That's a nice idea, having the Underdog bonus reduce the number of required keeps from, say, 6 to 3.It would make sense for ZOS to eventually implement dynamic changes to the amount of keeps needed for access, tied to the same mechanic that gives the underdog score bonus.skillastatb16_ESO wrote: »I'd be okay with 3 home keeps to get access.
6 is a little too much.
While I don't disagree, isn't the legal status of this already countered by the fact that the "digital content" you are paying for is exactly and only the Crowns? The only way you could claim non-provision of service is if the Crowns don't get added to your account. Once they're there, there is no legal stance on what you obtain with the Crowns, as the real-money exchange has already taken place.byrom101b16_ESO wrote: »Excerpts from the UK Consumer Rights Act 2015[...]
While I don't disagree, isn't the legal status of this already countered by the fact that the "digital content" you are paying for is exactly and only the Crowns? The only way you could claim non-provision of service is if the Crowns don't get added to your account. Once they're there, there is no legal stance on what you obtain with the Crowns, as the real-money exchange has already taken place.byrom101b16_ESO wrote: »Excerpts from the UK Consumer Rights Act 2015[...]
While I don't disagree, isn't the legal status of this already countered by the fact that the "digital content" you are paying for is exactly and only the Crowns? The only way you could claim non-provision of service is if the Crowns don't get added to your account. Once they're there, there is no legal stance on what you obtain with the Crowns, as the real-money exchange has already taken place.byrom101b16_ESO wrote: »Excerpts from the UK Consumer Rights Act 2015[...]
This. You're buying the ingame currency (crowns), not the DLC-pack
So Cyrodiil will be empty and nobody will play there. AP is useless, Keeps have no meaning....ZOS_BrianWheeler wrote: »Hey gang!
When Imperial City launches it will be open access to all Alliances in all Campaigns to all those who purchase the DLC or are ESO+ members. After the dust settles we'll be looking at Campaign population and feedback about the new rulesets also going out with the Imperial City update (that apply regardless of getting the DLC or not).
Based on those factors, we may or may not open\convert a Campaign to gated access to Imperial City, but again when Imperial City launches, it will not have Keep Gated access to start.
byrom101b16_ESO wrote: »
Under Schedule 2 of the Regulations, a statutorily 'unfair' contract term includes those as follows;
3 A term which has the object or effect of making an agreement binding on the consumer in a case where the provision of services by the trader is subject to a condition whose realisation depends on the trader's will alone.
byrom101b16_ESO wrote: »
Under Schedule 2 of the Regulations, a statutorily 'unfair' contract term includes those as follows;
3 A term which has the object or effect of making an agreement binding on the consumer in a case where the provision of services by the trader is subject to a condition whose realisation depends on the trader's will alone.
Trader's will alone. That's the key phrase here.
You access to IC, should it be gated by keep ownership, is not subject to a condition whose realisation depends on the trader's will alone, as it depends on something that the trader has no control over whatsoever - your performance when competing against other players.
Thus, under the regulation quoted above, IC access gated by keep control does not constitute an unfair contract.
So Cyrodiil will be empty and nobody will play there. AP is useless, Keeps have no meaning....ZOS_BrianWheeler wrote: »Hey gang!
When Imperial City launches it will be open access to all Alliances in all Campaigns to all those who purchase the DLC or are ESO+ members. After the dust settles we'll be looking at Campaign population and feedback about the new rulesets also going out with the Imperial City update (that apply regardless of getting the DLC or not).
Based on those factors, we may or may not open\convert a Campaign to gated access to Imperial City, but again when Imperial City launches, it will not have Keep Gated access to start.
ZOS_BrianWheeler wrote: »Hey gang!
When Imperial City launches it will be open access to all Alliances in all Campaigns to all those who purchase the DLC or are ESO+ members. After the dust settles we'll be looking at Campaign population and feedback about the new rulesets also going out with the Imperial City update (that apply regardless of getting the DLC or not).
Based on those factors, we may or may not open\convert a Campaign to gated access to Imperial City, but again when Imperial City launches, it will not have Keep Gated access to start.
byrom101b16_ESO wrote: »byrom101b16_ESO wrote: »
Under Schedule 2 of the Regulations, a statutorily 'unfair' contract term includes those as follows;
3 A term which has the object or effect of making an agreement binding on the consumer in a case where the provision of services by the trader is subject to a condition whose realisation depends on the trader's will alone.
Trader's will alone. That's the key phrase here.
You access to IC, should it be gated by keep ownership, is not subject to a condition whose realisation depends on the trader's will alone, as it depends on something that the trader has no control over whatsoever - your performance when competing against other players.
Thus, under the regulation quoted above, IC access gated by keep control does not constitute an unfair contract.
It was Zenimax's unilateral decision to make the content in question gated based on a collective player-based formula that they designed.
byrom101b16_ESO wrote: »That design decision was unilateral
byrom101b16_ESO wrote: »and leads to the consequence of unwanted and unfair content-gating.
byrom101b16_ESO wrote: »In UK legal terms, that makes them the 'responsible persons'.
