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Question to the DC stacking 2-3 full groups (if not more) in Azuras

  • _Chaos
    _Chaos
    ✭✭✭✭✭
    How bout that blue emp push yesterday? :#
    It's too bad I had to take myself out of the running just because the lag got REAL around 9pm EST. I couldn't stop D/Cing with every encounter. Way too many people stacked up within a given area makes this Imperial want to punch walls.

    All Hail Emp AOE BBQ!
    'Chaos
  • koby-xxrwb17_ESO
    koby-xxrwb17_ESO
    ✭✭✭
    If they're zerging so hard with one big group why not hit two places at once so that it's either split up or only able to defend one position
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    Alcast
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  • Joy_Division
    Joy_Division
    ✭✭✭✭✭
    ✭✭✭✭✭
    Lucky28 wrote: »
    These threads really have to stop. Especially when made by people who can be accused of living in a glass house. Crown, your are going to tell me you had 12 people in your group. You probably did. But when I was at Ash there were upwards of 40-50 yellows there. OK, I get it, they aren't in your group. Maybe they want to leech AP off you. Maybe they are just sheep who have zero intuitive and follow you are because you get things done for your faction. Maybe they showed up after your group took Ash because that's where the action was. Or maybe they just like to look at your character's ass. Doesn't change the fact that there were 40-50 yellows the one time I went to Ash last night.

    So you just keep going ahead and keep making these threads and posting screenshots with 12 people in your group. Because we all know the "Crown Zerg" would never engage in any such behavior they are accusing a certain blue group..

    i dunno, DC has been Really *** sleazy these past couple of days. Aside from Zerging i've seen multiple DC tonight in the past hour who are unkillable, killed them like 3 times over, healths at zero and they're still walking around.

    Screw this, i'll just avoid PvP for the time being.

    I don't know what to tell you other than uninstall.

    Do a search on these forums for "zerging" from April 2014 to October 2014. You will see the same accusations about Blue applied to Yellow. Then search from October 2014 - June 2015 and those accusations are throw at Red. What I find most amusing are those pots and kettles who play AD and EP who had no problem zerging when it was their faction that was dominant all of a sudden grew a conscious and now insist DC should PvDoor Brindle for the good of the game.

    I play on all three factions and I have been zerged down by hordes and hordes of yellows and reds - including those yellows and reds in this thread that have the audacity to complain about being outnumbered - so I am not at all sympathetic to these pious claims about running max groups of 12 or 16. OK, you found religion in an 11 O'clock conversion now that your faction no longer has the power, numbers, and organization to roll me back to the Morrowind / High Rock Gates. Wonderful, that absolves all your past sins. But your proselytizing rings hollow for me.

    I'm not saying that DC is justified in engaging in the behavior you and other find objectionable because it's payback. I am suggesting, maybe, just maybe, since this behavior has always happened that it is intrinsic to the Elder Scrolls Online because:
    • The way the map is designed (95% is useless and has designed funnels)
    • The way ESO's mechanics favor this sort of behavior (AOE caps, lack of long range disruptive AOE abilities)
    • Human psychology (competitiveness, desire to get even, etc.).
    • Honest misunderstaning (in the video Telel posted, his group of 8 got wiped by a DC raid of 20. Telel's group was operating multiple siege weapons and there was no way for the DC faction to know there were only 8 attacking Ash)

    But go right on insisting that the DC faction needs to go to repent for it sins.
  • Rust_in_Peace
    Rust_in_Peace
    ✭✭✭✭✭
    Galalin wrote: »
    Are people really crying about lag and zergs on the first day of a new campaign?

    Just gonna be blunt...Are you new here? Do you think the 2nd or 3rd day will be any better? Or 20th for that matter?

    DK SCRUB OUT

    Are YOU new here? Is the lag and zergs something that needs a new thread just because the campaign started? Honestly.

    We just had a ~20 page zerg vs zerg *** measuring thread and you're already on board with this one too? Mind blowing stuff, wow.
    Edited by Rust_in_Peace on November 30, 2015 2:52PM
  • JaJaLuka
    JaJaLuka
    ✭✭✭✭
    All sides do it, they have since the beginning. Most times it's just random non-grouped players following the zerg of pain and boosting that number even more. Of course, all three alliances do have guilds/specific groups that bunch up and aoe everything, but it's not just any one of them and from all perspectives it looks the same.
    Krojick, DC Sorc PC NA
    Milámber, EP Sorc PC NA
    Brunack, EP DK PC NA
    General Mark Shephard, EP Temp PC NA (Worst temp NA XD )
    Krojick Nightblade, DC NB PC NA
    Others...
  • JaJaLuka
    JaJaLuka
    ✭✭✭✭
    Zavus wrote: »
    Carnafex24 wrote: »
    Also, keep in mind that a lot of those numbers you linked are probably guards and various NPC's.

    dont forget sorc pets....i bet it was just 20 sorcs with two pets each. That would be 50...plus npcs 71. there.

    -Metha

    Has anyone else seen that EP sorc with 2 Winged Twilights and 2 Volatile Familiars? He told me "If everyone is going to zerg, then I'm going to need a zerg of my own".

    This one

    HQrn85O.png?1



    Have full size and all, but you can see two Twilights & Familiars. Was the first time I have see this and he- she did die quick anyway.

    Not the first time I've seen it, it's actually quite an old bug. I cringed the first time I saw people using this.
    Krojick, DC Sorc PC NA
    Milámber, EP Sorc PC NA
    Brunack, EP DK PC NA
    General Mark Shephard, EP Temp PC NA (Worst temp NA XD )
    Krojick Nightblade, DC NB PC NA
    Others...
  • Lucky28
    Lucky28
    ✭✭✭✭✭
    Lucky28 wrote: »
    These threads really have to stop. Especially when made by people who can be accused of living in a glass house. Crown, your are going to tell me you had 12 people in your group. You probably did. But when I was at Ash there were upwards of 40-50 yellows there. OK, I get it, they aren't in your group. Maybe they want to leech AP off you. Maybe they are just sheep who have zero intuitive and follow you are because you get things done for your faction. Maybe they showed up after your group took Ash because that's where the action was. Or maybe they just like to look at your character's ass. Doesn't change the fact that there were 40-50 yellows the one time I went to Ash last night.

