Forget about fixing DKs, we need all the console players and PC players combined on one server!
AzubuFrosts wrote: »Joy_Division wrote: »AzubuFrosts wrote: »Joy_Division wrote: »AzubuFrosts wrote: »What would some pve vid proof anyway? Of course I can solo some boss too as magicka dk. Noone denies that dk is good in pve. However this is a pvp forum and pve stuff is pretty irrelevant when it comes to pvp.AzubuFrosts wrote: »[EDIT]ohh my bad, didnt see the part about the Stam DK being fine, ignore this as i dont know how to delete.DisgracefulMind wrote: »AzubuFrosts wrote: »I soloed a sewer boss with dk after imperial city patch, I think they do fine
https://youtu.be/HhV7KyPY-y8
First off, that boss is bugged, you're not getting hit by most of his attacks. Second off, you're a stamina DK, and this thread has already established that stamina DK is fine, but it is magicka DK that is sitting in a tight spot.
how about this then? the whole arena must be bugged.
https://youtu.be/wjnVokO4h-s
if you can take that many mobs u should do fine in pvp, if u need proof of pvp i can post solo scroll runs and 1vX for days when i get home, the point of the matter is people are complaining about neffs when i i see it as more of a balence, before dk's can 1vX for days, just because they made it harder to do that doesnt mean they neff the class to ***, just made it more balence, no one should be able to 1v5+ and come out on top if they all loged the same play time and champion ranks
If you honestly feel PvE experience is applicable to PvP, then you do not play experienced players.
Please watch your video again and examine how the flame atrnoachs were attacking you. Please watch what they gladiators do when they get taloned. Watched again how the Harvester was 100% incapable of even scratching you. Your video is a showcase on how to exploit AI mechanics, not on how strong a magicka DK is.
When magicka DKs fight opponents with a functional brain and a modicum of experience, then all the PvE DK tricks do not work: the will cleanse dots, they will use non-projectile attacks, they will actually cause damage and force DKs to rely on that terrible heal you have slotted, they will heal themselves and expose a DKs lack of burst, they will move away from the DK and expose their lack of mobility.
Yet on that video I'm clearly wearing emperor regalia that I've gotten from being crowned on another character, I've also held emperor for over 8 days, I've done my fair share of pve and pvp, I'm not stating that npc are the same as players I'm stating that your survivability and dps is relatively similar, it's not the class that gotta be changed its your play style
Congratulations on being an Emperor. I'm not exactly sure what repairing walls or spamming mutagen or PvPooring a dead buff campaign has anything to do with the discussion.
Reads the original post again. She did not deny that magicka DKs had good survivability or good sustained dps. Why even bother participating in a discussion if instead of engaging on the issues and points up for discussion if you are going to post videos against an entirely different form of opponent with an entirely different build?
OP: Because of the way the game has changed, magicka DKs now have several fundamental flaws that undermine the potential of the spec and make it susbtanard in comparison with the ohter classes.
You: No. *Posts videos of exploiting AI and WB spam*
Like, wut?
Please read above post, maybe change your specs
Joy_Division wrote: »AzubuFrosts wrote: »Joy_Division wrote: »AzubuFrosts wrote: »Joy_Division wrote: »AzubuFrosts wrote: »What would some pve vid proof anyway? Of course I can solo some boss too as magicka dk. Noone denies that dk is good in pve. However this is a pvp forum and pve stuff is pretty irrelevant when it comes to pvp.AzubuFrosts wrote: »[EDIT]ohh my bad, didnt see the part about the Stam DK being fine, ignore this as i dont know how to delete.DisgracefulMind wrote: »AzubuFrosts wrote: »I soloed a sewer boss with dk after imperial city patch, I think they do fine
https://youtu.be/HhV7KyPY-y8
First off, that boss is bugged, you're not getting hit by most of his attacks. Second off, you're a stamina DK, and this thread has already established that stamina DK is fine, but it is magicka DK that is sitting in a tight spot.
how about this then? the whole arena must be bugged.
https://youtu.be/wjnVokO4h-s
if you can take that many mobs u should do fine in pvp, if u need proof of pvp i can post solo scroll runs and 1vX for days when i get home, the point of the matter is people are complaining about neffs when i i see it as more of a balence, before dk's can 1vX for days, just because they made it harder to do that doesnt mean they neff the class to ***, just made it more balence, no one should be able to 1v5+ and come out on top if they all loged the same play time and champion ranks
If you honestly feel PvE experience is applicable to PvP, then you do not play experienced players.
