This is not pay to win. SWTOR has been doing things like this since they went F2P and the cartel market went live. That game is fine. Heck for two months at the end of last year SWTOR made class quests 12X xp for subs and you could end level in 10 hours. The only complaint people had was when it was coming back.
So what if someone levels to V14 in less time than you? Its not game breaking and its not Pay to Win.
Pay to win would be them adding gear to the crown store that is as good as or better than top gear.
again, you are forgetting the Champion system, which uses XP. Basically they ARE adding endgame progression to the cash store.
Someone who buys the XP potions are going to be automatically better statwise and passive wise then someone who did not.
Blackmoon777 wrote: »Blackmoon777 wrote: »it is just to take your $$$, and champion system is designed for long grind (years), so u will pay to have advantage (more champion points) and u will pay alot, difference in power betwen player who has 200CP is drastic, it is 100% pay to win,
i think we sould vote if we want ANY exp boosters in crown shop or not ,simply YES / NO
i say NO exp boosters!
LOL for you! You really think they care what our vote is?
thx for your LOL !
anyway
if they dont care about what we think (as u said) it is even better to vote! i just want to see 90% of players choosing NO (i dont want exp boosters) and if they implement it anyway it will be clear what is their policy
Blackmoon777 wrote: »Blackmoon777 wrote: »it is just to take your $$$, and champion system is designed for long grind (years), so u will pay to have advantage (more champion points) and u will pay alot, difference in power betwen player who has 200CP is drastic, it is 100% pay to win,
i think we sould vote if we want ANY exp boosters in crown shop or not ,simply YES / NO
i say NO exp boosters!
LOL for you! You really think they care what our vote is?
thx for your LOL !
anyway
if they dont care about what we think (as u said) it is even better to vote! i just want to see 90% of players choosing NO (i dont want exp boosters) and if they implement it anyway it will be clear what is their policy
They just don't care about what the .01% of the game population says. That's about all that has posted here regarding this. Now if you have a vote, where there is thousands of individual votes, maybe you will get a change. I've never seen thousands respond to anything on these forums. Usually just the same 5 people arguing back and forth.
Glass house my friend. Where is all of your empirical evidence to the contrary? Just because you want to pay for your CP doesn't mean it's a good idea.liquid_wolf wrote: »eventide03b14a_ESO wrote: »You can't be serious.
Very serious.
Let me make it clearer for you: Quit being so scared of something you don't have any evidence for.
All you have is fear and feelings... give us something more. Numbers, Prices, Times, average CP gain for the normal ESO player.
Quit spreading fear.
AbraXuSeXile wrote: »How can people defend this, Seriously.
Also ZOS should run for president, 'convenience' items. Nice spin.
eventide03b14a_ESO wrote: »Glass house my friend. Where is all of your empirical evidence to the contrary? Just because you want to pay for your CP doesn't mean it's a good idea.
eventide03b14a_ESO wrote: »
I don't care if someone get's ahead because of hard work and dedication. I do take exception to someone who is more powerful simply because they spent more money. Do you honestly not see the distinction?
liquid_wolf wrote: »50% bonus to XP for two hours?
meaning... that someone could get 4 champion points in two hours instead of 2? And at what... $2/$5 a pop they could get 16 extra skill points in 8 hours for the low low price of $16-$40 dollars?
Doesn't seem worth the cost, if you ask me...
I imagine, like other games, these will be available in game by chance/chests/rewards... I remember getting lots of stuff like this in other games and used them when I had a good XP farming moment to make it worthwhile.
liquid_wolf wrote: »50% bonus to XP for two hours?
meaning... that someone could get 4 champion points in two hours instead of 2? And at what... $2/$5 a pop they could get 16 extra skill points in 8 hours for the low low price of $16-$40 dollars?
Doesn't seem worth the cost, if you ask me...
I imagine, like other games, these will be available in game by chance/chests/rewards... I remember getting lots of stuff like this in other games and used them when I had a good XP farming moment to make it worthwhile.
Pfffttt.... complete as many quests as you can without doing the final 'turning of them in' - pop a 50% increase, turn them all in - and do more quests if you have time.
liquid_wolf wrote: »And these individuals are far from "mythical" or "non-existent". I already have 20-30 CPs more than a good half of the VR14 friends I have (and I'm far, far from the "24/7 booster grinder" type person...)
