Sneak_Thief wrote: »ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
@ZOS_GinaBruno Thanks for poppin' in to the thread. Could you shed some more light on what is to be expected from these potions in regards to duration, magnitude of the boost and methods of how to obtain them?
Thanks
As she had said, they are not necessarily reflected upon the end product. So you may not know the detail until and if it arrives.
Well since there is so much hate about these potions I have to say that I LOVE the idea. Thank you ZOS for potentially an awesome convenience item!
Most of the complainers (who make up a very small percentage of the games population btw) already have the opportunity to play this game much much more than the vast majority of the games population who have families and jobs irl.
As an ex-hardcore gamer I can understand why you are pissed, but your reasoning is irrelevant to the much larger casual player base and hopefully to ZOS as well. How your arguement breaks down is something like this:
The people making up the v14 community are probably around 1% of the games player base. Of those 1%, lets say half use the potions and half do not. So 0.5% of the player base thinks it's unfair that 0.5% will have more CP than they do in the long run. Do you see how trivial this sounds from a buisness standpoint?
TLDR: Most of the people using these pots will be doing so to get to v14 faster, not to grind CP.
So you love the idea that ZOS nerfs current XP gains into the ground and then introduces XP potions for cash when they clearly said numerous times that TU would be the same game as before and the 10% boost to XP would be on top of the existing game structure? That was total lie. Everyone knows that XP has been nerfed into the ground and now we are supposed to pay cash to get it back? You must be some kind of masochist to love being taken advantage of like this.
Also, if you think people aren't going to use these pots to grind CP and put you even farther behind than you are now then I have a bridge for sale you might be interested in.
ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
It is NOT just for convenience though, thanks to the champion system, you are adding endgame progression, stats, ans passives to the crown store. Someone who buys those poisons is going to be 100% superior to someone who does not.
That is NOT convenience, if all the posts here that are against it should tell you, the devs do this, and this game goes back to be considered a joke by pretty much everyone.
there is only 3 things that yo can say that will stop this game from being a joke with these potions:
1. The potions will only be 10% or so
2. The potions can be bought with gold at a reasonable price or be gotten in some other way in-game without cash.
3. they will NOT effect the champion system at all
Darklord_Tiberius wrote: »What you people do not understand is that these "Experience boosters" put you back to pre 1.6 experience. Killing a monster now awards 150ish xp when it use to award 300-400 experience. Its pathetic that they nerfed XP gains so us players are forced to buy their "XP boosters" or subscribe to get the same XP as before 1.6. Dirty ZOS.
Well since there is so much hate about these potions I have to say that I LOVE the idea. Thank you ZOS for potentially an awesome convenience item!
Most of the complainers (who make up a very small percentage of the games population btw) already have the opportunity to play this game much much more than the vast majority of the games population who have families and jobs irl.
As an ex-hardcore gamer I can understand why you are pissed, but your reasoning is irrelevant to the much larger casual player base and hopefully to ZOS as well. How your arguement breaks down is something like this:
The people making up the v14 community are probably around 1% of the games player base. Of those 1%, lets say half use the potions and half do not. So 0.5% of the player base thinks it's unfair that 0.5% will have more CP than they do in the long run. Do you see how trivial this sounds from a buisness standpoint?
TLDR: Most of the people using these pots will be doing so to get to v14 faster, not to grind CP.
So you love the idea that ZOS nerfs current XP gains into the ground and then introduces XP potions for cash when they clearly said numerous times that TU would be the same game as before and the 10% boost to XP would be on top of the existing game structure? That was total lie. Everyone knows that XP has been nerfed into the ground and now we are supposed to pay cash to get it back? You must be some kind of masochist to love being taken advantage of like this.
Also, if you think people aren't going to use these pots to grind CP and put you even farther behind than you are now then I have a bridge for sale you might be interested in.
You don't understand what p2w is.
P2W is a term used to describe if someone is able to gain something, that the other player can not have unless he also pays real money.. If you have bank or char slots like at GW2, SWTOR then this is a p2w situation, as someone not investing money can not have these.
If someone now buys a potion at ESO or grinds mobs, then he is maybe morally a "nuisance", maybe he is even playing the game wrong, but its nothing you cant do yourself. XP is not limited to paying real money, you will level just fine without paying, its only slower.