Please watch your video again and examine how the flame atrnoachs were attacking you. Please watch what they gladiators do when they get taloned. Watched again how the Harvester was 100% incapable of even scratching you. Your video is a showcase on how to exploit AI mechanics, not on how strong a magicka DK is.
When magicka DKs fight opponents with a functional brain and a modicum of experience, then all the PvE DK tricks do not work: the will cleanse dots, they will use non-projectile attacks, they will actually cause damage and force DKs to rely on that terrible heal you have slotted, they will heal themselves and expose a DKs lack of burst, they will move away from the DK and expose their lack of mobility.
Yet on that video I'm clearly wearing emperor regalia that I've gotten from being crowned on another character, I've also held emperor for over 8 days, I've done my fair share of pve and pvp, I'm not stating that npc are the same as players I'm stating that your survivability and dps is relatively similar, it's not the class that gotta be changed its your play style
Congratulations on being an Emperor. I'm not exactly sure what repairing walls or spamming mutagen or PvPooring a dead buff campaign has anything to do with the discussion.
Reads the original post again. She did not deny that magicka DKs had good survivability or good sustained dps. Why even bother participating in a discussion if instead of engaging on the issues and points up for discussion if you are going to post videos against an entirely different form of opponent with an entirely different build?
OP: Because of the way the game has changed, magicka DKs now have several fundamental flaws that undermine the potential of the spec and make it susbtanard in comparison with the ohter classes.
You: No. *Posts videos of exploiting AI and WB spam*
Like, wut?
Please read above post, maybe change your specs
*Reads it*
More anecdotal generalizations that do not engage the OP's argument:
LACK OF CLASS MOBILITY:
NO RANGE:
LACK OF DAMAGE:DK's have always been more of a sustain than a high burst damage class. Their dots are applied, tick away and overall accumulate to incredible damage over time results (hence, dot).
LACK OF STAMINA VARIETY:
And I did change my spec. The DK now crafts gear that my other classes use to good effect.
my stats in that video are 34k health, 19k magika, 16k stam, which any1 would be able to get as they scale u up
if you can take that many mobs u should do fine in pvp
AzubuFrosts wrote: »
So you're a DK expert and you're not even max level yet?
AzubuFrosts wrote: »AzubuFrosts wrote: »
So you're a DK expert and you're not even max level yet?
Agian, never claimed to be an expert, but yes my NB and Templar are both max, my DK isnt, I thought the point of this thread was that as DK are now, they aren't stacking up to the other classes, I'm just here to say that according to my personal experience that isn't true, I've never stated that any thing any has said is straight out false either, obviously this is a DK needs buff thread and people who came here are gonna support that, still I think once I max out my DK he'll still do better in pvp or pve then my other classes
AzubuFrosts wrote: »I think once I max out my DK he'll still do better in pvp or pve then my other classes
AzubuFrosts wrote: »Azarath_tiberius wrote: »AzubuFrosts wrote: »See ur missiAzarath_tiberius wrote: »AzubuFrosts wrote: »Yet on that video I'm clearly wearing emperor regalia that I've gotten from being crowned on another character, I've also held emperor for over 8 days
That proves nothing. Its just like what the NPCs say randomly when you pass them "anyone can be crowned emperor, thats the risks we take"..AzubuFrosts wrote: »I'm not stating that npc are the same as players I'm stating that your survivability and dps is relatively similar, it's not the class that gotta be changed its your play style
Again, wrong. Even if you cant find a difference between NPC and a player (...), players will still use different tactics / counters / skills etc etc. What you can do in PvE =/= what you can do in PvP.