20-30 CPs is 1 percent of the total... if not less. and that amounts to 5-10 points per constellation. Very little benefit and you probably still die just as much as anyone else. You are still hundreds of hours away from a clear advantage over everyone else, and that is if everyone else stopped playing.
liquid_wolf wrote: »You take a break, go on vacation, get sick... and that advantage is gone. At this point, the only way for you to keep that advantage is to be logging in more than 20 hours a week.
liquid_wolf wrote: »Now if you start buying those potions, you'll be at another 10-15 points beyond that... which still isn't much. There are lots of people outpacing you.
liquid_wolf wrote: »Run the numbers and do the math. You don't have very much at this point and likely neither does anyone else.
liquid_wolf wrote: »They won't for at least a few months, minimum. Very few people will keep that up for months. This is just an unprovable fear of some faceless, rich, grinder who is PvPing 48 hours a day, 14 days a week.
liquid_wolf wrote: »And somehow still manages to hold a job to make all that money he is spending on ungodly amounts of XP pots.
@ZOS_GinaBruno This statement is not going to put anyone's minds at ease. Nobody is upset about XP boosters coming into the game. It's the magnitude of the boost that everyone is upset about. With the champion system in it's current form this goes far beyond simple "convenience" and becomes a requirement to stay competitive. It should tell you something that some of your biggest supporters and fans such as @Deltia and myself can't bring ourselves to get behind this.ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
To get more XP is not p2w, p2w are additional char slots, bank slots, keys for chests that drop, anything that you can not get by playing without the $$$ investment.
Who cares if someone can rush to VR 14 or some CP status. It wont influence us more than the people who grind dungeons and mobs these days. Its cheap no doubt, maybe its even unfair - but just like the grinders gain an edge over us, those who shop have any right to do so, no matter what we morally think of it.
ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
While I agree with the overall sentiment your math is off. It's not double the XP gain. It's a factor of 1.5. So if you have 180 they will have 270.alainjbrennanb16_ESO wrote: »ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
i hope this really isn't real because it will be a game changer and not conveni, not bothered about up to v14 but beyond that, it would simple mean for every champion point i get they would get 2, that might not seem so bad, but when u look at if i hv 10 chmpion points they would have 20 then it becomes a game changer i just hope this is not for real i really do so please explain the convenience to that when they are 360 chanpion points at mo and if i don't use the pots i will have say 180 and they will have 360 so please explain to me how this does not break the game and make it a game changer
Well since there is so much hate about these potions I have to say that I LOVE the idea. Thank you ZOS for potentially an awesome convenience item!
Most of the complainers (who make up a very small percentage of the games population btw) already have the opportunity to play this game much much more than the vast majority of the games population who have families and jobs irl.
As an ex-hardcore gamer I can understand why you are pissed, but your reasoning is irrelevant to the much larger casual player base and hopefully to ZOS as well. How your arguement breaks down is something like this:
The people making up the v14 community are probably around 1% of the games player base. Of those 1%, lets say half use the potions and half do not. So 0.5% of the player base thinks it's unfair that 0.5% will have more CP than they do in the long run. Do you see how trivial this sounds from a buisness standpoint?
TLDR: Most of the people using these pots will be doing so to get to v14 faster, not to grind CP.
ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
@ZOS_GinaBruno Thanks for poppin' in to the thread. Could you shed some more light on what is to be expected from these potions in regards to duration, magnitude of the boost and methods of how to obtain them?
Thanks
Buying gold tempers is also very convenient and saves us time we'd spend farming. When can we expect to see them in the crown store?ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
I'm not serious, if you couldn't tell. I'm worried.
Wow, everyone who is screaming P2W sounds like chicken little. The sky is not falling people.
Time saving items are NOT P2W. They will not break the game. If you keep this mentality up then
you may as well have ZoS instil game timers on accounts so that no can play more than 4 hours a day.
Oh and also gaming conventions like "rest xp" would also be considered an unfair advantage. Let's remove that too.
You spend X hours developing your character. I spend X/2 hours but spend my hard earned money to get a boost. So what? I have a job, i worked hard for that money. If some of it saves me time(that i don't have) ingame then Yay! I promise, I won't dominate you in AvA just because i saved some time leveling.
Alos, i am supporting the company thats making new content for the game you are playing.
Chill out.
P.S. Life is P2W. Life is also not fair. Instead of bing a victim, try accpeting it and becoming a winner.
/dropmic