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The Death of the Dragonknight- updated 3/15/16

  • Ghostbane
    Ghostbane
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    ✭✭✭
    Oh, i do use vigor, but i want to slot some class skills for once...

    Igneous Shield
    Wings
    Unstable Flame
    Petrify
    Chains
    Burning Breath
    Choking Talons
    Hardened Armor
    Molten Armaments

    Go nuts.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • Spacemonkey
    Spacemonkey
    ✭✭✭✭✭
    Teargrants wrote: »
    So my understanding is that DK just got served what Templars got 6 months after launch.

    When are NBs and Sorcs getting nerfed to rebalance the whole thing?
    I'm sorry? Bolt Escape has infinite stacking cost now. Show me another skill in the game penalized as strictly.

    Actually I could point out to almost half the templar skills.
    Speaking of which you know they have an entire skill tree penalized 50% in pvp right?

    ... yeah keep crying about bolt escape
  • Ghostbane
    Ghostbane
    ✭✭✭✭✭
    ✭✭✭
    Teargrants wrote: »
    So my understanding is that DK just got served what Templars got 6 months after launch.

    When are NBs and Sorcs getting nerfed to rebalance the whole thing?
    I'm sorry? Bolt Escape has infinite stacking cost now. Show me another skill in the game penalized as strictly.

    Actually I could point out to almost half the templar skills.
    Speaking of which you know they have an entire skill tree penalized 50% in pvp right?

    ... yeah keep crying about bolt escape

    But you are talking about a restriction against a universal mechanic, and not something specifically, for a specific classes specific ability, specifically.

    And said penalty doesn't increment on usage in a short space of time.
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • EnOeZ
    EnOeZ
    ✭✭✭✭
    Jules wrote: »
    EnOeZ wrote: »
    Armitas wrote: »
    Ghost-Shot wrote: »
    Jules wrote: »
    The class in general was hit hard. Looking back I can see those pivatol moments. I am really hoping they make some tweaks to it soon (healing/block/dps, something..anything). I shelved my 2 pvp DK V16s for the moment and hopped on the NB bandwagon. (I know...judge away I admit it but ZOS put me in this predicament

    I did the same. Or atleast most nights I'm on my NB, even though I feel like a filthy traitor.
    Albeit muchhhhh squishier, the ability for high damage and mobility on a NB gives everything that DK does not.

    sounds like a L2P issue

    L2P? I have learned to play from the very best by going straight to the source and watching every single dev play video in pvp and PvE. I will hardcast frags in your face buddy and light attack you like you wouldn't believe. I have learned to play so much and so hard from those videos that the learning could write its own books about learning and then teach other books how to play.
    Hmmm is inhale better than dragon blood for stam dks too?

    Yes in Cyrodiil Inhale > GDB even for Stam DK.
    And for the other responses, well Inhale vs Obsidian+Vigor combo is one slot vs two slots... It makes a huge difference, enough to make a valid question for some frontline builds... and the interrupt adds some utility.

    lol GL with this. If you slot inhale as a stam DK as your main heal, you will die. A lot. I promise you.

    Well sir, you're wrong.
    Does Obsidian+Vigor heal more ? Absolutely !
    Does GDB is superior to inhale in Cyrodiil ? Absolutely not and that was his question ! :persevere:

    Inhale vs GDB allows you to interrupt templars jesus beams (which is damage prevented), interrupt guard healers to solo resources faster and allow you to reveal cloacked NB (one of the few options we have). Additionally, it allows more AP generation due to more targets hit.

    Last, GDB healing < Inhale healing, even for Stam DK until below about 20% health left. Therefore it's currently a loss of GCD over 80% of the battletime.

    So again, yes currently in Cyrodiil (again) Inhale > GDB even for stam DK.
    Inhale heals (most of the time) more and adds (some) DPS and good utility.
    GDB heals for less (most of the time), adds no DPS and conflicts with stam potions (opportunity loss).

    Other question ? (...)
    @Angus I am also answering to you too.
    Edited by EnOeZ on February 10, 2016 7:26AM
  • Angus
    Angus
    ✭✭✭
    EnOeZ wrote: »
    Jules wrote: »
    EnOeZ wrote: »
    Armitas wrote: »
    Ghost-Shot wrote: »
    Jules wrote: »
    The class in general was hit hard. Looking back I can see those pivatol moments. I am really hoping they make some tweaks to it soon (healing/block/dps, something..anything). I shelved my 2 pvp DK V16s for the moment and hopped on the NB bandwagon. (I know...judge away I admit it but ZOS put me in this predicament

    I did the same. Or atleast most nights I'm on my NB, even though I feel like a filthy traitor.
    Albeit muchhhhh squishier, the ability for high damage and mobility on a NB gives everything that DK does not.

    sounds like a L2P issue

    L2P? I have learned to play from the very best by going straight to the source and watching every single dev play video in pvp and PvE. I will hardcast frags in your face buddy and light attack you like you wouldn't believe. I have learned to play so much and so hard from those videos that the learning could write its own books about learning and then teach other books how to play.
    Hmmm is inhale better than dragon blood for stam dks too?

    Yes in Cyrodiil Inhale > GDB even for Stam DK.
    And for the other responses, well Inhale vs Obsidian+Vigor combo is one slot vs two slots... It makes a huge difference, enough to make a valid question for some frontline builds... and the interrupt adds some utility.

    lol GL with this. If you slot inhale as a stam DK as your main heal, you will die. A lot. I promise you.

    Well sir, you're wrong.
    Does Obsidian+Vigor heal more ? Absolutely !
    Does GDB is superior to inhale in Cyrodiil ? Absolutely not and that was his question ! :persevere:

    Inhale vs GDB allows you to interrupt templars jesus beams (which is damage prevented), interrupt guard healers to solo resources faster and allow you to reveal cloacked NB (one of the few options we have). Additionally, it allows more AP generation due to more targets hit.

    Last, GDB healing < Inhale healing, even for Stam DK until below about 20% health left. Therefore it's currently a loss of GCD over 80% of the battletime.

    So again, yes currently in Cyrodiil (again) Inhale > GDB even for stam DK.
    Inhale heals (most of the time) more and adds (some) DPS and good utility.
    GDB heals for less (most of the time), adds no DPS and conflicts with stam potions (opportunity loss).

    Other question ? (...)
    @Angus I am also answering to you too.

    Suppose your friend asks you whether cat turds or dog turds taste better on a sandwich.

    Wouldn't you feel compelled to point out that neither is a great food choice, since there's a plate of bacon as an alternative?