I hope I could be of assistance, helping you to understand what P2W in online gaming is.
You missed the part when I said I wasn't serious - just pointing out how unclear this "convenience" policy is. Or maybe I worded it poorly, it's quite likely actually. I'm 100% against XP potions this strong.Sallington wrote: »Buying gold tempers is also very convenient and saves us time we'd spend farming. When can we expect to see them in the crown store?ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
I'm not serious, if you couldn't tell. I'm worried.Wow, everyone who is screaming P2W sounds like chicken little. The sky is not falling people.
Time saving items are NOT P2W. They will not break the game. If you keep this mentality up then
you may as well have ZoS instil game timers on accounts so that no can play more than 4 hours a day.
Oh and also gaming conventions like "rest xp" would also be considered an unfair advantage. Let's remove that too.
You spend X hours developing your character. I spend X/2 hours but spend my hard earned money to get a boost. So what? I have a job, i worked hard for that money. If some of it saves me time(that i don't have) ingame then Yay! I promise, I won't dominate you in AvA just because i saved some time leveling.
Alos, i am supporting the company thats making new content for the game you are playing.
Chill out.
P.S. Life is P2W. Life is also not fair. Instead of bing a victim, try accpeting it and becoming a winner.
/dropmic
You're an enabler.
You don't understand what p2w is.
P2W is a term used to describe if someone is able to gain something, that the other player can not have unless he also pays real money.. If you have bank or char slots like at GW2, SWTOR then this is a p2w situation, as someone not investing money can not have these.
If someone now buys a potion at ESO or grinds mobs, then he is maybe morally a "nuisance", maybe he is even playing the game wrong, but its nothing you cant do yourself. XP is not limited to paying real money, you will level just fine without paying, its only slower.
I hope I could be of assistance, helping you to understand what P2W in online gaming is.
Well since there is so much hate about these potions I have to say that I LOVE the idea. Thank you ZOS for potentially an awesome convenience item!
Most of the complainers (who make up a very small percentage of the games population btw) already have the opportunity to play this game much much more than the vast majority of the games population who have families and jobs irl.
As an ex-hardcore gamer I can understand why you are pissed, but your reasoning is irrelevant to the much larger casual player base and hopefully to ZOS as well. How your arguement breaks down is something like this:
The people making up the v14 community are probably around 1% of the games player base. Of those 1%, lets say half use the potions and half do not. So 0.5% of the player base thinks it's unfair that 0.5% will have more CP than they do in the long run. Do you see how trivial this sounds from a buisness standpoint?
TLDR: Most of the people using these pots will be doing so to get to v14 faster, not to grind CP.
So you love the idea that ZOS nerfs current XP gains into the ground and then introduces XP potions for cash when they clearly said numerous times that TU would be the same game as before and the 10% boost to XP would be on top of the existing game structure? That was total lie. Everyone knows that XP has been nerfed into the ground and now we are supposed to pay cash to get it back? You must be some kind of masochist to love being taken advantage of like this.
Also, if you think people aren't going to use these pots to grind CP and put you even farther behind than you are now then I have a bridge for sale you might be interested in.
You don't understand what p2w is.
P2W is a term used to describe if someone is able to gain something, that the other player can not have unless he also pays real money.. If you have bank or char slots like at GW2, SWTOR then this is a p2w situation, as someone not investing money can not have these.
If someone now buys a potion at ESO or grinds mobs, then he is maybe morally a "nuisance", maybe he is even playing the game wrong, but its nothing you cant do yourself. XP is not limited to paying real money, you will level just fine without paying, its only slower.
I hope I could be of assistance, helping you to understand what P2W in online gaming is.
Actually, succesful F2P MMOs have implemented a so simple thing.
As I mention above, if the store items become trade-able on the regular player stores, then anyone can get them. They "just" have to make the gold to buy them.
This shall entice gold farmers getting back of course, but I have noticed other companies whose bottom line was at stake due to this, they neutered any sorts of gold farmers very fast, very hard.
Actually, succesful F2P MMOs have implemented a so simple thing.
