So... I logged after server maintenance - it was like 7 A.M GMT (I live in GMT+10 time zone) .
The new campaign just started, and I didn't really expect to see a single soul at that time.. and how wrong I was!
AD leaderboard already had 14 ppl (sieging Aleswell when I logged)...
...20 in 10 minutes...
And here they are at Chalman, the second half of the raid is on the way from Aleswell.
They crowned the emp ofc, and in less than an hour there were almost 30 AD on leaderboard. DC had 6 and EP 3.
And yes those are the same people I've seen for the last few days at about the same time taking keeps from NPCs. Nice work guys, you are really good at it. Well good luck with that and have fun questing'n'killing mobs in yellow painted campaign. There is enough PVE content in that zone for you to do.
LokirOfRorikstead wrote: »We can now blame AD as a whole.
LokirOfRorikstead wrote: »We can now blame AD as a whole.
Dont be silly. Noone who is clear in mind is getting up at 6am to play video games. If I would do that even once my wife would call the doctor. In the leaderboard are 1000+ ppl. You have the names of the couple of unfair players on the screenshots. Blame them ingame but dont insult the vast majority of fair AD players.
Solo pvp is still very viable. People just need to learn to adapt their builds and change their playstyle. Tbh this update has balanced out perma blocking and shield stacking. Not to mention snipe spamming is less effective now.
Solo pvp is still very viable. People just need to learn to adapt their builds and change their playstyle. Tbh this update has balanced out perma blocking and shield stacking. Not to mention snipe spamming is less effective now.
Exactly this. Night capping is the bigger problem. It drains the player base of the other alliances. Meanwhile it's so imbalanced that even on prime time yellow has more ppl than the other factions together.
To resolve the IC issues in my oppinion it doesnt help to write forum posts. I would use the feedback function ingame. If they get the same feedback over and over again I'm sure they take it serious.
The more I think about that, the more I like it. This would make sure that it is actually bad to have higher population than others, because if you fight against a faction with only one bar, every single castle they take from you is lost without chance to recover until their population picks up.I proposed it somewhere, make it so that a keep can only be captured if the owning faction has two or more bars on the population indicator.
NB: no need to detail all of the injustice invoked by this mechanic or the reasons against it, rest assured I am well aware of those. Sadly, the community seems to require that kind of stick to behave.
I assume you meant my post. IC and Cyrodiil share population. If the whole faction hangs in IC, their keeps are free to take. It's not about the defenders actually present in the keep, it's about people present in the campaign. If no one is present in the campaign, why should the faction PvDooring be rewarded to play at a time where there isn't even a potential to have actual PvP?Mendarthin wrote: »I really like most of those ideas, except the one making keeps only capturable with minimum pop/defenders present.
That one's way too easy to abuse. I mean hell, all a faction would need to do to hold their keeps is *not* defend them..
Mendarthin wrote: »Was mostly referring to Treyazae, but your suggestion is iffy aswell.
We all saw what happened when IC got released: general cyrodiil got completely abandoned. While your idea could have worked here (because, as you said, IC and Cyro share pop), I doubt it'll work when Orsinium gets released for example.
Unless you're fine with pvp completely grinding to a halt whenever an expansion comes out.
Making keeps unable to be captured also completely ignores the possibility of two alliances (temporarily) teaming up and the xtra strain that brings to the third alliance (even if it does have higher pop than the other two)
AD dominates till they started nighrcapping every night.
And because half MW and little Dragons left.
Since the patch i find myself more and more doing PVE.
Vet pvp is still stupid zerg, and bwb now Too.
Its not becouse DC is underpopulated, we could handle that before. But you can now only stop a zerg with another zerg.
Before you could wipe a zerg with 4-5 people with anti siege + npc.
Now its: hey oil is up, lets take a shower.
ulrik.igerupb16_ESO wrote: »It's just like I said in zonechat a few days after IC was released: all Cyrodiil is good for now is skyshards, lorebooks and getting rapid maneuver to make escaping from city guards easier if caught when doing legermain activities.