Ur kinda missing my point, yes players can use different tactics, but so can you, there are mage npc and giant orges, just like using reflective skills to migrate the damage or using charge to interrupt their charge you would have to change your tactics depending on the mob or player, eso combat is extremely similar to real life combat on the fact that sometimes you have to decide to dodge it or block it or take the hit and heal it back with magicka in order to recover ur stamina pool or which abilities you would have to use to cancel out another. DKs were easily the highest dps, and debatablely one of the best tanks, I'm sorry that they don't have a have a gap close or finishing move, BUT then again you can morph molten weapon to deal more damage to low health targets, but yes DK don't have a spam to win skill, you can't smash a button to win, but they can easily out last most players.
TL;DR Change your play style cuz they probably aren't gonna change the game, thanks for not resorting to personal insult tho
Did you just tell me and @Joy_Division to l2p or something?? Like... wut?
No idea who u or that guy is, sorry
AzubuFrosts wrote: »The PC superior race is strong on this thread
Joy_Division wrote: »AzubuFrosts wrote: »Azarath_tiberius wrote: »AzubuFrosts wrote: »See ur missiAzarath_tiberius wrote: »AzubuFrosts wrote: »Yet on that video I'm clearly wearing emperor regalia that I've gotten from being crowned on another character, I've also held emperor for over 8 days
That proves nothing. Its just like what the NPCs say randomly when you pass them "anyone can be crowned emperor, thats the risks we take"..AzubuFrosts wrote: »I'm not stating that npc are the same as players I'm stating that your survivability and dps is relatively similar, it's not the class that gotta be changed its your play style
Again, wrong. Even if you cant find a difference between NPC and a player (...), players will still use different tactics / counters / skills etc etc. What you can do in PvE =/= what you can do in PvP.
Ur kinda missing my point, yes players can use different tactics, but so can you, there are mage npc and giant orges, just like using reflective skills to migrate the damage or using charge to interrupt their charge you would have to change your tactics depending on the mob or player, eso combat is extremely similar to real life combat on the fact that sometimes you have to decide to dodge it or block it or take the hit and heal it back with magicka in order to recover ur stamina pool or which abilities you would have to use to cancel out another. DKs were easily the highest dps, and debatablely one of the best tanks, I'm sorry that they don't have a have a gap close or finishing move, BUT then again you can morph molten weapon to deal more damage to low health targets, but yes DK don't have a spam to win skill, you can't smash a button to win, but they can easily out last most players.
TL;DR Change your play style cuz they probably aren't gonna change the game, thanks for not resorting to personal insult tho
Did you just tell me and @Joy_Division to l2p or something?? Like... wut?
No idea who u or that guy is, sorry
It does not matter how we are. What matters is the arguments that we present. You have done little to refute them aside from posting videos that are off topic, citing vague anecdotal experiences that do not address the OP, trying to impress us with your credentials as an empror, and implying that we need to L2P, which is an argumentative fallacy.
AzubuFrosts wrote: »The PC superior race is strong on this thread
I would take a console player seriously if even one of them offered me an intelligent counter argument based in logic. However, when you post about your lowbie, stamina dk that can solo PVE content as the reason why I'm wrong, I stop listening and just start laughing.
AzubuFrosts wrote: »Actually the only "arguments" that I've seen are alone the lines of "console players must be bad" and "nope ur wrong cuz we're right" please quote a response that isn't one of those, maybe I missed it
AzubuFrosts wrote: »Actually the point of the video was to show that dk can migrate damage better then any class which holds true for low or max, they also shows that a skill like reflective scales can be used offensively to make up for the dps lost and not just a defensive skill as the bosses practice practically killed themselves so can other players if you time it right, but you see what you see
AzubuFrosts wrote: »All I'm trying to say is that all classes have their strengths and weaknesses, yes DK don't got much of a finisher and they lack a gap closer but a Nightblade isn't gonna be healing for 33% off missing health or reflecting back a 20k damage fallen star for an additional 20% damage. Maybe I should've went about this another way, I'm sorry if I offended anyone with my opinion and I'll get off this thread, just wanted to share my thoughts on class balances
AzubuFrosts wrote: »All I'm trying to say is that all classes have their strengths and weaknesses, yes DK don't got much of a finisher and they lack a gap closer but a Nightblade isn't gonna be healing for 33% off missing health or reflecting back a 20k damage fallen star for an additional 20% damage. Maybe I should've went about this another way, I'm sorry if I offended anyone with my opinion and I'll get off this thread, just wanted to share my thoughts on class balances
Joy_Division wrote: »AzubuFrosts wrote: »Joy_Division wrote: »AzubuFrosts wrote: »Joy_Division wrote: »AzubuFrosts wrote: »What would some pve vid proof anyway? Of course I can solo some boss too as magicka dk. Noone denies that dk is good in pve. However this is a pvp forum and pve stuff is pretty irrelevant when it comes to pvp.AzubuFrosts wrote: »[EDIT]ohh my bad, didnt see the part about the Stam DK being fine, ignore this as i dont know how to delete.DisgracefulMind wrote: »AzubuFrosts wrote: »I soloed a sewer boss with dk after imperial city patch, I think they do fine
https://youtu.be/HhV7KyPY-y8
First off, that boss is bugged, you're not getting hit by most of his attacks. Second off, you're a stamina DK, and this thread has already established that stamina DK is fine, but it is magicka DK that is sitting in a tight spot.
