[Screenshot] 50% "Experience Booster" - ZOS, can we get a confirmation or further details?

  • EQBallzz
    EQBallzz
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    PKMN12 wrote: »
    Baogo wrote: »
    This is not pay to win. SWTOR has been doing things like this since they went F2P and the cartel market went live. That game is fine. Heck for two months at the end of last year SWTOR made class quests 12X xp for subs and you could end level in 10 hours. The only complaint people had was when it was coming back.

    So what if someone levels to V14 in less time than you? Its not game breaking and its not Pay to Win.

    Pay to win would be them adding gear to the crown store that is as good as or better than top gear.

    again, you are forgetting the Champion system, which uses XP. Basically they ARE adding endgame progression to the cash store.

    Someone who buys the XP potions are going to be automatically better statwise and passive wise then someone who did not.

    It's even worse than gear because top gear is easily obtainable with crafting but the CS stats are heavily gated by time so adding in these pots is 100% pay to win by any definition.
  • Soulshine
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    BigM wrote: »
    it is just to take your $$$, and champion system is designed for long grind (years), so u will pay to have advantage (more champion points) and u will pay alot, difference in power betwen player who has 200CP is drastic, it is 100% pay to win,
    i think we sould vote if we want ANY exp boosters in crown shop or not ,simply YES / NO

    i say NO exp boosters!

    LOL for you! You really think they care what our vote is?

    thx for your LOL !

    anyway

    if they dont care about what we think (as u said) it is even better to vote! i just want to see 90% of players choosing NO (i dont want exp boosters) and if they implement it anyway it will be clear what is their policy

    As I posted earlier in the thread here, which Gina also reiterated, it was already decided that these types of items will be in the store and that their policy is to consider them convenience. Whether people agree with that or not, that is thier position and it was make public well over a month ago.
  • Goresnort
    Goresnort
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    If these pots are intended to affect xp gain for champion points, then Id like to suggest the following alterations (hijacked from another thread):


    In my opinion, these things should be available for purchase in the Crown store:

    7. A service that gives you the 10% bonuses that ESO Plus members get for a set period of time (non-stackable with itself or with the bonuses you get as an ESO Plus member - if this is available it should be relatively expensive in Crowns so that there's actually still a point to having an ESO Plus membership).


    Things I don't want to see in the Crown store:

    4. Anything that gives bonuses to earned XP, earned gold, etc that is beyond what ESO Plus members get, or that stacks with the ESO Plus bonuses
    7. Skill points or attribute points or champion points.


    Just an opinion. ;)
  • BigM
    BigM
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    o_0 wrote: »
    BigM wrote: »
    it is just to take your $$$, and champion system is designed for long grind (years), so u will pay to have advantage (more champion points) and u will pay alot, difference in power betwen player who has 200CP is drastic, it is 100% pay to win,
    i think we sould vote if we want ANY exp boosters in crown shop or not ,simply YES / NO

    i say NO exp boosters!

    LOL for you! You really think they care what our vote is?

    thx for your LOL !

    anyway

    if they dont care about what we think (as u said) it is even better to vote! i just want to see 90% of players choosing NO (i dont want exp boosters) and if they implement it anyway it will be clear what is their policy

    They just don't care about what the .01% of the game population says. That's about all that has posted here regarding this. Now if you have a vote, where there is thousands of individual votes, maybe you will get a change. I've never seen thousands respond to anything on these forums. Usually just the same 5 people arguing back and forth.

    Yep but you know what? Us .01% paid for the game up till the 17th. We helped them go to where they told us they were never going. Then the bus doors were opened and we were put out with nothing but a boost and a tiger w/stripes. :smiley:
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • eventide03b14a_ESO
    eventide03b14a_ESO
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    You can't be serious.

    Very serious.

    Let me make it clearer for you: Quit being so scared of something you don't have any evidence for.

    All you have is fear and feelings... give us something more. Numbers, Prices, Times, average CP gain for the normal ESO player.