    Or would you give the poor guy an analysis indicating that cat turds are definitely better than dog turds?
    Edited by Angus on February 10, 2016 3:04PM
    Angus of Noquar franchise.
    And some others.
  • frozywozy
    frozywozy
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    ✭✭
    EnOeZ wrote: »
    Jules wrote: »
    EnOeZ wrote: »
    Armitas wrote: »
    Ghost-Shot wrote: »
    Jules wrote: »
    The class in general was hit hard. Looking back I can see those pivatol moments. I am really hoping they make some tweaks to it soon (healing/block/dps, something..anything). I shelved my 2 pvp DK V16s for the moment and hopped on the NB bandwagon. (I know...judge away I admit it but ZOS put me in this predicament

    I did the same. Or atleast most nights I'm on my NB, even though I feel like a filthy traitor.
    Albeit muchhhhh squishier, the ability for high damage and mobility on a NB gives everything that DK does not.

    sounds like a L2P issue

    L2P? I have learned to play from the very best by going straight to the source and watching every single dev play video in pvp and PvE. I will hardcast frags in your face buddy and light attack you like you wouldn't believe. I have learned to play so much and so hard from those videos that the learning could write its own books about learning and then teach other books how to play.
    Hmmm is inhale better than dragon blood for stam dks too?

    Yes in Cyrodiil Inhale > GDB even for Stam DK.
    And for the other responses, well Inhale vs Obsidian+Vigor combo is one slot vs two slots... It makes a huge difference, enough to make a valid question for some frontline builds... and the interrupt adds some utility.

    lol GL with this. If you slot inhale as a stam DK as your main heal, you will die. A lot. I promise you.

    Well sir, you're wrong.
    Does Obsidian+Vigor heal more ? Absolutely !
    Does GDB is superior to inhale in Cyrodiil ? Absolutely not and that was his question ! :persevere:

    Inhale vs GDB allows you to interrupt templars jesus beams (which is damage prevented), interrupt guard healers to solo resources faster and allow you to reveal cloacked NB (one of the few options we have). Additionally, it allows more AP generation due to more targets hit.

    Last, GDB healing < Inhale healing, even for Stam DK until below about 20% health left. Therefore it's currently a loss of GCD over 80% of the battletime.

    So again, yes currently in Cyrodiil (again) Inhale > GDB even for stam DK.
    Inhale heals (most of the time) more and adds (some) DPS and good utility.
    GDB heals for less (most of the time), adds no DPS and conflicts with stam potions (opportunity loss).

    Other question ? (...)
    @Angus I am also answering to you too.

    As much as I agree with the utility part for soloing ressources and stealth detection, inhale scales off spell power so it doesn't make it very appealing to me.
    Frozn - Stamdk - AR50
    Frosted - Magplar - AR50
    Frodn - Magden - AR50
    Warmed - Magblade - AR50
    Mmfrozy - Magsorc - AR44
    Necrozn - Magcro - AR32
    Twitch.TV/FrozyTV
    PvP Group Builds

    “Small minds discuss people, average minds discuss events, and great minds discuss ideas.” -Eleanor Roosevelt
    • Fix Volendrung (spawn location - weapon white on the map causing the wielder to keep it forever - usable with emperorship)
    • Remove / Change CPs System, remove current CP/noCP campaigns and introduce one 30days with lock, one with no locks
    • Fix crashes when approaching a keep under attack because of bad / wrong rendering prioritization system
    • Change emperorship to value faction score points and not alliance points - see this and this
    • Fix long loading screens (mostly caused by players joining group out of rendering range)
    • Add 2 more quickslots to the wheel or add a different wheel for sieges weaponry only
    • Fix Balista Bolts not dealing damage on walls or doors if deployed at a certain place
    • Release bigger battlegrounds with 8 to 16 players per team and only two teams
    • Fix the permanent block animation - see examples : link1 link2 link3 link4 link5
    • Gives players 10 minutes to get back into Cyrodiil after relogging / crashing
    • Add a function to ignore the Claiming system of useless rewards
    • Improve the Mailing System / Rewards of the Worthy stacking
    • Assign specific group sizes to specific campaigns (24-16-8)
    • Make forward camps impossible to place near objectives
    • Make snares only available from ground effects abilities
    • Change emperorship to last minimum 24hours
    • Fix body sliding after cc breaking too quickly
    • Remove Block Casting through Battle Spirit
    • Fix the speed drop while jumping - see video
    • Fix loading screens when keeps upgrade
    • Fix Rams going crazy (spinning around)
    • Bring back dynamic ulti regeneration
    • Fix speed bug (abilities locked)
    • Introduce dynamic population
    • Lower population cap by 20%
    • Add Snare Immunity potions
    • Bring resurrection sickness
    • Fix character desync
    • Fix cc breaking bug
    • Fix gap closer bug
    • Fix health desync
    • Fix combat bug
    • Fix streak bug
    • Fix server lag
  • Moglijuana
    Moglijuana
    ✭✭✭✭✭
    EnOeZ wrote: »
    Jules wrote: »
    EnOeZ wrote: »
    Armitas wrote: »
    Ghost-Shot wrote: »
    Jules wrote: »
    The class in general was hit hard. Looking back I can see those pivatol moments. I am really hoping they make some tweaks to it soon (healing/block/dps, something..anything). I shelved my 2 pvp DK V16s for the moment and hopped on the NB bandwagon. (I know...judge away I admit it but ZOS put me in this predicament

    I did the same. Or atleast most nights I'm on my NB, even though I feel like a filthy traitor.
    Albeit muchhhhh squishier, the ability for high damage and mobility on a NB gives everything that DK does not.

    sounds like a L2P issue

    L2P? I have learned to play from the very best by going straight to the source and watching every single dev play video in pvp and PvE. I will hardcast frags in your face buddy and light attack you like you wouldn't believe. I have learned to play so much and so hard from those videos that the learning could write its own books about learning and then teach other books how to play.
    Hmmm is inhale better than dragon blood for stam dks too?

    Yes in Cyrodiil Inhale > GDB even for Stam DK.
    And for the other responses, well Inhale vs Obsidian+Vigor combo is one slot vs two slots... It makes a huge difference, enough to make a valid question for some frontline builds... and the interrupt adds some utility.

    lol GL with this. If you slot inhale as a stam DK as your main heal, you will die. A lot. I promise you.