how about this then? the whole arena must be bugged.
https://youtu.be/wjnVokO4h-s
if you can take that many mobs u should do fine in pvp, if u need proof of pvp i can post solo scroll runs and 1vX for days when i get home, the point of the matter is people are complaining about neffs when i i see it as more of a balence, before dk's can 1vX for days, just because they made it harder to do that doesnt mean they neff the class to ***, just made it more balence, no one should be able to 1v5+ and come out on top if they all loged the same play time and champion ranks
If you honestly feel PvE experience is applicable to PvP, then you do not play experienced players.
Please watch your video again and examine how the flame atrnoachs were attacking you. Please watch what they gladiators do when they get taloned. Watched again how the Harvester was 100% incapable of even scratching you. Your video is a showcase on how to exploit AI mechanics, not on how strong a magicka DK is.
When magicka DKs fight opponents with a functional brain and a modicum of experience, then all the PvE DK tricks do not work: the will cleanse dots, they will use non-projectile attacks, they will actually cause damage and force DKs to rely on that terrible heal you have slotted, they will heal themselves and expose a DKs lack of burst, they will move away from the DK and expose their lack of mobility.
Yet on that video I'm clearly wearing emperor regalia that I've gotten from being crowned on another character, I've also held emperor for over 8 days, I've done my fair share of pve and pvp, I'm not stating that npc are the same as players I'm stating that your survivability and dps is relatively similar, it's not the class that gotta be changed its your play style
Congratulations on being an Emperor. I'm not exactly sure what repairing walls or spamming mutagen or PvPooring a dead buff campaign has anything to do with the discussion.
Reads the original post again. She did not deny that magicka DKs had good survivability or good sustained dps. Why even bother participating in a discussion if instead of engaging on the issues and points up for discussion if you are going to post videos against an entirely different form of opponent with an entirely different build?
OP: Because of the way the game has changed, magicka DKs now have several fundamental flaws that undermine the potential of the spec and make it susbtanard in comparison with the ohter classes.
You: No. *Posts videos of exploiting AI and WB spam*
Like, wut?
Please read above post, maybe change your specs
*Reads it*
More anecdotal generalizations that do not engage the OP's argument:
LACK OF CLASS MOBILITY
NO RANGE
LACK OF DAMAGE: DK's have always been more of a sustain than a high burst damage class. Their dots are applied, tick away and overall accumulate to incredible damage over time results (hence, dot).
LACK OF STAMINA VARIETY
And I did change my spec. The DK now crafts gear that my other classes use to good effect.
RadioheadSh0t wrote: »RadioheadSh0t wrote: »
Still, even though I'd agree that DKs could use a buff, DKs were relatively stronger in the past more than they are relatively weaker now. ZOS is clearly both making up for launch imbalance issues, and incentivizing players to re-roll (buy those crown scrolls!), but I'll take one class being somewhat weaker as opposed to one class to rule them all, like DKs were for some time.
Let's not forget that wings are still the only reflect that reflects ranged physical projectiles. Against a ranged class like Sorc, they're still pretty hard to beat because you HAVE to be running Lightning staff and Curse to beat them. Also, why defensive stance doesn't reflect physical is beyond me - it's a one-off cast, so how OP could it be?