    Quit spreading fear.
    Glass house my friend. Where is all of your empirical evidence to the contrary? Just because you want to pay for your CP doesn't mean it's a good idea.
    :trollin:
  • AbraXuSeXile
    AbraXuSeXile
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    How can people defend this, Seriously.

    Also ZOS should run for president, 'convenience' items. Nice spin.
    AbraXuS
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  • BigM
    BigM
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    How can people defend this, Seriously.

    Also ZOS should run for president, 'convenience' items. Nice spin.

    Oh please no we already had one for the last 6 years. :open_mouth:
    “The greatest enemy of knowledge is not ignorance, it is the illusion of knowledge.”
    ― Stephen Hawking
  • liquid_wolf
    liquid_wolf
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    Glass house my friend. Where is all of your empirical evidence to the contrary? Just because you want to pay for your CP doesn't mean it's a good idea.

    You are playing the "Prove X Doesn't Exist" card?

    Come on... this is the business world. If you have a legitimate concern, and have the evidence to support it, then prove the company should spend the time and energy trying to fix it.

    Right now, no one here has any evidence this will be a problem. At the very least, I want to wait and see what the prices are. As my previous posts stated... at even $2 they don't prove to have any real value except to the most elite and richest of players.

    $5 for a bundle of 10? Maybe... if someone knows where to spend them to get the greatest bang for their buck. A free player using this might be put on par with a Subscribers constant 10% every time he chugs a potion. But assuming both players play 60 hours a month, I still think the subscriber gets more of a benefit with their constant 10%. That person doesn't really have to worry about making sure they get the most out of every 2 hours... Less stress.

    But until we see the numbers, this is just... fear. 10 pages of fear that I'm certain ZOS has taken into consideration at this point.
    Edited by liquid_wolf on March 20, 2015 3:52PM
  • Hexos
    Hexos
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    Wow, everyone who is screaming P2W sounds like chicken little. The sky is not falling people.
    Time saving items are NOT P2W. They will not break the game. If you keep this mentality up then
    you may as well have ZoS instil game timers on accounts so that no can play more than 4 hours a day.
    Oh and also gaming conventions like "rest xp" would also be considered an unfair advantage. Let's remove that too.

    You spend X hours developing your character. I spend X/2 hours but spend my hard earned money to get a boost. So what? I have a job, i worked hard for that money. If some of it saves me time(that i don't have) ingame then Yay! I promise, I won't dominate you in AvA just because i saved some time leveling.
    Alos, i am supporting the company thats making new content for the game you are playing.

    Chill out.


    P.S. Life is P2W. Life is also not fair. Instead of bing a victim, try accpeting it and becoming a winner.

    /dropmic
    Edited by Hexos on March 20, 2015 3:48PM
  • angel59
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    I don't care if someone get's ahead because of hard work and dedication. I do take exception to someone who is more powerful simply because they spent more money. Do you honestly not see the distinction?

    The distinction you refer to is called fear, or possibly envy. You dont want someone to catch up to you or overcome you unless they spend the exact same amount of time doing exactly what you do. And it has to be exact. Point me to this mythical person who is at exactly the same place as you, doing exactly what you did. It will not happen.

    People progress at different rates for multiple reasons. The exp potion is not pay to win because someone gets more cp by not doing it "your" way. They are on the same journey to end cap as you. I dont have time to play that much. Why do you insist that I have to spend the same time as you to get the benefits? It all boils down to "my way or the highway".
  • Blackmoon777
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    it is clear what direction this game is going, and it is sad... we tested this game for over year, we discuss many things with developers (forums, streams, gouild summit) and they listened to us, and then hammer comes > leak about F2P game ( and there was no ZOS clarification over few weaks) then ESO going P2P and it is over > crown store > "just convinience items" > exp boosters > u want to pvp? $$$ pls, u want to fight for top trial ranking > $$$ pls

    and what is even worse I think thise game has best community ever and that community deserve more than that what is happening now
  • mcurley
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    Well since there is so much hate about these potions I have to say that I LOVE the idea. Thank you ZOS for potentially an awesome convenience item!

