Joy_Division wrote: »These threads really have to stop. Especially when made by people who can be accused of living in a glass house. Crown, your are going to tell me you had 12 people in your group. You probably did. But when I was at Ash there were upwards of 40-50 yellows there. OK, I get it, they aren't in your group. Maybe they want to leech AP off you. Maybe they are just sheep who have zero intuitive and follow you are because you get things done for your faction. Maybe they showed up after your group took Ash because that's where the action was. Or maybe they just like to look at your character's ass. Doesn't change the fact that there were 40-50 yellows the one time I went to Ash last night.
So you just keep going ahead and keep making these threads and posting screenshots with 12 people in your group. Because we all know the "Crown Zerg" would never engage in any such behavior they are accusing a certain blue group..
i dunno, DC has been Really *** sleazy these past couple of days. Aside from Zerging i've seen multiple DC tonight in the past hour who are unkillable, killed them like 3 times over, healths at zero and they're still walking around.
Screw this, i'll just avoid PvP for the time being.
Rust_in_Peace wrote: »Are people really crying about lag and zergs on the first day of a new campaign?
Just gonna be blunt...Are you new here? Do you think the 2nd or 3rd day will be any better? Or 20th for that matter?
DK SCRUB OUT
Grampa_Smurf wrote: »vortexman11 wrote: »Carnafex24 wrote: »Also, keep in mind that a lot of those numbers you linked are probably guards and various NPC's.
dont forget sorc pets....i bet it was just 20 sorcs with two pets each. That would be 50...plus npcs 71. there.
-Metha
Has anyone else seen that EP sorc with 2 Winged Twilights and 2 Volatile Familiars? He told me "If everyone is going to zerg, then I'm going to need a zerg of my own".
This one
Have full size and all, but you can see two Twilights & Familiars. Was the first time I have see this and he- she did die quick anyway.
Joy_Division wrote: »Joy_Division wrote: »These threads really have to stop. Especially when made by people who can be accused of living in a glass house. Crown, your are going to tell me you had 12 people in your group. You probably did. But when I was at Ash there were upwards of 40-50 yellows there. OK, I get it, they aren't in your group. Maybe they want to leech AP off you. Maybe they are just sheep who have zero intuitive and follow you are because you get things done for your faction. Maybe they showed up after your group took Ash because that's where the action was. Or maybe they just like to look at your character's ass. Doesn't change the fact that there were 40-50 yellows the one time I went to Ash last night.
So you just keep going ahead and keep making these threads and posting screenshots with 12 people in your group. Because we all know the "Crown Zerg" would never engage in any such behavior they are accusing a certain blue group..
i dunno, DC has been Really *** sleazy these past couple of days. Aside from Zerging i've seen multiple DC tonight in the past hour who are unkillable, killed them like 3 times over, healths at zero and they're still walking around.
Screw this, i'll just avoid PvP for the time being.
I don't know what to tell you other than uninstall.
Do a search on these forums for "zerging" from April 2014 to October 2014. You will see the same accusations about Blue applied to Yellow. Then search from October 2014 - June 2015 and those accusations are throw at Red. What I find most amusing are those pots and kettles who play AD and EP who had no problem zerging when it was their faction that was dominant all of a sudden grew a conscious and now insist DC should PvDoor Brindle for the good of the game.
I play on all three factions and I have been zerged down by hordes and hordes of yellows and reds - including those yellows and reds in this thread that have the audacity to complain about being outnumbered - so I am not at all sympathetic to these pious claims about running max groups of 12 or 16. OK, you found religion in an 11 O'clock conversion now that your faction no longer has the power, numbers, and organization to roll me back to the Morrowind / High Rock Gates. Wonderful, that absolves all your past sins. But your proselytizing rings hollow for me.
I'm not saying that DC is justified in engaging in the behavior you and other find objectionable because it's payback. I am suggesting, maybe, just maybe, since this behavior has always happened that it is intrinsic to the Elder Scrolls Online because:
- The way the map is designed (95% is useless and has designed funnels)
- The way ESO's mechanics favor this sort of behavior (AOE caps, lack of long range disruptive AOE abilities)
- Human psychology (competitiveness, desire to get even, etc.).
