Nice looking guild home page, If you would have spoken like that here, I would have been glad to listen to you.
kaorunandrak wrote: »Nice looking guild home page, If you would have spoken like that here, I would have been glad to listen to you.
I have spoken like that many times here on these forums however this thread and too many others has shown me that, I don't need to speak like that here, apparently flailing my arms around and throwing up on my keyboard is the best way warrant a response and actual change from the devs.
And thank you very much for the kind words about our Guild page I worked very hard on the site and am in the middle of more changes.(being sincere and not a jerk)
I still do remember the raids led by Sainur Ironfist on Auriel's Bow. Calling him a "PvDoorer" is maybe the wrong approach, mate.ThyIronFist wrote: »Oh for the love of god, I can't believe some of you people...
Taking keeps IS boring. Besieging keeps IS boring.
...
Almost 2 years of lag, poor performance and no content in Cyrodiil... and then we need keeps to access some PvP content... just lol.
Wow.. PV Door much? Even those of us who SUCK at PVP like good defences and fights at keeps against players. The only time its boring is when you take the 3-18th keep in a campaign with no enemy players, zerg with 48-60 players with you vs a small number of defenders, or have defenders who just run away from the keep when you hit the walls.
ThyIronFist wrote: »Oh for the love of god, I can't believe some of you people...
Taking keeps IS boring. Besieging keeps IS boring.
...
Almost 2 years of lag, poor performance and no content in Cyrodiil... and then we need keeps to access some PvP content... just lol.
Wow.. PV Door much? Even those of us who SUCK at PVP like good defences and fights at keeps against players. The only time its boring is when you take the 3-18th keep in a campaign with no enemy players, zerg with 48-60 players with you vs a small number of defenders, or have defenders who just run away from the keep when you hit the walls.
Well the simple fact of the matter is ZOS is in business to make money. If you want open access gone or only available at launch for a trial period then the folks advocating this need to come up with better arguments than name calling. Legitimate concerns and the fact that they have the numbers of who plays, and pays, what is the very thing that got ZOS to make the decision to have open access at launch in the first place.
I can take the argument that this is only a bait and switch to get up front sales then gates will be closed, It is logical according to past actions by ZOS and I almost expect this as long as sales and purchaser play style allows for it, but if PvE is where the majority of money comes from on sales then you might as well give it up.
As far as the PvE vs PvP argument goes, I wouldn't put it past ZOS, at some point, to be using IC to test out their PvP and PvE flag rules before finalizing their justice system and adding the Dark Brotherhood content. PTS couldn't really test the way these work as well as IC could before applying it Tamriel wide.
It's been stated many many times that IC is a PVP DLC.
If you are like me a PVE player just dont get the IC DLC and wait for the PVE DLC that will come in 2 or 3 months I really dont see what the problem is tbh.
If PVP players are asking for no gated access then i just dont know what to say.
byrom101b16_ESO wrote: »It's been stated many many times that IC is a PVP DLC.
If you are like me a PVE player just dont get the IC DLC and wait for the PVE DLC that will come in 2 or 3 months I really dont see what the problem is tbh.
If PVP players are asking for no gated access then i just dont know what to say.
They can say it's a PvP expansion all they want, but in the way they've designed it's demonstrably untrue.
You cannot make a PvP expansion and then cram it full of PvE and crafting progression and call it a PvP expansion with the slightest credibility...
... but then what ZOS say and do has a long history of being at odds with one another.
AhPook_Is_Here wrote: »byrom101b16_ESO wrote: »It's been stated many many times that IC is a PVP DLC.
If you are like me a PVE player just dont get the IC DLC and wait for the PVE DLC that will come in 2 or 3 months I really dont see what the problem is tbh.
If PVP players are asking for no gated access then i just dont know what to say.
They can say it's a PvP expansion all they want, but in the way they've designed it's demonstrably untrue.
You cannot make a PvP expansion and then cram it full of PvE and crafting progression and call it a PvP expansion with the slightest credibility...
... but then what ZOS say and do has a long history of being at odds with one another.
They are just pandering to a broad audience; rug dealers do this. It isn't a "PVP expansion" or a "PVE expansion" it is just an "expansion" that they are trying to market to a divided player base so they can to make money on what is quite clearly a jalopy of a game. They are pandering to both types of players to try to get the deepest penetration they can into their player-base, and will say what they can to accomplish that. I wouldn't be surprised if they changed the rules down the road as the language Wheeler used gives him quite a bit of room to re-position.
I bet if you took a look at their balance-sheet their Marketing team likely has a larger take-down now than their art and programming department combined.
Yolokin_Swagonborn wrote: »So in hindsight, how did this decision work out