    So you just keep going ahead and keep making these threads and posting screenshots with 12 people in your group. Because we all know the "Crown Zerg" would never engage in any such behavior they are accusing a certain blue group..

    i dunno, DC has been Really *** sleazy these past couple of days. Aside from Zerging i've seen multiple DC tonight in the past hour who are unkillable, killed them like 3 times over, healths at zero and they're still walking around.

    Screw this, i'll just avoid PvP for the time being.

    I don't know what to tell you other than uninstall.

    Do a search on these forums for "zerging" from April 2014 to October 2014. You will see the same accusations about Blue applied to Yellow. Then search from October 2014 - June 2015 and those accusations are throw at Red. What I find most amusing are those pots and kettles who play AD and EP who had no problem zerging when it was their faction that was dominant all of a sudden grew a conscious and now insist DC should PvDoor Brindle for the good of the game.

    I play on all three factions and I have been zerged down by hordes and hordes of yellows and reds - including those yellows and reds in this thread that have the audacity to complain about being outnumbered - so I am not at all sympathetic to these pious claims about running max groups of 12 or 16. OK, you found religion in an 11 O'clock conversion now that your faction no longer has the power, numbers, and organization to roll me back to the Morrowind / High Rock Gates. Wonderful, that absolves all your past sins. But your proselytizing rings hollow for me.

    I'm not saying that DC is justified in engaging in the behavior you and other find objectionable because it's payback. I am suggesting, maybe, just maybe, since this behavior has always happened that it is intrinsic to the Elder Scrolls Online because:
    • The way the map is designed (95% is useless and has designed funnels)
    • The way ESO's mechanics favor this sort of behavior (AOE caps, lack of long range disruptive AOE abilities)
    • Human psychology (competitiveness, desire to get even, etc.).
    • Honest misunderstaning (in the video Telel posted, his group of 8 got wiped by a DC raid of 20. Telel's group was operating multiple siege weapons and there was no way for the DC faction to know there were only 8 attacking Ash)

    But go right on insisting that the DC faction needs to go to repent for it sins.

    whatever faction brings multiple full raids to deal with a much smaller group (knowingly) freaking sucks i don't care who it is.

    and what was pissing me off was not the zergs but the multiple unkillable DC players i ran into last night. I don't care what you say, there is nothing that justifies that.
    Edited by Lucky28 on November 30, 2015 3:37PM
    Invictus
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    JDar wrote: »
    Wait I missed the part where there was something wrong with running a full raid. Not only is there nothing really wrong with that, Crown doesn't do that very often. What we are talking about here is multiple, independent raids and maybe one or two guilds with two raids who are all saying "hey let's go hit Roebeck now" at the same time. It seems like this is happening and nobody is thinking "hey I wonder what they are doing over in the other guild. If they are going to Roebeck too then surely there is no need for us to be there, we should go to Chalman instead."

    That last step is the one that is missing; nobody is "going to Chalman."

    There is probably some kind of game theory issue at play here, like the Prisoner's Dilemma where you have to assume the other guy is going to screw you over, so you do it too to get the best result. (I think that's more or less the problem, I'm not a game theory expert). Nobody is playing smart here like you should play that kind of game. They're all just saying "hey let's all go hit the bananas."

    If they were smart they would say well surely some other group has decided to hit the obvious target; so we don't need to take our full raid there too.

    I never believed I would see that in a sentence. DC not focusing on Chalman? Blasphemy!

    For the past 7days, all the Wizard zerg has been doing was farming disorganized EP while holding Chalman, while running their train around Arrius mine, or farming inside the tower, or inside Sej. They literally spend 90% of their time doing the exact same thing, farming players worse than them and abusing the latency spikes and the low response that everybody is getting trying to cc break that leads to your death in most scenarios.

    Yesterday was even worse, another DC raid joined up to compete with the Wizard zerg for emperorship after Azura reseted, and even though AD was pushing them hard (capping Ash, Aleswell, Warden and Glademist), said DC guilds having a grudge on each other kept farming disorganized EP players to get as much AP as possible to prouve who's the best and who deserve emperorship. All this happening while affecting server performances.

    AD almost got emperorship TWICE because of their stupid game.

    At this point I understand Crown's point but I don't think he's aware of how much worse it is for EP to have to deal with Wizard zerg 4 times more than they do, and that with only two organized guilds who usually run less than 14 players.

    But like some people said in this thread, if those huge farming groups would not lag the server that much, they would melt. But this is not happening yet, so the best advice we can give is to hit DC deep in enemy territory to force them to spread out as much as possible until DC leads finally get along between each other and coordinate themselves to hit different targets, as I have been saying forever.



    #RemoveAOECap
    #BringBackDynUltiGen
    #LowerPopulationCap
    #BringBackFCs
    #EvenAPGains
    #ResSickness
    Edited by frozywozy on November 30, 2015 4:01PM
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  • Takllin
    Takllin
    ✭✭✭✭✭
    frozywozy wrote: »
    JDar wrote: »
    Wait I missed the part where there was something wrong with running a full raid. Not only is there nothing really wrong with that, Crown doesn't do that very often. What we are talking about here is multiple, independent raids and maybe one or two guilds with two raids who are all saying "hey let's go hit Roebeck now" at the same time. It seems like this is happening and nobody is thinking "hey I wonder what they are doing over in the other guild. If they are going to Roebeck too then surely there is no need for us to be there, we should go to Chalman instead."

    That last step is the one that is missing; nobody is "going to Chalman."

    There is probably some kind of game theory issue at play here, like the Prisoner's Dilemma where you have to assume the other guy is going to screw you over, so you do it too to get the best result. (I think that's more or less the problem, I'm not a game theory expert). Nobody is playing smart here like you should play that kind of game. They're all just saying "hey let's all go hit the bananas."