    Well sir, you're wrong.
    Does Obsidian+Vigor heal more ? Absolutely !
    Does GDB is superior to inhale in Cyrodiil ? Absolutely not and that was his question ! :persevere:

    Inhale vs GDB allows you to interrupt templars jesus beams (which is damage prevented), interrupt guard healers to solo resources faster and allow you to reveal cloacked NB (one of the few options we have). Additionally, it allows more AP generation due to more targets hit.

    Last, GDB healing < Inhale healing, even for Stam DK until below about 20% health left. Therefore it's currently a loss of GCD over 80% of the battletime.

    So again, yes currently in Cyrodiil (again) Inhale > GDB even for stam DK.
    Inhale heals (most of the time) more and adds (some) DPS and good utility.
    GDB heals for less (most of the time), adds no DPS and conflicts with stam potions (opportunity loss).

    Other question ? (...)
    @Angus I am also answering to you too.

    "Miss" not sir, gota respect the Almighty Jules, please and thanks...and no...Inhale is NOT better than GDB for stam DK's. It scales off of spell damage/max magicka/Elemental Expert...Stam DK's don't stack ANY of those stats...the "possible" utility of an interrupt is so far beneath the potential healing values of Dragons Blood when enough champion points have been acquired. As far as getting cloaked NBs out of stealth, you do know Volatile armor does the same thing yes? And it gives you more survivability than Inhale as a stam user. Even in it's current state, Dragon's blood will DEFINITELY heal more than a stam DK using Inhale...who cares if you get more "AP" by hitting more people, you're still going to die and that extra AP is lost when you spend 5 minutes running back anyways.
    Edited by Moglijuana on February 10, 2016 3:24PM
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • EnOeZ
    EnOeZ
    ✭✭✭✭
    Moglijuana wrote: »
    EnOeZ wrote: »
    Jules wrote: »
    EnOeZ wrote: »
    Armitas wrote: »
    Ghost-Shot wrote: »
    Jules wrote: »
    The class in general was hit hard. Looking back I can see those pivatol moments. I am really hoping they make some tweaks to it soon (healing/block/dps, something..anything). I shelved my 2 pvp DK V16s for the moment and hopped on the NB bandwagon. (I know...judge away I admit it but ZOS put me in this predicament

    I did the same. Or atleast most nights I'm on my NB, even though I feel like a filthy traitor.
    Albeit muchhhhh squishier, the ability for high damage and mobility on a NB gives everything that DK does not.

    sounds like a L2P issue

    L2P? I have learned to play from the very best by going straight to the source and watching every single dev play video in pvp and PvE. I will hardcast frags in your face buddy and light attack you like you wouldn't believe. I have learned to play so much and so hard from those videos that the learning could write its own books about learning and then teach other books how to play.
    Hmmm is inhale better than dragon blood for stam dks too?

    Yes in Cyrodiil Inhale > GDB even for Stam DK.
    And for the other responses, well Inhale vs Obsidian+Vigor combo is one slot vs two slots... It makes a huge difference, enough to make a valid question for some frontline builds... and the interrupt adds some utility.

    lol GL with this. If you slot inhale as a stam DK as your main heal, you will die. A lot. I promise you.

    Well sir, you're wrong.
    Does Obsidian+Vigor heal more ? Absolutely !
    Does GDB is superior to inhale in Cyrodiil ? Absolutely not and that was his question ! :persevere:

    Inhale vs GDB allows you to interrupt templars jesus beams (which is damage prevented), interrupt guard healers to solo resources faster and allow you to reveal cloacked NB (one of the few options we have). Additionally, it allows more AP generation due to more targets hit.

    Last, GDB healing < Inhale healing, even for Stam DK until below about 20% health left. Therefore it's currently a loss of GCD over 80% of the battletime.

    So again, yes currently in Cyrodiil (again) Inhale > GDB even for stam DK.
    Inhale heals (most of the time) more and adds (some) DPS and good utility.
    GDB heals for less (most of the time), adds no DPS and conflicts with stam potions (opportunity loss).

    Other question ? (...)
    @Angus I am also answering to you too.

    "Miss" not sir, gota respect the Almighty Jules, please and thanks...and no...Inhale is NOT better than GDB for stam DK's. It scales off of spell damage/max magicka/Elemental Expert...Stam DK's don't stack ANY of those stats...the "possible" utility of an interrupt is so far beneath the potential healing values of Dragons Blood when enough champion points have been acquired. Even in it's current state, Dragon's blood will DEFINITELY heal more than a stam DK using Inhale...who cares if you get more "AP" by hitting more people, you're still going to die and that extra AP is lost when you spend 5 minutes running back anyways.

    I think you are not aware "miss" that we are speaking of the PVP environment.
    Until very low health, even in pure healing perspective inhale heals more than GDB.
    You cannot rely on a heal only efficient on your last 20-25% only right ? Aren't you as good as dead waiting to be in execute range of all opponents to heal ? Especially when you have the alternative to chain heals from 90% health down under pressure right ?

    If I have one and only one healing slot to spare, definitely Inhale with a huge margin, especially adding its utility. Of course, inhale needs opponents. GDB would win only on a mobile range character very good at not being surrounded (which is not the DK's specialty).

    When GDB is unnerfed, then we will speak again.
    Edited by EnOeZ on February 10, 2016 3:34PM
  • Moglijuana
    Moglijuana
    ✭✭✭✭✭
    EnOeZ wrote: »
    Moglijuana wrote: »
    EnOeZ wrote: »
    Jules wrote: »
    EnOeZ wrote: »
    Armitas wrote: »
    Ghost-Shot wrote: »
    Jules wrote: »
    The class in general was hit hard. Looking back I can see those pivatol moments. I am really hoping they make some tweaks to it soon (healing/block/dps, something..anything). I shelved my 2 pvp DK V16s for the moment and hopped on the NB bandwagon. (I know...judge away I admit it but ZOS put me in this predicament

    I did the same. Or atleast most nights I'm on my NB, even though I feel like a filthy traitor.
    Albeit muchhhhh squishier, the ability for high damage and mobility on a NB gives everything that DK does not.

    sounds like a L2P issue

    L2P? I have learned to play from the very best by going straight to the source and watching every single dev play video in pvp and PvE. I will hardcast frags in your face buddy and light attack you like you wouldn't believe. I have learned to play so much and so hard from those videos that the learning could write its own books about learning and then teach other books how to play.
    Hmmm is inhale better than dragon blood for stam dks too?