- Honest misunderstaning (in the video Telel posted, his group of 8 got wiped by a DC raid of 20. Telel's group was operating multiple siege weapons and there was no way for the DC faction to know there were only 8 attacking Ash)
But go right on insisting that the DC faction needs to go to repent for it sins.
Wait I missed the part where there was something wrong with running a full raid. Not only is there nothing really wrong with that, Crown doesn't do that very often. What we are talking about here is multiple, independent raids and maybe one or two guilds with two raids who are all saying "hey let's go hit Roebeck now" at the same time. It seems like this is happening and nobody is thinking "hey I wonder what they are doing over in the other guild. If they are going to Roebeck too then surely there is no need for us to be there, we should go to Chalman instead."
That last step is the one that is missing; nobody is "going to Chalman."
There is probably some kind of game theory issue at play here, like the Prisoner's Dilemma where you have to assume the other guy is going to screw you over, so you do it too to get the best result. (I think that's more or less the problem, I'm not a game theory expert). Nobody is playing smart here like you should play that kind of game. They're all just saying "hey let's all go hit the bananas."
If they were smart they would say well surely some other group has decided to hit the obvious target; so we don't need to take our full raid there too.
Wait I missed the part where there was something wrong with running a full raid. Not only is there nothing really wrong with that, Crown doesn't do that very often. What we are talking about here is multiple, independent raids and maybe one or two guilds with two raids who are all saying "hey let's go hit Roebeck now" at the same time. It seems like this is happening and nobody is thinking "hey I wonder what they are doing over in the other guild. If they are going to Roebeck too then surely there is no need for us to be there, we should go to Chalman instead."
That last step is the one that is missing; nobody is "going to Chalman."
There is probably some kind of game theory issue at play here, like the Prisoner's Dilemma where you have to assume the other guy is going to screw you over, so you do it too to get the best result. (I think that's more or less the problem, I'm not a game theory expert). Nobody is playing smart here like you should play that kind of game. They're all just saying "hey let's all go hit the bananas."
If they were smart they would say well surely some other group has decided to hit the obvious target; so we don't need to take our full raid there too.
I never believed I would see that in a sentence. DC not focusing on Chalman? Blasphemy!
For the past 7days, all the Wizard zerg has been doing was farming disorganized EP while holding Chalman, while running their train around Arrius mine, or farming inside the tower, or inside Sej. They literally spend 90% of their time doing the exact same thing, farming players worse than them and abusing the latency spikes and the low response that everybody is getting trying to cc break that leads to your death in most scenarios.
Yesterday was even worse, another DC raid joined up to compete with the Wizard zerg for emperorship after Azura reseted, and even though AD was pushing them hard (capping Ash, Aleswell, Warden and Glademist), said DC guilds having a grudge on each other kept farming disorganized EP players to get as much AP as possible to prouve who's the best and who deserve emperorship. All this happening while affecting server performances.
AD almost got emperorship TWICE because of their stupid game.
At this point I understand Crown's point but I don't think he's aware of how much worse it is for EP to have to deal with Wizard zerg 4 times more than they do, and that with only two organized guilds who usually run less than 14 players.
But like some people said in this thread, if those huge farming groups would not lag the server that much, they would melt. But this is not happening yet, so the best advice we can give is to hit DC deep in enemy territory to force them to spread out as much as possible until DC leads finally get along between each other and coordinate themselves to hit different targets, as I have been saying forever.
#RemoveAOECap
#BringBackDynUltiGen
#LowerPopulationCap
#BringBackFCs
#EvenAPGains
#ResSickness
Wait I missed the part where there was something wrong with running a full raid. Not only is there nothing really wrong with that, Crown doesn't do that very often. What we are talking about here is multiple, independent raids and maybe one or two guilds with two raids who are all saying "hey let's go hit Roebeck now" at the same time. It seems like this is happening and nobody is thinking "hey I wonder what they are doing over in the other guild. If they are going to Roebeck too then surely there is no need for us to be there, we should go to Chalman instead."
That last step is the one that is missing; nobody is "going to Chalman."
There is probably some kind of game theory issue at play here, like the Prisoner's Dilemma where you have to assume the other guy is going to screw you over, so you do it too to get the best result. (I think that's more or less the problem, I'm not a game theory expert). Nobody is playing smart here like you should play that kind of game. They're all just saying "hey let's all go hit the bananas."