    If they were smart they would say well surely some other group has decided to hit the obvious target; so we don't need to take our full raid there too.

    I never believed I would see that in a sentence. DC not focusing on Chalman? Blasphemy!

    For the past 7days, all the Wizard zerg has been doing was farming disorganized EP while holding Chalman, while running their train around Arrius mine, or farming inside the tower, or inside Sej. They literally spend 90% of their time doing the exact same thing, farming players worse than them and abusing the latency spikes and the low response that everybody is getting trying to cc break that leads to your death in most scenarios.

    Yesterday was even worse, another DC raid joined up to compete with the Wizard zerg for emperorship after Azura reseted, and even though AD was pushing them hard (capping Ash, Aleswell, Warden and Glademist), said DC guilds having a grudge on each other kept farming disorganized EP players to get as much AP as possible to prouve who's the best and who deserve emperorship. All this happening while affecting server performances.

    AD almost got emperorship TWICE because of their stupid game.

    At this point I understand Crown's point but I don't think he's aware of how much worse it is for EP to have to deal with Wizard zerg 4 times more than they do, and that with only two organized guilds who usually run less than 14 players.

    But like some people said in this thread, if those huge farming groups would not lag the server that much, they would melt. But this is not happening yet, so the best advice we can give is to hit DC deep in enemy territory to force them to spread out as much as possible until DC leads finally get along between each other and coordinate themselves to hit different targets, as I have been saying forever.



    #RemoveAOECap
    #BringBackDynUltiGen
    #LowerPopulationCap
    #BringBackFCs
    #EvenAPGains
    #ResSickness

    If only you actually knew what was happening...some of what you said is true, some of it is not.
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  • Psilent
    Psilent
    ✭✭✭✭✭
    Haha there was a lot of DC today. Felt like GoS killed droves of them at Arrius.
    frozywozy wrote: »
    JDar wrote: »
    Wait I missed the part where there was something wrong with running a full raid. Not only is there nothing really wrong with that, Crown doesn't do that very often. What we are talking about here is multiple, independent raids and maybe one or two guilds with two raids who are all saying "hey let's go hit Roebeck now" at the same time. It seems like this is happening and nobody is thinking "hey I wonder what they are doing over in the other guild. If they are going to Roebeck too then surely there is no need for us to be there, we should go to Chalman instead."

    That last step is the one that is missing; nobody is "going to Chalman."

    There is probably some kind of game theory issue at play here, like the Prisoner's Dilemma where you have to assume the other guy is going to screw you over, so you do it too to get the best result. (I think that's more or less the problem, I'm not a game theory expert). Nobody is playing smart here like you should play that kind of game. They're all just saying "hey let's all go hit the bananas."

    If they were smart they would say well surely some other group has decided to hit the obvious target; so we don't need to take our full raid there too.

    I never believed I would see that in a sentence. DC not focusing on Chalman? Blasphemy!

    For the past 7days, all the Wizard zerg has been doing was farming disorganized EP while holding Chalman, while running their train around Arrius mine, or farming inside the tower, or inside Sej. They literally spend 90% of their time doing the exact same thing, farming players worse than them and abusing the latency spikes and the low response that everybody is getting trying to cc break that leads to your death in most scenarios.

    Yesterday was even worse, another DC raid joined up to compete with the Wizard zerg for emperorship after Azura reseted, and even though AD was pushing them hard (capping Ash, Aleswell, Warden and Glademist), said DC guilds having a grudge on each other kept farming disorganized EP players to get as much AP as possible to prouve who's the best and who deserve emperorship. All this happening while affecting server performances.

    AD almost got emperorship TWICE because of their stupid game.

    At this point I understand Crown's point but I don't think he's aware of how much worse it is for EP to have to deal with Wizard zerg 4 times more than they do, and that with only two organized guilds who usually run less than 14 players.

    But like some people said in this thread, if those huge farming groups would not lag the server that much, they would melt. But this is not happening yet, so the best advice we can give is to hit DC deep in enemy territory to force them to spread out as much as possible until DC leads finally get along between each other and coordinate themselves to hit different targets, as I have been saying forever.



    #RemoveAOECap
    #BringBackDynUltiGen
    #LowerPopulationCap
    #BringBackFCs
    #EvenAPGains
    #ResSickness

    Frozn, VE and CN put their differences aside and are working together. Yesterday was the start of a very long 30 days for us EP. :(

    After dying the 15th time to VE decided to hop on my Sorc and head to Haderus for some IC fun.

    Nice work yesterday VE and CN, good way to start the new campaign cycle for DC. Congrats AoE on Emperor, you deserve it. Just wish you got back in 1.5..
  • GRxKnight
    GRxKnight
    ✭✭✭✭✭
    It's going to be a long 30 days indeed if this *** keeps up...fighting outnumbered is one thing...fighting outnumbered 4:1 is improbable these days. EP I feel your pain
    Member of Victorem, RÁGE ; Decibel Alumni (RIP)

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  • mchermie
    mchermie
    ✭✭✭✭
    I've never seen a red or yellow 100-man blob.

    :smiley:
    You must be new in cyrodiil lol
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  • _Chaos
    _Chaos
    ✭✭✭✭✭
    Psilent wrote: »
    Haha there was a lot of DC today. Felt like GoS killed droves of them at Arrius.
    frozywozy wrote: »
    JDar wrote: »
    Wait I missed the part where there was something wrong with running a full raid. Not only is there nothing really wrong with that, Crown doesn't do that very often. What we are talking about here is multiple, independent raids and maybe one or two guilds with two raids who are all saying "hey let's go hit Roebeck now" at the same time. It seems like this is happening and nobody is thinking "hey I wonder what they are doing over in the other guild. If they are going to Roebeck too then surely there is no need for us to be there, we should go to Chalman instead."

    That last step is the one that is missing; nobody is "going to Chalman."

    There is probably some kind of game theory issue at play here, like the Prisoner's Dilemma where you have to assume the other guy is going to screw you over, so you do it too to get the best result. (I think that's more or less the problem, I'm not a game theory expert). Nobody is playing smart here like you should play that kind of game. They're all just saying "hey let's all go hit the bananas."