ZOS_BrianWheeler wrote: »but again when Imperial City launches, it will not have Keep Gated access to start.
Right now, if ZOS required there to be homekeeps campaigns like Thornblade would go from a AD Buff Server to an AD Imperial City server. It's near impossible for DC and EP to get a foothold there and keep it for more than a few hours. ZOS knows that if they release DLC that most of the players will never get a chance to enjoy that all those months of coding, grinding, fixing, tweak, hotfixing, patching will have been for waste. And NOBODY is going to buy it. Because why would you buy DLC you can't access?mislucb16_ESO wrote: »ZOS_BrianWheeler wrote: »but again when Imperial City launches, it will not have Keep Gated access to start.
This is a bad decision. The purpose of Cyrodiil is to fight to gain control over the IC. Fighting to keep the IC access would give a real reason to fight for our keeps !!!
I love how it is assumed that the legal babble made them make this decision...
Actually, it destroyed a quite good discussion with a lot of valuable points for the two sides. I still think that a compromise would have achieved a similar result (like my largely unregarded proposal) while maintaining a certain incentive to play Cyrodiil proper.I love how it is assumed that the legal babble made them make this decision...
You have to admit, it was rather amusing watching armchair lawyers spew pages of legalese before a court of judges that didn't even care.
The point of PTS was to test the different options- which is the reason that I thought this particular thread a bit fast on the draw. From the testing of the options, they made a decision. Of course, any time that a change is made, people will claim a 'win'. Conversely, any time a change is not made, people will claim that 'they don't listen'. Rather than seeing, perhaps, that all of it is a part of the process, and the results would have been the same with or without rants- but rather reasoned replies and feedback might find its way into the calculations.
But that's a bit too logical.
ZOS_BrianWheeler wrote: »Hey gang!
When Imperial City launches it will be open access to all Alliances in all Campaigns to all those who purchase the DLC or are ESO+ members. After the dust settles we'll be looking at Campaign population and feedback about the new rulesets also going out with the Imperial City update (that apply regardless of getting the DLC or not).
Based on those factors, we may or may not open\convert a Campaign to gated access to Imperial City, but again when Imperial City launches, it will not have Keep Gated access to start.
byrom101b16_ESO wrote: »Sharee,
As much as I would 'love' to spend the next few hours correcting your various mistakes in interpreting UK law, I don't have the time. So this will be my last post explaining things to you... there is a point at which I assume someone in circumstances like this is just being contrary for no logical reason, and we are fast approaching that point.
The reason there are lawyers is because the law is complex, mixing precise language with rather less precise and utilitarian presumption. If it was as easy to grasp as you assume, most people would represent themselves in court and not suffer for it.
For instance, breach of contract law is not a crime as you claim, it's not even a tort...
I never said the case needed to be proved to be brought... I made it clear there were grounds for compliant under the new law, and that it is for a judge to decide what is unfair.
My later use of the word is MY opinion, and I don't claim otherwise, the same is true of 'responsible person', although this very term of reference can be used in a complaint to refer to the accused party BEFORE a verdict is found, so your point is unfounded in any case.
For all that high-horse talk, you completely dodged the fact that the very regulation you quoted classifies IC access gated by keep control (which is independent of the trader's will) as not unfair.
You are all hot air and mirrors, trying to use copy/paste of legislation you do not understand, with an additional dose of legal-babble to confuse your readers into thinking you know what you are talking about.
Just my personal opinion. Have a nice day.
I love how it is assumed that the legal babble made them make this decision...
You have to admit, it was rather amusing watching armchair lawyers spew pages of legalese before a court of judges that didn't even care.
The point of PTS was to test the different options- which is the reason that I thought this particular thread a bit fast on the draw. From the testing of the options, they made a decision. Of course, any time that a change is made, people will claim a 'win'. Conversely, any time a change is not made, people will claim that 'they don't listen'. Rather than seeing, perhaps, that all of it is a part of the process, and the results would have been the same with or without rants- but rather reasoned replies and feedback might find its way into the calculations.
But that's a bit too logical.
Actually, it destroyed a quite good discussion with a lot of valuable points for the two sides. I still think that a compromise would have achieved a similar result (like my largely unregarded proposal) while maintaining a certain incentive to play Cyrodiil proper.I love how it is assumed that the legal babble made them make this decision...
You have to admit, it was rather amusing watching armchair lawyers spew pages of legalese before a court of judges that didn't even care.
The point of PTS was to test the different options- which is the reason that I thought this particular thread a bit fast on the draw. From the testing of the options, they made a decision. Of course, any time that a change is made, people will claim a 'win'. Conversely, any time a change is not made, people will claim that 'they don't listen'. Rather than seeing, perhaps, that all of it is a part of the process, and the results would have been the same with or without rants- but rather reasoned replies and feedback might find its way into the calculations.
But that's a bit too logical.
But alas, the free access option is better than the 6 home keeps option or an even higher requirement, so who am I to complain?