As I mention above, if the store items become trade-able on the regular player stores, then anyone can get them. They "just" have to make the gold to buy them.
This shall entice gold farmers getting back of course, but I have noticed other companies whose bottom line was at stake due to this, they neutered any sorts of gold farmers very fast, very hard.
nicholaspingasb16_ESO wrote: »Actually, succesful F2P MMOs have implemented a so simple thing.
As I mention above, if the store items become trade-able on the regular player stores, then anyone can get them. They "just" have to make the gold to buy them.
This shall entice gold farmers getting back of course, but I have noticed other companies whose bottom line was at stake due to this, they neutered any sorts of gold farmers very fast, very hard.
The only other truly successful F2P MMO with EXP boosts was SWTOR, and after level 20 they were outright required because the game cut your EXP gains IN HALF after that point. The same thing will happen here. It's a slippery slope.
You don't understand what p2w is.
P2W is a term used to describe if someone is able to gain something, that the other player can not have unless he also pays real money.. If you have bank or char slots like at GW2, SWTOR then this is a p2w situation, as someone not investing money can not have these.
If someone now buys a potion at ESO or grinds mobs, then he is maybe morally a "nuisance", maybe he is even playing the game wrong, but its nothing you cant do yourself. XP is not limited to paying real money, you will level just fine without paying, its only slower.
I hope I could be of assistance, helping you to understand what P2W in online gaming is.
ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
ZOS_GinaBruno wrote: »Hey guys. Matt Firor had previously mentioned in last month's Road Ahead that we would likely be adding experience boost potions to the Crown Store at some point. These types of potions follow our philosophy of only including items for convenience (and customization) in that you will spend less time to gain experience. That said, please remember that this information was datamined (that's ok!) and isn't yet available in-game, so it's not necessarily indicative of the final item that you'll see.
Nice way to say something without touching on the actual problem...
The problem with your "convenience" XP potions is that, due to the Champion System, they are essentially adding Power not convenience.
You know it, we know it... your move now. If you add them and they affect the Champion Points gain you essentially made ESO a Pay to Win game. You could have cleared this now but it looks like you are waiting for the right time to introduce them.
nimander99 wrote: »EXP boost pots are not p2w they are convenience items for people who don't have 6 hours a day to play ESO. Time can have price on it.
nimander99 wrote: »EXP boost pots are not p2w they are convenience items for people who don't have 6 hours a day to play ESO. Time can have price on it.
nimander99 wrote: »EXP boost pots are not p2w they are convenience items for people who don't have 6 hours a day to play ESO. Time can have price on it.
nimander99 wrote: »EXP boost pots are not p2w they are convenience items for people who don't have 6 hours a day to play ESO. Time can have price on it.
nimander99 wrote: »EXP boost pots are not p2w they are convenience items for people who don't have 6 hours a day to play ESO. Time can have price on it.
now what about the people playing 12+ hours a day using them?? @nimander99 it is essentially paytowin for those 12+ hour people (the no lifers as some people call them I think).
nicholaspingasb16_ESO wrote: »Actually, succesful F2P MMOs have implemented a so simple thing.
As I mention above, if the store items become trade-able on the regular player stores, then anyone can get them. They "just" have to make the gold to buy them.
This shall entice gold farmers getting back of course, but I have noticed other companies whose bottom line was at stake due to this, they neutered any sorts of gold farmers very fast, very hard.
The only other truly successful F2P MMO with EXP boosts was SWTOR, and after level 20 they were outright required because the game cut your EXP gains IN HALF after that point. The same thing will happen here. It's a slippery slope.
eventide03b14a_ESO wrote: »I don't care if someone get's ahead because of hard work and dedication. I do take exception to someone who is more powerful simply because they spent more money. Do you honestly not see the distinction?
nimander99 wrote: »EXP boost pots are not p2w they are convenience items for people who don't have 6 hours a day to play ESO. Time can have price on it.
now what about the people playing 12+ hours a day using them?? @nimander99 it is essentially paytowin for those 12+ hour people (the no lifers as some people call them I think).
Yup, I'm one of those "no lifers". I don't need to leave home to be at work. I can guarantee you these pots would only make it worst for casuals as I rack up 70% more xp for cp.