    Most of the complainers (who make up a very small percentage of the games population btw) already have the opportunity to play this game much much more than the vast majority of the games population who have families and jobs irl.

    As an ex-hardcore gamer I can understand why you are pissed, but your reasoning is irrelevant to the much larger casual player base and hopefully to ZOS as well. How your arguement breaks down is something like this:

    The people making up the v14 community are probably around 1% of the games player base. Of those 1%, lets say half use the potions and half do not. So 0.5% of the player base thinks it's unfair that 0.5% will have more CP than they do in the long run. Do you see how trivial this sounds from a buisness standpoint?

    TLDR: Most of the people using these pots will be doing so to get to v14 faster, not to grind CP.

    For the Covenant!
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  • The_Drexill
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    Make it not count towards CL's and I'm down. Anything to improve the awful vet grind... but if it counts for CL it's definitely p2w.

    The difference isn't small.
    Brandizzle - NB
    Drexill The Unbreakable - Sorc

    For teh covenant.
  • Audigy
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    To get more XP is not p2w, p2w are additional char slots, bank slots, keys for chests that drop, anything that you can not get by playing without the $$$ investment.

    Who cares if someone can rush to VR 14 or some CP status. It wont influence us more than the people who grind dungeons and mobs these days. Its cheap no doubt, maybe its even unfair - but just like the grinders gain an edge over us, those who shop have any right to do so, no matter what we morally think of it.
  • Milktray
    Milktray
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    When the game launched people were already classing it as a P2W game, so now they have proved those people correct

    P2W is generally clasified as anything that gives you an advantage over another player, and lets face it, levelling faster IS going to make them more powerful than those who level at standard rate.
    ZoS please understand everyone thinks and pronounces things differently, so please add to your 'rules' that things get removed if the Mod doesn't actually quite understand phrasing
  • dan958
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    50% bonus to XP for two hours?

    meaning... that someone could get 4 champion points in two hours instead of 2? And at what... $2/$5 a pop they could get 16 extra skill points in 8 hours for the low low price of $16-$40 dollars?

    Doesn't seem worth the cost, if you ask me...

    I imagine, like other games, these will be available in game by chance/chests/rewards... I remember getting lots of stuff like this in other games and used them when I had a good XP farming moment to make it worthwhile.

    Pfffttt.... complete as many quests as you can without doing the final 'turning of them in' - pop a 50% increase, turn them all in - and do more quests if you have time.
    @dan958 - PC/EU - Dannuin - Nightblade - Bosmer - CP982 - For the Queen!
  • Lionxoft
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    dan958 wrote: »
    50% bonus to XP for two hours?

    meaning... that someone could get 4 champion points in two hours instead of 2? And at what... $2/$5 a pop they could get 16 extra skill points in 8 hours for the low low price of $16-$40 dollars?

    Doesn't seem worth the cost, if you ask me...

    I imagine, like other games, these will be available in game by chance/chests/rewards... I remember getting lots of stuff like this in other games and used them when I had a good XP farming moment to make it worthwhile.

    Pfffttt.... complete as many quests as you can without doing the final 'turning of them in' - pop a 50% increase, turn them all in - and do more quests if you have time.

    Hmm. Interesting strategy. Maybe include Cyrodiil quests as well into the log? It holds 25 total right?
  • DDuke
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    DDuke wrote: »
    And these individuals are far from "mythical" or "non-existent". I already have 20-30 CPs more than a good half of the VR14 friends I have (and I'm far, far from the "24/7 booster grinder" type person...)

    20-30 CPs is 1 percent of the total... if not less. and that amounts to 5-10 points per constellation. Very little benefit and you probably still die just as much as anyone else. You are still hundreds of hours away from a clear advantage over everyone else, and that is if everyone else stopped playing.