    If they were smart they would say well surely some other group has decided to hit the obvious target; so we don't need to take our full raid there too.

    I never believed I would see that in a sentence. DC not focusing on Chalman? Blasphemy!

    For the past 7days, all the Wizard zerg has been doing was farming disorganized EP while holding Chalman, while running their train around Arrius mine, or farming inside the tower, or inside Sej. They literally spend 90% of their time doing the exact same thing, farming players worse than them and abusing the latency spikes and the low response that everybody is getting trying to cc break that leads to your death in most scenarios.

    Yesterday was even worse, another DC raid joined up to compete with the Wizard zerg for emperorship after Azura reseted, and even though AD was pushing them hard (capping Ash, Aleswell, Warden and Glademist), said DC guilds having a grudge on each other kept farming disorganized EP players to get as much AP as possible to prouve who's the best and who deserve emperorship. All this happening while affecting server performances.

    AD almost got emperorship TWICE because of their stupid game.

    At this point I understand Crown's point but I don't think he's aware of how much worse it is for EP to have to deal with Wizard zerg 4 times more than they do, and that with only two organized guilds who usually run less than 14 players.

    But like some people said in this thread, if those huge farming groups would not lag the server that much, they would melt. But this is not happening yet, so the best advice we can give is to hit DC deep in enemy territory to force them to spread out as much as possible until DC leads finally get along between each other and coordinate themselves to hit different targets, as I have been saying forever.



    #RemoveAOECap
    #BringBackDynUltiGen
    #LowerPopulationCap
    #BringBackFCs
    #EvenAPGains
    #ResSickness

    Frozn, VE and CN put their differences aside and are working together. Yesterday was the start of a very long 30 days for us EP. :(

    After dying the 15th time to VE decided to hop on my Sorc and head to Haderus for some IC fun.

    Nice work yesterday VE and CN, good way to start the new campaign cycle for DC. Congrats AoE on Emperor, you deserve it. Just wish you got back in 1.5..

    No. They do not get credit for this. We got pushed back to Glade throughout the day while they farmed Sej. We could've had emp for prime time if they just (*@#ing worked with us. Differences have been left aside, and it's not a jab at CN for past drama, I would call out any guild that did what they did yesterday. The day after we went EP and fought them we pushed and crowned Alma Ruma emp, but as soon as a VE member (AOE BBQ - die hard DC of all people) are in line to be crowned, they make a direct effort to keep the map anything but blue. Shame. SHAME I SAY! As BBQ put it yesterday "This faction is it's own worst enemy". I logged off early, maybe they helped after 9PM EST, but all day leading up to logging off there was no effort to help the DC faction as a whole. If CN stepped up and helped after not helping all day, then I'm sorry and thanks for the assistance it's much appreciated.
    'Chaos
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    Lucky28 wrote: »
    These threads really have to stop. Especially when made by people who can be accused of living in a glass house. Crown, your are going to tell me you had 12 people in your group. You probably did. But when I was at Ash there were upwards of 40-50 yellows there. OK, I get it, they aren't in your group. Maybe they want to leech AP off you. Maybe they are just sheep who have zero intuitive and follow you are because you get things done for your faction. Maybe they showed up after your group took Ash because that's where the action was. Or maybe they just like to look at your character's ass. Doesn't change the fact that there were 40-50 yellows the one time I went to Ash last night.

    So you just keep going ahead and keep making these threads and posting screenshots with 12 people in your group. Because we all know the "Crown Zerg" would never engage in any such behavior they are accusing a certain blue group..

    i dunno, DC has been Really *** sleazy these past couple of days. Aside from Zerging i've seen multiple DC tonight in the past hour who are unkillable, killed them like 3 times over, healths at zero and they're still walking around.

    Screw this, i'll just avoid PvP for the time being.

    I don't know what to tell you other than uninstall.

    Do a search on these forums for "zerging" from April 2014 to October 2014. You will see the same accusations about Blue applied to Yellow. Then search from October 2014 - June 2015 and those accusations are throw at Red. What I find most amusing are those pots and kettles who play AD and EP who had no problem zerging when it was their faction that was dominant all of a sudden grew a conscious and now insist DC should PvDoor Brindle for the good of the game.

    I play on all three factions and I have been zerged down by hordes and hordes of yellows and reds - including those yellows and reds in this thread that have the audacity to complain about being outnumbered - so I am not at all sympathetic to these pious claims about running max groups of 12 or 16. OK, you found religion in an 11 O'clock conversion now that your faction no longer has the power, numbers, and organization to roll me back to the Morrowind / High Rock Gates. Wonderful, that absolves all your past sins. But your proselytizing rings hollow for me.

    I'm not saying that DC is justified in engaging in the behavior you and other find objectionable because it's payback. I am suggesting, maybe, just maybe, since this behavior has always happened that it is intrinsic to the Elder Scrolls Online because:
    • The way the map is designed (95% is useless and has designed funnels)
    • The way ESO's mechanics favor this sort of behavior (AOE caps, lack of long range disruptive AOE abilities)
    • Human psychology (competitiveness, desire to get even, etc.).
    • Honest misunderstaning (in the video Telel posted, his group of 8 got wiped by a DC raid of 20. Telel's group was operating multiple siege weapons and there was no way for the DC faction to know there were only 8 attacking Ash)

    But go right on insisting that the DC faction needs to go to repent for it sins.

    I understand perfectly what you're saying Joy and I agree for the most part. The only reason that makes me support Crown's idea here is the fact that after near 2years of playing this game, Zenimax has yet to release important performances fixes. Several players have left the game (the pvp aspect at least) because of the poor performances and even though this patch is must better than the meteor flag fights of 1.6, there is still plenty of work to be done.

    This being said, and as Crown pointed out in this thread, it is the time for players, more specifically leaders of the same faction to talk to each other and to make sure to not hit the same targets most possible. This is crucial for a healthy campaign until Zenimax brings more important performance fixes.

