gear.
Still entertaining revival of the thread though!
Show me when I even tried to siege a trikeep past 1-2 o clock in the morning with a organized group Kris. I'll make a character named "Kris is a lord" when you do so. Recent events plx.
But yeah, atleast the thread is alive
You're not going to bullcrap anyone with a bit of PvP experience in the main campaign.
To be honest, I've seen other MMO's get to this stage - where PVP ends up dominated by a small number of very effective guilds - then pvp dies cos the pugs all leave.
But Cyrodiil is dominated by the pug zergs right now. There's literally nothing except mindless swarms of players running around. Guild groups get wiped really quickly by destro ultis and negates so if a guild wants to play the map they usually have to PvDoor keeps before the swarm arrives or they might get overrun quickly.
I guess Im just not seeing what youre seeing.
I guess not. I suppose there are two sides to everything.
I wouldn't even say pug zergs though.. That implies some kind of grouping and therefore co-ordination. Its more like armies of loners all rushing to the same crossed swords. It definitely happens that guild groups get overwhelmed by numbers - but how many times have the guys wiping you been wiped by you beforehand? It is a toxic mechanic - and I'm not blaming any guild group for running it - it's Zos that made it so effective - but as a sole zergling, you see that ball group in the distance full of swirly fire, stormcouds and ice, all moving with major expedition, with a few streakers (oo-er) etc. in front to catch the runners, you KNOW that if you get anywhere near shooting range, you're dead(unless you can run major + minor exped, and have plenty of stam to sprint). It makes people avoid combat - it makes the whole area a no-go area, cos sooner or later you get caught.
And without some pug leaders to open up other fronts (which it seems we're short of at the mo), well, there's nothing to do other than go tome-hunting instead. Thing is - you go to where the fight is - but those groups are so effective, you can't fight, you just avoid till get bored of getting caught then leave. That's my problem. Where the action is, you just can't get a fight anymore.
Have a lot of respect for you guys for doing what you do so well - I'm just worried that with the current meta for it - it will ultimately lead to a decline in PVP.
You're still trying to bullcrap someone who has a bit of PvP experience in the main campaign. Don't bother, you're starting to sound like a certain chav.Master_Kas wrote: »Lava_Croft wrote: »Babe, I've capped quite a few maps with you during the night, against underwhelming opposition. It's just silly to complain about this particular thing since everybody does and has done it, including yourself, including myself.Master_Kas wrote: »Lava_Croft wrote: »Master Kas complaining about nightcap is like Wrobel complaining about proc gear.
Still entertaining revival of the thread though!
Show me when I even tried to siege a trikeep past 1-2 o clock in the morning with a organized group Kris. I'll make a character named "Kris is a lord" when you do so. Recent events plx.
But yeah, atleast the thread is alive
You're not going to bullcrap anyone with a bit of PvP experience in the main campaign.
Yawn. So I've been Pvdooring farragut and kings with emp, and a organised group vs a handful of EP 6 in the morning? Keep dreaming.
What I have done is assisted in crowning myself or some friend (meaning ring keeps, not trikeeps btw) in the offhours. Wasn't with any kind of organised group tough. Gate camping ? Nope, not since i left EP/NL which was quite some cycles ago.
But whatever floats your boat you salty lizard.
Lava_Croft wrote: »You're still trying to bullcrap someone who has a bit of PvP experience in the main campaign. Don't bother, you're starting to sound like a certain chav.Master_Kas wrote: »Lava_Croft wrote: »Babe, I've capped quite a few maps with you during the night, against underwhelming opposition. It's just silly to complain about this particular thing since everybody does and has done it, including yourself, including myself.Master_Kas wrote: »Lava_Croft wrote: »Master Kas complaining about nightcap is like Wrobel complaining about proc gear.
Still entertaining revival of the thread though!
Show me when I even tried to siege a trikeep past 1-2 o clock in the morning with a organized group Kris. I'll make a character named "Kris is a lord" when you do so. Recent events plx.
But yeah, atleast the thread is alive
You're not going to bullcrap anyone with a bit of PvP experience in the main campaign.
Yawn. So I've been Pvdooring farragut and kings with emp, and a organised group vs a handful of EP 6 in the morning? Keep dreaming.
What I have done is assisted in crowning myself or some friend (meaning ring keeps, not trikeeps btw) in the offhours. Wasn't with any kind of organised group tough. Gate camping ? Nope, not since i left EP/NL which was quite some cycles ago.
But whatever floats your boat you salty lizard.
@Etaniel: Ganking with some friends between keeps or taking a resource and waiting for scrubs is selfrespect? Do you need a ladder to get on that horse?
Not a single experienced PvP player is a saint.
Lava_Croft wrote: »Selfrespect is a rather hard to define thing. While you may proudly proclaim you have selfrespect because you don't nightcap, someone else might laugh and point out that farming scrubs in Azura's Star has little to do with selfrespect.
Lava_Croft wrote: »It's just endless and mindless zerging with a pinch of TS metablobs using Destro Ulti.
Lava_Croft wrote: »It's just endless and mindless zerging with a pinch of TS metablobs using Destro Ulti.
That seems to be all we ever come up against now. We go take a resource, we maybe get one blue come and see what happens - next minute we're steamrollered by a full raid or more! (This goes for AD as well.) I'm sure AD and DC feel the same way.
ESO is not the game it was, it's not as much fun as it once was. I still love the PvP but I can't find the same mojo for it anymore. Plus there's loads of people I miss who don't play anymore. Just waiting for the next decent MMO with good co-ordinated PvP...
DeanTheCat wrote: »Lava_Croft wrote: »It's just endless and mindless zerging with a pinch of TS metablobs using Destro Ulti.
That seems to be all we ever come up against now. We go take a resource, we maybe get one blue come and see what happens - next minute we're steamrollered by a full raid or more! (This goes for AD as well.) I'm sure AD and DC feel the same way.
ESO is not the game it was, it's not as much fun as it once was. I still love the PvP but I can't find the same mojo for it anymore. Plus there's loads of people I miss who don't play anymore. Just waiting for the next decent MMO with good co-ordinated PvP...
Camelot Unchained =P