If they were smart they would say well surely some other group has decided to hit the obvious target; so we don't need to take our full raid there too.
I never believed I would see that in a sentence. DC not focusing on Chalman? Blasphemy!
For the past 7days, all the Wizard zerg has been doing was farming disorganized EP while holding Chalman, while running their train around Arrius mine, or farming inside the tower, or inside Sej. They literally spend 90% of their time doing the exact same thing, farming players worse than them and abusing the latency spikes and the low response that everybody is getting trying to cc break that leads to your death in most scenarios.
Yesterday was even worse, another DC raid joined up to compete with the Wizard zerg for emperorship after Azura reseted, and even though AD was pushing them hard (capping Ash, Aleswell, Warden and Glademist), said DC guilds having a grudge on each other kept farming disorganized EP players to get as much AP as possible to prouve who's the best and who deserve emperorship. All this happening while affecting server performances.
AD almost got emperorship TWICE because of their stupid game.
At this point I understand Crown's point but I don't think he's aware of how much worse it is for EP to have to deal with Wizard zerg 4 times more than they do, and that with only two organized guilds who usually run less than 14 players.
But like some people said in this thread, if those huge farming groups would not lag the server that much, they would melt. But this is not happening yet, so the best advice we can give is to hit DC deep in enemy territory to force them to spread out as much as possible until DC leads finally get along between each other and coordinate themselves to hit different targets, as I have been saying forever.
#RemoveAOECap
#BringBackDynUltiGen
#LowerPopulationCap
#BringBackFCs
#EvenAPGains
#ResSickness
Haha there was a lot of DC today. Felt like GoS killed droves of them at Arrius.Wait I missed the part where there was something wrong with running a full raid. Not only is there nothing really wrong with that, Crown doesn't do that very often. What we are talking about here is multiple, independent raids and maybe one or two guilds with two raids who are all saying "hey let's go hit Roebeck now" at the same time. It seems like this is happening and nobody is thinking "hey I wonder what they are doing over in the other guild. If they are going to Roebeck too then surely there is no need for us to be there, we should go to Chalman instead."
That last step is the one that is missing; nobody is "going to Chalman."
There is probably some kind of game theory issue at play here, like the Prisoner's Dilemma where you have to assume the other guy is going to screw you over, so you do it too to get the best result. (I think that's more or less the problem, I'm not a game theory expert). Nobody is playing smart here like you should play that kind of game. They're all just saying "hey let's all go hit the bananas."
If they were smart they would say well surely some other group has decided to hit the obvious target; so we don't need to take our full raid there too.
I never believed I would see that in a sentence. DC not focusing on Chalman? Blasphemy!
For the past 7days, all the Wizard zerg has been doing was farming disorganized EP while holding Chalman, while running their train around Arrius mine, or farming inside the tower, or inside Sej. They literally spend 90% of their time doing the exact same thing, farming players worse than them and abusing the latency spikes and the low response that everybody is getting trying to cc break that leads to your death in most scenarios.
Yesterday was even worse, another DC raid joined up to compete with the Wizard zerg for emperorship after Azura reseted, and even though AD was pushing them hard (capping Ash, Aleswell, Warden and Glademist), said DC guilds having a grudge on each other kept farming disorganized EP players to get as much AP as possible to prouve who's the best and who deserve emperorship. All this happening while affecting server performances.
AD almost got emperorship TWICE because of their stupid game.
At this point I understand Crown's point but I don't think he's aware of how much worse it is for EP to have to deal with Wizard zerg 4 times more than they do, and that with only two organized guilds who usually run less than 14 players.
But like some people said in this thread, if those huge farming groups would not lag the server that much, they would melt. But this is not happening yet, so the best advice we can give is to hit DC deep in enemy territory to force them to spread out as much as possible until DC leads finally get along between each other and coordinate themselves to hit different targets, as I have been saying forever.
#RemoveAOECap
#BringBackDynUltiGen
#LowerPopulationCap
#BringBackFCs
#EvenAPGains
#ResSickness
Frozn, VE and CN put their differences aside and are working together. Yesterday was the start of a very long 30 days for us EP.
After dying the 15th time to VE decided to hop on my Sorc and head to Haderus for some IC fun.
Nice work yesterday VE and CN, good way to start the new campaign cycle for DC. Congrats AoE on Emperor, you deserve it. Just wish you got back in 1.5..