    People complaining about the problems may not be doing what they want people to do themselves, but they still say the truth. Unless Zenimax lower population cap, reduce the amount of campaigns to two to force people to stack creating a second competitive campaign once more and encouraging large guilds to spread their forces even more, there is nothing to be done other than having guild leaders of the same faction communicate to each other.

    I also believe that the reintroduction of forward camps with reduced ranges, spawn available only in range, and cooldowns on resurrection are going to intensify the popularity of hitting deep in enemy territory, in the meantime increasing server performances.

    Said DC leaders just need to get over their stupid and childish competition and to act as an adult to have a fun and healthy game until the next major update.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • jpalm1995
    jpalm1995
    ✭✭✭
    hello pot meet kettle.

    OMG ILY TUGGLES

    I always say that I hate this game, yet for some reason i'm still here.
  • Millerman34n
    Millerman34n
    ✭✭✭
    Every Zerg makes the server lag in auras you all need to split up and zos need to help us out, I don't mind zergs but when my ping is 500 plus on the other side of the map theirs and internal problem.
  • vortexman11
    vortexman11
    ✭✭✭✭✭
    ITS OK GUYS, SIEGE IS GETTING BUFFED.
    Guild of Shadows ~Elite~
    Învictus ~Council~

    EP | Vortexman | Dunmer DragonKnight | LvL 50 | Rank 50 | Former Emperor of Haderus & Chillrend |
    EP | Phobos | Altmer Nightblade | LvL 50 | Rank 26 |
    EP | Cheezus Sliced | Argonian Templar | LvL 50 | Rank 30 |
    EP | Eterno Tempesta | Altmer Sorcerer | LvL 50 | Rank 33 |
    DC | Vortexman | Dunmer DragonKnight | LvL 50 | Rank 12 |
    DC | Divine Storm | Altmer Sorcerer | LvL 50 | Rank 04 |
    EP | Pocket Vortex | Bosmer Templar | LvL 50 | Rank 24 |
    EP | Vortexman | Redguard DragonKnight | LvL 50 | Rank 28 |
    EP | Fungal Growth | Argonian Warden | LvL 50 | Rank 26 |
    EP | Eternal Guardian | Bosmer Warden | LvL 50 | Rank 13 |
    and a few other random toons

    Teaching by example > https://forums.elderscrollsonline.com/en/discussion/comment/5479085#Comment_5479085
  • frozywozy
    frozywozy
    ✭✭✭✭✭
    ✭✭
    Psilent wrote: »
    Haha there was a lot of DC today. Felt like GoS killed droves of them at Arrius.
    frozywozy wrote: »
    JDar wrote: »
    Wait I missed the part where there was something wrong with running a full raid. Not only is there nothing really wrong with that, Crown doesn't do that very often. What we are talking about here is multiple, independent raids and maybe one or two guilds with two raids who are all saying "hey let's go hit Roebeck now" at the same time. It seems like this is happening and nobody is thinking "hey I wonder what they are doing over in the other guild. If they are going to Roebeck too then surely there is no need for us to be there, we should go to Chalman instead."

    That last step is the one that is missing; nobody is "going to Chalman."

    There is probably some kind of game theory issue at play here, like the Prisoner's Dilemma where you have to assume the other guy is going to screw you over, so you do it too to get the best result. (I think that's more or less the problem, I'm not a game theory expert). Nobody is playing smart here like you should play that kind of game. They're all just saying "hey let's all go hit the bananas."

    If they were smart they would say well surely some other group has decided to hit the obvious target; so we don't need to take our full raid there too.

    I never believed I would see that in a sentence. DC not focusing on Chalman? Blasphemy!

    For the past 7days, all the Wizard zerg has been doing was farming disorganized EP while holding Chalman, while running their train around Arrius mine, or farming inside the tower, or inside Sej. They literally spend 90% of their time doing the exact same thing, farming players worse than them and abusing the latency spikes and the low response that everybody is getting trying to cc break that leads to your death in most scenarios.

    Yesterday was even worse, another DC raid joined up to compete with the Wizard zerg for emperorship after Azura reseted, and even though AD was pushing them hard (capping Ash, Aleswell, Warden and Glademist), said DC guilds having a grudge on each other kept farming disorganized EP players to get as much AP as possible to prouve who's the best and who deserve emperorship. All this happening while affecting server performances.

    AD almost got emperorship TWICE because of their stupid game.

    At this point I understand Crown's point but I don't think he's aware of how much worse it is for EP to have to deal with Wizard zerg 4 times more than they do, and that with only two organized guilds who usually run less than 14 players.

    But like some people said in this thread, if those huge farming groups would not lag the server that much, they would melt. But this is not happening yet, so the best advice we can give is to hit DC deep in enemy territory to force them to spread out as much as possible until DC leads finally get along between each other and coordinate themselves to hit different targets, as I have been saying forever.



    #RemoveAOECap
    #BringBackDynUltiGen
    #LowerPopulationCap
    #BringBackFCs
    #EvenAPGains
    #ResSickness

    Frozn, VE and CN put their differences aside and are working together. Yesterday was the start of a very long 30 days for us EP. :(

    After dying the 15th time to VE decided to hop on my Sorc and head to Haderus for some IC fun.

    Nice work yesterday VE and CN, good way to start the new campaign cycle for DC. Congrats AoE on Emperor, you deserve it. Just wish you got back in 1.5..

    I have been talking with a leader of one of the DC guild yesterday for 15mins yesterday and trust me, from what he has told me, they still have a lot of work to do until they get along. Pretty much everything I've posted is a reflection of our discussion. Said DC guilds literally won't care for objectives as long as they are not on top of the leaderboard way ahead of the other to prouve that they are the best and to try to force the other guild to leave the campaign.. *Sigh*

    @Takllin - enligthen me then!
    Edited by frozywozy on November 30, 2015 5:17PM
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Joy_Division
    Joy_Division
    ✭✭✭✭✭
    ✭✭✭✭✭
    frozywozy wrote: »
    Lucky28 wrote: »
    These threads really have to stop. Especially when made by people who can be accused of living in a glass house. Crown, your are going to tell me you had 12 people in your group. You probably did. But when I was at Ash there were upwards of 40-50 yellows there. OK, I get it, they aren't in your group. Maybe they want to leech AP off you. Maybe they are just sheep who have zero intuitive and follow you are because you get things done for your faction. Maybe they showed up after your group took Ash because that's where the action was. Or maybe they just like to look at your character's ass. Doesn't change the fact that there were 40-50 yellows the one time I went to Ash last night.