    Wrong. Here is the difference between 75 & 105 CPs (40% difference) :
    • 0.3% Armour
    • 1.3% Spell Resistance
    • 2.1% Less Critical Strike Damage taken
    • 0.4% Less DOT Damage taken
    • 0.5% Less Poison, Diseaes & Magic Damage taken
    • 0.5% Less Flame, Frost & Shock Damage taken
    • 1.5% Stamina Recovery
    • -1.3% Stamina costs
    • +2.1% Physical Damage
    • +2.1% Physical Critical Strike Damage.
    • +12% Critical Strike chance

    Significant advantages, and it gets worse the bigger the gap gets (see my previous comparison between 750 & 500 CPs). "Diminishing returns"... :smiley:
    You take a break, go on vacation, get sick... and that advantage is gone. At this point, the only way for you to keep that advantage is to be logging in more than 20 hours a week.

    Yes, a sad side effect of an artificial grind created for XP Booster sales.

    I guess I must not take breaks or vacations, I know other people who won't :smile:
    Now if you start buying those potions, you'll be at another 10-15 points beyond that... which still isn't much. There are lots of people outpacing you.

    Ehm... see above and remember that what is 10-15 points after a few weeks, will be 100-150 points after a few months. Again, refer to the comparisons I've made.
    Run the numbers and do the math. You don't have very much at this point and likely neither does anyone else.

    I did run the maths as you can see. Something tells me you didn't :smiley:
    They won't for at least a few months, minimum. Very few people will keep that up for months. This is just an unprovable fear of some faceless, rich, grinder who is PvPing 48 hours a day, 14 days a week.

    Now that I've proven your "unprovable fear", can you please stop posting nonsense?
    And somehow still manages to hold a job to make all that money he is spending on ungodly amounts of XP pots.

    Oh, because rich & self-employed people don't exist?
    Edited by DDuke on March 20, 2015 4:06PM
  • LtCrunch
    LtCrunch
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    Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
    @ZOS_GinaBruno This statement is not going to put anyone's minds at ease. Nobody is upset about XP boosters coming into the game. It's the magnitude of the boost that everyone is upset about. With the champion system in it's current form this goes far beyond simple "convenience" and becomes a requirement to stay competitive. It should tell you something that some of your biggest supporters and fans such as @Deltia and myself can't bring ourselves to get behind this.

    If the magnitude has been or will be reduced please, please tell us. Because right now it's not a promising sight even to the most loyal portion of your playerbase. If this is crown store exclusive and goes live at the magnitude we see people WILL leave en masse. Please, please provide some actual insight into this instead of a mostly non-answer.
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  • Gidorick
    Gidorick
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    Yea.... I'm totally going to use these for end game Progression.
    What ESO really needs is an Auction Horse.
    That's right... Horse.
    Click HERE to discuss.

    Want more crazy ideas? Check out my Concept Repository!
  • EQBallzz
    EQBallzz
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    Audigy wrote: »
    To get more XP is not p2w, p2w are additional char slots, bank slots, keys for chests that drop, anything that you can not get by playing without the $$$ investment.

    Who cares if someone can rush to VR 14 or some CP status. It wont influence us more than the people who grind dungeons and mobs these days. Its cheap no doubt, maybe its even unfair - but just like the grinders gain an edge over us, those who shop have any right to do so, no matter what we morally think of it.

    LOL You literally don't understand the definition of P2W. How does a bank slot make you win? lol. And to answer your question..yes it does influence more than grinders because guess what? Grinders will be the ones purchasing these pots to gain even more XP than you..so you will lose twice as fast as you do now.
  • GorraShatan
    GorraShatan
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    Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.

    This isn't a convenience item. It's pay to win, period. If this goes in game it's a betrayal of all your players.
  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.

    i hope this really isn't real :( because it will be a game changer and not conveni, not bothered about up to v14 but beyond that, it would simple mean for every champion point i get they would get 2, that might not seem so bad, but when u look at if i hv 10 chmpion points they would have 20 then it becomes a game changer i just hope this is not for real i really do :( so please explain the convenience to that when they are 360 chanpion points at mo and if i don't use the pots i will have say 180 and they will have 360 so please explain to me how this does not break the game and make it a game changer
    Main character dk - Vanikifar whitestrike
  • GorraShatan
    GorraShatan
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    Deleted this.
    Edited by GorraShatan on March 20, 2015 4:18PM
  • LtCrunch
    LtCrunch
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    Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.