Joy_Division wrote: »Joy_Division wrote: »These threads really have to stop. Especially when made by people who can be accused of living in a glass house. Crown, your are going to tell me you had 12 people in your group. You probably did. But when I was at Ash there were upwards of 40-50 yellows there. OK, I get it, they aren't in your group. Maybe they want to leech AP off you. Maybe they are just sheep who have zero intuitive and follow you are because you get things done for your faction. Maybe they showed up after your group took Ash because that's where the action was. Or maybe they just like to look at your character's ass. Doesn't change the fact that there were 40-50 yellows the one time I went to Ash last night.
So you just keep going ahead and keep making these threads and posting screenshots with 12 people in your group. Because we all know the "Crown Zerg" would never engage in any such behavior they are accusing a certain blue group..
i dunno, DC has been Really *** sleazy these past couple of days. Aside from Zerging i've seen multiple DC tonight in the past hour who are unkillable, killed them like 3 times over, healths at zero and they're still walking around.
Screw this, i'll just avoid PvP for the time being.
I don't know what to tell you other than uninstall.
Do a search on these forums for "zerging" from April 2014 to October 2014. You will see the same accusations about Blue applied to Yellow. Then search from October 2014 - June 2015 and those accusations are throw at Red. What I find most amusing are those pots and kettles who play AD and EP who had no problem zerging when it was their faction that was dominant all of a sudden grew a conscious and now insist DC should PvDoor Brindle for the good of the game.
I play on all three factions and I have been zerged down by hordes and hordes of yellows and reds - including those yellows and reds in this thread that have the audacity to complain about being outnumbered - so I am not at all sympathetic to these pious claims about running max groups of 12 or 16. OK, you found religion in an 11 O'clock conversion now that your faction no longer has the power, numbers, and organization to roll me back to the Morrowind / High Rock Gates. Wonderful, that absolves all your past sins. But your proselytizing rings hollow for me.
I'm not saying that DC is justified in engaging in the behavior you and other find objectionable because it's payback. I am suggesting, maybe, just maybe, since this behavior has always happened that it is intrinsic to the Elder Scrolls Online because:
- The way the map is designed (95% is useless and has designed funnels)
- The way ESO's mechanics favor this sort of behavior (AOE caps, lack of long range disruptive AOE abilities)
- Human psychology (competitiveness, desire to get even, etc.).
- Honest misunderstaning (in the video Telel posted, his group of 8 got wiped by a DC raid of 20. Telel's group was operating multiple siege weapons and there was no way for the DC faction to know there were only 8 attacking Ash)
But go right on insisting that the DC faction needs to go to repent for it sins.
Haha there was a lot of DC today. Felt like GoS killed droves of them at Arrius.Wait I missed the part where there was something wrong with running a full raid. Not only is there nothing really wrong with that, Crown doesn't do that very often. What we are talking about here is multiple, independent raids and maybe one or two guilds with two raids who are all saying "hey let's go hit Roebeck now" at the same time. It seems like this is happening and nobody is thinking "hey I wonder what they are doing over in the other guild. If they are going to Roebeck too then surely there is no need for us to be there, we should go to Chalman instead."
That last step is the one that is missing; nobody is "going to Chalman."
There is probably some kind of game theory issue at play here, like the Prisoner's Dilemma where you have to assume the other guy is going to screw you over, so you do it too to get the best result. (I think that's more or less the problem, I'm not a game theory expert). Nobody is playing smart here like you should play that kind of game. They're all just saying "hey let's all go hit the bananas."
If they were smart they would say well surely some other group has decided to hit the obvious target; so we don't need to take our full raid there too.
I never believed I would see that in a sentence. DC not focusing on Chalman? Blasphemy!
For the past 7days, all the Wizard zerg has been doing was farming disorganized EP while holding Chalman, while running their train around Arrius mine, or farming inside the tower, or inside Sej. They literally spend 90% of their time doing the exact same thing, farming players worse than them and abusing the latency spikes and the low response that everybody is getting trying to cc break that leads to your death in most scenarios.
Yesterday was even worse, another DC raid joined up to compete with the Wizard zerg for emperorship after Azura reseted, and even though AD was pushing them hard (capping Ash, Aleswell, Warden and Glademist), said DC guilds having a grudge on each other kept farming disorganized EP players to get as much AP as possible to prouve who's the best and who deserve emperorship. All this happening while affecting server performances.