    So you just keep going ahead and keep making these threads and posting screenshots with 12 people in your group. Because we all know the "Crown Zerg" would never engage in any such behavior they are accusing a certain blue group..

    i dunno, DC has been Really *** sleazy these past couple of days. Aside from Zerging i've seen multiple DC tonight in the past hour who are unkillable, killed them like 3 times over, healths at zero and they're still walking around.

    Screw this, i'll just avoid PvP for the time being.

    I don't know what to tell you other than uninstall.

    Do a search on these forums for "zerging" from April 2014 to October 2014. You will see the same accusations about Blue applied to Yellow. Then search from October 2014 - June 2015 and those accusations are throw at Red. What I find most amusing are those pots and kettles who play AD and EP who had no problem zerging when it was their faction that was dominant all of a sudden grew a conscious and now insist DC should PvDoor Brindle for the good of the game.

    I play on all three factions and I have been zerged down by hordes and hordes of yellows and reds - including those yellows and reds in this thread that have the audacity to complain about being outnumbered - so I am not at all sympathetic to these pious claims about running max groups of 12 or 16. OK, you found religion in an 11 O'clock conversion now that your faction no longer has the power, numbers, and organization to roll me back to the Morrowind / High Rock Gates. Wonderful, that absolves all your past sins. But your proselytizing rings hollow for me.

    I'm not saying that DC is justified in engaging in the behavior you and other find objectionable because it's payback. I am suggesting, maybe, just maybe, since this behavior has always happened that it is intrinsic to the Elder Scrolls Online because:
    • The way the map is designed (95% is useless and has designed funnels)
    • The way ESO's mechanics favor this sort of behavior (AOE caps, lack of long range disruptive AOE abilities)
    • Human psychology (competitiveness, desire to get even, etc.).
    • Honest misunderstaning (in the video Telel posted, his group of 8 got wiped by a DC raid of 20. Telel's group was operating multiple siege weapons and there was no way for the DC faction to know there were only 8 attacking Ash)

    But go right on insisting that the DC faction needs to go to repent for it sins.

    I understand perfectly what you're saying Joy and I agree for the most part. The only reason that makes me support Crown's idea here is the fact that after near 2years of playing this game, Zenimax has yet to release important performances fixes. Several players have left the game (the pvp aspect at least) because of the poor performances and even though this patch is must better than the meteor flag fights of 1.6, there is still plenty of work to be done.

    This being said, and as Crown pointed out in this thread, it is the time for players, more specifically leaders of the same faction to talk to each other and to make sure to not hit the same targets most possible. This is crucial for a healthy campaign until Zenimax brings more important performance fixes.

    People complaining about the problems may not be doing what they want people to do themselves, but they still say the truth. Unless Zenimax lower population cap, reduce the amount of campaigns to two to force people to stack creating a second competitive campaign once more and encouraging large guilds to spread their forces even more, there is nothing to be done other than having guild leaders of the same faction communicate to each other.

    I also believe that the reintroduction of forward camps with reduced ranges, spawn available only in range, and cooldowns on resurrection are going to intensify the popularity of hitting deep in enemy territory, in the meantime increasing server performances.

    Said DC leaders just need to get over their stupid and childish competition and to act as an adult to have a fun and healthy game until the next major update.

    Frozn - I hear you, but you are asking and expecting the inmates to run the asylum. We all want to win, have our egos, remember perceived slights, affronts, and previous alleged wrongdoings. And it's not just "several" players that left. It has been a virtual exodus.

    I can most assure you that VE does everything humanely and inhumanly possible to stay away from CN. Yeah, you figured out that there is BS drama between the guilds so we aren't exactly trying to stack on top of them. Yet somehow, someway, you see us both at the Chalman Milegate, at Arrius when there is a scroll there, or at Ash trying to fight the pious yellow hordes who tell me their group size is 12. Why is this? You and Crown and others seem to be under the impression that with just a few words and selfless acts, we can prevent this from happening and make up for Zenimax's failings. How noble, idealistic, and optimistic. But I think you are making the same intellectual mistake that Brutus made when he believed just by removing a specific problematic personality in Julius Caesar, he could somehow solve all Rome's problems and maintain the mythical Republic that was already long dead. There are greater forces at work here that go far beyond our means of control (especially when our means are flawed and subject to emotions and irrationality).

    Does this mean that we should throw our arm up in the arm and just play irresponsibly? No. But, what you and Crown and others do not seem to recognize is that many players are already making attempts to play responsibly and yet this keeps happening. Crown runs with a group of 12-16. OK, maybe he does. Why are there 40 yellows around him at Ash? Hmm.... Spread out. Where? Who the hell wants to ride their horses for 5 minutes just to PvDoor Brindle which means absolutely nothing as far as the Alliance War or character progression? You want me to switch campaigns and go to Axe so I can fight nobody? Broken game + flawed strategic map + apathetic developers + human ego = these pointless threads every week for the past 18 months.

    People can go on ahead and point fingers at X guild, Y players, and Z faction for "ruining" PvP. Toxicity and resentment follow, not behavioral changes or improved game performace.

    Edited by Joy_Division on November 30, 2015 6:00PM
  •  Jules
    Jules
    ✭✭✭✭✭
    ✭✭
    Dkill wrote: »
    you guys are all delusional when you can you make excuses......

    Actually, the most delusional player on the server is your zerg leader and he has you all brainwashed into thinking that stacking raids is an acceptable strategy. If it didnt lag the server out nobody would care, but it does.

    My boy anti said it best. QFT
    Dkill wrote: »
    you guys are all delusional when you can you make excuses......