    Yes in Cyrodiil Inhale > GDB even for Stam DK.
    And for the other responses, well Inhale vs Obsidian+Vigor combo is one slot vs two slots... It makes a huge difference, enough to make a valid question for some frontline builds... and the interrupt adds some utility.

    lol GL with this. If you slot inhale as a stam DK as your main heal, you will die. A lot. I promise you.

    Well sir, you're wrong.
    Does Obsidian+Vigor heal more ? Absolutely !
    Does GDB is superior to inhale in Cyrodiil ? Absolutely not and that was his question ! :persevere:

    Inhale vs GDB allows you to interrupt templars jesus beams (which is damage prevented), interrupt guard healers to solo resources faster and allow you to reveal cloacked NB (one of the few options we have). Additionally, it allows more AP generation due to more targets hit.

    Last, GDB healing < Inhale healing, even for Stam DK until below about 20% health left. Therefore it's currently a loss of GCD over 80% of the battletime.

    So again, yes currently in Cyrodiil (again) Inhale > GDB even for stam DK.
    Inhale heals (most of the time) more and adds (some) DPS and good utility.
    GDB heals for less (most of the time), adds no DPS and conflicts with stam potions (opportunity loss).

    Other question ? (...)
    @Angus I am also answering to you too.

    "Miss" not sir, gota respect the Almighty Jules, please and thanks...and no...Inhale is NOT better than GDB for stam DK's. It scales off of spell damage/max magicka/Elemental Expert...Stam DK's don't stack ANY of those stats...the "possible" utility of an interrupt is so far beneath the potential healing values of Dragons Blood when enough champion points have been acquired. Even in it's current state, Dragon's blood will DEFINITELY heal more than a stam DK using Inhale...who cares if you get more "AP" by hitting more people, you're still going to die and that extra AP is lost when you spend 5 minutes running back anyways.

    I think you are not aware "miss" that we are speaking of the PVP environment.
    Until very low health, even in pure healing perspective inhale heals more than GDB.
    You cannot rely on a heal only efficient on your last 20-25% only right ? Aren't you as good as dead waiting to be in execute range of all opponents to heal ? Especially when you have the alternative to chain heals from 90% health down under pressure right ?

    If I have one and only one healing slot to spare, definitely Inhale with a huge margin, especially adding its utility. Of course, inhale needs opponents. GDB would win only on a mobile range character very good at not being surrounded (which is not the DK's specialty).

    When GDB is unnerfed, then we will speak again.

    Considering my play time consists of ONLY PvP I do think I know what we are talking about. I have TWO V16 DKs. One Stam Redguard, one Magicka Dark Elf. I would never, EVER, slot inhale on my stam DK because the healing tool tip is a measly 1.1k (buffed) at a max of 3 targets currently. Thats a 3.3k heal (divided by half in Cyrodiil) which comes out to a 1650 heal If and only if I hit 3 people. With a Magicka pool of maybe 10k, I can get 3 inhales off before I'm OOM. With 28k health, lets say I'm at 50% HP. With Battle Spirit Dragonsblood does 16.5% of your missing HP. 14,000 * .165 = 2310 (plus stam recovery OR 8% extra healing after initial use)...so, even at HALF health, even with how BAD Dragons blood is, it will STILL heal more than Inhale...the *chance* of using the utility of Inhale on a stam DK is a waste of a slot, but if it helps YOU as a player, go for it. For reference, my magicka DK has 2.6k SD unbuffed, 33k max magicka and my tooltip on Deep Breath is only 1.9k per target...it BARELY heals more than Dragonsblood and ONLY because I am magicka on that character.
    Ps4 - PSN:jdmaya
    Dårth Måul (AD- Dunmer Mag DK) Legate
    Latest Vid:https://youtu.be/WZp_IdyrL6Q
  • Elong
    Elong
    ✭✭✭✭✭
    ✭✭
    EnOeZ wrote: »
    Jules wrote: »
    EnOeZ wrote: »
    Armitas wrote: »
    Ghost-Shot wrote: »
    Jules wrote: »
    The class in general was hit hard. Looking back I can see those pivatol moments. I am really hoping they make some tweaks to it soon (healing/block/dps, something..anything). I shelved my 2 pvp DK V16s for the moment and hopped on the NB bandwagon. (I know...judge away I admit it but ZOS put me in this predicament

    I did the same. Or atleast most nights I'm on my NB, even though I feel like a filthy traitor.
    Albeit muchhhhh squishier, the ability for high damage and mobility on a NB gives everything that DK does not.

    sounds like a L2P issue

    L2P? I have learned to play from the very best by going straight to the source and watching every single dev play video in pvp and PvE. I will hardcast frags in your face buddy and light attack you like you wouldn't believe. I have learned to play so much and so hard from those videos that the learning could write its own books about learning and then teach other books how to play.
    Hmmm is inhale better than dragon blood for stam dks too?

    Yes in Cyrodiil Inhale > GDB even for Stam DK.
    And for the other responses, well Inhale vs Obsidian+Vigor combo is one slot vs two slots... It makes a huge difference, enough to make a valid question for some frontline builds... and the interrupt adds some utility.

    lol GL with this. If you slot inhale as a stam DK as your main heal, you will die. A lot. I promise you.

    Well sir, you're wrong.
    Does Obsidian+Vigor heal more ? Absolutely !
    Does GDB is superior to inhale in Cyrodiil ? Absolutely not and that was his question ! :persevere:

    Inhale vs GDB allows you to interrupt templars jesus beams (which is damage prevented), interrupt guard healers to solo resources faster and allow you to reveal cloacked NB (one of the few options we have). Additionally, it allows more AP generation due to more targets hit.

    Last, GDB healing < Inhale healing, even for Stam DK until below about 20% health left. Therefore it's currently a loss of GCD over 80% of the battletime.

    So again, yes currently in Cyrodiil (again) Inhale > GDB even for stam DK.
    Inhale heals (most of the time) more and adds (some) DPS and good utility.
    GDB heals for less (most of the time), adds no DPS and conflicts with stam potions (opportunity loss).

    Other question ? (...)
    @Angus I am also answering to you too.

    Please just ignore all of this advice and slot neither skills if you're a Stam DK.
  • WRX
    WRX
    ✭✭✭✭✭
    Ghostbane wrote: »
    Oh, i do use vigor, but i want to slot some class skills for once...

    Igneous Shield
    Wings
    Unstable Flame
    Petrify
    Chains
    Burning Breath
    Choking Talons
    Hardened Armor
    Molten Armaments

    Go nuts.