AD almost got emperorship TWICE because of their stupid game.
At this point I understand Crown's point but I don't think he's aware of how much worse it is for EP to have to deal with Wizard zerg 4 times more than they do, and that with only two organized guilds who usually run less than 14 players.
But like some people said in this thread, if those huge farming groups would not lag the server that much, they would melt. But this is not happening yet, so the best advice we can give is to hit DC deep in enemy territory to force them to spread out as much as possible until DC leads finally get along between each other and coordinate themselves to hit different targets, as I have been saying forever.
#RemoveAOECap
#BringBackDynUltiGen
#LowerPopulationCap
#BringBackFCs
#EvenAPGains
#ResSickness
Frozn, VE and CN put their differences aside and are working together. Yesterday was the start of a very long 30 days for us EP.
After dying the 15th time to VE decided to hop on my Sorc and head to Haderus for some IC fun.
Nice work yesterday VE and CN, good way to start the new campaign cycle for DC. Congrats AoE on Emperor, you deserve it. Just wish you got back in 1.5..
Joy_Division wrote: »Joy_Division wrote: »These threads really have to stop. Especially when made by people who can be accused of living in a glass house. Crown, your are going to tell me you had 12 people in your group. You probably did. But when I was at Ash there were upwards of 40-50 yellows there. OK, I get it, they aren't in your group. Maybe they want to leech AP off you. Maybe they are just sheep who have zero intuitive and follow you are because you get things done for your faction. Maybe they showed up after your group took Ash because that's where the action was. Or maybe they just like to look at your character's ass. Doesn't change the fact that there were 40-50 yellows the one time I went to Ash last night.
So you just keep going ahead and keep making these threads and posting screenshots with 12 people in your group. Because we all know the "Crown Zerg" would never engage in any such behavior they are accusing a certain blue group..
i dunno, DC has been Really *** sleazy these past couple of days. Aside from Zerging i've seen multiple DC tonight in the past hour who are unkillable, killed them like 3 times over, healths at zero and they're still walking around.
Screw this, i'll just avoid PvP for the time being.
I don't know what to tell you other than uninstall.
Do a search on these forums for "zerging" from April 2014 to October 2014. You will see the same accusations about Blue applied to Yellow. Then search from October 2014 - June 2015 and those accusations are throw at Red. What I find most amusing are those pots and kettles who play AD and EP who had no problem zerging when it was their faction that was dominant all of a sudden grew a conscious and now insist DC should PvDoor Brindle for the good of the game.
I play on all three factions and I have been zerged down by hordes and hordes of yellows and reds - including those yellows and reds in this thread that have the audacity to complain about being outnumbered - so I am not at all sympathetic to these pious claims about running max groups of 12 or 16. OK, you found religion in an 11 O'clock conversion now that your faction no longer has the power, numbers, and organization to roll me back to the Morrowind / High Rock Gates. Wonderful, that absolves all your past sins. But your proselytizing rings hollow for me.
I'm not saying that DC is justified in engaging in the behavior you and other find objectionable because it's payback. I am suggesting, maybe, just maybe, since this behavior has always happened that it is intrinsic to the Elder Scrolls Online because:
- The way the map is designed (95% is useless and has designed funnels)
- The way ESO's mechanics favor this sort of behavior (AOE caps, lack of long range disruptive AOE abilities)
- Human psychology (competitiveness, desire to get even, etc.).
- Honest misunderstaning (in the video Telel posted, his group of 8 got wiped by a DC raid of 20. Telel's group was operating multiple siege weapons and there was no way for the DC faction to know there were only 8 attacking Ash)
But go right on insisting that the DC faction needs to go to repent for it sins.
I understand perfectly what you're saying Joy and I agree for the most part. The only reason that makes me support Crown's idea here is the fact that after near 2years of playing this game, Zenimax has yet to release important performances fixes. Several players have left the game (the pvp aspect at least) because of the poor performances and even though this patch is must better than the meteor flag fights of 1.6, there is still plenty of work to be done.
This being said, and as Crown pointed out in this thread, it is the time for players, more specifically leaders of the same faction to talk to each other and to make sure to not hit the same targets most possible. This is crucial for a healthy campaign until Zenimax brings more important performance fixes.