    No, you're delusional if you don't see it. DC is literally stacking and stacking, not sure why, but it's the worst I've seen in a long time in PvP, and, yes, I play DC and have for a very long time.

    As well as Bee's perspective as a long-time DC player.


    This multiple raids & stacking keeps phenomenon is clearly and blatantly visible to everyone but DC it seems.

    Food for thought: today around prime time, We looked at the leaderboards and saw that of each faction, people who had accumulated over 100k AP.

    EP: 4
    AD: 10
    DC: 40

    If you don't believe me, look for yourself.
    Why do you think it is that TEN TIMES the amount of DC were able to earn 100k+ than EP?

    It doesn't take a genius to figure out why.
    This meta empowers groups like this, makes them all but nearly untouchable under resistances, aoe caps, uncapped barriers, ect ect ect.

    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • OdinForge
    OdinForge
    ✭✭✭✭✭
    ✭✭
    Zavus wrote: »
    Carnafex24 wrote: »
    Also, keep in mind that a lot of those numbers you linked are probably guards and various NPC's.

    dont forget sorc pets....i bet it was just 20 sorcs with two pets each. That would be 50...plus npcs 71. there.

    -Metha

    Has anyone else seen that EP sorc with 2 Winged Twilights and 2 Volatile Familiars? He told me "If everyone is going to zerg, then I'm going to need a zerg of my own".

    This one

    HQrn85O.png?1



    Have full size and all, but you can see two Twilights & Familiars. Was the first time I have see this and he- she did die quick anyway.

    I need more grass in the view, we're not trying to photograph Bigfoot or anything.

    o-BIGFOOT-facebook.jpg
    Edited by OdinForge on November 30, 2015 6:09PM
    The Age of Wrobel.
  • Warraxx
    Warraxx
    ✭✭✭✭✭
    Jules wrote: »
    Dkill wrote: »
    you guys are all delusional when you can you make excuses......

    Actually, the most delusional player on the server is your zerg leader and he has you all brainwashed into thinking that stacking raids is an acceptable strategy. If it didnt lag the server out nobody would care, but it does.

    My boy anti said it best. QFT
    Dkill wrote: »
    you guys are all delusional when you can you make excuses......

    No, you're delusional if you don't see it. DC is literally stacking and stacking, not sure why, but it's the worst I've seen in a long time in PvP, and, yes, I play DC and have for a very long time.

    As well as Bee's perspective as a long-time DC player.


    This multiple raids & stacking keeps phenomenon is clearly and blatantly visible to everyone but DC it seems.

    Food for thought: today around prime time, We looked at the leaderboards and saw that of each faction, people who had accumulated over 100k AP.

    EP: 4
    AD: 10
    DC: 40

    If you don't believe me, look for yourself.
    Why do you think it is that TEN TIMES the amount of DC were able to earn 100k+ than EP?

    It doesn't take a genius to figure out why.
    This meta empowers groups like this, makes them all but nearly untouchable under resistances, aoe caps, uncapped barriers, ect ect ect.
    In mathematics, certain kinds of mistaken proof are often exhibited, and sometimes collected, as illustrations of a concept of mathematical fallacy often called syphermath. There is a distinction between a simple mistake and a mathematical fallacy in a proof: a mistake in a proof leads to an invalid proof just in the same way, but in the best-known examples of mathematical fallacies, there is some concealment in the presentation of the proof. For example, the reason validity fails may be a division by zero that is hidden by algebraic notation. There is a striking quality of the mathematical fallacy: as typically presented, it leads not only to an absurd result, but does so in a crafty or clever way.[1] Therefore, these fallacies, for pedagogic reasons, usually take the form of spurious proofs of obvious contradictions. Although the proofs are flawed, the errors, usually by design, are comparatively subtle, or designed to show that certain steps are conditional, and should not be applied in the cases that are the exceptions to the rules.
  • Imdrefan
    Imdrefan
    ✭✭✭
    It's disappointing that the goal of the original post was lost by people making reference to pots and kettles.
    Drefan - VR14 AD Templar
    Decibel
    Dark Flare to the Face
  • Nutshotz
    Nutshotz
    ✭✭✭✭
    @BossTuggles I fore one will back crown up on his statement on him running groups of 8,12,16,20,24 as ive been in them dozens of times. As being apart of his former guild. It's mere support when u think crown has more. The only time crown has ever and I mean EVER had more than one group is when top guilds join together to take down the opposing faction whether it be CN, haxus with support, and other EP/DC but we don't see that happen anymore.
  • Satiar
    Satiar
    ✭✭✭✭✭
    ✭✭✭
    I went to ash last night and got ruined 2-3 times by a solid 60+ AD someone explain this please.
    Vehemence -- Commander and Raid Lead -- Tri-faction PvP
    Knights Paravant -- Co-GM and Raid Lead -- AD Greyhost



  • Psilent
    Psilent
    ✭✭✭✭✭
    frozywozy wrote: »
    Psilent wrote: »
    Haha there was a lot of DC today. Felt like GoS killed droves of them at Arrius.
    frozywozy wrote: »
    JDar wrote: »
    Wait I missed the part where there was something wrong with running a full raid. Not only is there nothing really wrong with that, Crown doesn't do that very often. What we are talking about here is multiple, independent raids and maybe one or two guilds with two raids who are all saying "hey let's go hit Roebeck now" at the same time. It seems like this is happening and nobody is thinking "hey I wonder what they are doing over in the other guild. If they are going to Roebeck too then surely there is no need for us to be there, we should go to Chalman instead."

    That last step is the one that is missing; nobody is "going to Chalman."

    There is probably some kind of game theory issue at play here, like the Prisoner's Dilemma where you have to assume the other guy is going to screw you over, so you do it too to get the best result. (I think that's more or less the problem, I'm not a game theory expert). Nobody is playing smart here like you should play that kind of game. They're all just saying "hey let's all go hit the bananas."

    If they were smart they would say well surely some other group has decided to hit the obvious target; so we don't need to take our full raid there too.

    I never believed I would see that in a sentence. DC not focusing on Chalman? Blasphemy!