    Ghost is so good, he doesnt even use ultimates.
    Decibel GM

    GLUB GLUB
  • EnOeZ
    EnOeZ
    ✭✭✭✭
    Elong wrote: »
    EnOeZ wrote: »
    Jules wrote: »
    EnOeZ wrote: »
    Armitas wrote: »
    Ghost-Shot wrote: »
    Jules wrote: »
    The class in general was hit hard. Looking back I can see those pivatol moments. I am really hoping they make some tweaks to it soon (healing/block/dps, something..anything). I shelved my 2 pvp DK V16s for the moment and hopped on the NB bandwagon. (I know...judge away I admit it but ZOS put me in this predicament

    I did the same. Or atleast most nights I'm on my NB, even though I feel like a filthy traitor.
    Albeit muchhhhh squishier, the ability for high damage and mobility on a NB gives everything that DK does not.

    sounds like a L2P issue

    L2P? I have learned to play from the very best by going straight to the source and watching every single dev play video in pvp and PvE. I will hardcast frags in your face buddy and light attack you like you wouldn't believe. I have learned to play so much and so hard from those videos that the learning could write its own books about learning and then teach other books how to play.
    Hmmm is inhale better than dragon blood for stam dks too?

    Yes in Cyrodiil Inhale > GDB even for Stam DK.
    And for the other responses, well Inhale vs Obsidian+Vigor combo is one slot vs two slots... It makes a huge difference, enough to make a valid question for some frontline builds... and the interrupt adds some utility.

    lol GL with this. If you slot inhale as a stam DK as your main heal, you will die. A lot. I promise you.

    Well sir, you're wrong.
    Does Obsidian+Vigor heal more ? Absolutely !
    Does GDB is superior to inhale in Cyrodiil ? Absolutely not and that was his question ! :persevere:

    Inhale vs GDB allows you to interrupt templars jesus beams (which is damage prevented), interrupt guard healers to solo resources faster and allow you to reveal cloacked NB (one of the few options we have). Additionally, it allows more AP generation due to more targets hit.

    Last, GDB healing < Inhale healing, even for Stam DK until below about 20% health left. Therefore it's currently a loss of GCD over 80% of the battletime.

    So again, yes currently in Cyrodiil (again) Inhale > GDB even for stam DK.
    Inhale heals (most of the time) more and adds (some) DPS and good utility.
    GDB heals for less (most of the time), adds no DPS and conflicts with stam potions (opportunity loss).

    Other question ? (...)
    @Angus I am also answering to you too.

    Please just ignore all of this advice and slot neither skills if you're a Stam DK.

    Please be respectful @Elong , I did not give an advice, I have just answered to the poster's very precise and close question.

    The original poster never asked what was the absolute best healing option. You are answering @Elong your own question, what you can do without even posting here ! :blush:
    Edited by EnOeZ on February 10, 2016 6:14PM
  • Elong
    Elong
    ✭✭✭✭✭
    ✭✭
    EnOeZ wrote: »
    Elong wrote: »
    EnOeZ wrote: »
    Jules wrote: »
    EnOeZ wrote: »
    Armitas wrote: »
    Ghost-Shot wrote: »
    Jules wrote: »
    The class in general was hit hard. Looking back I can see those pivatol moments. I am really hoping they make some tweaks to it soon (healing/block/dps, something..anything). I shelved my 2 pvp DK V16s for the moment and hopped on the NB bandwagon. (I know...judge away I admit it but ZOS put me in this predicament

    I did the same. Or atleast most nights I'm on my NB, even though I feel like a filthy traitor.
    Albeit muchhhhh squishier, the ability for high damage and mobility on a NB gives everything that DK does not.

    sounds like a L2P issue

    L2P? I have learned to play from the very best by going straight to the source and watching every single dev play video in pvp and PvE. I will hardcast frags in your face buddy and light attack you like you wouldn't believe. I have learned to play so much and so hard from those videos that the learning could write its own books about learning and then teach other books how to play.
    Hmmm is inhale better than dragon blood for stam dks too?

    Yes in Cyrodiil Inhale > GDB even for Stam DK.
    And for the other responses, well Inhale vs Obsidian+Vigor combo is one slot vs two slots... It makes a huge difference, enough to make a valid question for some frontline builds... and the interrupt adds some utility.

    lol GL with this. If you slot inhale as a stam DK as your main heal, you will die. A lot. I promise you.

    Well sir, you're wrong.
    Does Obsidian+Vigor heal more ? Absolutely !
    Does GDB is superior to inhale in Cyrodiil ? Absolutely not and that was his question ! :persevere:

    Inhale vs GDB allows you to interrupt templars jesus beams (which is damage prevented), interrupt guard healers to solo resources faster and allow you to reveal cloacked NB (one of the few options we have). Additionally, it allows more AP generation due to more targets hit.

    Last, GDB healing < Inhale healing, even for Stam DK until below about 20% health left. Therefore it's currently a loss of GCD over 80% of the battletime.

    So again, yes currently in Cyrodiil (again) Inhale > GDB even for stam DK.
    Inhale heals (most of the time) more and adds (some) DPS and good utility.
    GDB heals for less (most of the time), adds no DPS and conflicts with stam potions (opportunity loss).

    Other question ? (...)
    @Angus I am also answering to you too.

    Please just ignore all of this advice and slot neither skills if you're a Stam DK.

    Please be respectful @Elong , I did not give an advice, I have just answered to the poster's very precise and close question.

    The original poster never asked what was the absolute best healing option. You are answering @Elong your own question, what you can do without even posting here ! :blush:


    It's kind of pointless advice imo. I'm sorry you find it disrespectful to say both skills aren't worth slotting as a stamina player.
  • Kelleton
    Kelleton
    ✭✭✭
    Angus wrote: »
    EnOeZ wrote: »
    Jules wrote: »
    EnOeZ wrote: »
    Armitas wrote: »
    Ghost-Shot wrote: »
    Jules wrote: »
    The class in general was hit hard. Looking back I can see those pivatol moments. I am really hoping they make some tweaks to it soon (healing/block/dps, something..anything). I shelved my 2 pvp DK V16s for the moment and hopped on the NB bandwagon. (I know...judge away I admit it but ZOS put me in this predicament

    I did the same. Or atleast most nights I'm on my NB, even though I feel like a filthy traitor.
    Albeit muchhhhh squishier, the ability for high damage and mobility on a NB gives everything that DK does not.

    sounds like a L2P issue

    L2P? I have learned to play from the very best by going straight to the source and watching every single dev play video in pvp and PvE. I will hardcast frags in your face buddy and light attack you like you wouldn't believe. I have learned to play so much and so hard from those videos that the learning could write its own books about learning and then teach other books how to play.
    Hmmm is inhale better than dragon blood for stam dks too?