    i hope this really isn't real :( because it will be a game changer and not conveni, not bothered about up to v14 but beyond that, it would simple mean for every champion point i get they would get 2, that might not seem so bad, but when u look at if i hv 10 chmpion points they would have 20 then it becomes a game changer i just hope this is not for real i really do :( so please explain the convenience to that when they are 360 chanpion points at mo and if i don't use the pots i will have say 180 and they will have 360 so please explain to me how this does not break the game and make it a game changer
    While I agree with the overall sentiment your math is off. It's not double the XP gain. It's a factor of 1.5. So if you have 180 they will have 270.
    Edited by LtCrunch on March 20, 2015 4:13PM
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  • EQBallzz
    EQBallzz
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    mcurley wrote: »
    Well since there is so much hate about these potions I have to say that I LOVE the idea. Thank you ZOS for potentially an awesome convenience item!

    Most of the complainers (who make up a very small percentage of the games population btw) already have the opportunity to play this game much much more than the vast majority of the games population who have families and jobs irl.

    As an ex-hardcore gamer I can understand why you are pissed, but your reasoning is irrelevant to the much larger casual player base and hopefully to ZOS as well. How your arguement breaks down is something like this:

    The people making up the v14 community are probably around 1% of the games player base. Of those 1%, lets say half use the potions and half do not. So 0.5% of the player base thinks it's unfair that 0.5% will have more CP than they do in the long run. Do you see how trivial this sounds from a buisness standpoint?

    TLDR: Most of the people using these pots will be doing so to get to v14 faster, not to grind CP.

    So you love the idea that ZOS nerfs current XP gains into the ground and then introduces XP potions for cash when they clearly said numerous times that TU would be the same game as before and the 10% boost to XP would be on top of the existing game structure? That was total lie. Everyone knows that XP has been nerfed into the ground and now we are supposed to pay cash to get it back? You must be some kind of masochist to love being taken advantage of like this.

    Also, if you think people aren't going to use these pots to grind CP and put you even farther behind than you are now then I have a bridge for sale you might be interested in.
  • BBSooner
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    It's pretty clear that anything obtainable in game will be put up in the store under the guise of "convenience", including XP. Get ready for the threads when tempers and dreugh wax get added to the store.
  • Ace_SiN
    Ace_SiN
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    Well maybe with these I can finally entice my guild community to come back.
    King of Beasts

  • Sneak_Thief
    Sneak_Thief
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    Lionxoft wrote: »
    Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.

    @ZOS_GinaBruno Thanks for poppin' in to the thread. Could you shed some more light on what is to be expected from these potions in regards to duration, magnitude of the boost and methods of how to obtain them?

    Thanks

    As she had said, they are not necessarily reflected upon the end product. So you may not know the detail until and if it arrives.
  • Sallington
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    Rosveen wrote: »
    Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
    Buying gold tempers is also very convenient and saves us time we'd spend farming. When can we expect to see them in the crown store?

    I'm not serious, if you couldn't tell. I'm worried.
    Hexos wrote: »
    Wow, everyone who is screaming P2W sounds like chicken little. The sky is not falling people.
    Time saving items are NOT P2W. They will not break the game. If you keep this mentality up then
    you may as well have ZoS instil game timers on accounts so that no can play more than 4 hours a day.
    Oh and also gaming conventions like "rest xp" would also be considered an unfair advantage. Let's remove that too.

    You spend X hours developing your character. I spend X/2 hours but spend my hard earned money to get a boost. So what? I have a job, i worked hard for that money. If some of it saves me time(that i don't have) ingame then Yay! I promise, I won't dominate you in AvA just because i saved some time leveling.
    Alos, i am supporting the company thats making new content for the game you are playing.

    Chill out.


    P.S. Life is P2W. Life is also not fair. Instead of bing a victim, try accpeting it and becoming a winner.

    /dropmic

    Tony_Perkis.jpg


    You're an enabler.


    Edited by Sallington on March 20, 2015 4:22PM
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