    For the past 7days, all the Wizard zerg has been doing was farming disorganized EP while holding Chalman, while running their train around Arrius mine, or farming inside the tower, or inside Sej. They literally spend 90% of their time doing the exact same thing, farming players worse than them and abusing the latency spikes and the low response that everybody is getting trying to cc break that leads to your death in most scenarios.

    Yesterday was even worse, another DC raid joined up to compete with the Wizard zerg for emperorship after Azura reseted, and even though AD was pushing them hard (capping Ash, Aleswell, Warden and Glademist), said DC guilds having a grudge on each other kept farming disorganized EP players to get as much AP as possible to prouve who's the best and who deserve emperorship. All this happening while affecting server performances.

    AD almost got emperorship TWICE because of their stupid game.

    At this point I understand Crown's point but I don't think he's aware of how much worse it is for EP to have to deal with Wizard zerg 4 times more than they do, and that with only two organized guilds who usually run less than 14 players.

    But like some people said in this thread, if those huge farming groups would not lag the server that much, they would melt. But this is not happening yet, so the best advice we can give is to hit DC deep in enemy territory to force them to spread out as much as possible until DC leads finally get along between each other and coordinate themselves to hit different targets, as I have been saying forever.



    #RemoveAOECap
    #BringBackDynUltiGen
    #LowerPopulationCap
    #BringBackFCs
    #EvenAPGains
    #ResSickness

    Frozn, VE and CN put their differences aside and are working together. Yesterday was the start of a very long 30 days for us EP. :(

    After dying the 15th time to VE decided to hop on my Sorc and head to Haderus for some IC fun.

    Nice work yesterday VE and CN, good way to start the new campaign cycle for DC. Congrats AoE on Emperor, you deserve it. Just wish you got back in 1.5..

    I have been talking with a leader of one of the DC guild yesterday for 15mins yesterday and trust me, from what he has told me, they still have a lot of work to do until they get along. Pretty much everything I've posted is a reflection of our discussion. Said DC guilds literally won't care for objectives as long as they are not on top of the leaderboard way ahead of the other to prouve that they are the best and to try to force the other guild to leave the campaign.. *Sigh*

    @Takllin - enligthen me then!

    Sorry Frozn, I was corrected and I take back what I said.


    Jules wrote: »
    Dkill wrote: »
    you guys are all delusional when you can you make excuses......

    Actually, the most delusional player on the server is your zerg leader and he has you all brainwashed into thinking that stacking raids is an acceptable strategy. If it didnt lag the server out nobody would care, but it does.

    My boy anti said it best. QFT
    Dkill wrote: »
    you guys are all delusional when you can you make excuses......

    No, you're delusional if you don't see it. DC is literally stacking and stacking, not sure why, but it's the worst I've seen in a long time in PvP, and, yes, I play DC and have for a very long time.

    As well as Bee's perspective as a long-time DC player.


    This multiple raids & stacking keeps phenomenon is clearly and blatantly visible to everyone but DC it seems.

    Food for thought: today around prime time, We looked at the leaderboards and saw that of each faction, people who had accumulated over 100k AP.

    EP: 4
    AD: 10
    DC: 40

    If you don't believe me, look for yourself.
    Why do you think it is that TEN TIMES the amount of DC were able to earn 100k+ than EP?

    It doesn't take a genius to figure out why.
    This meta empowers groups like this, makes them all but nearly untouchable under resistances, aoe caps, uncapped barriers, ect ect ect.

    The AP gain for EP yesterday afternoon was brutal. Glad to know I wasn't the only one to look at the leaderboards and think this.

  • Nutshotz
    Nutshotz
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    @Dkill and @Hektik_V

    Are you 2 dillusional? Tko has NOT ran over 2 raids in a long time, and if a 2nd group does get started its like 2 or 3 ppl.

    But yet u clearly state you guys only running 11 man groups when in fact it's been proven wrong endless times that your guild has had 2 raids going when Tko has had 2 going as well. So enough bashing on Tko already. Holy hell.
  • Manoekin
    Manoekin
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    Jules wrote: »
    Dkill wrote: »
    you guys are all delusional when you can you make excuses......

    Actually, the most delusional player on the server is your zerg leader and he has you all brainwashed into thinking that stacking raids is an acceptable strategy. If it didnt lag the server out nobody would care, but it does.

    My boy anti said it best. QFT
    Dkill wrote: »
    you guys are all delusional when you can you make excuses......

    No, you're delusional if you don't see it. DC is literally stacking and stacking, not sure why, but it's the worst I've seen in a long time in PvP, and, yes, I play DC and have for a very long time.

    As well as Bee's perspective as a long-time DC player.


    This multiple raids & stacking keeps phenomenon is clearly and blatantly visible to everyone but DC it seems.

    Food for thought: today around prime time, We looked at the leaderboards and saw that of each faction, people who had accumulated over 100k AP.

    EP: 4
    AD: 10
    DC: 40

    If you don't believe me, look for yourself.
    Why do you think it is that TEN TIMES the amount of DC were able to earn 100k+ than EP?

    It doesn't take a genius to figure out why.
    This meta empowers groups like this, makes them all but nearly untouchable under resistances, aoe caps, uncapped barriers, ect ect ect.

    All you had to do was look at the amount of players homed on Azura's last campaign. DC nearly equaled AD and EP combined for number of players homed on Azura's... That's just absolutely ridiculous.
    Satiar wrote: »
    I went to ash last night and got ruined 2-3 times by a solid 60+ AD someone explain this please.

    Last night was all pug power from AD. Someone organized a few pug raids otherwise it was Victorem early and RAGE late, neither with large groups unless Vic merged groups with someone. AC66 is doing well for AD too lately but they were inviting from zone just to fill group. What you probably encountered was some guy in zone calling out huge inc to ash with no supportive details about actually how much or what group, and then all the pugs went there.
  • FENGRUSH
    FENGRUSH
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    Satiar wrote: »
    I went to ash last night and got ruined 2-3 times by a solid 60+ AD someone explain this please.

    This is organized PvP the way its meant to be played.
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