    Yes in Cyrodiil Inhale > GDB even for Stam DK.
    And for the other responses, well Inhale vs Obsidian+Vigor combo is one slot vs two slots... It makes a huge difference, enough to make a valid question for some frontline builds... and the interrupt adds some utility.

    lol GL with this. If you slot inhale as a stam DK as your main heal, you will die. A lot. I promise you.

    Well sir, you're wrong.
    Does Obsidian+Vigor heal more ? Absolutely !
    Does GDB is superior to inhale in Cyrodiil ? Absolutely not and that was his question ! :persevere:

    Inhale vs GDB allows you to interrupt templars jesus beams (which is damage prevented), interrupt guard healers to solo resources faster and allow you to reveal cloacked NB (one of the few options we have). Additionally, it allows more AP generation due to more targets hit.

    Last, GDB healing < Inhale healing, even for Stam DK until below about 20% health left. Therefore it's currently a loss of GCD over 80% of the battletime.

    So again, yes currently in Cyrodiil (again) Inhale > GDB even for stam DK.
    Inhale heals (most of the time) more and adds (some) DPS and good utility.
    GDB heals for less (most of the time), adds no DPS and conflicts with stam potions (opportunity loss).

    Other question ? (...)
    @Angus I am also answering to you too.

    Suppose your friend asks you whether cat turds or dog turds taste better on a sandwich.

    Wouldn't you feel compelled to point out that neither is a great food choice, since there's a plate of bacon as an alternative?

    Or would you give the poor guy an analysis indicating that cat turds are definitely better than dog turds?

    You sir just won the internet
  •  Jules
    Jules
    ✭✭✭✭✭
    ✭✭
    EnOeZ wrote: »
    Moglijuana wrote: »
    EnOeZ wrote: »
    Jules wrote: »
    EnOeZ wrote: »
    Armitas wrote: »
    Ghost-Shot wrote: »
    Jules wrote: »
    The class in general was hit hard. Looking back I can see those pivatol moments. I am really hoping they make some tweaks to it soon (healing/block/dps, something..anything). I shelved my 2 pvp DK V16s for the moment and hopped on the NB bandwagon. (I know...judge away I admit it but ZOS put me in this predicament

    I did the same. Or atleast most nights I'm on my NB, even though I feel like a filthy traitor.
    Albeit muchhhhh squishier, the ability for high damage and mobility on a NB gives everything that DK does not.

    sounds like a L2P issue

    L2P? I have learned to play from the very best by going straight to the source and watching every single dev play video in pvp and PvE. I will hardcast frags in your face buddy and light attack you like you wouldn't believe. I have learned to play so much and so hard from those videos that the learning could write its own books about learning and then teach other books how to play.
    Hmmm is inhale better than dragon blood for stam dks too?

    Yes in Cyrodiil Inhale > GDB even for Stam DK.
    And for the other responses, well Inhale vs Obsidian+Vigor combo is one slot vs two slots... It makes a huge difference, enough to make a valid question for some frontline builds... and the interrupt adds some utility.

    lol GL with this. If you slot inhale as a stam DK as your main heal, you will die. A lot. I promise you.

    Well sir, you're wrong.
    Does Obsidian+Vigor heal more ? Absolutely !
    Does GDB is superior to inhale in Cyrodiil ? Absolutely not and that was his question ! :persevere:

    Inhale vs GDB allows you to interrupt templars jesus beams (which is damage prevented), interrupt guard healers to solo resources faster and allow you to reveal cloacked NB (one of the few options we have). Additionally, it allows more AP generation due to more targets hit.

    Last, GDB healing < Inhale healing, even for Stam DK until below about 20% health left. Therefore it's currently a loss of GCD over 80% of the battletime.

    So again, yes currently in Cyrodiil (again) Inhale > GDB even for stam DK.
    Inhale heals (most of the time) more and adds (some) DPS and good utility.
    GDB heals for less (most of the time), adds no DPS and conflicts with stam potions (opportunity loss).

    Other question ? (...)
    @Angus I am also answering to you too.

    "Miss" not sir, gota respect the Almighty Jules, please and thanks...and no...Inhale is NOT better than GDB for stam DK's. It scales off of spell damage/max magicka/Elemental Expert...Stam DK's don't stack ANY of those stats...the "possible" utility of an interrupt is so far beneath the potential healing values of Dragons Blood when enough champion points have been acquired. Even in it's current state, Dragon's blood will DEFINITELY heal more than a stam DK using Inhale...who cares if you get more "AP" by hitting more people, you're still going to die and that extra AP is lost when you spend 5 minutes running back anyways.

    I think you are not aware "miss" that we are speaking of the PVP environment.
    Until very low health, even in pure healing perspective inhale heals more than GDB.
    You cannot rely on a heal only efficient on your last 20-25% only right ? Aren't you as good as dead waiting to be in execute range of all opponents to heal ? Especially when you have the alternative to chain heals from 90% health down under pressure right ?

    If I have one and only one healing slot to spare, definitely Inhale with a huge margin, especially adding its utility. Of course, inhale needs opponents. GDB would win only on a mobile range character very good at not being surrounded (which is not the DK's specialty).

    When GDB is unnerfed, then we will speak again.

    This defies all common logic known to man.
    Why are we even talking about which crappy heal is less crappy?

    Use Igneous shield, vigor, and rally. This is how you heal on a stam dk. End of story.

    And yes, I'm a miss. It appears you missed @Moglijuana 's attempt at pointing that out to you.
    Edited by Jules on February 11, 2016 6:01PM
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
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    Rest in Peace G & Yi
    Viva La Aristocracy
  • Ghostbane
    Ghostbane
    ✭✭✭✭✭
    ✭✭✭
    WRX wrote: »
    Ghostbane wrote: »
    Oh, i do use vigor, but i want to slot some class skills for once...

    Igneous Shield
    Wings
    Unstable Flame
    Petrify
    Chains
    Burning Breath
    Choking Talons
    Hardened Armor
    Molten Armaments

    Go nuts.

    Ghost is so good, he doesnt even use ultimates.

    I use that 2H'er ultimate.

    Jules wrote: »
    This defies all common logic known to man.

    Hold on, I have not commented yet.