People complaining about the problems may not be doing what they want people to do themselves, but they still say the truth. Unless Zenimax lower population cap, reduce the amount of campaigns to two to force people to stack creating a second competitive campaign once more and encouraging large guilds to spread their forces even more, there is nothing to be done other than having guild leaders of the same faction communicate to each other.
I also believe that the reintroduction of forward camps with reduced ranges, spawn available only in range, and cooldowns on resurrection are going to intensify the popularity of hitting deep in enemy territory, in the meantime increasing server performances.
Said DC leaders just need to get over their stupid and childish competition and to act as an adult to have a fun and healthy game until the next major update.
xANTIxMATTERx wrote: »you guys are all delusional when you can you make excuses......
Actually, the most delusional player on the server is your zerg leader and he has you all brainwashed into thinking that stacking raids is an acceptable strategy. If it didnt lag the server out nobody would care, but it does.
DisgracefulMind wrote: »
Grampa_Smurf wrote: »vortexman11 wrote: »Carnafex24 wrote: »Also, keep in mind that a lot of those numbers you linked are probably guards and various NPC's.
dont forget sorc pets....i bet it was just 20 sorcs with two pets each. That would be 50...plus npcs 71. there.
-Metha
Has anyone else seen that EP sorc with 2 Winged Twilights and 2 Volatile Familiars? He told me "If everyone is going to zerg, then I'm going to need a zerg of my own".
This one
Have full size and all, but you can see two Twilights & Familiars. Was the first time I have see this and he- she did die quick anyway.
In mathematics, certain kinds of mistaken proof are often exhibited, and sometimes collected, as illustrations of a concept of mathematical fallacy often called syphermath. There is a distinction between a simple mistake and a mathematical fallacy in a proof: a mistake in a proof leads to an invalid proof just in the same way, but in the best-known examples of mathematical fallacies, there is some concealment in the presentation of the proof. For example, the reason validity fails may be a division by zero that is hidden by algebraic notation. There is a striking quality of the mathematical fallacy: as typically presented, it leads not only to an absurd result, but does so in a crafty or clever way.[1] Therefore, these fallacies, for pedagogic reasons, usually take the form of spurious proofs of obvious contradictions. Although the proofs are flawed, the errors, usually by design, are comparatively subtle, or designed to show that certain steps are conditional, and should not be applied in the cases that are the exceptions to the rules.xANTIxMATTERx wrote: »you guys are all delusional when you can you make excuses......
Actually, the most delusional player on the server is your zerg leader and he has you all brainwashed into thinking that stacking raids is an acceptable strategy. If it didnt lag the server out nobody would care, but it does.
My boy anti said it best. QFTDisgracefulMind wrote: »
As well as Bee's perspective as a long-time DC player.
This multiple raids & stacking keeps phenomenon is clearly and blatantly visible to everyone but DC it seems.
Food for thought: today around prime time, We looked at the leaderboards and saw that of each faction, people who had accumulated over 100k AP.
EP: 4
AD: 10
DC: 40
If you don't believe me, look for yourself.
Why do you think it is that TEN TIMES the amount of DC were able to earn 100k+ than EP?
It doesn't take a genius to figure out why.
This meta empowers groups like this, makes them all but nearly untouchable under resistances, aoe caps, uncapped barriers, ect ect ect.
Haha there was a lot of DC today. Felt like GoS killed droves of them at Arrius.Wait I missed the part where there was something wrong with running a full raid. Not only is there nothing really wrong with that, Crown doesn't do that very often. What we are talking about here is multiple, independent raids and maybe one or two guilds with two raids who are all saying "hey let's go hit Roebeck now" at the same time. It seems like this is happening and nobody is thinking "hey I wonder what they are doing over in the other guild. If they are going to Roebeck too then surely there is no need for us to be there, we should go to Chalman instead."
That last step is the one that is missing; nobody is "going to Chalman."
There is probably some kind of game theory issue at play here, like the Prisoner's Dilemma where you have to assume the other guy is going to screw you over, so you do it too to get the best result. (I think that's more or less the problem, I'm not a game theory expert). Nobody is playing smart here like you should play that kind of game. They're all just saying "hey let's all go hit the bananas."
If they were smart they would say well surely some other group has decided to hit the obvious target; so we don't need to take our full raid there too.