Nope. This is not how balancing works. If a class was super strong in prior patches, you go and balance them with all the other classes. You do not make the class on purpose weaker just to make up for past faults. This is an insanely stupid argument and completely unreasonable.
Cool we have wings, which bugs out quite frequently. But how does that make up the missing damage? The missing survivability? The inbalance to the other classes?
QQ more buddy. I wasn't saying I agreed with it, but it's clearly what they're doing. They may have went overboard in their attempt to balance them, but it's still better than the alternative of what DKs used to be.
Like I said, Stam whip would help DKs. Some other suggestions here could make DKs more balanced. But if you're complaining about DKs getting nerfed without acknowledging WHY they've been getting nerfed, you're making an incomplete argument.
I think many of the complaints are valid about DKs, others are people QQing because they're used to being completely unbalanced and just simply aren't as good as they think they are. They're still players who are effective as DKs, so they aren't completely useless, they just are a higher skill class now than what they used to be, which was very low-skill IMHO, speaking as someone who has a DK.
How was DK too op in 1.5? I think back then the balance was better as in 1.6 and one thousand times better than 1.7. You can not seriously tell me that 1.5 DK was more op than 1.6 sorcs and stamblades? I don't mind those classes being strong, and I don't like the nerfs they took with this update. I dislike any nerfs tbh. But as a matter of fact, DK has been nerfed many times with a lot of nerfs not being justified anymore. How is a nerf in 1.7 being justified? DK was nowhere near op in 1.6. it was an decent class to play with but now?
Yes stam whip would help stam dk, but I think this thread is more about the magicka dk anyway. So we should probably let the stamina discussion fade out a bit.
And I'm not qq and hoping to get the DKs back that could wreck whole trains of noobs. I'd happy with having my 1.6 DK already. Would this kinda buffs be too much to ask for? Seriously?
And yes, there are good players around with DKs. But did you notice that those are going down in numbers recently? I think I wasn't too bad of a DK myself in 1.6, but this update just ruined the class completely imo. And I'm not alone with this point.
ZOS_GinaBruno wrote: »Thanks to everyone for providing your feedback, and to @Jules for a well-written list of concerns and proposed solutions; we’ve passed this thread along to the Dev team to review. In general, we will be focusing on fixing outstanding ability bugs in the next major update, in addition to supporting some new systems. Larger balance and ability improvements for Dragonknights and the other classes are planned for early next year.
ZOS_GinaBruno wrote: »Thanks to everyone for providing your feedback, and to @Jules for a well-written list of concerns and proposed solutions; we’ve passed this thread along to the Dev team to review. In general, we will be focusing on fixing outstanding ability bugs in the next major update, in addition to supporting some new systems. Larger balance and ability improvements for Dragonknights and the other classes are planned for early next year.
ZOS_GinaBruno wrote: »Thanks to everyone for providing your feedback, and to @Jules for a well-written list of concerns and proposed solutions; we’ve passed this thread along to the Dev team to review. In general, we will be focusing on fixing outstanding ability bugs in the next major update, in addition to supporting some new systems. Larger balance and ability improvements for Dragonknights and the other classes are planned for early next year.
ZOS_GinaBruno wrote: »Thanks to everyone for providing your feedback, and to @Jules for a well-written list of concerns and proposed solutions; we’ve passed this thread along to the Dev team to review. In general, we will be focusing on fixing outstanding ability bugs in the next major update, in addition to supporting some new systems. Larger balance and ability improvements for Dragonknights and the other classes are planned for early next year.
ZOS_GinaBruno wrote: »Thanks to everyone for providing your feedback, and to @Jules for a well-written list of concerns and proposed solutions; we’ve passed this thread along to the Dev team to review. In general, we will be focusing on fixing outstanding ability bugs in the next major update, in addition to supporting some new systems. Larger balance and ability improvements for Dragonknights and the other classes are planned for early next year.
ZOS_GinaBruno wrote: »Thanks to everyone for providing your feedback, and to @Jules for a well-written list of concerns and proposed solutions; we’ve passed this thread along to the Dev team to review. In general, we will be focusing on fixing outstanding ability bugs in the next major update, in addition to supporting some new systems. Larger balance and ability improvements for Dragonknights and the other classes are planned for early next year.