    Edited by Ghostbane on February 11, 2016 6:08PM
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
    AD :: Ghostbane [50], yer ma [43], Sir Humphrey Winterbottom 2.0 [18], robotic baby legs [18]EP :: Wee Mad Arthur [50], avast ye buttcrackz [49], Sir Horace Foghorn [27], Brother Ballbag [24], Scatman John [16]DC :: W T B Waffles [36], Morale Boost [30], W T F Waffles [17], Ghostbanë [15]RIPAD :: Sir Humphrey Winterbottom 1.0 [20]
    Addons
  • EnOeZ
    EnOeZ
    ✭✭✭✭
    Jules wrote: »
    EnOeZ wrote: »
    Moglijuana wrote: »
    EnOeZ wrote: »
    Jules wrote: »
    EnOeZ wrote: »
    Armitas wrote: »
    Ghost-Shot wrote: »
    Jules wrote: »
    The class in general was hit hard. Looking back I can see those pivatol moments. I am really hoping they make some tweaks to it soon (healing/block/dps, something..anything). I shelved my 2 pvp DK V16s for the moment and hopped on the NB bandwagon. (I know...judge away I admit it but ZOS put me in this predicament

    I did the same. Or atleast most nights I'm on my NB, even though I feel like a filthy traitor.
    Albeit muchhhhh squishier, the ability for high damage and mobility on a NB gives everything that DK does not.

    sounds like a L2P issue

    L2P? I have learned to play from the very best by going straight to the source and watching every single dev play video in pvp and PvE. I will hardcast frags in your face buddy and light attack you like you wouldn't believe. I have learned to play so much and so hard from those videos that the learning could write its own books about learning and then teach other books how to play.
    Hmmm is inhale better than dragon blood for stam dks too?

    Yes in Cyrodiil Inhale > GDB even for Stam DK.
    And for the other responses, well Inhale vs Obsidian+Vigor combo is one slot vs two slots... It makes a huge difference, enough to make a valid question for some frontline builds... and the interrupt adds some utility.

    lol GL with this. If you slot inhale as a stam DK as your main heal, you will die. A lot. I promise you.

    Well sir, you're wrong.
    Does Obsidian+Vigor heal more ? Absolutely !
    Does GDB is superior to inhale in Cyrodiil ? Absolutely not and that was his question ! :persevere:

    Inhale vs GDB allows you to interrupt templars jesus beams (which is damage prevented), interrupt guard healers to solo resources faster and allow you to reveal cloacked NB (one of the few options we have). Additionally, it allows more AP generation due to more targets hit.

    Last, GDB healing < Inhale healing, even for Stam DK until below about 20% health left. Therefore it's currently a loss of GCD over 80% of the battletime.

    So again, yes currently in Cyrodiil (again) Inhale > GDB even for stam DK.
    Inhale heals (most of the time) more and adds (some) DPS and good utility.
    GDB heals for less (most of the time), adds no DPS and conflicts with stam potions (opportunity loss).

    Other question ? (...)
    @Angus I am also answering to you too.

    "Miss" not sir, gota respect the Almighty Jules, please and thanks...and no...Inhale is NOT better than GDB for stam DK's. It scales off of spell damage/max magicka/Elemental Expert...Stam DK's don't stack ANY of those stats...the "possible" utility of an interrupt is so far beneath the potential healing values of Dragons Blood when enough champion points have been acquired. Even in it's current state, Dragon's blood will DEFINITELY heal more than a stam DK using Inhale...who cares if you get more "AP" by hitting more people, you're still going to die and that extra AP is lost when you spend 5 minutes running back anyways.

    I think you are not aware "miss" that we are speaking of the PVP environment.
    Until very low health, even in pure healing perspective inhale heals more than GDB.
    You cannot rely on a heal only efficient on your last 20-25% only right ? Aren't you as good as dead waiting to be in execute range of all opponents to heal ? Especially when you have the alternative to chain heals from 90% health down under pressure right ?

    If I have one and only one healing slot to spare, definitely Inhale with a huge margin, especially adding its utility. Of course, inhale needs opponents. GDB would win only on a mobile range character very good at not being surrounded (which is not the DK's specialty).

    When GDB is unnerfed, then we will speak again.

    This defies all common logic known to man.
    Why are we even talking about which crappy heal is less crappy?

    Use Igneous shield, vigor, and rally. This is how you heal on a stam dk. End of story.

    And yes, I'm a miss. It appears you missed @Moglijuana 's attempt at pointing that out to you.

    I have no problem with you being misses.
    How could have guessed with "Jules" as your name ?
    Regarding logic, I do not know what I can do for you.
    Edited by EnOeZ on February 11, 2016 6:16PM
  • Vynn
    Vynn
    ✭✭✭
    On ESO live today, Wrobel indicated that they specifically did not want to give DKs an execute ability as they wanted DK damage to focus on DoT damage. I think there is a viable solution. Create or adjust a passive for DKs so that fire DoT effects (perhaps class only ones) do 100% more damage when the enemy is in execute range (say 30% ish). That way the DK still focuses on DoT effects as Zos wants, and makes the DK DoTs more effective, as everyone still says they are crap.
  • Teridaxus
    Teridaxus
    ✭✭✭✭✭
    Aren't dots blocked by shields and can be dodged? ( haven't played since a while )
  • ryanborror
    ryanborror
    ✭✭✭
    Vynn wrote: »
    On ESO live today, Wrobel indicated that they specifically did not want to give DKs an execute ability as they wanted DK damage to focus on DoT damage. I think there is a viable solution. Create or adjust a passive for DKs so that fire DoT effects (perhaps class only ones) do 100% more damage when the enemy is in execute range (say 30% ish). That way the DK still focuses on DoT effects as Zos wants, and makes the DK DoTs more effective, as everyone still says they are crap.

    Use dual wield for execute passive or executioner and all other 2 hand abilities.

    dooderrr
    templars, nightblades
    PC/XB1 NA
  • vortexman11
    vortexman11
    ✭✭✭✭✭
    Just wanted to say... "It adds something interesting to the game to know that when you're fighting a DK you won't get executed" -ESO Live

    How can one say that, then believe that a skill like DragonBlood is in no need of changing? Doesn't the fact that if you don't execute a DK fast enough they can jump up to 75-80% health make the game equally interesting? Or is it just interesting to watch a DK spam burning embers as a heal if they get low?
    Edited by vortexman11 on February 13, 2016 3:18PM
    Guild of Shadows ~Elite~
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  • Poxheart
    Poxheart
    ✭✭✭✭✭
    Just wanted to say... "It adds something interesting to the game to know that when you're fighting a DK you won't get executed" -ESO Live

    It's almost as if the person who said that doesn't realize a DK can execute by using 2H or DW.
    Unsubbed and no longer playing, but still checking the Alliance War forum for the lulz.