I never believed I would see that in a sentence. DC not focusing on Chalman? Blasphemy!
For the past 7days, all the Wizard zerg has been doing was farming disorganized EP while holding Chalman, while running their train around Arrius mine, or farming inside the tower, or inside Sej. They literally spend 90% of their time doing the exact same thing, farming players worse than them and abusing the latency spikes and the low response that everybody is getting trying to cc break that leads to your death in most scenarios.
Yesterday was even worse, another DC raid joined up to compete with the Wizard zerg for emperorship after Azura reseted, and even though AD was pushing them hard (capping Ash, Aleswell, Warden and Glademist), said DC guilds having a grudge on each other kept farming disorganized EP players to get as much AP as possible to prouve who's the best and who deserve emperorship. All this happening while affecting server performances.
AD almost got emperorship TWICE because of their stupid game.
At this point I understand Crown's point but I don't think he's aware of how much worse it is for EP to have to deal with Wizard zerg 4 times more than they do, and that with only two organized guilds who usually run less than 14 players.
But like some people said in this thread, if those huge farming groups would not lag the server that much, they would melt. But this is not happening yet, so the best advice we can give is to hit DC deep in enemy territory to force them to spread out as much as possible until DC leads finally get along between each other and coordinate themselves to hit different targets, as I have been saying forever.
#RemoveAOECap
#BringBackDynUltiGen
#LowerPopulationCap
#BringBackFCs
#EvenAPGains
#ResSickness
Frozn, VE and CN put their differences aside and are working together. Yesterday was the start of a very long 30 days for us EP.
After dying the 15th time to VE decided to hop on my Sorc and head to Haderus for some IC fun.
Nice work yesterday VE and CN, good way to start the new campaign cycle for DC. Congrats AoE on Emperor, you deserve it. Just wish you got back in 1.5..
I have been talking with a leader of one of the DC guild yesterday for 15mins yesterday and trust me, from what he has told me, they still have a lot of work to do until they get along. Pretty much everything I've posted is a reflection of our discussion. Said DC guilds literally won't care for objectives as long as they are not on top of the leaderboard way ahead of the other to prouve that they are the best and to try to force the other guild to leave the campaign.. *Sigh*
@Takllin - enligthen me then!
xANTIxMATTERx wrote: »you guys are all delusional when you can you make excuses......
Actually, the most delusional player on the server is your zerg leader and he has you all brainwashed into thinking that stacking raids is an acceptable strategy. If it didnt lag the server out nobody would care, but it does.
My boy anti said it best. QFTDisgracefulMind wrote: »
As well as Bee's perspective as a long-time DC player.
This multiple raids & stacking keeps phenomenon is clearly and blatantly visible to everyone but DC it seems.
Food for thought: today around prime time, We looked at the leaderboards and saw that of each faction, people who had accumulated over 100k AP.
EP: 4
AD: 10
DC: 40
If you don't believe me, look for yourself.
Why do you think it is that TEN TIMES the amount of DC were able to earn 100k+ than EP?
It doesn't take a genius to figure out why.
This meta empowers groups like this, makes them all but nearly untouchable under resistances, aoe caps, uncapped barriers, ect ect ect.
xANTIxMATTERx wrote: »you guys are all delusional when you can you make excuses......
Actually, the most delusional player on the server is your zerg leader and he has you all brainwashed into thinking that stacking raids is an acceptable strategy. If it didnt lag the server out nobody would care, but it does.
My boy anti said it best. QFTDisgracefulMind wrote: »
As well as Bee's perspective as a long-time DC player.
This multiple raids & stacking keeps phenomenon is clearly and blatantly visible to everyone but DC it seems.
Food for thought: today around prime time, We looked at the leaderboards and saw that of each faction, people who had accumulated over 100k AP.
EP: 4
AD: 10
DC: 40
If you don't believe me, look for yourself.
Why do you think it is that TEN TIMES the amount of DC were able to earn 100k+ than EP?
It doesn't take a genius to figure out why.
This meta empowers groups like this, makes them all but nearly untouchable under resistances, aoe caps, uncapped barriers, ect ect ect.
I went to ash last night and got ruined 2-3 times by a solid 60+ AD someone explain this please.
I went to ash last night and got ruined 2-3 times by a solid 60+ AD someone explain this please.