    Pox Dragon Knight
    Poxheart Nightblade
    The Murder Hobo Dragon Knight - Blackwater Blade
    Knights of the WhiteWolf
  • Ghostbane
    Ghostbane
    ✭✭✭✭✭
    ✭✭✭
    Just wanted to say... "It adds something interesting to the game to know that when you're fighting a DK you won't get executed" -ESO Live?

    See.. this is silly.

    I think its more interesting to give them an execute and wonder if they have it slotted. For example, a sorc will look at a DK on the battlefield, see no wings for ten seconds, and wonder... ..start to build a frag..
    {★★★★★ · ★★★★★ · ★★ · ★★★★★}
    350m+ AP PC - EU
    AD :: Imported Waffles [37]EP :: Wee ee ee ee ee [16]DC :: Ghostbane's DK [16], Impending Loadscreen [12]PC - NA
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  • Lord_Hev
    Lord_Hev
    ✭✭✭✭✭
    ✭✭
    Just wanted to say... "It adds something interesting to the game to know that when you're fighting a DK you won't get executed" -ESO Live

    How can one say that, then believe that a skill like DragonBlood is in no need of changing? Doesn't the fact that if you don't execute a DK fast enough they can jump up to 75-80% health make the game equally interesting? Or is it just interesting to watch a DK spam burning embers as a heal if they get low?



    CrazyEyesJivin.gif



    #ZOSLogic


    Qaevir/Qaevira Av Morilye/Molag
    Tri-Faction @Lord_Hevnoraak ingame
    PC NA
  • Cody
    Cody
    ✭✭✭✭✭
    ✭✭✭
    Etaniel wrote: »
    nb4 everyone calls me a fotm mag dk :D

    im joining it. lol
  • hammayolettuce
    hammayolettuce
    ✭✭✭✭✭
    I understand ZOS not wanting every class to be the same with skills having different names and animation but in the end having the same result. However, if you want only one class to not have and execute than passively they need to do more dmg to the target when the target is below a certain heal %, and or, the Dragonknight needs to have some passive resistance to executes. This passive resistance to an execute can be something along the lines of executes do 10% less damage when at 15-30% health and then 20% reduced execute damage when below 15% health. Seeing as most executes do roughly 10k dmg when a player is around 10% health a 20% reduction isnt too high and allows the DK to live up to that ZOS notion as the DOT using Tank class.

    *
    Snü (Magicka DK) ♥ Thnu (Stamplar) ♥ Pizza for Breakfast (Magplar) ♥ Sparklefingers (Magicka Sorc) ♥
    Bean and Cheese Burrito (Magicka DK) ♥ Snurrito (Stamplar) ♥
    DARFAL COVANT
  • Vynn
    Vynn
    ✭✭✭
    ryanborror wrote: »
    Vynn wrote: »
    On ESO live today, Wrobel indicated that they specifically did not want to give DKs an execute ability as they wanted DK damage to focus on DoT damage. I think there is a viable solution. Create or adjust a passive for DKs so that fire DoT effects (perhaps class only ones) do 100% more damage when the enemy is in execute range (say 30% ish). That way the DK still focuses on DoT effects as Zos wants, and makes the DK DoTs more effective, as everyone still says they are crap.

    Use dual wield for execute passive or executioner and all other 2 hand abilities.

    That would be viable if you are stamina. Not if you are a magicka DK. The "just play stamina instead of suggesting they balance the game" is not something i agree with.
  • hammayolettuce
    hammayolettuce
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    Vynn wrote: »
    ryanborror wrote: »
    Vynn wrote: »
    On ESO live today, Wrobel indicated that they specifically did not want to give DKs an execute ability as they wanted DK damage to focus on DoT damage. I think there is a viable solution. Create or adjust a passive for DKs so that fire DoT effects (perhaps class only ones) do 100% more damage when the enemy is in execute range (say 30% ish). That way the DK still focuses on DoT effects as Zos wants, and makes the DK DoTs more effective, as everyone still says they are crap.

    Use dual wield for execute passive or executioner and all other 2 hand abilities.

    That would be viable if you are stamina. Not if you are a magicka DK. The "just play stamina instead of suggesting they balance the game" is not something i agree with.

    Right? Like how do people think a magicka build can viably use a stamina execute that is most cases requires it to be used more tha once to complete the execute.
    Snü (Magicka DK) ♥ Thnu (Stamplar) ♥ Pizza for Breakfast (Magplar) ♥ Sparklefingers (Magicka Sorc) ♥
    Bean and Cheese Burrito (Magicka DK) ♥ Snurrito (Stamplar) ♥
    DARFAL COVANT
  • EnOeZ
    EnOeZ
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    I understand ZOS not wanting every class to be the same with skills having different names and animation but in the end having the same result. However, if you want only one class to not have and execute than passively they need to do more dmg to the target when the target is below a certain heal %, and or, the Dragonknight needs to have some passive resistance to executes. This passive resistance to an execute can be something along the lines of executes do 10% less damage when at 15-30% health and then 20% reduced execute damage when below 15% health. Seeing as most executes do roughly 10k dmg when a player is around 10% health a 20% reduction isnt too high and allows the DK to live up to that ZOS notion as the DOT using Tank class.

    *

    The problem is that Wrobel does not really think PVP-wise. Too much decision power in the hand of one person imho.
    Of course you need a way to finish people fast in this game, instant big heals exist in this game and are accessible to everyone. You cannot offer not to give that tool with the meta built.

    But as if it was the first combat gameplay design failure in this game...
    • Heavy Armor
    • Stamina vs Magicka...
    • Block mechanic and so on...

    Many friend and community leaders are hot on Black Desert Online, with much more abilities, lots of logic in combat ability design and did not heard of lag on that game...

    TESO is great minus combat ability clunkyness and fundamental very bad decisions and worse implementation. And that lag... seriously in fact we love too much the game: we continue to pay and it's stay a "we work on it" communication thing.

    Damn, just Pay 10 top network engineers a mission a full week or month and fix it.
    Take the required decisions, limit the size of groups, activate AOE friendly fire some way, just be serious about us.
    Now there is competition and I have just no argument left after Wrobel's ESO live to defend TESO against BDO.

  •  Jules
    Jules
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    Edited this thread to reflect the thieves guild changes and where DK stands as of 3/15/16
    JULES | PC NA | ADAMANT

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